summaryrefslogtreecommitdiff
path: root/news.txt
diff options
context:
space:
mode:
authorBen Longbons <b.r.longbons@gmail.com>2011-06-18 21:58:47 -0700
committerBen Longbons <b.r.longbons@gmail.com>2011-06-19 14:19:55 -0700
commitbae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch)
tree4acc120f6a94cfbf9694bf344658493de5aaa67b /news.txt
parent319f80526f8585ecadaec986e37c9bd326f4d363 (diff)
downloadserverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.gz
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.bz2
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.tar.xz
serverdata-bae4b92e560c2694eaaf0e8b4d9e95e56204471b.zip
Move to a subdirectory
Diffstat (limited to 'news.txt')
-rw-r--r--news.txt602
1 files changed, 0 insertions, 602 deletions
diff --git a/news.txt b/news.txt
deleted file mode 100644
index 277b55bc..00000000
--- a/news.txt
+++ /dev/null
@@ -1,602 +0,0 @@
-##2 ~ The Hurnscald Herald ~
-
-##3 June 2011
-
-##0 A large shipment of gold coins was plundered
-##0 by pirates. The shipment was to be sent to
-##0 Tulimshar as part of their effort to control
-##0 inflation. "They seemed to just come out of
-##0 no where! They took the shipment and my pet
-##0 squirrel Chompers!" Captain Zierock reported
-##0 while in tears.
-
-##0 It is believed the pirates divided the gold
-##0 then went separate ways to spend their spoils.
-##0 Ironically, these pirates were the target of
-##0 monsters, who plundered them not just for
-##0 their new found wealth, but also for their
-##0 crunchy bones and sea salty flesh.
-
-##0 On that note, be on the lookout for Green Slimes,
-##0 which have grown hostile as they evolve to the
-##0 harsh Tonori desert, making them a threat to
-##0 travel and trade. It is believed many of the
-##0 pirates attempted to cross the Snake Desert,
-##0 where they met the Green Slimes...and their
-##0 end.
-
-##0 In other news, Andra, a friend of Hinnak, has
-##0 increased her agricultural knowledge and needs
-##0 help keeping the soil around the farm fertile.
-##0 Interested volunteers should speak with her
-##0 about how to help.
-
-##0 Last, but certainly not least, Agostine has
-##0 returned to Nivalis. While he enjoyed his
-##0 time in Tulimshar, mingling with other artisans,
-##0 he has missed his home in Kaizei. "I made this
-##0 fabulous sweater, but nobody wanted to wear it
-##0 in this hot and smelly desert. That is when I
-##0 decided enough was enough. Sweat is just gross."
-
-##2 ~ The Hurnscald Herald ~
-
-##3 May 2011
-
-##0 Many battle hardened warriors took some time
-##0 during April and enjoyed helping the somewhat
-##0 forgetful Easter Bunny make his baskets. The
-##0 children surely must have enjoyed their sweets.
-
-##0 The demi-god Golbenez has finally made good on
-##0 his promise to open a 'place of leisure' in
-##0 the form of an inn. Youngsters beware, since
-##0 the entrance to this inn is near the old
-##0 graveyard and could be dangerous.
-
-##0 There have also been reports about a mysterious
-##0 stranger roaming the beaches near Tulimshar.
-##0 Be on the lookout if you are in the area.
-
-##2 ~ The Hurnscald Herald ~
-
-##3 January 2011
-
-##0 Reports of bandit raids to the west of
-##0 Hurnscald has mobilized the town. Those
-##0 injured by these bandits may have a long stay
-##0 ahead of them in Hurnscald's hospital.
-
-##0 Shortly after Tulimshar loosened the tariff
-##0 on travel, skill trainers have come to Mana.
-##0 If one wants to improve themselves through
-##0 acquiring skills, be on the lookout for these
-##0 trainers.
-
-##0 In other news, Taro is still missing, but
-##0 Diryn, an agent of Tulimshar, has established
-##0 a connection with the Kaizei area, making
-##0 travel to Nivalis possible again. He still
-##0 assists the battle hardened travel distant
-##0 locations just outside of Hurnscald. Getting
-##0 back can be done by finding Frozenbeard, a
-##0 pioneer who is mapping a trade route to get
-##0 to Nivalis by ship.
