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author | HoraK-FDF <horak-fdf@web.de> | 2024-06-01 11:33:48 +0200 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-06-06 19:46:45 +0000 |
commit | b01a7b0a96ff262fa8b6c19eb0ffef74a50fb0a7 (patch) | |
tree | 98407e64fd90fa1d5ee32280358169c082b5cedc | |
parent | 62a866fb025efa73994ce11fa0638125953f224d (diff) | |
download | serverdata-b01a7b0a96ff262fa8b6c19eb0ffef74a50fb0a7.tar.gz serverdata-b01a7b0a96ff262fa8b6c19eb0ffef74a50fb0a7.tar.bz2 serverdata-b01a7b0a96ff262fa8b6c19eb0ffef74a50fb0a7.tar.xz serverdata-b01a7b0a96ff262fa8b6c19eb0ffef74a50fb0a7.zip |
KeepAfterUse + DontUseAmmo const.txt
-rw-r--r-- | world/map/db/const.txt | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/world/map/db/const.txt b/world/map/db/const.txt index b60a2bff..2001e59b 100644 --- a/world/map/db/const.txt +++ b/world/map/db/const.txt @@ -77,6 +77,9 @@ AMMO_BOW 1 AMMO_SLING 2 AMMO_WAND 3 AMMO_XMAS 4 +AMMO_DONT_USE 5 +// using AMMO_DONT_USE with CheckLauncher removes all other ammos there must not be an ammo that uses AMMO_DONT_USE with CheckAmmo +// without this the the eqipped ammo would not removed and ammo could still be eqipped and it does not matter what ammo and the ammo damage would be added to the final weapon damage // Hairstyles HS_Bald 0 @@ -531,4 +534,3 @@ MLP_CR_DEBUT 4 // Local Quest Constants MLP_TMW_CELESTIA 1 MLP_TMW_YETIKING 2 - |