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path: root/npc/013-3_Cave/mask_chest.txt
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//

013-3.gat,28,27,0	script	Chest#DemonMask	111,{
	if (QUEST_demon_mines < 2) goto L_This_shouldn_t_happen;
	if (QUEST_demon_mines == 3) goto L_Finished;

	if (countitem("MaggotSlime") == 0) goto L_No_maggot_slime;
	if (countitem("SmallMushroom") == 0) goto L_No_mushroom;
	if (countitem("Petal") == 0) goto L_No_petal;

	if (countitem("Pearl") == 0) goto L_No_pearl;
	if (countitem("HardSpike") == 0) goto L_No_hard_spike;
	if (countitem("RawLog") == 0) goto L_No_raw_log;

	if (countitem("PinkAntenna") == 0) goto L_No_pink_antenna;
	if (countitem("SnakeTongue") == 0 || countitem("MountainSnakeTongue") == 0 || countitem("GrassSnakeTongue") == 0 || countitem("CaveSnakeTongue") == 0) goto L_No_tongues;
	if (countitem("TreasureKey") == 0) goto L_No_treasure_key;

	if (countitem("PileOfAsh") == 0) goto L_No_ash;
	if (countitem("MauveHerb") == 0 || countitem("CobaltHerb") == 0 || countitem("GambogeHerb") == 0 || countitem("AlizarinHerb") == 0) goto L_No_herbs;
	if (countitem("BugLeg") == 0) goto L_No_bug_leg;

	if (countitem("CaveSnakeLamp") == 0) goto L_No_lamp;
	if (countitem("IronOre") == 0) goto L_No_iron_ore;
	if (countitem("ScorpionStinger") == 0 || countitem("RedScorpionStinger") == 0 || countitem("BlackScorpionStinger") == 0) goto L_No_stingers;

	if (countitem("SilkCocoon") == 0) goto L_No_silk;
	if (countitem("WhiteFur") == 0) goto L_No_fur;
	if (countitem("DarkCrystal") == 0) goto L_No_dark_crystal;

	if (countitem("BottleOfWater") == 0) goto L_No_water;

	getinventorylist;
	if (@inventorylist_count == 100 && countitem("MaggotSlime") > 1 && countitem("BugLeg") > 1 && countitem("SilkCocoon") > 1
					&& countitem("SmallMushroom") > 1 && countitem("Petal") > 1 && countitem("Pearl") > 1
					&& countitem("HardSpike") > 1 && countitem("RawLog") > 1 && countitem("PinkAntenna") > 1
					&& countitem("DarkCrystal") > 1 && countitem("IronOre") > 1 && countitem("ScorpionStinger") > 1
					&& countitem("RedScorpionStinger") > 1 && countitem("BlackScorpionStinger") > 1 && countitem("SnakeTongue") > 1
					&& countitem("MountainSnakeTongue") > 1 && countitem("GrassSnakeTongue") > 1 && countitem("CaveSnakeTongue") > 1
					&& countitem("MauveHerb") > 1 && countitem("CobaltHerb") > 1 && countitem("GambogeHerb") > 1
					&& countitem("AlizarinHerb") > 1 && countitem("TreasureKey") > 1 && countitem("CaveSnakeLamp") > 1
					&& countitem("PileOfAsh") > 1 && countitem("WhiteFur") > 1 && countitem("BottleOfWater") > 1) goto L_TooMany;

	delitem "MaggotSlime", 1;
	delitem "BugLeg", 1;
	delitem "SilkCocoon", 1;

	delitem "SmallMushroom", 1;
	delitem "Petal", 1;
	delitem "Pearl", 1;

	delitem "HardSpike", 1;
	delitem "RawLog", 1;
	delitem "PinkAntenna", 1;

	delitem "DarkCrystal", 1;
	delitem "IronOre", 1;
	delitem "ScorpionStinger", 1;

	delitem "RedScorpionStinger", 1;
	delitem "BlackScorpionStinger", 1;
	delitem "SnakeTongue", 1;

	delitem "MountainSnakeTongue", 1;
	delitem "GrassSnakeTongue", 1;
	delitem "CaveSnakeTongue", 1;

	delitem "MauveHerb", 1;
	delitem "CobaltHerb", 1;
	delitem "GambogeHerb", 1;

	delitem "AlizarinHerb", 1;
	delitem "TreasureKey", 1;
	delitem "CaveSnakeLamp", 1;

	delitem "WhiteFur", 1;
	delitem "PileOfAsh", 1;
	delitem "BottleOfWater", 1;

	mes "You managed to preform the ritual and open the chest.";
	getitem "DemonMask", 1;
	mes "You found a demon mask inside.";
	set QUEST_demon_mines, 3;
	close;

L_No_maggot_slime:
	mes "You do not have any maggot slime.";
	close;

L_No_mushroom:
	mes "You do not have a mushroom, neither big, nor small.";
	close;

L_No_petal:
	mes "You can't seem to find that petal you had.";
	close;

L_No_pearl:
	mes "You do not have a pearl, let alone one from the sea.";
	close;

L_No_hard_spike:
	mes "You weren't able to find a hard spike in the stuff you brought.";
	close;

L_No_raw_log:
	mes "You don't have any wood.";
	close;

L_No_pink_antenna:
	mes "You aren't carrying any antenna.";
	close;

L_No_tongues:
	mes "You don't four different snake tongues.";
	close;

L_No_treasure_key:
	mes "No treasure chest key, no opening ritual.";
	close;

L_No_ash:
	mes "You still need a pile of ash.";
	close;

L_No_herbs:
	mes "Four different herbs are needed to get this thing open.";
	close;

L_No_bug_leg:
	mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here.";
	close;

L_No_lamp:
	mes "You do not have a lamp. Yet, somehow, you were able to get this far into this dark cave.";
	close;

L_No_iron_ore:
	mes "\"Rock and metal, as one.\" You don't seem to have anything that fits the bill.";
	close;

L_No_stingers:
	mes "Three scorpion deaths are still missing.";
	close;

L_No_silk:
	mes "You could not find the womb for a butterfly among your stuff.";
	close;

L_No_fur:
	mes "You wonder how you can carry the \"gentle caress of a creature without blemish.\" But you need it to get this thing open.";
	close;

L_No_dark_crystal:
	mes "A piece of darkness is missing.";
	close;

L_No_water:
	mes "Just one bottle of water and you can start the ritual.";
	close;

L_This_shouldn_t_happen:
	warp "013-3.gat", 71, 25;
	// You need to go through the barrier to get to the chest, so this shouldn't happen. So just warp them like the barrier does.
	close;

L_Finished:
        mes "[Chest]";
        mes "You already opened this chest.";
        close;

L_TooMany:
        mes "[Chest]";
        mes "You don't have room for what ever is inside. Maybe you should try again later.";
	close;
}