-
-##0 Diryn's re-connection with Nivalis came none
-##0 too soon. Golbenez, a demi-god who demanded
-##0 a half billion gold pieces for building some
-##0 sort of leisure place, scrapped the idea and
-##0 went for good old fashioned kidnapping to get
-##0 whatever he wanted from the world of Mana.
-##0 He kidnapped Santa Claus. Fearful Santa may
-##0 not gift the children of the world, wizards,
-##0 warriors and archers rallied to pay the
-##0 demi-god his demands.
-
-##0 Shortly after Santa was freed, something more
-##0 sinister has come to Kaizei. The yeti.
-##0 Sightings of this beast returns with stories
-##0 of them. Though aggressive, their behavior
-##0 seems out of place. They've never been known
-##0 as cave dwellers nor to kidnap people.
-
-##0 Last, but definitely not least, Dimond's Cove
-##0 is observing "Burns' Supper" January 24-26th.
-##0 Shanon is hosting the event, which he promises
-##0 will be an excellent time for food, drink and
-##0 poems.
-
-##2 ~ The Hurnscald Herald ~
-
-##3 Countless candy-concerning complaints: council
-##3 consequently considers citizen-composed cleanup crew
-##3 Eighteenth of November 2010
-
-##0 Recently, the ancient tradition of Hallowe'en
-##0 was celebrated across Argaes, Tonori and other
-##0 continents. Estimated tons of sweets were given
-##0 out to happy trick-or-treaters, and as with
-##0 most other years a lot of this vast total was
-##0 dropped on the night. Even a week and a half
-##0 after Hallowe'en, many kilograms of sweets
-##0 still litter our pleasant woodlands.
-
-##0 After dozens of letters regarding the situation,
-##0 the Hurnscald Council has said that the best
-##0 solution would be to organise a team of
-##0 volunteers to work on collecting dropped sweets
-##0 and disposing of them - but it has yet to
-##0 organise any such thing.
-
-##0 In the meantime, why not do your bit and collect
-##0 some sweets for yourself? If you don't mind them
-##0 being a bit old, you could be able to make the
-##0 biggest Hallowe'en haul in history.
-
-##0 Additionally, we've been getting some reports of
-##0 a rather creepy skeleton hanging around the
-##0 woodland. He doesn't appear to be aggressive,
-##0 but he chatters unintelligibly at passers-by.
-
-
-##3 Rollback
-##0 2010-11-17
-##0
-##0 Everything should now be running from a
-##0 complete save state (including storage, banks,
-##0 parties etc) that is even two days more recent
-##0 than what we were temporarilyrunning on before.
-##0 All credit to Platyna for speedy recovery and
-##0 even more recent backups. :)
-##0
-##3 Server outage
-##0 2010-11-16
-##0
-##0 Things running on the four day old backups,
-##0 restricted to account save info and character
-##0 save info for now while we try to get other
-##0 databases working.
-##0
-##0 This means no party data or storage data for
-##0 now, we'll try to recover that along with
-##0 everything else, as we should be able to get
-##0 a full saved state from within the past week.
-##0
-##0 The current setup is more to have something
-##0 partially up, and so that people know what's
-##0 going on while we try to fix things; any
-##0 in-game progress made right now ##1will not
-##0 persist.
-##0
-##3 Server outage
-##0 2010-11-16
-##0
-##0 Okay, apparently even that won't work right now.
-##0 Servers will remain ##3offline##0 until we figure out
-##0 what we can do.
-##0
-##3 Server outage
-##0 2010-11-16
-##0
-##0 We've just had a serious server crash, and the
-##0 databases seem to have been affected here. We're
-##0 currently running on some four-day old backups;
-##0 whether this will be a temporary measure or
-##0 whether newer ones are usable is yet to be
-##0 determined.
-##0
-##0 Please note that the current state may only
-##0 be ##3temporary##0, and that if usable newer backups
-##0 are found within the next 24 hours, those will
-##0 be used instead, and any character progress
-##0 made may be lost. If no usable backups are
-##0 found during this time, the four-day rollback
-##0 will have to be permanent.
-##0
-##0 More news updates will follow once we've
-##0 investigated further; we're doing what we can...
-##0
-##2 Freeyorp
-##0
-##3 Testing server.
-##3 2010-09-25
-##0
-##0 As you've probably noticed, we've set up a
-##0 testing server accessible from the same
-##0 login-server as usual.
-##0
-##0 All characters have been copied, so you
-##0 should have all levels, money, equipment etc
-##0 as normal.
-##0
-##0 Changes are far from complete, but it should be
-##0 a good start, and the fundamentals should be
-##0 there.
