// Annual Environment changes
020-1,90,78,0|script|#GhostTreeOne|133
{
callfunc "HalloweenTree";
close;
}
020-1,90,78,0|script|#Tree|380
{
end;
}
020-1,90,78,0|script|#XmasTree|379
{
end;
}
020-1,90,79,0|script|Present#1|386
{
callfunc "XmasStates";
callfunc "XmasMainItemReward";
close;
}
009-1,54,38,0|script|#GhostTreeTwo|133
{
callfunc "HalloweenTree";
close;
}
009-1,54,38,0|script|#TreeNoSnow|394
{
end;
}
009-1,54,38,0|script|#XmasTreeNoSnow|381
{
end;
}
009-1,54,39,0|script|Present#2|386
{
callfunc "XmasStates";
callfunc "XmasMainItemReward";
close;
}
001-1,57,75,0|script|#GhostTreeThree|133
{
callfunc "HalloweenTree";
close;
}
001-1,58,75,0|script|#PalmTree|384
{
end;
}
001-1,58,76,0|script|Present#3|386
{
callfunc "XmasStates";
callfunc "XmasMainItemReward";
close;
}
001-1,58,75,0|script|#XmasPalmTree|383
{
end;
}
099-7,90,27,0|script|Present#4|386
{
callfunc "XmasStates";
callfunc "XmasMainItemReward";
close;
}
function|script|SpawnMobs
{
donpcevent "XmasSpawnManager::OnCommandSpawnStart";
return;
}
function|script|PresentHandler
{
if($@xmas_time == $@xmas_reward_time)
goto L_DeliverPresents;
goto L_DisablePresents;
L_DeliverPresents:
enablenpc "Present#1";
enablenpc "Present#2";
enablenpc "Present#3";
enablenpc "Present#4";
goto L_Return;
L_DisablePresents:
disablenpc "Present#1";
disablenpc "Present#2";
disablenpc "Present#3";
disablenpc "Present#4";
goto L_Return;
L_Return:
return;
}
function|script|ReplaceTrees
{
disablenpc "#Tree";
disablenpc "#TreeNoSnow";
disablenpc "#PalmTree";
disablenpc "#GhostTreeOne";
disablenpc "#GhostTreeTwo";
disablenpc "#GhostTreeThree";
disablenpc "#XmasTree";
disablenpc "#XmasTreeNoSnow";
disablenpc "#XmasPalmTree";
if ($@xmas_time)
goto L_XmasTree;
if ($@halloween_time)
goto L_HalloweenLive;
goto L_Tree;
L_XmasTree:
enablenpc "#XmasTree";
enablenpc "#XmasTreeNoSnow";
enablenpc "#XmasPalmTree";
goto L_Return;
L_HalloweenLive:
enablenpc "#GhostTreeOne";
enablenpc "#GhostTreeTwo";
enablenpc "#GhostTreeThree";
goto L_Return;
L_Tree:
enablenpc "#Tree";
enablenpc "#TreeNoSnow";
enablenpc "#PalmTree";
goto L_Return;
L_Return:
return;
}