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path: root/automation.cpp
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/* 
 *
 * Automation.cpp: The Ruined Place Chat Bot.
 *
 */

#include <iostream>
#include <string>
#include <set>
#include <deque>
#include <sstream>
#include <fstream>
#include <map>
#include <cstdlib>

#include "automation.h"
#include "game.h"
#include "main.h"
#include "utils/stringutils.h"
#include "utils/specialfolder.h"
#include "net/nethandler.h"

static Automation *automationHandler = NULL;

std::set<member> guildMembers;
std::deque<whispermsg> whispers;
std::deque<whispermsg> information;
std::set<std::string> onlineList;
std::set<memberinvite> inviteList;
std::map<std::string, std::string> guildMOTD;

bool automation = true;
bool repeatfix = false;
bool load = true;
bool hideOnLoad = true; // Hide all online/offline notifications on startup - creates a lot of spam!

int message_timer = 0;

Automation::Automation()
{
    automationHandler = this;
}

Automation::~Automation()
{
    delete automationHandler;
}

Automation *Automation::getAutomationHandler()
{
    return automationHandler;
}

/* Commands/chat recieved through whisper. */
void Automation::commandHandler(std::string message, std::string nick) 
{

    std::string::size_type pos = message.find(' ');
    std::string type(message, 0, pos);
    std::string args(message, pos == std::string::npos ? message.size() : pos + 1);

    /*start of code that deals with invitations - could do with a rewrite*/
    std::set<memberinvite>::iterator it3;
    bool invited = false;
    memberinvite invitedMember;

    for (it3=inviteList.begin(); it3 != inviteList.end(); it3++)
    {
	if (it3->name == nick)
	{
		invited = true;
		invitedMember = *it3;
	}
    }

    if (invited)
    {
	if (removeColors(type) == "yes")
	{
		inviteList.erase(invitedMember);
        	addMember(nick, invitedMember.guildName,  0);
        	addMessage(nick+ " has joined the Guild.",
                        invitedMember.guildName, "Info", 1);
		return;
	}
	else if (removeColors(type) == "no")
	{
		inviteList.erase(invitedMember);
		return;
	}
    }

    /* end */

    if (!automation || !inGuild(nick))
    {
        whisper(nick, colorText("You are currently not in a guild."
                " For more information or to discuss the possibility"
                " of adding you own guild please contact Jero."), 1);
        return;
    }

    if (type[0]	== '!')
    {
	debugMsg("("+findByName(nick).guildName+") Command: "+
                nick+": "+type +" "+args);
        //note incorrect commands will be logged twice.
    }

    if (accessLevel(args) != -1)
    {
	    member tmp = findByName(nick);
	    if (tmp.status == 0)
	    {
	        guildMembers.erase(tmp);
	        tmp.status = 1;
	        addMessage(tmp.name+ " is now Online.", tmp.guildName, "Info", 1);
            guildMembers.insert(tmp);
            whisper(tmp.name, colorText("Welcome to the "+tmp.guildName+"! ("+
                    toString(countOnline(tmp.guildName)) +" Members are Online)"), 1);
	    }
	}

    if (type == "!invite" && accessLevel(nick) >= 5) /* This command is only available to admin*/
    {
        if (!args.empty() && accessLevel(args) != -1)
	{
	    if (inGuild(args))
	    {
       		whisper(nick, colorText("The user is in another guild."), 1);
	    }
	    else
	    {
		if (onlineList.find(args) != onlineList.end()) 
		{
                    memberinvite tmp= {args, findByName(nick).guildName};
                    inviteList.insert(tmp);
                    whisper(args, colorText("You have been invited to the "+
                            findByName(nick).guildName+ " guild chat. If you "
                            "would like to accept this invitation"
                            " please reply \"yes\" and if not then \"no\" ." ), 1);
		} 
                else
                {
                    whisper(nick, colorText("The user is offline or hidden."), 1);
		}		

