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+""" This package implements an Automated Market Bot for "The Mana World" a 2D MMORPG.
+
+ - Currently permissions are defined as: -1 (blocked), 0 (normal user), 5 (seller), 20 (admin).
+ - An item will only be listed for a period of one week, and can be relisted
+ for 3 weeks.
+ - If a Trade in uncompleted within 5 minutes of a Trade Request, it is cancelled
+ to prevent any disruptions to service.
+ - The Bot supports the manaplus "right click and buy" feature; if an item is listed
+ twice for the same price, the first shown in the list will be bought (i.e. the one added earlier).
+"""
+
+import logging
+import socket
+import sys
+import time
+import string
+
+from being import *
+from config import *
+from net.packet import *
+from net.protocol import *
+from net.packet_out import *
+from player import *
+import tradey
+import utils
+
+shop_broadcaster = utils.Broadcast()
+trader_state = utils.TraderState()
+ItemDB = utils.ItemDB()
+player_node = Player('')
+beingManager = BeingManager()
+user_tree = tradey.UserTree()
+sale_tree = tradey.ItemTree()
+ItemLog = utils.ItemLog()
+
+def process_whisper(nick, msg, mapserv):
+ msg = filter(lambda x: x in string.printable, msg)
+ user = user_tree.get_user(nick)
+ broken_string = msg.split()
+
+ if user != -10:
+ if int(user.get("accesslevel")) == -1: # A user who has been blocked for abuse.
+ mapserv.sendall(whisper(nick, "You can no longer use the bot. If you feel this is in error, please contact <administrator>."))
+ return
+
+ if msg == "!list":
+ # Sends the list of items for sale.
+ if len(sale_tree.root) != 0:
+ mapserv.sendall(whisper(nick, "The following items are on sale:"))
+ else:
+ mapserv.sendall(whisper(nick, "No items for sale."))
+
+ for elem in sale_tree.root:
+ if time.time() - float(elem.get('add_time')) < 604800: # Check if an items time is up.
+ msg = "[selling] [" + elem.get("uid") + "] " + elem.get("amount") + " [@@" + \
+ elem.get("itemId") + "|" + ItemDB.getItem(int(elem.get("itemId"))).name + "@@] for " + elem.get("price") + "gp each"
+ mapserv.sendall(whisper(nick, msg))
+
+ elif broken_string[0] == '!selllist':
+ # Support for 4144's shop (Sell list)
+ data = '\302\202B1'
+
+ for elem in sale_tree.root:
+ data += utils.encode_str(int(elem.get("itemId")), 2)
+ data += utils.encode_str(int(elem.get("price")), 4)
+ data += utils.encode_str(int(elem.get("amount")), 3)
+ mapserv.sendall(whisper(nick, data))
+
+ elif broken_string[0] == '!buyitem':
+ # 4144 buy command
+ if len(broken_string) == 4:
+ if broken_string[1].isdigit() and broken_string[2].isdigit() and broken_string[3].isdigit():
+ # Traditional 4144 shop.
+ item_id = int(broken_string[1])
+ price = int(broken_string[2])
+ amount = int(broken_string[3])
+ for elem in sale_tree.root:
+ if int(elem.get('amount')) >= amount and int(elem.get('price')) == price and int(elem.get('itemId')) == item_id:
+ process_whisper(nick, '!buy ' + str(amount) + " " + elem.get('uid'), mapserv)
+ return
+ mapserv.sendall(whisper(nick, "Item not found. Please check and try again."))
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect"))
+
+ elif msg == "!info":
+ # Send information related to a player.
+ if user == -10:
+ mapserv.sendall(whisper(nick, "Your current access level is 0."))
+ elif int(user.get('accesslevel')) > 0:
+ mapserv.sendall(whisper(nick, "Your current access level is " + user.get('accesslevel') + "."))
+ mapserv.sendall(whisper(nick, "Your have the following items for sale:"))
+ for elem in sale_tree.root:
+ if elem.get('name') == nick:
+ if time.time() - float(elem.get('add_time')) > 604800:
+ msg = "[expired] ["
+ else:
+ msg = "[selling] ["
+
+ msg += elem.get("uid") + "] " + elem.get("amount") + " [@@" + elem.get("itemId") + "|" + \
+ ItemDB.getItem(int(elem.get("itemId"))).name + "@@] for " + elem.get("price") + "gp each"
+ mapserv.sendall(whisper(nick, msg))
+
+ money = int(user.get('money'))
+ mapserv.sendall(whisper(nick, "You have " + str(money) + "gp to collect."))
+ stall_msg = "You have " + str(int(user.get('stalls')) - int(user.get('used_stalls'))) + " free slots."
+ mapserv.sendall(whisper(nick, stall_msg))
+
+ elif broken_string[0] == "!help":
+ # Sends help information
+ if len(broken_string) == 1:
+ mapserv.sendall(whisper(nick, "Welcome to ManaMarket!"))
