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author | Stefan Beller <stefanbeller@googlemail.com> | 2010-12-27 14:53:57 +0100 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-01-02 21:21:18 +0100 |
commit | 3d667cc6eb0add656ad44ed7309f8530d239e260 (patch) | |
tree | 318d7af26521de56feb84d1ec11d477f66c872a7 /npc/011-1_Woodland | |
parent | ecf569d623a98f5a4cdd5ac4dc5949ff31c35c8a (diff) | |
download | serverdata-3d667cc6eb0add656ad44ed7309f8530d239e260.tar.gz serverdata-3d667cc6eb0add656ad44ed7309f8530d239e260.tar.bz2 serverdata-3d667cc6eb0add656ad44ed7309f8530d239e260.tar.xz serverdata-3d667cc6eb0add656ad44ed7309f8530d239e260.zip |
Auldsbel can teach you astralsoul.
But he is a sick money maker, he charges 11,3k GP.
Diffstat (limited to 'npc/011-1_Woodland')
-rw-r--r-- | npc/011-1_Woodland/auldsbel.txt | 64 |
1 files changed, 61 insertions, 3 deletions
diff --git a/npc/011-1_Woodland/auldsbel.txt b/npc/011-1_Woodland/auldsbel.txt index 595c1a9f..8a76ff30 100644 --- a/npc/011-1_Woodland/auldsbel.txt +++ b/npc/011-1_Woodland/auldsbel.txt @@ -20,7 +20,7 @@ set @Q_STATUS_STUDENT4, 8; set @Q_STATUS_STUDENT5, 9; set @Q_STATUS_STUDENT6, 10; - + set @wants_sulphur, (QUEST_MAGIC & (NIBBLE_6_MASK | NIBBLE_7_MASK)) // war quest || (((QUEST_MAGIC2 & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT) >= 4); // Elanore's heal-Kadiya quest @@ -508,12 +508,70 @@ L_question: if (@c == @QQ_SAGATHA) goto L_Q_sagatha; if (@c == @QQ_IMP) goto L_Q_imp; if (@c == @QQ_OLDWIZ) goto L_Q_old_wizard; + if (@c == @QQ_ASTRALSOUL)goto L_Q_astralsoul; mes "[Auldsbel the Wizard]"; mes "\"Let us talk about something else.\""; next; goto L_main_menu; +L_Q_astralsoul: + if (!getskillv(SKILL_ASTRAL_SOUL)) + goto L_Q_astralsoul_L; + next; + mes "[Auldsbel the Wizard]"; + mes "\"Oh that is a really useful focus. It will help you doing magic of all kinds.\""; + next; + mes "\"...uhm...\""; + next; + mes "\"Didn't I teach you the ability to focus on magic, did I?\""; + goto L_main_menu; + +L_Q_astralsoul_L: + mes "[Auldsbel the Wizard]"; + mes "\"Oh that is a really useful focus. It will help you doing magic of all kinds.\""; + next; + mes "\"I can try to teach you this ability.\""; + next; + mes "\"But I will need some very expensive magical substances to focus your brain onto magic.\""; + next; + mes "\"It is about... erm 11300 GP. Do you have so much money?\""; + menu "Here you are", L_Q_astralsoul_L1, + "I will get it.", -; + goto L_main_menu; + +L_Q_astralsoul_L1: + if (zeny < 11300) + goto L_Q_astralsoul_nz; + set zeny, zeny - 11300; + mes "[Auldsbel the Wizard]"; + mes "\"Okay, listen:\""; + next; + mes "\"Some parts of your brain is still unused. These parts will now get the ability to get focused to magic.\""; + next; + mes "\"To do so, think of a magic spell!\""; + next; + mes "Auldsbel mumbles some invocations"; + next; + set @SUP_lvl, 1; + set @SUP_id, SKILL_ASTRAL_SOUL; + set @SUP_name$, "Astral Soul"; + set @SUP_xp, 2500; + callfunc "SkillUp"; + next; + mes "[Auldsbel the Wizard]"; + mes "\"Now go and try to find someone, who can actually activate that focus.\""; + next; + mes "\"You have the powers to focus on magic, but you need to get magic focussed now.\""; + goto L_main_menu; + +L_Q_astralsoul_nz: + mes "[Auldsbel the Wizard]"; + mes "\"When learning powerful stuff, you should try to make not so many jokes.\""; + next; + mes "\"Come back, when you have the money.\""; + goto L_main_menu; + L_Q_old_wizard: mes "[Auldsbel the Wizard]"; mes "\"I'm still not sure what exactly to make of him. At first appearance, he seems like a senile old man, but there can be no doubt that he has-- or at least had, at some point-- a very deep understanding of magic.\""; @@ -955,7 +1013,7 @@ L_learn_spell: mes "\"Oh, actually, make sure to write that down. You should keep track of all spells and spell fragments, really. I always keep a notebook handy, in fact.\""; next; set @Q_main_status, @Q_STATUS_INITIATION; - callsub S_update_var; + callsub S_update_var; goto L_main_menu; LL_repeat_spell: @@ -1219,7 +1277,7 @@ LL_student_4: menu "What was the invocation again?", LL_student_3_repeat, "No, still working on it...", L_main_menu, - "Yes.", -; + "Yes.", -; if (countitem("ConcentrationPotion") < 1) goto LL_student_4_no_potion; |