-|script|make-sulphur|32767
{
if(call("magic_checks")) end;
if (Sp < 4) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (countitem("PileOfAsh") >= 1) delitem "PileOfAsh", 1; else end;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 4000, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 4000, 0, BL_ID;
callfunc "adjust_spellpower";
set Sp, Sp - 4;
misceffect FX_MAGIC_SULPHUR_CAST, strcharinfo(0);
setarray @create_params[0], (@spellpower/100)+1+(rand(max(1,(800-@spellpower)))/180), 50;
setarray @create_items$[0], "SulphurPowder", "PileOfAsh";
callfunc "magic_create_item";
callfunc "magic_exp";
end;
OnInit:
set .school, SKILL_MAGIC_TRANSMUTE;
set .invocation$, chr(MAGIC_SYMBOL) + "gole"; // used in npcs that refer to this spell
void call("magic_register");
set .level, 1;
set .exp_gain, 1;
end;
}