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authorDipesh Amin <yaypunkrock@gmail.com>2012-03-31 23:47:30 +0100
committerDipesh Amin <yaypunkrock@gmail.com>2012-03-31 23:47:30 +0100
commit2fc52d0a530a98600acdcc7f38f10e7ed4bdf089 (patch)
tree6b143ad03f169b2dd75aafd954d4fb8b7f26b28f
parent26643c039b88e477456ff1f8c99897c8f46eacd4 (diff)
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Add: Use Log Rotation
-rwxr-xr-xmain.py88
1 files changed, 48 insertions, 40 deletions
diff --git a/main.py b/main.py
index 8957cb2..4f39b1b 100755
--- a/main.py
+++ b/main.py
@@ -24,6 +24,7 @@ you do on these sources.
"""
import logging
+import logging.handlers
import socket
import sys
import time
@@ -53,6 +54,7 @@ beingManager = BeingManager()
user_tree = tradey.UserTree()
sale_tree = tradey.ItemTree()
ItemLog = utils.ItemLog()
+logger = logging.getLogger('ManaLogger')
def process_whisper(nick, msg, mapserv):
msg = filter(lambda x: x in utils.allowed_chars, msg)
@@ -622,13 +624,19 @@ def process_whisper(nick, msg, mapserv):
trader_state.reset()
else:
response = chatbot.respond(msg)
- logging.info("Bot Response: "+response)
+ logger.info("Bot Response: "+response)
mapserv.sendall(whisper(nick, response))
#mapserv.sendall(whisper(nick, "Command not recognised, please whisper me !help for a full list of commands."))
def main():
- logging.basicConfig(filename='data/logs/activity.log', level=logging.INFO, format='%(asctime)s: %(message)s', datefmt='%Y-%m-%d %H:%M:%S')
- logging.info("Bot Started.")
+ # Use rotating log files.
+ log_handler = logging.handlers.RotatingFileHandler('data/logs/activity.log', maxBytes=1048576*3, backupCount=5)
+ logger.setLevel(logging.INFO)
+ formatter = logging.Formatter('%(asctime)s: %(message)s', datefmt='%Y-%m-%d %H:%M:%S')
+ log_handler.setFormatter(formatter)
+ logger.addHandler(log_handler)
+
+ logger.info("Bot Started.")
account = config.account
password = config.password
@@ -636,7 +644,7 @@ def main():
login = socket.socket()
login.connect((config.server, config.port))
- logging.info("Login connected")
+ logger.info("Login connected")
login_packet = PacketOut(0x0064)
login_packet.write_int32(0)
@@ -674,7 +682,7 @@ def main():
char = socket.socket()
char.connect((charip, charport))
- logging.info("Char connected")
+ logger.info("Char connected")
char_serv_packet = PacketOut(CMSG_CHAR_SERVER_CONNECT)
char_serv_packet.write_int32(accid)
char_serv_packet.write_int32(id1)
@@ -708,8 +716,8 @@ def main():
packet.skip(6)
slot = packet.read_int8()
packet.skip(1)
- logging.info("Character information recieved:")
- logging.info("Name: %s, Id: %s, EXP: %s, MONEY: %s", \
+ logger.info("Character information recieved:")
+ logger.info("Name: %s, Id: %s, EXP: %s, MONEY: %s", \
player_node.name, player_node.id, player_node.EXP, player_node.MONEY)
if slot == character:
break
@@ -733,7 +741,7 @@ def main():
beingManager.container[player_node.id] = Being(player_node.id, 42)
mapserv = socket.socket()
mapserv.connect((mapip, mapport))
- logging.info("Map connected")
+ logger.info("Map connected")
mapserv_login_packet = PacketOut(CMSG_MAP_SERVER_CONNECT)
mapserv_login_packet.write_int32(accid)
mapserv_login_packet.write_int32(player_node.id)
@@ -756,19 +764,19 @@ def main():
# For unfinished trades - one way to distrupt service would be leaving a trade active.
if trader_state.Trading.test():
if time.time() - trader_state.timer > 2*60:
- logging.info("Trade Cancelled - Timeout.")
+ logger.info("Trade Cancelled - Timeout.")
trader_state.timer = time.time()
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
for packet in pb:
if packet.is_type(SMSG_MAP_LOGIN_SUCCESS): # connected
- logging.info("Map login success.")
