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authormekolat <mekolat@users.noreply.github.com>2015-06-11 11:13:11 -0400
committermekolat <mekolat@users.noreply.github.com>2016-03-30 11:22:47 -0400
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initial commit for magic v3
Fix Druid Tree and add hug to TMW
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diff --git a/world/map/npc/doc/magic b/world/map/npc/doc/magic
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-Nibble use:
----------------
-== QUEST_MAGIC
- N0, N1: Auldsbel
- N2: druid tree quest, mouboo quest (shared)
- N3: Sagatha unhappiness counter
- N4, N5: Sagatha
- N6, N7: Swords
-== QUEST_MAGIC2
- N0: Evil Earth Spirit
- N1: Elanore
- N2: Wyara
- N3: Elanore subquests (Cure Kadiya)
- N4-N7: may be messy at this point
-
-The various magic scripts pack their status into these variables.
-Locally, they use `@Q_status' to maintain the state, and use a function
-`S_update_var' to update it. This is all re-using the same code, setting
-the `@Q_MASK' and `@Q_SHIFT' variables appropriately.
-
- There are a few exceptions (such as the Kadiya quest) wherein
-a separate helper function sets a dedicated local variable, or some hackery
-in Auldsbel wherein we read stati directly, merely to enable certain options.