From bc4deaf81d9701261baac6a10d762b0f40e7f65f Mon Sep 17 00:00:00 2001 From: mekolat Date: Thu, 11 Jun 2015 11:13:11 -0400 Subject: initial commit for magic v3 Fix Druid Tree and add hug to TMW --- world/map/npc/doc/magic | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 world/map/npc/doc/magic (limited to 'world/map/npc/doc') diff --git a/world/map/npc/doc/magic b/world/map/npc/doc/magic deleted file mode 100644 index 8a2b84e1..00000000 --- a/world/map/npc/doc/magic +++ /dev/null @@ -1,23 +0,0 @@ -Nibble use: ---------------- -== QUEST_MAGIC - N0, N1: Auldsbel - N2: druid tree quest, mouboo quest (shared) - N3: Sagatha unhappiness counter - N4, N5: Sagatha - N6, N7: Swords -== QUEST_MAGIC2 - N0: Evil Earth Spirit - N1: Elanore - N2: Wyara - N3: Elanore subquests (Cure Kadiya) - N4-N7: may be messy at this point - -The various magic scripts pack their status into these variables. -Locally, they use `@Q_status' to maintain the state, and use a function -`S_update_var' to update it. This is all re-using the same code, setting -the `@Q_MASK' and `@Q_SHIFT' variables appropriately. - - There are a few exceptions (such as the Kadiya quest) wherein -a separate helper function sets a dedicated local variable, or some hackery -in Auldsbel wherein we read stati directly, merely to enable certain options. -- cgit v1.2.3-60-g2f50