-##0
-##0 The server will be used for balance efforts;
-##0 a number of combat mechanics have been reworked.
-##0
-##0 Note that while game mechanics have changed, no
-##0 new content has been added to this server, so
-##0 you won't have to worry about spoilers.
-##0
-##0 Experiment, and remember to give feedback!
-##0 Contact us using either:
-##0 The forums at ##1forums.themanaworld.org##0,
-##0 Our irc server, at ##1irc.themanaworld.org##0.
-##0 /join #themanaworld and/or
-##0 /join #tmw-dev
-##0 The fate of this world's reality lies in your
-##0 hands. :)
-##0
-##0
-##3 2010-08-29
-##0 Throughout Argaes, new trade regulations from
-##0 Tulimshar have concentrated wealth and power
-##0 inside Tonori's largest city. The primary
-##0 resource of Argaes, iron ore, now must be
-##0 refined into ingots within Tulimshar's
-##0 imperial capital.
-##0
-##0 Argaes miners, in search of new iron deposits,
-##0 have discovered a hostile mine north west of
-##0 the woodland town of Hurnscald. More details
-##0 are coming in about this mine.
-##0
-##3 Tulimshar's Power Expands
-##3 2010-08-18
-##0 The impact of the Great Earthquake has brought
-##0 a rising evil to the land. After much debate
-##0 Tulimshar's Wizard Council has begun to expand
-##0 its influence in the world to meet the new
-##0 challenges presented.
-##0
-##0 While still slow to act, Tulimshar has begun
-##0 monitoring the changing monster threat in the
-##0 sandstorm and sent agents into Argaes. The
-##0 landbridge that long united Argaes with Tonori
-##0 has fallen into the sea, prompting Tulimshar's
-##0 merchants to charge a hefty fee for trade and
-##0 travel between the two continents.
-##0
-##0 Something sinister has happened to Taro, Nivalis
-##0 and the magical connection Kaizei had with
-##0 Argaes. Some speculate it has something to do
-##0 with the evil while others think Nivalis and the
-##0 Sages of Kaizei want to isolate themselves from
-##0 Tulimshar's influence. Either way, all portals
-##0 to Kaizei have been closed.
-##0
-##3 The Candor Challenge
-##3 2010-08-18
-##0
-##0 In the lost island of Candor, a skeletal figure
-##0 stands, awaiting for fresh blood to wander right
-##0 in and pay him for the privilege of being killed
-##0 in nasty ways. How long are you and your friends
-##0 able to survive in the cave of horrors?
-##0
-##0 In other news, you may also have run into an
-##0 evil obelisk, trader of strange items, a water
-##0 pump, a flood and some new insect life recently!
-##0
-##3 The End is not nigh
-##3 2010-06-09
-
-##0 Content and technical development is currently
-##0 split between the new server and the current
-##0 tmwAthena server. Once the new sever is ready
-##0 to be opened for public, you will be able to
-##0 create a new character there or keep playing
-##0 your old character on tmwAthena - or both!
-##0 The tmwAthena server will keep running as
-##0 long as there are people who want to play there.
-
-##3 Keep an eye out for temporary events!
-##3 2010-06-09
-
-##0 The Easter 2010 and Christmas 2009 special quests
-##0 were enjoyed by many, and we will try to announce
-##0 such events more visibly in the future. But though
-##0 they are gone now, players are actively organizing
-##0 random events: there's quizzes, searches for missing
-##0 people, player-vs-player madness, drop parties, you
-##0 name it. You do not need any special status to run
-##0 an event yourself, just ask for help if you need any.
-
-##3 News backlog continues
-##3 2010-06-09
-
-##0 There were a few quick server crashes last weekend
-##0 and on Monday. The server has stabilized for now,
-##0 and there's a project to buy more memory for it to
-##0 avoid future crashes. Thank you for your donations!
-
-##0 In older news, a month ago there was some data
-##0 lost on the Manaworld wiki and bugtracker due to
-##0 briefly running out of hard disk space - not due
-##0 to a new censorship system, as someone seemed to
-##0 have thought. ;)
-
-##3 Skill Changes
-##3 2009-10-27
-
-##0 For simplification and realism purposes, the old
-##0 basic skill has been removed. Emote, trade, and
-##0 party-related abilities are now available in
-##0 three completely new and independent skills. To
-##0 get these new skills, you'll need to find NPCs
-##0 that give them out in Tulimshar. Don't worry,
-##0 this won't affect existing parties, and sitting
-##0 will always be available from now on.
