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authorJesusaves <cpntb1@ymail.com>2022-04-08 09:48:47 -0300
committerGitHub <noreply@github.com>2022-04-08 12:48:47 +0000
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tree4298c43e26ca48688c8b48de6d6a98936339ff92 /world/map/npc/011-1/auldsbel.txt
parent4721788b944417413a96d7814ed09652aedb5f81 (diff)
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General Nerf + Misc Changes (#608)
I have a nerf gun and am not afraid of using it! * Nerf boss point gain in the crypt fights: -5 for Krukan, -10 for Razha and -15 for Terogan * **No nerf if** doing Kurkan and level < 90 * **No nerf if** doing Razha and level < 100 * **No nerf if** doing Terogan and level < 120 * _In future, there may be a new boss fight for level < 135 and for level < 150, but this is NYI._ * Nerf upmarmu. if your int is lower than agi, nerf applies by half the difference. If int is higher than agi, same formula, but it is a **boost**. * This is a nerf for EVERYTHING including mobs ─ Nerf MDEF for Poltergeist (-5), Lightning Ball (-15), The Lost (-10), Witch Guard (-20), JackO (-2), Zombie (-1), Fallen (-2), Terranite (-5), Reaper (-10), Nutcracker (-5), Swashbuckler (-2), Grenadier (-10), Anne (-5), and Tormenta (-20). * Also nerf General Razha cost in (-2 Eyes) * Change Terogan cost to be more consistent with exercised drop rates (Eyes <-> Ears) * Nerf Audsbel asked Grass Snake Tongues from 50 to 40 * Remove Wumpus Egg. * Add Tomato using Wumpus Egg former ID (usable, 200 HP) * Add three items archetypes for the upcoming CRC Day. Also adds Keshlam mobs to Evil Obelisk for 10kGP. _PS. Actually, 30 tongues for Audsbel would have worked but I prefer to be incremental and the exp would need some reviewing in this case._
Diffstat (limited to 'world/map/npc/011-1/auldsbel.txt')
-rw-r--r--world/map/npc/011-1/auldsbel.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/world/map/npc/011-1/auldsbel.txt b/world/map/npc/011-1/auldsbel.txt
index d42b4492..8f19b4ec 100644
--- a/world/map/npc/011-1/auldsbel.txt
+++ b/world/map/npc/011-1/auldsbel.txt
@@ -914,16 +914,16 @@ L_Next7:
L_c_quest_5:
mes "[Auldsbel the Wizard]";
- mes "\"I do have another assignment for you, but this one will be tricky. I will need fifty grass snake tongues. I believe that this may be just enough life force to return the silkworm back to its original shape.\"";
+ mes "\"I do have another assignment for you, but this one will be tricky. I will need fourty grass snake tongues. I believe that this may be just enough life force to return the silkworm back to its original shape.\"";
next;
menu
"Here they are.", L_Next8,
"That's quite a challenge.", L_main_menu;
L_Next8:
- if (countitem ("GrassSnakeTongue") < 50)
+ if (countitem ("GrassSnakeTongue") < 40)
goto L_c_quest_missing;
- delitem "GrassSnakeTongue", 50;
+ delitem "GrassSnakeTongue", 40;
set Zeny, Zeny + 10000;
mes "[Auldsbel the Wizard]";
mes "\"Excellent! Here is 10,000 GP for you, and now let's see how this goes.\"";