//
020-1.gat,78,85,0 script Santa 105,{
mes "[Santa Claus]";
mes "\"Ho! Ho! Ho!\"";
next;
if (QUEST_xmas08_state == 0) goto L_SantaStart;
if (QUEST_xmas08_state & (1 << 10)) goto L_SantaFinished;
mes "[Santa Claus]";
mes "\"So, how are we doing?\"";
next;
menu "I've found them all!", L_SantaCheck, "I still have a few to find.", -, "What am I doing again?", L_SantaExplain;
mes "[Santa Claus]";
mes "\"Well that's okay.";
mes "Please do keep searching!\"";
close;
L_SantaCheck:
if (QUEST_xmas08_state & 0x3FF == 0x3FF) goto L_SantaComplete;
mes "[Santa Claus]";
mes "\"Ah now, please don't lie to me, I don't want to have to put you on my naughty list!\"";
close;
L_SantaComplete:
mes "[Santa Claus]";
mes "\"Splendid!";
mes "I knew I could count on you to find them all.\"";
next;
mes "[Santa Claus]";
mes "\"Now, let me see what I have here for you.\"";
next;
mes "Santa fumbles around in a large sack and pulls out a Mouboo head hat!";
getitem "MoubooHead",1;
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 10);
next;
mes "[Santa Claus]";
mes "\"I thought you'd like that.";
mes "It's a very good likeness, don't you think?\"";
next;
mes "[Santa Claus]";
mes "\"Well now, since I know all my Reinboo are safe,";
mes "I can get back to giving out presents to the people of The Mana World.\"";
next;
mes "[Santa Claus]";
mes "\"Once again, thank you very much for helping me out.";
mes "";
mes "Merry Christmas!\"";
close;
L_SantaExplain:
mes "[Santa Claus]";
mes "\"Well you agreed to help me find all nine of my lost Reinboo.";
mes "Until I know they're all safe and well I don't feel able to give out any presents.\"";
close;
L_SantaStart:
mes "[Santa Claus]";
mes "\"I came all this way to bring presents to the people of The Mana World,";
mes "but it seems my reinboo's have all got lost!\"";
next;
mes "[Santa Claus]";
mes "\"So you see I won't be able to give out any presents until I know they're all safe and well.";
mes "";
if (BaseLevel < 20) goto L_SantaYoung;
mes "Will you help me find all nine of them, please?\"";
next;
menu "Of course I will, Santa!", L_SantaStartYes, "Sorry, I have better things to do.", -;
close;
L_SantaYoung:
mes "\"I'd ask you to help me find them, but I think you're still a bit young.\"";
close;
L_SantaStartYes:
set QUEST_xmas08_state, QUEST_xmas08_state | 1;
mes "[Santa Claus]";
mes "\"Oh that is excellent news!";
mes "Thank you.\"";
next;
mes "Santa shakes your hand with delight.";
close;
L_SantaFinished:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Santa Claus]";
mes "\"Ahh, it's so great to see everyone's smiles when they open a present, don't you think?\"";
close;
L_Chat2:
mes "[Santa Claus]";
mes "\"Did I remember to get Mrs. Claus something?";
mes "Oh dear, I can't remember if I did.\"";
close;
}
//Reinboo Locations - for temp reference.
