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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: charserverhandler.h 2137 2006-02-04 16:54:35Z der_doener $
+ */
+
+#ifndef _TMW_NET_CHARSERVERHANDLER_H
+#define _TMW_NET_CHARSERVERHANDLER_H
+
+#include "messagehandler.h"
+
+//#include "../lockedarray.h"
+
+class LocalPlayer;
+class LoginData;
+
+class CharServerHandler : public MessageHandler
+{
+ public:
+ CharServerHandler();
+
+ void handleMessage(MessageIn *msg);
+
+ //void setCharInfo(LockedArray<LocalPlayer*> *charInfo) { mCharInfo = charInfo; };
+
+ void setLoginData(LoginData *loginData) { mLoginData = loginData; };
+
+ protected:
+ LoginData *mLoginData;
+ //LockedArray<LocalPlayer*> *mCharInfo;
+
+ //LocalPlayer* readPlayerData(MessageIn *msg, int &slot);
+};
+
+#endif