	    }
	}
    }
    else if (type == "!test" && accessLevel(nick) == 20) /* This command is only available to admin*/
    {
        addMessage("A test will be running shortly.",
                findByName(nick).guildName, "Info", 0);
	testMsg();
    }
    else if (type == "!disband" && accessLevel(nick) >= 10) /* This command is only available to guild masters*/
    {
	std::string guild = findByName(nick).guildName;
	debugMsg(guild + " disbanded.");
	addMessage("The "+guild +" guild has been disbanded.","global", "Info", 1);

        std::set<member>::iterator it2;
        for (it2=guildMembers.begin(); it2 != guildMembers.end(); it2++)
        {
            if (it2->guildName == guild)
                guildMembers.erase(it2);
        }

	saveMembers();
    }
    else if (type == "!removeguild" && accessLevel(nick) == 20) /* This command is only available to admin*/
    {

	if (!args.empty())
	{
            debugMsg(args + "removed.");
            std::set<member>::iterator it2;
            for (it2=guildMembers.begin(); it2 != guildMembers.end(); it2++)
            {
                if (it2->guildName == args)
                    guildMembers.erase(it2);
            }

	addMessage("The "+args +" guild has been removed.","global", "Info", 1);
	saveMembers();
	}

    }
    else if (type == "!addguild"  && accessLevel(nick) == 20)
    {
	if (!args.empty())
	{
	    	std::string::size_type pos2 = args.find(',');
		std::string name = args.substr(0, pos2);
    		std::string guildName = args.substr(pos2+1, args.size());

		addMember(name, guildName, 10);
		addMessage("The "+guildName+" guild has been created.","global", "Info", 1);
	}
    }
    else if (type == "!info")
    {
	std::stringstream message;
	message << "Player name: "+nick+", Access Level: "<< accessLevel(nick)
		<< ", Guild:" << findByName(nick).guildName
		<< ", No. Of Online Players: " <<
                countOnline(findByName(nick).guildName);

        whisper(nick, colorText(message.str()), 1);
	
	std::string MOTD = getMOTD(findByName(nick).guildName);
	if (MOTD != "")
	       whisper(nick, colorText("Guild MOTD: "+MOTD), 1);  
	
    }
    else if (type == "!ping") /* A simple response to check if the bot is active. */
    {
        whisper(nick, colorText("Pong."), 0);
    }
    else if (type == "!remove")
    {
	if (!args.empty())
	{
            if (hasPermission(nick, args, 0) && inGuild(args))
            {
                removeMember(args);
                whisper(args, "You have been removed from the Guild", 0);
		        addMessage(args+ " has been removed from the Guild.",
                        findByName(nick).guildName,  "Info", 1);
		        saveMembers();
            }
	}
    }
    else if (type == "!setmotd" && accessLevel(nick) >= 5)
    {
    	std::map<std::string, std::string>::iterator it;
        it=guildMOTD.find(findByName(nick).guildName);

    	if (it != guildMOTD.end())
	{
	    guildMOTD.erase(it);
	    guildMOTD.insert(std::pair<std::string, std::string>(findByName(nick).guildName, args));
	}
    	else
	{
	    guildMOTD.insert(std::pair<std::string, std::string>(findByName(nick).guildName, args));
	}

        whisper(nick, colorText("MOTD Set:" + args), 1);
    }
    else if (type == "!removemotd" && accessLevel(nick) >= 5)
    {
    	std::map<std::string, std::string>::iterator it;
        it=guildMOTD.find(findByName(nick).guildName);

    	if (it != guildMOTD.end())
	{
	    guildMOTD.erase(it); 
	    whisper(nick, colorText("The MOTD has been Removed."), 1);
	}
    	else
	{
	    whisper(nick, colorText("No MOTD set."), 1);	    
	}

