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// Map: 011-3
// This is the Hermit's Cave -- level 1.
//

011-3.gat,0,0,0,0	monster	Bat	1017,10,0,0,Mob4::OnBat

011-3.gat,0,0,0,0	monster	SilkWorm	1035,3,60000,30000,Mob4::OnSilkWorm

011-3.gat,0,0,0	script	Mob4	-1,{
OnBat:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

OnSilkWorm:
	set @mobID, 1035;
	callfunc "MobPoints";
	break;

	end;
}