//004-1 51 25
//005-1 178 41
//009-3 23 105
//012-1 47 38
//013-1 130 21
//014-1 91 19
//015-1 50 76
//016-1 33 87
//020-1 98 116
004-1.gat,51,25,0 script Dasher 170,{
if (QUEST_xmas08_state & (1 << 1)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
mes "[Dasher]";
mes "\"Say, you smell like Santa Claus.";
mes "";
mes "You don't look much like him though.\"";
next;
menu "Santa asked me to help find you.", -;
mes "[Dasher]";
mes "\"Oh well, in that case you can tell him that I'm right here and I'm fine.";
mes "";
mes "I suppose I should explain how I got here really.\"";
next;
mes "[Dasher]";
mes "\"I was flying about with a few other Reinboo after we got here,";
mes "we were playing games, any way I got rather tired of flying and ended up having to land in this area.";
mes "So I need to rest up for a while before I can make it back to Santa.\"";
next;
menu "Okay, I'll Santa that when I see him.";
mes "[Dasher]";
mes "\"Thank you and Merry Christmas!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 1);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Dasher]";
mes "\"It sure is hot out here in the desert.\"";
close;
L_Chat2:
mes "[Dasher]";
mes "\"I wonder what Santa got me for Christmas.\"";
close;
}
005-1.gat,178,41,0 script Dancer 170,{
if (QUEST_xmas08_state & (1 << 2)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
mes "[Dancer]";
mes "\"Hrmm, you smell quite like Santa Claus.\"";
next;
menu "I've been sent by Santa to find you.", -;
mes "[Dancer]";
mes "\"Oh I see.";
mes "I'm just doing a bit of sight seeing, I haven't been to The Mana World before.";
mes "";
mes "The snakes down there seem to lack the Christmas spirit so I'm walking around up here.\"";
next;
mes "[Dancer]";
mes "\"If you could, can you tell Santa that I'm okay and I'll be back shortly?\"";
next;
menu "Sure!", -;
mes "[Dancer]";
mes "\"Great!";
mes "Happy Christmas!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 2);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Dancer]";
mes "\"Let's see, I've been around the forest and I'm nearly done with the desert now.";
mes "I guess after that it's back up to Santa.\"";
close;
L_Chat2:
mes "[Dancer]";
mes "\"The snakes don't seem to understand a word I'm saying.\"";
close;
}
009-3.gat,23,105,0 script Prancer 170,{
if (QUEST_xmas08_state & (1 << 3)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
mes "[Prancer]";
mes "\"Santa?\"";
next;
mes "[Prancer]";
mes "\"No, wait you're not Santa Claus.\"";
next;
menu "Santa sent me to find you!", -;
mes "[Prancer]";
mes "\"Oh really?";
mes "That's good to know.\"";
next;
menu "How did you get down here by the way?", -;
mes "[Prancer]";
mes "\"To be honest with you I have absolutely no idea.";
mes "But I'm perfectly fine.";
mes "If Santa could come and help me out of here, that would be nice.\"";
next;
menu "Okay, I'll tell him.", -;
mes "[Prancer]";
mes "\"Thank you!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 3);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Prancer]";
mes "\"It's rather cold down here, it's a good job I have that fire to warm myself with.\"";
close;
L_Chat2:
mes "[Prancer]";
mes "\"I still can't remember how I ended up down here.\"";
close;
}
012-1.gat,47,38,0 script Vixen 170,{
if (QUEST_xmas08_state & (1 << 4)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
mes "[Vixen]";
mes "\"Hello there.";
mes "What can I do for you?\"";
next;
menu "I'm finding all the Reinboo for Santa!", -;
mes "[Vixen]";
mes "\"You came all the way up here just to find me?";
mes "Wow, you must be such a nice person to do that!\"";
next;
mes "[Vixen]";
mes "\"Hrmm, I guess Santa must be a bit worried though.";
mes "Could you tell him where I am and that I'm okay?\"";
next;
menu "Sure thing.", -;
mes "[Vixen]";
mes "\"Thank you very much.";
