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017-9,0,0,0|script|#GlobalHandler|-1
{
end;
OnPCLoginEvent: // this does not work yet but as soon as it is implemented it will start working
callfunc "ClearVariables";
end;
OnPCKillEvent:
set Death_Kill, Death_Kill + 1; // this counts the number of players you have killed
end;
OnPCKilledEvent:
goto L_Fightclub_Killed; // this is used by the 1v1 arena
OnPCDieEvent:
callfunc "fightclub_GoBack"; // this used by the battle master
goto L_Fightclub_Die; // this is used by the 1v1 arena
// custom handlers below
L_Fightclub_Killed:
set @duel_killer, 0;
if(@Duel_Fighter != 1) goto L_End;
if(getmap() != "009-7") goto L_End;
set $@duel_loser, getcharid(3); // grab the rid of the victim
set $@duel_winner, @killerrid; // grab the rid of the killer
set @killerrid, 0; // reset killerid
callfunc "fightclub_death";
goto L_End;
L_Fightclub_Die:
set @duel_killer, 0;
if(@Duel_Fighter != 1) goto L_End;
if(getmap() != "009-7") goto L_End;
set @killerrid, 0; // since the player was not murdered, the killerrid is 0
set $@duel_loser, getcharid(3); // grab the rid of the victim
callfunc "fightclub_death";
goto L_End;
L_End:
if(getpvpflag(0) == $@Duel_Channel) setpvpflag @previous_channel;
end;
}
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