// This file is generated automatically. All manually changes will be removed when running the Converter.
// Tulimshar Noble mobs
068-1.gat,60,67,52,1|monster|SeaSlime|1033,3,100000,30000,Mob068-1::On1033
068-1.gat,93,49,4,3|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002
068-1.gat,89,71,5,8|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002
068-1.gat,78,38,7,6|monster|Maggot|1002,5,100000,30000,Mob068-1::On1002
068-1.gat,59,83,52,1|monster|SeaSlime|1033,3,100000,30000,Mob068-1::On1033
068-1.gat,0,0,0|script|Mob068-1|-1,
{
end;
On1002:
set @mobID, 1002;
callfunc "MobPoints";
end;
On1033:
set @mobID, 1033;
callfunc "MobPoints";
end;
}