+ mapserv.sendall(whisper(nick, "The basic commands for the bot are: !list, !find <id> or <Item Name>, !buy <amount> <uid>, !add <amount> <price> <Item Name>, !money, !relist <uid>, !info, !getback <uid> "))
+ mapserv.sendall(whisper(nick, "For a detailed description of each command, type !help <command> e.g. !help !buy"))
+ mapserv.sendall(whisper(nick, "For example:- to purchase an item shown in the list as:"))
+ mapserv.sendall(whisper(nick, "[selling] [6] 5 [@@640|Iron Ore@@] for 1000gp each"))
+ mapserv.sendall(whisper(nick, "you would type /whisper ManaMarket !buy 1 6" ))
+ mapserv.sendall(whisper(nick, "This will purchase one of item 6 (Iron Ore)."))
+
+ elif len(broken_string) == 2:
+ if broken_string[1] == '!buy':
+ mapserv.sendall(whisper(nick, "!buy <amount> <uid> - Request the purchase of an item or items."))
+ elif broken_string[1] == '!list':
+ mapserv.sendall(whisper(nick, "!list - Displays a list of all items for sale."))
+ elif broken_string[1] == '!find':
+ mapserv.sendall(whisper(nick, "!find <id> or <Item Name> - Simple search to locate an item."))
+ elif broken_string[1] == '!buy':
+ mapserv.sendall(whisper(nick, "!buy <amount> <uid> - Request the purchase of an item or items."))
+ elif broken_string[1] == '!add':
+ mapserv.sendall(whisper(nick, "!add <amount> <price> <Item Name> - Add an item to the sell list (requires that you have an account)."))
+ elif broken_string[1] == '!money':
+ mapserv.sendall(whisper(nick, "!money - Allows you to collect money for any sales made on your behalf."))
+ elif broken_string[1] == '!relist':
+ mapserv.sendall(whisper(nick, "!relist <uid> - Allows you to relist an item which has expired."))
+ elif broken_string[1] == '!info':
+ mapserv.sendall(whisper(nick, "!info - Displays basic information about your account."))
+ elif broken_string[1] == '!getback':
+ mapserv.sendall(whisper(nick, "!getback <uid> - Allows you to retrieve an item that has expired or you no longer wish to sell."))
+
+ elif msg == "!money":
+ # Trades any money earned through item sales.
+ if user == -10:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ amount = int(user.get('money'))
+ if amount == 0:
+ mapserv.sendall(whisper(nick, "You have no money to collect."))
+ else:
+ trader_state.money = nick
+ if not trader_state.Trading.testandset():
+ mapserv.sendall(whisper(nick, "I'm currently busy with a trade. Try again shortly"))
+ return
+ player_id = beingManager.findId(nick)
+
+ if player_id != -10:
+ mapserv.sendall(trade_request(player_id))
+ trader_state.timer = time.time()
+ else:
+ mapserv.sendall(whisper(nick, "Where are you?!? I can't trade with somebody who isn't here!"))
+ trader_state.reset()
+
+ elif broken_string[0] == "!find":
+ # Returns a list of items, with the corresponding Item Id - !find <id> or <item name>.
+ if len(broken_string) < 2:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ items_found = False
+ item = " ".join(broken_string[1:]) # could be an id or an item name
+
+ if item.isdigit(): # an id
+ for elem in sale_tree.root:
+ if ((time.time() - float(elem.get('add_time'))) < 604800) \
+ and int(elem.get("itemId")) == int(item): # Check if an items time is up.
+ msg = "[selling] [" + elem.get("uid") + "] " + elem.get("amount") + " [@@" + elem.get("itemId") + "|" \
+ + ItemDB.getItem(int(elem.get("itemId"))).name + "@@] for " + elem.get("price") + "gp each"
+ mapserv.sendall(whisper(nick, msg))
+ items_found = True
+ else: # an item name
+ for elem in sale_tree.root:
+ if ((time.time() - float(elem.get('add_time'))) < 604800) \
+ and item.lower() in ItemDB.getItem(int(elem.get("itemId"))).name.lower(): # Check if an items time is up.
+ msg = "[selling] [" + elem.get("uid") + "] " + elem.get("amount") + " [@@" + elem.get("itemId") + "|" \
+ + ItemDB.getItem(int(elem.get("itemId"))).name + "@@] for " + elem.get("price") + "gp each"
+ mapserv.sendall(whisper(nick, msg))
+ items_found = True
+
+ if not items_found:
+ mapserv.sendall(whisper(nick, "Item not found."))
+
+ elif msg == '!listusers':
+ # Admin command - shows a list of all user.
+ if user == -10:
+ return
+
+ if int(user.get("accesslevel")) != 20:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ data = ''
+
+ for user in user_tree.root:
+ name = user.get('name')
+ accesslevel = user.get('accesslevel')
+ slots = user.get('stalls')
+ used_slots = user.get('used_stalls')
+ money = user.get('money')
+ data += name+" ("+accesslevel+") "+used_slots+"/"+slots+" "+money+'gp, '
+ # Format ManaMarket (20) 2/5 100000gp,
+
+ if len(data) > 400:
+ mapserv.sendall(whisper(nick, data[0:len(data)-2]+"."))
+ data = ''
+
+ mapserv.sendall(whisper(nick, data[0:len(data)-2]+"."))
