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path: root/world/map/npc/016-1/_import.txt
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// Map 016-1: Woodland
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 016-1
npc: npc/016-1/_mobs.txt
npc: npc/016-1/_nodes.txt
npc: npc/016-1/_warps.txt
npc: npc/016-1/gwendolyn.txt
npc: npc/016-1/mapflags.txt
npc: npc/016-1/rossy.txt