mes "";
mes "Merry Christmas!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 4);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Vixen]";
mes "\"What a lovely view you get from here!\"";
close;
L_Chat2:
mes "[Vixen]";
mes "\"I hope walking up here didn't tire you out.\"";
close;
}
013-1.gat,130,21,0 script Comet 170,{
if (QUEST_xmas08_state & (1 << 5)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
mes "[Comet]";
mes "\"Erm.. Hi!";
mes "Why do you smell like Santa?\"";
next;
menu "Probably because he shook my hand.", -;
mes "[Comet]";
mes "\"Oh, so you've been talking to him have you.";
mes "";
mes "No don't say it, let me guess.\"";
next;
mes "[Comet]";
mes "\"Santa has sent you to find all of his Reinboo because he's lost them.";
mes "Is that about right?\"";
next;
menu "Yup, that's it!", -;
mes "[Comet]";
mes "\"It's happened before, long story.";
mes "";
mes "So yeah, just tell him that I'm here, I'll make my way back to him later.\"";
next;
menu "Okay, I will.", -;
mes "[Comet]";
mes "\"So I suppose you'd like to know how I ended up... wherever I am.\"";
next;
mes "[Comet]";
mes "\"A few of us were flying about, as we do.";
mes "Then this big gust of wind came and carried me over this forest!";
mes "I was forced to land just down there on the road.";
mes "I've just had a quick nap and I'll try and make it back to Santa soon.\"";
next;
menu "Ah right, well I'll tell Santa that too.", -;
mes "[Comet]";
mes "\"Okay, thanks for finding me.";
mes "Merry Christmas!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 5);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Comet]";
mes "\"I'll tell you what, these flowers taste nice.\"";
close;
L_Chat2:
mes "[Comet]";
mes "\"I wonder where the others are?\"";
close;
}
014-1.gat,91,19,0 script Cupid 170,{
if (QUEST_xmas08_state & (1 << 6)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
menu "Hi, Santa sent me to find you.", -;
mes "[Cupid]";
mes "\"Hi!";
mes "Santa sent you to find me? Why what's happened?\"";
next;
menu "All of the Reinboo have gone missing!", -;
mes "[Cupid]";
mes "\"Oh dear, I thought I was the only one who went off to explore.";
mes "";
mes "I thought it would be nice to explore the forests around here.";
mes "We don't have forests like this where I live.\"";
next;
menu "What do the forests where you live look like?", -;
mes "[Cupid]";
mes "\"Did you see the Christmas tree by Santa?";
mes "It's pretty much all like that, of course we decorated the tree Santa is next to.\"";
next;
menu "I'll tell Santa you're here then, okay?", -;
mes "[Cupid]";
mes "\"Yes, please do.";
mes "Oh, Happy Christmas!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 6);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Cupid]";
mes "\"Do you think there is any fish in this river.\"";
close;
L_Chat2:
mes "[Cupid]";
mes "\"I wonder what Santa looks like without a beard.\"";
close;
}
015-1.gat,50,76,0 script Donner 170,{
if (QUEST_xmas08_state & (1 << 7)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
menu "Hi, Santa sent me to find you.", -;
mes "[Donner]";
mes "\"Santa? Tell Santa I won't work for him anymore.\"";
next;
menu "Why?", -;
mes "[Donner]";
mes "\"I got enough of that fat bum. We have to pull him all around the globe and he gets all the praise.\"";
next;
mes "[Donner]";
mes "\"Do you know how heavy that guy is? He also pays bad and we always have to work on holidays.\"";
next;
menu "But Santa needs you!", -;
mes "[Donner]";
mes "\"Really? What would he do to persuade me to keep working for him?\"";
next;
menu "How about a 5% raise?",-;
mes "[Donner]";
mes "\"I think someone with my work experience deserves more than that.\"";
next;
menu "Then a 10% raise?",-;
mes "[Donner]";
mes "\"Sounds better.";