+
+ elif broken_string[0] == '!setslots':
+ # Change the number of slots a user has - !setslots <slots> <name>
+ if user == -10:
+ return
+
+ if int(user.get("accesslevel")) != 20:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ if len(broken_string) < 3:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if broken_string[1].isdigit():
+ slot = int(broken_string[1])
+ name = " ".join(broken_string[2:])
+
+ user_info = user_tree.get_user(name)
+
+ if user_info == -10:
+ mapserv.sendall(whisper(nick, "User not found, check and try again."))
+ return
+
+ user_tree.get_user(name).set('stalls', str(slot))
+ mapserv.sendall(whisper(nick, "Slots changed: "+name+" "+str(slot)))
+ user_tree.save()
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+ elif broken_string[0] == '!setaccess':
+ # Change someones access level - !setaccess <access level> <name>
+ if user == -10:
+ return
+
+ if int(user.get("accesslevel")) != 20:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ if len(broken_string) < 3:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if (broken_string[1][0] == '-' and broken_string[1][1:].isdigit()) or broken_string[1].isdigit():
+ accesslevel = int(broken_string[1])
+ name = " ".join(broken_string[2:])
+
+ user_info = user_tree.get_user(name)
+
+ if user_info == -10:
+ mapserv.sendall(whisper(nick, "User not found, check and try again."))
+ return
+
+ if int(user_info.get('accesslevel')) < int(user.get("accesslevel")) and accesslevel <= int(user.get("accesslevel")):
+ user_tree.get_user(name).set('accesslevel', str(accesslevel))
+ mapserv.sendall(whisper(nick, "Access level changed:"+name+ " ("+str(accesslevel)+")."))
+ user_tree.save()
+ else:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+
+ elif broken_string[0] == "!adduser":
+ # A command to give a user access to the bot - !adduser <access level> <stall> <player name>.
+ if user == -10:
+ return
+
+ if int(user.get("accesslevel")) != 20:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ if len(broken_string) < 3:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if broken_string[1].isdigit() and broken_string[2].isdigit():
+ al = int(broken_string[1])
+ stalls = int(broken_string[2])
+ player_name = " ".join(broken_string[3:])
+ user_tree.add_user(player_name, stalls, al)
+ mapserv.sendall(whisper(nick, "User Added with " + str(stalls) + " slots."))
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+ elif broken_string[0] == "!add":
+ # Allows a player with the correct permissions to add an item for sale - !add <amount> <price> <item name>
+ if user == -10:
+ mapserv.sendall(whisper(nick, "You are unable to add items."))
+ return
+
+ if len(broken_string) < 3:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if int(user.get("accesslevel")) < 5:
+ mapserv.sendall(whisper(nick, "You are unable to add items."))
+ return
+
+ if int(user.get("used_stalls")) >= int(user.get("stalls")):
+ mapserv.sendall(whisper(nick, "You have no free slots. You may remove an item or wait for something to be sold."))
+ return
+
+ if broken_string[1].isdigit() and broken_string[2].isdigit():
+ amount = int(broken_string[1])
+ price = int(broken_string[2])
+ item_name = " ".join(broken_string[3:])
+ item_id = ItemDB.findId(item_name)
+ if item_id == -10:
+ mapserv.sendall(whisper(nick, "Item not found, check spelling."))
+ return
+
+ item = Item()
+ item.player = nick
+ item.get = 1 # 1 = get, 0 = give
+ item.id = item_id
+ item.amount = amount
+ item.price = price
+ trader_state.item = item
+
+ if not trader_state.Trading.testandset():
+ mapserv.sendall(whisper(nick, "I'm currently busy with a trade. Try again shortly"))
+ return
+ player_id = beingManager.findId(nick)
+ if player_id != -10:
+ mapserv.sendall(trade_request(player_id))
+ trader_state.timer = time.time()
+ else:
+ mapserv.sendall(whisper(nick, "Where are you?!? I can't trade with somebody who isn't here!"))
+ trader_state.reset()
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+ elif broken_string[0] == "!buy":
+ # Buy a given quantity of an item - !buy <amount> <uid>
+ if len(broken_string) != 3:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if broken_string[1].isdigit() and broken_string[2].isdigit():
+ amount = int(broken_string[1])
+ uid = int(broken_string[2])
+ item_info = sale_tree.get_uid(uid)
+
+ if item_info == -10:
+ mapserv.sendall(whisper(nick, "Item not found. Please check the uid number and try again."))
+ return
+
+ if amount > int(item_info.get("amount")):
+ mapserv.sendall(whisper(nick, "I do not have that many."))
+ return
+
+ item = Item()
+ item.get = 0 # 1 = get, 0 = give
+ item.player = nick
+ item.id = int(item_info.get("itemId"))
+ item.uid = uid
+ item.amount = amount
+ item.price = int(item_info.get("price"))
+ trader_state.item = item
+
+ if not trader_state.Trading.testandset():
+ mapserv.sendall(whisper(nick, "I'm currently busy with a trade. Try again shortly"))
+ return
+ player_id = beingManager.findId(nick)
+ if player_id != -10:
+ mapserv.sendall(trade_request(player_id))
+ trader_state.timer = time.time()
+ mapserv.sendall(whisper(nick, "That will be " + str(item.price * item.amount) + "gp."))
