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<?xml version="1.0" encoding="UTF-8"?>
<configurationDescriptor version="62">
<logicalFolder name="root" displayName="root" projectFiles="true">
<logicalFolder name="HeaderFiles"
displayName="Header Files"
projectFiles="true">
<logicalFolder name="net" displayName="net" projectFiles="true">
<itemPath>net/charserverhandler.h</itemPath>
<itemPath>net/chathandler.h</itemPath>
<itemPath>net/loginhandler.h</itemPath>
<itemPath>net/maploginhandler.h</itemPath>
<itemPath>net/messagehandler.h</itemPath>
<itemPath>net/messagein.h</itemPath>
<itemPath>net/messageout.h</itemPath>
<itemPath>net/nethandler.h</itemPath>
<itemPath>net/network.h</itemPath>
<itemPath>net/packet.h</itemPath>
<itemPath>net/protocol.h</itemPath>
</logicalFolder>
<logicalFolder name="utils" displayName="utils" projectFiles="true">
<itemPath>utils/mutex.h</itemPath>
<itemPath>utils/specialfolder.h</itemPath>
<itemPath>utils/stringutils.h</itemPath>
</logicalFolder>
<itemPath>automation.h</itemPath>
<itemPath>game.h</itemPath>
<itemPath>logindata.h</itemPath>
<itemPath>main.h</itemPath>
<itemPath>onlinelist.h</itemPath>
<itemPath>serverinfo.h</itemPath>
</logicalFolder>
<logicalFolder name="ResourceFiles"
displayName="Resource Files"
projectFiles="true">
</logicalFolder>
<logicalFolder name="SourceFiles"
displayName="Source Files"
projectFiles="true">
<logicalFolder name="net" displayName="net" projectFiles="true">
<itemPath>net/charserverhandler.cpp</itemPath>
<itemPath>net/chathandler.cpp</itemPath>
<itemPath>net/loginhandler.cpp</itemPath>
<itemPath>net/maploginhandler.cpp</itemPath>
<itemPath>net/messagehandler.cpp</itemPath>
<itemPath>net/messagein.cpp</itemPath>
<itemPath>net/messageout.cpp</itemPath>
<itemPath>net/nethandler.cpp</itemPath>
<itemPath>net/network.cpp</itemPath>
<itemPath>net/packet.cpp</itemPath>
<itemPath>net/protocol.cpp</itemPath>
</logicalFolder>
<logicalFolder name="utils" displayName="utils" projectFiles="true">
<itemPath>utils/specialfolder.cpp</itemPath>
<itemPath>utils/stringutils.cpp</itemPath>
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<itemPath>automation.cpp</itemPath>
<itemPath>game.cpp</itemPath>
<itemPath>main.cpp</itemPath>
<itemPath>onlinelist.cpp</itemPath>
</logicalFolder>
<logicalFolder name="ExternalFiles"
displayName="Important Files"
projectFiles="false">
<itemPath>Makefile</itemPath>
</logicalFolder>
</logicalFolder>
<sourceRootList>
<Elem>net</Elem>
<Elem>utils</Elem>
</sourceRootList>
<projectmakefile>Makefile</projectmakefile>
<confs>
<conf name="Debug" type="1">
<toolsSet>
<developmentServer>localhost</developmentServer>
<compilerSet>GNU|GNU</compilerSet>
<platform>2</platform>
</toolsSet>
<compileType>
<ccTool>
<incDir>
<pElem>/usr/include/SDL</pElem>
</incDir>
<commandLine>-pg</commandLine>
</ccTool>
<linkerTool>
<linkerAddLib>
<pElem>/usr/lib</pElem>
</linkerAddLib>
<linkerLibItems>
<linkerLibLibItem>SDL</linkerLibLibItem>
<linkerLibLibItem>SDL_net</linkerLibLibItem>
<linkerLibLibItem>pthread</linkerLibLibItem>
<linkerLibLibItem>curl</linkerLibLibItem>
</linkerLibItems>
</linkerTool>
</compileType>
</conf>
<conf name="Release" type="1">
<toolsSet>
<developmentServer>localhost</developmentServer>
<compilerSet>GNU|GNU</compilerSet>
<platform>2</platform>
</toolsSet>
<compileType>
<cTool>
<developmentMode>5</developmentMode>
</cTool>
<ccTool>
<developmentMode>5</developmentMode>
<stripSymbols>true</stripSymbols>
<commandlineTool>g++</commandlineTool>
<incDir>
<pElem>/usr/include/SDL</pElem>
</incDir>
<commandLine>-march=i686</commandLine>
</ccTool>
<fortranCompilerTool>
<developmentMode>5</developmentMode>
</fortranCompilerTool>
<linkerTool>
<linkerLibItems>
<linkerLibLibItem>SDL</linkerLibLibItem>
<linkerLibLibItem>SDL_net</linkerLibLibItem>
<linkerLibLibItem>curl</linkerLibLibItem>
</linkerLibItems>
</linkerTool>
</compileType>
</conf>
</confs>
</configurationDescriptor>
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