// Locked Doors
027-3.gat,22,29,0|script|#CLockDoor1|35,0,0
{
if (countitem("CryptKey") < 5)
goto L_NoKeys;
mes "Open the Locked Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
delitem "CryptKey", 5;
warp "027-3.gat",22,26;
goto L_Close;
L_NoKeys:
message strcharinfo(0), "This door is locked.";
end;
L_Close:
close;
}
027-3.gat,22,27,0|script|#CInsideDoor1|35,0,0
{
mes "Open the Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
warp "027-3.gat",22,30;
message strcharinfo(0), "This door slams shut and locks itself behind you.";
goto L_Close;
L_Close:
close;
}
027-3.gat,37,29,0|script|#CLockDoor2|35,0,0
{
if (countitem("CryptKey") < 5)
goto L_NoKeys;
mes "Open the Locked Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
delitem "CryptKey", 5;
warp "027-3.gat",37,26;
goto L_Close;
L_NoKeys:
message strcharinfo(0), "This door is locked.";
end;
L_Close:
close;
}
027-3.gat,37,27,0|script|#CInsideDoor2|35,0,0
{
mes "Open the Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
warp "027-3.gat",37,30;
message strcharinfo(0), "This door slams shut and locks itself behind you.";
goto L_Close;
L_Close:
close;
}
027-3.gat,128,29,0|script|#CLockDoor3|35,0,0
{
if (countitem("CryptKey") < 5)
goto L_NoKeys;
mes "Open the Locked Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
delitem "CryptKey", 5;
warp "027-3.gat",128,26;
goto L_Close;
L_NoKeys:
message strcharinfo(0), "This door is locked.";
end;
L_Close:
close;
}
027-3.gat,128,27,0|script|#CInsideDoor3|35,0,0
{
mes "Open the Door?";
menu
"Yes.", L_Open,
"No.", L_Close;
L_Open:
warp "027-3.gat",128,30;
message strcharinfo(0), "This door slams shut and locks itself behind you.";
goto L_Close;
L_Close:
close;
}
027-3.gat,22,22,0|script|Crypt#1|35,0,0
{
// Coords X: 117,104,110,118;
// Coords Y: 53, 87, 53,87;
end;
}
027-3.gat,35,22,0|script|Crypt#2|35,0,0
{
// Coords X: 105,118,118,122;
// Coords Y: 58, 77, 72, 58
end;
}