+ else:
+ mapserv.sendall(whisper(nick, "Where are you?!? I can't trade with somebody who isn't here!"))
+ trader_state.reset()
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+ elif broken_string[0] == "!removeuser":
+ # Remove a user, for whatever reason - !removeuser <player name>
+ if user == -10:
+ return
+
+ if len(broken_string) < 2:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if int(user.get("accesslevel")) != 20:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ player_name = " ".join(broken_string[1:])
+ check = user_tree.remove_user(player_name)
+ if check == 1:
+ mapserv.sendall(whisper(nick, "User Removed."))
+ elif check == -10:
+ mapserv.sendall(whisper(nick, "User removal failed. Please check spelling."))
+
+ elif broken_string[0] == "!relist":
+ # Relist an item which has expired - !relist <uid>.
+ if user == -10 or len(broken_string) != 2:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if int(user.get("accesslevel")) < 5:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ if broken_string[1].isdigit():
+ uid = int(broken_string[1])
+ item_info = sale_tree.get_uid(uid)
+
+ if item_info == -10:
+ mapserv.sendall(whisper(nick, "Item not found. Please check the uid number and try again."))
+ return
+
+ if item_info.get('name') != nick:
+ mapserv.sendall(whisper(nick, "That doesn't belong to you!"))
+ return
+
+ time_relisted = int(item_info.get('relisted'))
+
+ if int(item_info.get('relisted')) < 3:
+ sale_tree.get_uid(uid).set('add_time', str(time.time()))
+ sale_tree.get_uid(uid).set('relisted', str(time_relisted + 1))
+ sale_tree.save()
+ mapserv.sendall(whisper(nick, "The item has been successfully relisted."))
+ else:
+ mapserv.sendall(whisper(nick, "This item can no longer be relisted. Please collect it using !getback "+str(uid)+"."))
+ return
+ else:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+
+ elif broken_string[0] == "!getback":
+ # Trade the player back uid, remove from sale_items if trade successful - !getback <uid>.
+ if user == -10 or len(broken_string) != 2:
+ mapserv.sendall(whisper(nick, "Syntax incorrect."))
+ return
+
+ if int(user.get("accesslevel")) < 5:
+ mapserv.sendall(whisper(nick, "You don't have the correct permissions."))
+ return
+
+ if broken_string[1].isdigit():
+ uid = int(broken_string[1])
+ item_info = sale_tree.get_uid(uid)
+
+ if item_info == -10:
+ mapserv.sendall(whisper(nick, "Item not found. Please check the uid number and try again."))
+ return
+
+ if item_info.get('name') != nick:
+ mapserv.sendall(whisper(nick, "That doesn't belong to you!"))
+ return
+
+ item = Item()
+ item.get = 0
+ item.player = nick
+ item.id = int(item_info.get("itemId"))
+ item.uid = uid
+ item.amount = int(item_info.get("amount"))
+ item.price = 0
+ trader_state.item = item
+
+ if not trader_state.Trading.testandset():
+ mapserv.sendall(whisper(nick, "I'm currently busy with a trade. Try again shortly"))
+ return
+ player_id = beingManager.findId(nick)
+ if player_id != -10:
+ mapserv.sendall(trade_request(player_id))
+ trader_state.timer = time.time()
+ else:
+ mapserv.sendall(whisper(nick, "Where are you?!? I can't trade with somebody who isn't here!"))
+ trader_state.reset()
+
+def main():
+ logging.basicConfig(filename='logs/activity.log', level=logging.INFO, format='%(asctime)s: %(message)s', datefmt='%Y-%m-%d %H:%M:%S')
+ logging.info("Bot Started.")
+
+ account = sys.argv[1]
+ password = sys.argv[2]
+ character = sys.argv[3]
+
+ login = socket.socket()
+ login.connect((server, port))
+ print("Login connected")
+
+ login_packet = PacketOut(0x0064)
+ login_packet.write_int32(0)
+ login_packet.write_string(account, 24)
+ login_packet.write_string(password, 24)
+ login_packet.write_int8(0x03);
+ login.sendall(str(login_packet))
+
+ pb = PacketBuffer()
+ id1 = accid = id2 = 0
+ charip = ""
+ charport = 0
+ # Login server packet loop.
+ while True:
+ #time.sleep(0.1)
+ data = login.recv(1500)
+ if not data:
+ break
+ pb.feed(data)
+ for packet in pb:
+ if packet.is_type(SMSG_LOGIN_DATA): # login succeeded
+ packet.skip(2)
+ id1 = packet.read_int32()
+ accid = packet.read_int32()
+ id2 = packet.read_int32()
+ packet.skip(30)
+ player_node.sex = packet.read_int8()
+ charip = utils.parse_ip(packet.read_int32())
+ charport = packet.read_int16()
+ login.close()
+ break
+ if charip:
+ break
+
+ assert charport
+
+ char = socket.socket()
+ char.connect((charip, charport))
+ print("Char connected")
+ char_serv_packet = PacketOut(CMSG_CHAR_SERVER_CONNECT)
+ char_serv_packet.write_int32(accid)
+ char_serv_packet.write_int32(id1)
+ char_serv_packet.write_int32(id2)
+ char_serv_packet.write_int16(0)
+ char_serv_packet.write_int8(player_node.sex)
+ char.sendall(str(char_serv_packet))
+ char.recv(4)
+
+ pb = PacketBuffer()
+ mapip = ""
+ mapport = 0
+ # Character Server Packet loop.