+ logger.info("Map login success.")
packet.skip(4)
coord_data = packet.read_coord_dir()
player_node.x = coord_data[0]
player_node.y = coord_data[1]
player_node.direction = coord_data[2]
- logging.info("Starting Postion: %s %s %s", player_node.map, player_node.x, player_node.y)
+ logger.info("Starting Postion: %s %s %s", player_node.map, player_node.x, player_node.y)
mapserv.sendall(str(PacketOut(CMSG_MAP_LOADED))) # map loaded
# A Thread to send a shop broadcast: also keeps the network active to prevent timeouts.
shop_broadcaster.start()
@@ -779,25 +787,25 @@ def main():
message = packet.read_raw_string(msg_len)
# Clean up the logs.
if nick != 'AuctionBot':
- logging.info("Whisper: " + nick + ": " + message)
+ logger.info("Whisper: " + nick + ": " + message)
process_whisper(nick, utils.remove_colors(message), mapserv)
elif packet.is_type(SMSG_PLAYER_STAT_UPDATE_1):
stat_type = packet.read_int16()
value = packet.read_int32()
if stat_type == 0x0018:
- logging.info("Weight changed from %s/%s to %s/%s", \
+ logger.info("Weight changed from %s/%s to %s/%s", \
player_node.WEIGHT, player_node.MaxWEIGHT, value, player_node.MaxWEIGHT)
player_node.WEIGHT = value
elif stat_type == 0x0019:
- logging.info("Max Weight: %s", value)
+ logger.info("Max Weight: %s", value)
player_node.MaxWEIGHT = value
elif packet.is_type(SMSG_PLAYER_STAT_UPDATE_2):
stat_type = packet.read_int16()
value = packet.read_int32()
if stat_type == 0x0014:
- logging.info("Money Changed from %s, to %s", player_node.MONEY, value)
+ logger.info("Money Changed from %s, to %s", player_node.MONEY, value)
player_node.MONEY = value
elif packet.is_type(SMSG_BEING_MOVE) or packet.is_type(SMSG_BEING_VISIBLE)\
@@ -830,7 +838,7 @@ def main():
player_node.map = packet.read_string(16)
player_node.x = packet.read_int16()
player_node.y = packet.read_int16()
- logging.info("Player warped: %s %s %s", player_node.map, player_node.x, player_node.y)
+ logger.info("Player warped: %s %s %s", player_node.map, player_node.x, player_node.y)
mapserv.sendall(str(PacketOut(CMSG_MAP_LOADED)))
elif packet.is_type(SMSG_PLAYER_INVENTORY_ADD):
@@ -847,13 +855,13 @@ def main():
else:
player_node.inventory[item.index] = item
- logging.info("Picked up: %s, Amount: %s, Index: %s", ItemDB.getItem(item.itemId).name, str(item.amount), str(item.index))
+ logger.info("Picked up: %s, Amount: %s, Index: %s", ItemDB.getItem(item.itemId).name, str(item.amount), str(item.index))
elif packet.is_type(SMSG_PLAYER_INVENTORY_REMOVE):
index = packet.read_int16() - inventory_offset
amount = packet.read_int16()
- logging.info("Remove item: %s, Amount: %s, Index: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount), str(index))
+ logger.info("Remove item: %s, Amount: %s, Index: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount), str(index))
player_node.remove_item(index, amount)
elif packet.is_type(SMSG_PLAYER_INVENTORY):
@@ -880,30 +888,30 @@ def main():
item.amount = 1
player_node.inventory[item.index] = item
- logging.info("Inventory information received:")
+ logger.info("Inventory information received:")
for item in player_node.inventory:
- logging.info("Name: %s, Id: %s, Index: %s, Amount: %s.", \
+ logger.info("Name: %s, Id: %s, Index: %s, Amount: %s.", \
ItemDB.getItem(player_node.inventory[item].itemId).name, \
player_node.inventory[item].itemId, item, player_node.inventory[item].amount)
errorOccured = player_node.check_inventory(user_tree, sale_tree)
if errorOccured:
- logging.info(errorOccured)
+ logger.info(errorOccured)
shop_broadcaster.stop()
exit(0)
else:
- logging.info("Inventory Check Passed.")
+ logger.info("Inventory Check Passed.")
elif packet.is_type(SMSG_TRADE_REQUEST):
name = packet.read_string(24)
- logging.info("Trade request: " + name)
+ logger.info("Trade request: " + name)
mapserv.sendall(trade_respond(False))
elif packet.is_type(SMSG_TRADE_RESPONSE):
response = packet.read_int8()
time.sleep(0.2)
if response == 0:
- logging.info("Trade response: Too far away.")
+ logger.info("Trade response: Too far away.")
if trader_state.item:
mapserv.sendall(whisper(trader_state.item.player, "You are too far away."))
elif trader_state.money:
@@ -911,7 +919,7 @@ def main():
trader_state.reset()
elif response == 3:
- logging.info("Trade response: Trade accepted.")
