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authorHello TMW <hello@themanaworld.org>2024-11-02 15:51:40 +0000
committerLed Mitz <smoothshifter@tuta.io>2024-11-02 15:51:40 +0000
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This is small script implementing @labyrinth-reset command.stable
It resets doomsday chests state in Labyrinth (099-8) to non-visited state, so map could be revisited by players again. In fact this thing only needed since TMWA's @setvar doesnt allows to completely unset string variable. Also resetting array of size 100 manually is not best idea ever. This command is GM > 60 and its invocation logged to GM log and GM tab. NB: doesnt resets players "greed" variables (they're per player). Tested on my local server and works like planned.
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