+ while True:
+ data = char.recv(1500)
+ if not data:
+ break
+ pb.feed(data)
+ for packet in pb:
+ if packet.is_type(SMSG_CHAR_LOGIN):
+ packet.skip(2)
+ slots = packet.read_int16()
+ packet.skip(18)
+ count = (len(packet.data)-22) / 106
+ for i in range(count):
+ player_node.id = packet.read_int32()
+ player_node.EXP = packet.read_int32()
+ player_node.MONEY = packet.read_int32()
+ packet.skip(30)
+ player_node.HP = packet.read_int16()
+ player_node.MAX_HP = packet.read_int16()
+ player_node.MP = packet.read_int16()
+ player_node.MAX_MP = packet.read_int16()
+ packet.skip(8)
+ player_node.LEVEL = packet.read_int16()
+ packet.skip(14)
+ player_node.name = packet.read_string(24)
+ packet.skip(6)
+ slot = packet.read_int8()
+ packet.skip(1)
+ print "Character information recieved:"
+ print "Name: %s, Id: %s, EXP: %s, MONEY: %s, HP: %s/%s, MP: %s/%s, LEVEL: %s"\
+ % (player_node.name, player_node.id, player_node.EXP, player_node.MONEY, player_node.HP, player_node.MAX_HP, player_node.MP, player_node.MAX_MP, player_node.LEVEL)
+ if slot == int(character):
+ break
+
+ char_select_packet = PacketOut(CMSG_CHAR_SELECT)
+ char_select_packet.write_int8(int(character))
+ char.sendall(str(char_select_packet))
+
+ elif packet.is_type(SMSG_CHAR_MAP_INFO):
+ player_node.id = packet.read_int32()
+ player_node.map = packet.read_string(16)
+ mapip = utils.parse_ip(packet.read_int32())
+ mapport = packet.read_int16()
+ char.close()
+ break
+ if mapip:
+ break
+
+ assert mapport
+
+ beingManager.container[player_node.id] = Being(player_node.id, 42)
+ mapserv = socket.socket()
+ mapserv.connect((mapip, mapport))
+ print("Map connected")
+ mapserv_login_packet = PacketOut(CMSG_MAP_SERVER_CONNECT)
+ mapserv_login_packet.write_int32(accid)
+ mapserv_login_packet.write_int32(player_node.id)
+ mapserv_login_packet.write_int32(id1)
+ mapserv_login_packet.write_int32(id2)
+ mapserv_login_packet.write_int8(player_node.sex)
+ mapserv.sendall(str(mapserv_login_packet))
+ mapserv.recv(4)
+
+ pb = PacketBuffer()
+ shop_broadcaster.mapserv = mapserv
+ # Map server packet loop
+
+ while True:
+ data = mapserv.recv(2048)
+ if not data:
+ break
+ pb.feed(data)
+
+ # For unfinished trades - one way to distrupt service would be leaving a trade active.
+ if trader_state.Trading.test():
+ if time.time() - trader_state.timer > 5*60:
+ logging.info("Trade Cancelled - Timeout.")
+ trader_state.timer = time.time()
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ for packet in pb:
+ if packet.is_type(SMSG_MAP_LOGIN_SUCCESS): # connected
+ logging.info("Map login success.")
+ packet.skip(4)
+ coord_data = packet.read_coord_dir()
+ player_node.x = coord_data[0]
+ player_node.y = coord_data[1]
+ player_node.direction = coord_data[2]
+ print "Starting Postion: %s %s %s" % (player_node.map, player_node.x, player_node.y)
+ mapserv.sendall(str(PacketOut(CMSG_MAP_LOADED))) # map loaded
+ # A Thread to send a shop broadcast: also keeps the network active to prevent timeouts.