+ logger.info("Trade response: Trade accepted.")
if trader_state.item:
if trader_state.item.get == 1: # add
mapserv.sendall(str(PacketOut(CMSG_TRADE_ADD_COMPLETE)))
@@ -924,7 +932,7 @@ def main():
trader_state.complete = 1
else:
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
- logging.info("Trade response: Trade accepted (buy) - the item could not be added.")
+ logger.info("Trade response: Trade accepted (buy) - the item could not be added.")
mapserv.sendall(whisper(trader_state.item.player, "Sorry, a problem has occured."))
elif trader_state.money: # money
@@ -934,7 +942,7 @@ def main():
mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
else:
- logging.info("Trade response: Trade cancelled")
+ logger.info("Trade response: Trade cancelled")
trader_state.reset()
elif packet.is_type(SMSG_TRADE_ITEM_ADD):
@@ -966,7 +974,7 @@ def main():
mapserv.sendall(whisper(trader_state.money, "Don't give me your itenz."))
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
- logging.info("Trade item add: ItemId:%s Amount:%s", item_id, amount)
+ logger.info("Trade item add: ItemId:%s Amount:%s", item_id, amount)
# Note item_id = 0 is money
elif packet.is_type(SMSG_TRADE_ITEM_ADD_RESPONSE):
@@ -975,7 +983,7 @@ def main():
response = packet.read_int8()
if response == 0:
- logging.info("Trade item add response: Successfully added item.")
+ logger.info("Trade item add response: Successfully added item.")
if trader_state.item:
if trader_state.item.get == 0 and index != 0-inventory_offset: # Make sure the correct item is given!
if player_node.inventory[index].itemId != trader_state.item.id or \
@@ -984,26 +992,26 @@ def main():
# If Trade item add successful - Remove the item from the inventory state.
if index != 0-inventory_offset: # If it's not money
- logging.info("Remove item: %s, Amount: %s, Index: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount),str(index))
+ logger.info("Remove item: %s, Amount: %s, Index: %s", ItemDB.getItem(player_node.inventory[index].itemId).name, str(amount),str(index))
player_node.remove_item(index, amount)
else:
# The money amount isn't actually sent by the server - odd?!?!?.
if trader_state.money:
- logging.info("Trade: Money Added.")
+ logger.info("Trade: Money Added.")
trader_state.complete = 1
elif response == 1:
- logging.info("Trade item add response: Failed - player overweight.")
+ logger.info("Trade item add response: Failed - player overweight.")
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
if trader_state.item:
mapserv.sendall(whisper(trader_state.item.player, "You are carrying too much weight. Unload and try again."))
elif response == 2:
if trader_state.item:
mapserv.sendall(whisper(trader_state.item.player, "You have no free slots."))
- logging.info("Trade item add response: Failed - No free slots.")
+ logger.info("Trade item add response: Failed - No free slots.")
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
else:
- logging.info("Trade item add response: Failed - unknown reason.")
+ logger.info("Trade item add response: Failed - unknown reason.")
mapserv.sendall(str(PacketOut(CMSG_TRADE_CANCEL_REQUEST)))
if trader_state.item:
mapserv.sendall(whisper(trader_state.item.player, "Sorry, a problem has occured."))
@@ -1011,7 +1019,7 @@ def main():
elif packet.is_type(SMSG_TRADE_OK):
is_ok = packet.read_int8() # 0 is ok from self, and 1 is ok from other
if is_ok == 0:
- logging.info("Trade OK: Self.")
+ logger.info("Trade OK: Self.")
else:
if trader_state.complete:
mapserv.sendall(str(PacketOut(CMSG_TRADE_OK)))
@@ -1020,11 +1028,11 @@ def main():
if trader_state.item:
mapserv.sendall(whisper(trader_state.item.player, "Trade Cancelled: Please check the traded items or money."))
- logging.info("Trade Ok: Partner.")
+ logger.info("Trade Ok: Partner.")
elif packet.is_type(SMSG_TRADE_CANCEL):
trader_state.reset()
- logging.info("Trade Cancel.")
+ logger.info("Trade Cancel.")
elif packet.is_type(SMSG_TRADE_COMPLETE):
commitMessage=""
@@ -1062,18 +1070,18 @@ def main():
tradey.saveData(commitMessage)
trader_state.reset()
- logging.info("Trade Complete.")
+ logger.info("Trade Complete.")
errorOccured = player_node.check_inventory(user_tree, sale_tree)
if errorOccured:
- logging.info(errorOccured)
+ logger.info(errorOccured)
shop_broadcaster.stop()
exit(0)
else:
pass
# On Disconnect/Exit
- logging.info("Server disconnect.")
+ logger.info("Server disconnect.")
shop_broadcaster.stop()
mapserv.close()