mes "But I think I can find someone else in the present delivery industry who is willing to pay that.";
mes "I've heard the easter bunnies are hiring...\"";
next;
menu "How about a health plan?",-;
mes "[Donner]";
mes "\"Including dental care?\"";
next;
menu "Sure.",-;
mes "[Donner]";
mes "\"And full sickness pay?\"";
next;
menu "I am pretty sure he will agree to that.",-;
mes "[Donner]";
mes "\"OK, tell Santa I will come back to work tomorrow.\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 7);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Donner]";
mes "\"Santa had better pull through on this deal.\"";
close;
L_Chat2:
mes "[Donner]";
mes "\"I wonder if I could get more holiday as well.\"";
close;
}
016-1.gat,33,87,0 script Blitzen 170,{
if (QUEST_xmas08_state & (1 << 8)) goto L_ChatReinboo;
mes "[Blitzen]";
mes "\"HIC!...HIC!....HIC!...\"";
next;
mes "The Reinboo staggers and almost falls down, but catches itself in the last moment.";
next;
mes "[Blitzen]";
mes "\"Oh boy, I don't feel well.\"";
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
close;
L_FoundReinboo:
next;
menu "Are you alright?",-;
mes "[Blitzen]";
mes "\"Are you... are y-you... are you santa?\"";
next;
menu "No, but he sent me to search for you.",-;
mes "[Blitzen]";
mes "\"I... I was searching for S-Santa aaaaall around.";
mes "...went to pub HIC! to warm myself HIC!\"";
next;
mes "[Blitzen]";
mes "\"The nice man gave me warm drink HIC!\"";
next;
mes "[Blitzen]";
mes "\"First mug tasted strange HIC! Second better HIC! Third really good HIC\"";
next;
mes "[Blitzen]";
mes "\"After the fourth mug everything started spinning.\"";
next;
mes "[Blitzen]";
mes "\"No idea what happened then.\"";
next;
mes "[Blitzen]";
mes "\"HIC!\"";
next;
menu "You are drunk.",-;
mes "[Blitzen]";
mes "\"Seems so.\"";
next;
menu "I will show you the way to Santa",-;
mes "[Blitzen]";
mes "\"Th...Thank you.\"";
next;
mes "[Blitzen]";
mes "\"I think I will find the way now... I hope.\"";
next;
mes "[Blitzen]";
mes "\"HIC!\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 8);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Blitzen]";
mes "\"Ooooh, my head!\"";
close;
L_Chat2:
mes "[Blitzen]";
mes "\"I promise, I will stop drinking. I know I can do it. I did it a hundred times.\"";
close;
}
020-1.gat,98,116,0 script Rudolf 170,{
if (QUEST_xmas08_state & (1 << 9)) goto L_ChatReinboo;
if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
mes "The Reinboo seems to ignore you";
close;
L_FoundReinboo:
menu "Hi!", -;
mes "[Rudolf]";
mes "\"No, I'm not doing autographs!\"";
next;
menu "No, that's not what I was going to say.", -;
mes "[Rudolf]";
mes "\"Well then what do you want?";
mes "I am very busy you know.\"";
next;
menu "I'm helping Santa find his Reinboo.", -;
mes "[Rudolf]";
mes "\"Congratulations you found me.";
mes "Anything else?\"";
next;
menu "Umm... Are you okay?", -;
mes "[Rudolf]";
mes "\"What do you mean by that?\"";
next;
menu "You just seem a bit edgy.", -;
mes "[Rudolf]";
mes "\"Well if you had to put with being the 'famous one' you'd understand.\"";
next;
mes "[Rudolf]";
mes "\"It's hard to get time to myself, you know?.";
mes "";
mes "People don't even leave me alone when I doing my shopping.\"";
next;
mes "[Rudolf]";
mes "\"Erm... yeah.";
mes "Sorry, I should just save all that for my therapist.\"";
next;
menu "It's okay. I'll tell Santa you're here, alright?", -;
mes "[Rudolf]";
mes "\"Yeah, okay.";
mes "Take care.\"";
set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 9);
close;
L_ChatReinboo:
set @TEMP,rand(2);
if(@TEMP == 0) goto L_Chat1;
if(@TEMP == 1) goto L_Chat2;
L_Chat1:
mes "[Rudolf]";
mes "\"You know the song about me?";
mes "Yeah, well I don't get a penny from it.\"";
close;
L_Chat2:
mes "[Rudolf]";
mes "\"Can I have some space please?.\"";
close;
}