+ shop_broadcaster.start()
+
+ elif packet.is_type(SMSG_WHISPER):
+ msg_len = packet.read_int16() - 26
+ nick = packet.read_string(24)
+ message = packet.read_raw_string(msg_len)
+ logging.info("Whisper: " + nick + ": " + message)
+ if nick != "guild":
+ process_whisper(nick, utils.remove_colors(message), mapserv)
+
+ elif packet.is_type(SMSG_PLAYER_CHAT): # server speech
+ msg_len = packet.read_int16() - 2
+ being_id = packet.read_int32()
+ message = packet.read_string(msg_len)
+ if "automaticly banned for spam" in message:
+ time.sleep(3)
+
+ elif packet.is_type(SMSG_BEING_CHAT): # char speech
+ msg_len = packet.read_int16() - 2
+ being_id = packet.read_int32()
+ message = packet.read_string(msg_len)
+
+ elif packet.is_type(SMSG_WALK_RESPONSE):
+ packet.read_int32()
+ coord_data = packet.read_coord_pair()
+ player_node.x = coord_data[2]
+ player_node.y = coord_data[3]
+
+ elif packet.is_type(SMSG_PLAYER_STAT_UPDATE_1):
+ stat_type = packet.read_int16()
+ value = packet.read_int32()
+ if stat_type == 0x0005:
+ player_node.HP = value
+ elif stat_type == 0x0006:
+ player_node.MaxHP = value
+ elif stat_type == 0x0007:
+ player_node.MP = value
+ elif stat_type == 0x0008:
+ player_node.MaxMP = value
+ elif stat_type == 0x000b:
+ player_node.LEVEL = value
+ print "Level changed: %s" % value
+ elif stat_type == 0x0018:
+ print "Weight changed from %s/%s to %s/%s" % (player_node.WEIGHT, player_node.MaxWEIGHT, value, player_node.MaxWEIGHT)
+ logging.info("Weight changed from %s/%s to %s/%s", player_node.WEIGHT, player_node.MaxWEIGHT, value, player_node.MaxWEIGHT)
+ player_node.WEIGHT = value
+ elif stat_type == 0x0019:
+ print "Max Weight: %s" % value
+ player_node.MaxWEIGHT = value
+
+ elif packet.is_type(SMSG_PLAYER_STAT_UPDATE_2):
+ stat_type = packet.read_int16()
+ value = packet.read_int32()
+ if stat_type == 0x0001:
+ player_node.EXP = value
+ elif stat_type == 0x0014:
+ logging.info("Money Changed from %s, to %s", player_node.MONEY, value)
+ print "Money Changed from %s, to %s" % (player_node.MONEY, value)
+ player_node.MONEY = value
+ elif stat_type == 0x0016:
+ player_node.EXP_NEEDED = value
+ print "Exp Needed: %s" % player_node.EXP_NEEDED
+
+ elif packet.is_type(SMSG_BEING_MOVE) or packet.is_type(SMSG_BEING_VISIBLE)\
+ or packet.is_type(SMSG_PLAYER_MOVE) or packet.is_type(SMSG_PLAYER_UPDATE_1)\
+ or packet.is_type(SMSG_PLAYER_UPDATE_2):
+ being_id = packet.read_int32()
+ packet.skip(8)
+ job = packet.read_int16()
+ if being_id not in beingManager.container:
+ if job == 0 and id >= 110000000 and (packet.is_type(SMSG_BEING_MOVE)\
+ or packet.is_type(SMSG_BEING_VISIBLE)):
+ continue
+ # Add the being to the BeingManager, and request name.
+ beingManager.container[being_id] = Being(being_id, job)
+ requestName = PacketOut(0x0094)
+ requestName.write_int32(being_id)
+ mapserv.sendall(str(requestName))
+
+ packet.skip(8)
+
+ if (packet.is_type(SMSG_BEING_MOVE) or packet.is_type(SMSG_PLAYER_MOVE)):
+ packet.read_int32()
+
+ packet.skip(22)
+
+ if (packet.is_type(SMSG_BEING_MOVE) or packet.is_type(SMSG_PLAYER_MOVE)):
+ coord_data = packet.read_coord_pair()
+ beingManager.container[being_id].dst_x = coord_data[2]
+ beingManager.container[being_id].dst_y = coord_data[3]
+ else:
+ coord_data = packet.read_coord_dir()
+ beingManager.container[being_id].x = coord_data[0]
+ beingManager.container[being_id].y = coord_data[1]
+ beingManager.container[being_id].direction = coord_data[2]
+
+ elif packet.is_type(SMSG_BEING_NAME_RESPONSE):
+ being_id = packet.read_int32()
+ if being_id in beingManager.container:
+ beingManager.container[being_id].name = packet.read_string(24)
+
+ elif packet.is_type(SMSG_BEING_REMOVE):
+ being_id = packet.read_int32()
+ if being_id in beingManager.container:
+ del beingManager.container[being_id]
+
+ elif packet.is_type(SMSG_PLAYER_WARP):
+ player_node.map = packet.read_string(16)
+ player_node.x = packet.read_int16()
+ player_node.y = packet.read_int16()
+ logging.info("Player warped.")