-
-##3 Undead?
-##3 2009-10-27
-
-##0 Reports of undead south west of Dimond's Cove
-##0 been pouring in. More later.
-
-##2 ~ The Hurnscald Herald ~
-
-##3 Magic Fixes
-##3 2009-09-15
-
-##0 The second tier healing spell no longer works on
-##0 yourself, it will still take mana if you try to
-##0 cast it on dead players. We're working to fix
-##0 that. It will halt health regeneration when used.
-
-##0 Making lifestones now prioritizes bug legs, then
-##0 maggot slime, then the herbs.
-
-##3 Technical updates
-##3 2009-08-16
-
-##0 GMs will now have their nicks highlighted in
-##0 newer clients.
-
-##0 The automatic bans for spam have been
-##0 adjusted. You will no longer be banned for
-##0 trade spam, it will just be ignored by the
-##0 server. Sit spam is now checked for and extra
-##0 packets are ignored.
-
-##3 Has Magic Returned?
-##3 2009-05-31
-
-##0 A string of curious incidents have left Hurnscald
-##0 citizens baffled, and raised questions about
-##0 whether magic might have made a come-back in
-##0 our peaceful province.
-
-##0 Tulimshar healer Elanore reports that a small
-##0 group of novice healers have sought to become
-##0 her apprentices-- for the first time in years.
-##0 Farmer Hinnak, tells us of a mysterious woman
-##0 who reportedly bewitched his garden. Also,
-##0 someone seems to have moved into the
-##0 abandoned hut west of Hurnscald-- repairing it
-##0 over night! Can there be any natural explanation
-##0 for these events? We do ask our readers to keep
-##0 their eyes open!
-
-##2 ~ The Hurnscald Herald ~
-
-##3 Central Tulimshar
-##3 2009-02-11
-
-##0 Central Tulimshar is now open again. Work
-##0 continues on the rest of the city.
-
-##3 Rebalancing
-##3 2009-01-19
-
-##0 The rebalancing done on enigma (our official
-##0 test server) is now on our main server. Work is
-##0 being done on getting the next testing period
-##0 ready. All monsters have been rebalanced and
-##0 the desert especially has different monster
-##0 positions. Monster exp has been reworked as
-##0 well.
-
-##0 The cotton boots are finally available in
-##0 certain shops. Also, as most of you have already
-##0 seen, hair styles have been reorganized so both
-##0 genders can use all styles. Note that only 0.0.27
-##0 can see them all. Older clients will only see the
-##0 male styles. New hair colors are in the works as
-##0 well.
-
-##3 Open Testing on Official Test Server
-##3 2009-01-04 through 2009-01-11
-
-##0 A testing period on enigma (our official test
-##0 server) has started. Experience and drop rates
-##0 are 10 times higher than normal during this
-##0 period. We're testing new monster placement,
-##0 new monster stats, and our new experience
-##0 formula. Use of 0.0.27 for this is encouraged,
-##0 though all currently supported clients are
-##0 welcome. Please direct all feedback to the
-##0 appropriate thread on the forums.
-
-##0 To participate in this testing, set your server
-##0 to enigma.dy.fi. Enigma shouldn't be used
-##0 between open test periods, as the content
-##0 may be in an unusable state. Characters and
-##0 accounts may be wiped at any time between
-##0 testing periods.
-
-##3 Monster Mutations and Experience Point Changes
-##3 2008-12-10
-
-##0 We have rebalanced monster experience points
-##0 and added two new mechanisms to make the
-##0 game more challenging: monster mutations, by
-##0 which monster attributes (and experience points)
-##0 are slightly modified for each individual
-##0 monster, and increased boni for shared kills:
-##0 killing a monster with a group of fighters now
-##0 yields significantly more experience points than
-##0 killing it alone. To adjust for the latter
-##0 increase, we have reduced base experience points
-##0 for low and medium-level monsters, though we
-##0 expect levelling to be easier overall.
-
-##2 The TMW development team
-
-##3 Mines and weddings!
-##3 2008-10-11
-
-##0 A new mining operation has started north of
-##0 town. The company's director has stated that
-##0 the mine's output has been sufficient and no
-##0 problems have been encountered.
-
-##0 A new wedding officiator has been
-##0 commissioned. She has set up shop west of
-##0 town. Many couples are rejoicing that a new
-##0 officiator is in the region.
