summaryrefslogtreecommitdiff
path: root/world/map/npc/013-3
diff options
context:
space:
mode:
authorWushin <pasekei@gmail.com>2015-04-30 00:19:27 -0500
committerWushin <pasekei@gmail.com>2015-04-30 00:19:27 -0500
commit86cc243c069b90c3eb47df1faede506822634f4a (patch)
tree06fa0213f689fc1e5dd3ef03b99eed1b427bf7b0 /world/map/npc/013-3
parent17a8452f5a55f93f7d38e027b69d98445daabdef (diff)
parenta413653361e218695fa6305d760c22458ac78657 (diff)
downloadserverdata-86cc243c069b90c3eb47df1faede506822634f4a.tar.gz
serverdata-86cc243c069b90c3eb47df1faede506822634f4a.tar.bz2
serverdata-86cc243c069b90c3eb47df1faede506822634f4a.tar.xz
serverdata-86cc243c069b90c3eb47df1faede506822634f4a.zip
Merge pull request #346 from mekolat/global-handler
onlogin & cleanup
Diffstat (limited to 'world/map/npc/013-3')
-rw-r--r--world/map/npc/013-3/barrier.txt2
-rw-r--r--world/map/npc/013-3/mask_chest.txt2
-rw-r--r--world/map/npc/013-3/sword_chest.txt1
3 files changed, 0 insertions, 5 deletions
diff --git a/world/map/npc/013-3/barrier.txt b/world/map/npc/013-3/barrier.txt
index 442870d9..0e00a40c 100644
--- a/world/map/npc/013-3/barrier.txt
+++ b/world/map/npc/013-3/barrier.txt
@@ -2,8 +2,6 @@
013-3,71,21,0|script|#DemonMineBarrier1#_M|45,1,1
{
- callfunc "ClearVariables";
-
set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
if (@state >= 2) goto L_End;
diff --git a/world/map/npc/013-3/mask_chest.txt b/world/map/npc/013-3/mask_chest.txt
index 1b62e66c..204eec4c 100644
--- a/world/map/npc/013-3/mask_chest.txt
+++ b/world/map/npc/013-3/mask_chest.txt
@@ -2,8 +2,6 @@
013-3,28,27,0|script|Chest#DemonMask|111
{
- callfunc "ClearVariables";
-
set @state, ((QUEST_Hurnscald & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
if (@state < 2) goto L_This_shouldn_t_happen;
diff --git a/world/map/npc/013-3/sword_chest.txt b/world/map/npc/013-3/sword_chest.txt
index de06261d..503dda7e 100644
--- a/world/map/npc/013-3/sword_chest.txt
+++ b/world/map/npc/013-3/sword_chest.txt
@@ -2,7 +2,6 @@
013-3,177,22,0|script|Chest#sword|111
{
- callfunc "ClearVariables";
if (FLAGS & FLAG_HURNSMINE_CHEST) goto L_Finished;
mes "[Chest]";