+ mapserv.sendall(str(PacketOut(CMSG_MAP_LOADED)))
+
+ elif packet.is_type(SMSG_BEING_ACTION):
+ src_being = packet.read_int32()
+ dst_being = packet.read_int32()
+ packet.skip(12)
+ param1 = packet.read_int16()
+ packet.skip(2)
+ action_type = packet.read_int8()
+
+ if src_being in beingManager.container:
+ if action_type == 0: # Damage
+ beingManager.container[src_being].action = "attack"
+ beingManager.container[src_being].target = dst_being
+
+ elif action_type == 0x02: # Sit
+ beingManager.container[src_being].action = "sit"
+
+ elif action_type == 0x03: # Stand up
+ beingManager.container[src_being].action = "stand"
+
+ elif packet.is_type(SMSG_PLAYER_INVENTORY_ADD):
+ item = Item()
+ item.index = packet.read_int16() - inventory_offset
+ item.amount = packet.read_int16()
+ item.itemId = packet.read_int16()
+ item.identified = packet.read_int8()
+ packet.read_int8()
+ item.refine = packet.read_int8()
+ packet.skip(8)
+ item.equipType = packet.read_int16()
+ item.itemType = packet.read_int8()
+ err = packet.read_int8()
+
+ if err == 0:
+ if item.index in player_node.inventory:
+ player_node.inventory[item.index].amount += item.amount
+ else:
+ player_node.inventory[item.index] = item
+
+ print "Picked up: %s, Amount: %s" % (ItemDB.getItem(item.itemId).name, item.amount)
+ logging.info("Picked up: %s, Amount: %s", ItemDB.getItem(item.itemId).name, str(item.amount))
+
+ elif packet.is_type(SMSG_PLAYER_INVENTORY_REMOVE):
+ index = packet.read_int16() - inventory_offset
+ amount = packet.read_int16()
+
+ print "Remove item: %s, Amount: %s" % (ItemDB.getItem(player_node.inventory[index].itemId).name, amount)
+ logging.info("Remove item: %s, Amount: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount))
+ if index in player_node.inventory:
+ player_node.inventory[index].amount -= amount
+ if player_node.inventory[index].amount == 0:
+ del player_node.inventory[index]
+
+ elif packet.is_type(SMSG_PLAYER_INVENTORY):
+ player_node.inventory.clear() # Clear the inventory - incase of new index.
+ packet.skip(2)
+ number = (len(packet.data)-2) / 18
+ for loop in range(number):
+ item = Item()
+ item.index = packet.read_int16() - inventory_offset
+ item.itemId = packet.read_int16()
+ item.itemType = packet.read_int8()
+ item.identified = packet.read_int8()
+ item.amount = packet.read_int16()
+ item.arrow = packet.read_int16()
+ packet.skip(8) # Cards
+ player_node.inventory[item.index] = item
+
+ elif packet.is_type(SMSG_PLAYER_EQUIPMENT):
+ packet.read_int16()
+ number = (len(packet.data)) / 20
+ for loop in range(number):
+ item = Item()
+ item.index = packet.read_int16() - inventory_offset
+ item.itemId = packet.read_int16()
+ item.itemType = packet.read_int8()
+ item.identified = packet.read_int8()
+ packet.skip(2)
+ item.equipType = packet.read_int16()
+ packet.skip(1)
+ item.refine = packet.read_int8()
+ packet.skip(8)
+ item.amount = 1
+ player_node.inventory[item.index] = item
+
+ for item in player_node.inventory:
+ print "Name: %s, Id: %s, Index: %s, Amount: %s." % \
+ (ItemDB.getItem(player_node.inventory[item].itemId).name, \
+ player_node.inventory[item].itemId, item, player_node.inventory[item].amount)
+
+ elif packet.is_type(SMSG_TRADE_REQUEST):
+ print "SMSG_TRADE_REQUEST"
+ name = packet.read_string(24)
+ logging.info("Trade request: " + name)
+
+ elif packet.is_type(SMSG_TRADE_RESPONSE):
+ print "SMSG_TRADE_RESPONSE"
+ response = packet.read_int8()
+ time.sleep(0.2)
+ if response == 0:
+ logging.info("Trade response: Too far away.")
+ if trader_state.item:
+ mapserv.sendall(whisper(trader_state.item.player, "You are too far away."))
+ elif trader_state.money:
+ mapserv.sendall(whisper(trader_state.money, "You are too far away."))
+ trader_state.reset()
+
+ elif response == 3:
+ logging.info("Trade response: Trade accepted.")
+ if trader_state.item:
+ if trader_state.item.get == 1: # add
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_ADD_COMPLETE)))
+ elif trader_state.item.get == 0: # buy
+ if player_node.find_inventory_index(trader_state.item.id) != -10:
+ mapserv.sendall(trade_add_item(player_node.find_inventory_index(trader_state.item.id), trader_state.item.amount))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_ADD_COMPLETE)))
+ if trader_state.item.price == 0: # getback
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
+ trader_state.complete = 1
+
+ elif trader_state.money: # money
+ amount = int(user_tree.get_user(trader_state.money).get('money'))
+ mapserv.sendall(trade_add_item(0-inventory_offset, amount))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_ADD_COMPLETE)))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
+ trader_state.complete = 1
+
+ elif response == 4:
+ logging.info("Trade response: Trade cancelled")
+ trader_state.reset()
+
+ elif packet.is_type(SMSG_TRADE_ITEM_ADD):
+ print "SMSG_TRADE_ITEM_ADD"
+ amount = packet.read_int32()
+ item_id = packet.read_int16()
+ if trader_state.item and trader_state.money == 0:
+ if trader_state.item.get == 1: # add
+ if amount == trader_state.item.amount and item_id == trader_state.item.id:
+ trader_state.complete = 1
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
+ else:
+ mapserv.sendall(whisper(trader_state.item.player, "Thats not the right item."))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ elif trader_state.item.get == 0: # buy
+ if amount == trader_state.item.price * trader_state.item.amount and item_id == 0:
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
+ trader_state.complete = 1
+ elif item_id == 0 and amount != trader_state.item.price * trader_state.item.amount:
+ trader_state.complete = 0
+ else:
+ if item_id == 0:
+ mapserv.sendall(whisper(trader_state.item.player, "Please verify you have the correct amount of money and try again."))