-
-##2 ~ Hurnscald Gazette ~
-
-##3 Volcano erupted!
-##3 14/09/2008
-
-##0 A volcano has erupted east of the city, causing
-##0 major damage. Repairs are under way. The guard
-##0 has cautioned that the new beach area that was
-##0 opened up by the rumbling should be explored
-##0 with caution.
-
-##0 In related news, local alchemists have stated
-##0 that the ash from the eruption is what caused
-##0 many items of clothing to be bleached.
-
-##2 ~ Tulimshar Herald ~
-
-##3 Strange stones appeared and pass cleared
-##3 15/04/2008
-
-##0 Strange stones appeared in towns all over The
-##0 Mana World. No one knows how they appeared
-##0 and what they are good for. Can you solve their
-##0 riddle?
-
-##0 In other news: The pass to the southeast of the
-##0 desert has been cleared and a mountain area
-##0 with a lot of snakes has been discovered behind
-##0 it. Rumors say that an eremite lives in that
-##0 area who is a genius at leatherworks.
-
-##2 The Mana World News
-
-##3 Fast attack bug fixed, gameplay changes
-##3 07/04/2008
-
-##0 This weekend a fix was applied for the bug that
-##0 allowed you to attack with light-speed with
-##0 several weapons. We understand this changes
-##0 gameplay quite a bit, and as a result the game
-##0 will probably need to be adjusted. The existence
-##0 of this bug has effectively prevented us from
-##0 ever being able to balance the gameplay
-##0 properly.
-
-##0 Please stay with us and allow us some time to
-##0 make the necessary adjustments. Suggestions are
-##0 welcome!
-
-##2 TMW Development Team
-
-##3 The Mana World 0.0.24 released
-##3 24/12/2007
-
-##0 Female-specific hairstyles, XP gaining
-##0 notification and improved resource caching are
-##0 but three examples of the new features in this
-##0 release. A lot of bug fixes where also made.
-##0 See the full details on the website!
-
-##2 Bjorn Lindeijer
-
-##3 Village of Hurnscald released
-##3 21/08/2007
-
-##0 The village of Hurnscald has been released
-##0 today. You will find this little village in the
-##0 woodland (try to explore paths you found
-##0 blocked before). In Hurnscald you will find two
-##0 new quests, new items and a lot of little
-##0 surprises. Enjoy!
-
-##2 Crush
-
-##3 The Mana World 0.0.23 released
-##3 04/06/2007
-
-##0 A particle engine was added, which allowed us
-##0 to add several nice effects to various locations
-##0 in the world as well as effects based on hitting
-##0 enemies or going level up. A series of bug fixes
-##0 was also made.
-
-##2 Bjorn Lindeijer
-
-##3 The Mana World 0.0.22.2 released
-##3 17/02/2007
-
-##0 Several small fixes have been made and we
-##0 hope to have solved some updater problems.
-##0 Upgrade whenever you're ready.
-
-##2 Bjorn Lindeijer
-
-##3 Soulless characters deleted and money cut
-##3 21/01/2007
-
-##0 A long time ago we have allowed characteres to
-##0 sell their soul in order to gain additional
-##0 powers. They were explicitly warned that they
-##0 would be eventually deleted. This time has now
-##0 come.
-
-##0 In addition, we have cut the fortune of
-##0 anybody who had more than 10.000 GP.
-
-##2 Bjorn Lindeijer
-
-##3 Server address change!
-##3 17/01/2007
-
-##0 The animesites.de host is no longer available.
-##0 We thank Ultramichy for hosting us for so long
-##0 at no cost! The new server address is:
-
-##1 server.themanaworld.org
-
-##0 We are now kindly hosted on platinum, thanks
-##0 to Platyna.
-
-##2 Bjorn Lindeijer
-
-##3 The Mana World 0.0.22.1 released
-##3 15/01/2007
-
-##0 A minor update was released based on the new
-##0 Guichan 0.6.0. Some small fixes are also
-##0 included.
-
-##2 Bjorn Lindeijer
-
-##3 The Mana World 0.0.22 released
-##3 24/12/2006
-
-##0 On the edge of Christmas, we've released a
-##0 new client version. A Christmas event is
-##0 expected to start soon and you'll need the
-##0 new client for it, so go get it! Read the
-##0 NEWS for file details on what's new.
-
-##2 Bjorn Lindeijer