// This file is generated automatically. All manually changes will be removed when running the Converter.
// Desert mountains mobs
006-1.gat,25,34,12,31 monster Snake 1010,3,100000,30000,Mob006-1::On1010
006-1.gat,36,29,9,16 monster Snake 1010,1,100000,30000,Mob006-1::On1010
006-1.gat,34,41,4,6 monster Mountain Snake 1026,1,30000,75000,Mob006-1::On1026
006-1.gat,55,37,27,23 monster Mountain Snake 1026,3,150000,10000,Mob006-1::On1026
006-1.gat,89,26,33,13 monster Mountain Snake 1026,5,15000,75000,Mob006-1::On1026
006-1.gat,118,43,22,40 monster Mountain Snake 1026,8,15000,75000,Mob006-1::On1026
006-1.gat,115,49,6,3 monster Mountain Snake 1026,3,15000,75000,Mob006-1::On1026
006-1.gat,88,47,36,11 monster Mountain Snake 1026,3,15000,75000,Mob006-1::On1026
006-1.gat,105,72,25,16 monster Mountain Snake 1026,3,15000,75000,Mob006-1::On1026
006-1.gat,75,106,16,22 monster Mountain Snake 1026,4,15000,75000,Mob006-1::On1026
006-1.gat,102,97,36,29 monster Mountain Snake 1026,8,15000,75000,Mob006-1::On1026
006-1.gat,65,65,49,30 monster Mountain Snake 1026,8,15000,75000,Mob006-1::On1026
006-1.gat,95,120,38,13 monster Mountain Snake 1026,5,15000,75000,Mob006-1::On1026
006-1.gat,54,120,29,7 monster Mountain Snake 1026,4,15000,75000,Mob006-1::On1026
006-1.gat,36,98,33,35 monster Scorpion 1003,10,100000,30000,Mob006-1::On1003
006-1.gat,0,0,0 script Mob006-1 -1,{
On1003:
set @mobID, 1003;
callfunc "MobPoints";
break;
On1010:
set @mobID, 1010;
callfunc "MobPoints";
break;
On1026:
set @mobID, 1026;
callfunc "MobPoints";
break;
end;
}