+ else:
+ mapserv.sendall(whisper(trader_state.item.player, "Don't give me your itenz."))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ elif trader_state.money: # money
+ mapserv.sendall(whisper(trader_state.money, "Don't give me your itenz."))
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ logging.info("Trade item add: ItemId:%s Amount:%s", item_id, amount)
+ # Note item_id = 0 is money
+
+ elif packet.is_type(SMSG_TRADE_ITEM_ADD_RESPONSE):
+ print "SMSG_TRADE_ITEM_ADD_RESPONSE"
+ index = packet.read_int16() - inventory_offset
+ amount = packet.read_int16()
+ response = packet.read_int8()
+
+ if response == 0:
+ logging.info("Trade item add response: Successfully added item.")
+ if trader_state.item:
+ if trader_state.item.get == 0 and index != 0-inventory_offset: # Make sure the correct item is given!
+ if player_node.inventory[index].itemId != trader_state.item.id and \
+ amount != trader_state.item.amount:
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ # If Trade item add successful - Remove the item from the inventory state.
+ if index != 0-inventory_offset: # If it's not money
+ print "Remove item: %s, Amount: %s" % (ItemDB.getItem(player_node.inventory[index].itemId).name, amount)
+ logging.info("Remove item: %s, Amount: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount))
+ if index in player_node.inventory:
+ player_node.inventory[index].amount -= amount
+ if player_node.inventory[index].amount == 0:
+ del player_node.inventory[index]
+
+ elif response == 1:
+ logging.info("Trade item add response: Failed - player overweight.")
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+ if trader_state.item:
+ mapserv.sendall(whisper(trader_state.item.player, "You are carrying too much weight. Unload and try again."))
+ elif response == 2:
+ if trader_state.item:
+ mapserv.sendall(whisper(trader_state.item.player, "You have no free slots."))
+ logging.info("Trade item add response: Failed - No free slots.")
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+
+ elif packet.is_type(SMSG_TRADE_OK):
+ print "SMSG_TRADE_OK"
+ is_ok = packet.read_int8() # 0 is ok from self, and 1 is ok from other
+ if is_ok == 0:
+ logging.info("Trade OK: Self.")
+ else:
+ if trader_state.complete:
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
+ else:
+ mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
+ mapserv.sendall(whisper(trader_state.item.player, "Trade Cancelled: Please check the traded items or money."))
+
+ logging.info("Trade Ok: Partner.")
+
+ elif packet.is_type(SMSG_TRADE_CANCEL):
+ trader_state.reset()
+ logging.info("Trade Cancel.")
+ print "SMSG_TRADE_CANCEL"
+
+ elif packet.is_type(SMSG_TRADE_COMPLETE):
+ # The sale_tree is only ammended after a complete trade packet.
+ if trader_state.item and trader_state.money == 0:
+ if trader_state.item.get == 1: # !add
+ sale_tree.add_item(trader_state.item.player, trader_state.item.id, trader_state.item.amount, trader_state.item.price)
+ user_tree.get_user(trader_state.item.player).set('used_stalls', \
+ str(int(user_tree.get_user(trader_state.item.player).get('used_stalls')) + 1))
+
+ elif trader_state.item.get == 0: # !buy \ !getback
+ seller = sale_tree.get_uid(trader_state.item.uid).get('name')
+ item = sale_tree.get_uid(trader_state.item.uid)
+ current_amount = int(item.get("amount"))
+ sale_tree.get_uid(trader_state.item.uid).set("amount", str(current_amount - trader_state.item.amount))
+ if int(item.get("amount")) == 0:
+ user_tree.get_user(sale_tree.get_uid(trader_state.item.uid).get('name')).set('used_stalls', \
+ str(int(user_tree.get_user(sale_tree.get_uid(trader_state.item.uid).get('name')).get('used_stalls'))-1))
+ sale_tree.remove_item_uid(trader_state.item.uid)
+
+ current_money = int(user_tree.get_user(seller).get("money"))
+ user_tree.get_user(seller).set("money", str(current_money + trader_state.item.price * trader_state.item.amount))
+
+ if trader_state.item.price * trader_state.item.amount != 0:
+ ItemLog.add_item(int(item.get('itemId')), trader_state.item.amount, trader_state.item.price * trader_state.item.amount)
+
+ elif trader_state.money and trader_state.item == 0: # !money
+ user_tree.get_user(trader_state.money).set('money', str(0))
+
+ sale_tree.save()
+ user_tree.save()
+ trader_state.reset()
+ logging.info("Trade Complete.")
+ print "SMSG_TRADE_COMPLETE"
+ else:
+ pass
+ #print "Unhandled Packet: %s" % hex(packet.get_type())
+
+ # On Disconnect/Exit
+ shop_broadcaster.stop()
+ mapserv.close()
+
+if __name__ == '__main__':
+ main()