    }
    else if (type == "!setaccess") /* This command is only available to admin*/
    {
	if (!args.empty())
	{
            std::string::size_type pos = args.find(' ');
            std::string level(args, 0, pos);
            std::string name(args, pos == std::string::npos ? args.size() : pos + 1);
            int access = toInt(level);

            if (hasPermission(nick, name, access) && inGuild(name)
                    && !name.empty() && !level.empty())
            {
		member update = findByName(name);
		guildMembers.erase(update);
		update.accesslevel = access;
		guildMembers.insert(update);
        	whisper(nick, colorText("Player name:" + name +
                        ", Access Level: "+level), 1);
            }
	    saveMembers();
	}
    }
    else if (type == "!leave")
    {
	std::string guild = findByName(nick).guildName;
	whisper(nick, "You have left the Guild", 0);
	removeMember(nick);
	addMessage(nick+ " has left the Guild.", guild, "Info", 1);
	saveMembers();
    }
    else if (type == "!help")
    {
        whisper(nick, colorText("Guild ChatBot. The "
                "commands are: !invite <name>, !leave, !listonline, !listmembers, !info. "
		"If you would like to hide information messages use !hideinfo, "
		"and to make them visible again use !showinfo."), 1);

	if (accessLevel(nick) >= 5)
	{
	whisper(nick, colorText(
		"You are also able to add a guild MOTD using !setmotd, this can be removed using !removemotd."), 1);
	}
	
	if  (accessLevel(nick) >= 10)
	{
	whisper(nick, colorText(
		"You also have access to the guild master commands these are"
		" !remove <name>, !disband, !setaccess <access level> <name>"
		"(the access level must be less than or equal to your own)."), 1);		
	}
	else if (accessLevel(nick) <= 10 && accessLevel(nick) > 0)
	{
	whisper(nick, colorText(
		"You also have access to the guild moderator commands these are"
		" !remove <name>, !setaccess <access level> <name>"
		"(the access level must be less than or equal to your own)."), 1);
	}

	if (accessLevel(nick) == 20)
	{
	whisper(nick, colorText(
		"You also have access to the admin commands these are !test,"
		" !addguild <name>,<guild name> (the comma is important)"
		" and !removeguild <name>."), 1);
        whisper(nick, colorText(
                " To send a message to all guilds use !global <message>, "
		"!listallonline, !joinguild <guild name> (lets you join another guilds chat)"), 1);
	}
    }
    else if (type == "!hideinfo")
    {
        whisper(nick, colorText("Information messages hidden."), 1);
	member tmp = findByName(nick);
	guildMembers.erase(tmp);
	tmp.info = 0;
	guildMembers.insert(tmp);
    }
    else if (type == "!online")
    {
        whisper(nick, colorText("You are online."), 1);
	member tmp = findByName(nick);
	guildMembers.erase(tmp);
	tmp.status = 1;
	guildMembers.insert(tmp);
    }
    else if (type == "!offline")
    {
        whisper(nick, colorText("You have gone offline."), 1);
	member tmp = findByName(nick);
	guildMembers.erase(tmp);
	tmp.status = 0;
	guildMembers.insert(tmp);
    }
    else if (type == "!joinguild" && accessLevel(nick) == 20)
    {
        whisper(nick, colorText("You've joined "+args+"."), 1);
	member tmp = findByName(nick);
	guildMembers.erase(tmp);
	tmp.guildName = args;
	guildMembers.insert(tmp);
    }
    else if (type == "!showinfo")
    {
        whisper(nick, colorText("Information messages vissible."), 1);
	member tmp = findByName(nick);
	guildMembers.erase(tmp);
	tmp.info = 1;
	guildMembers.insert(tmp);
    }
    else if (type == "!global" && accessLevel(nick) == 20) /* This command is only available to admin*/
    {
	if (!args.empty())
	{
		addMessage(args, "global", "Info", 0);
	}
    }
    else if (type == "!listonline")
    {
        std::set<member>::iterator it;
        std::string message;       
        std::stringstream list;
        list << "List of online Guild Members: ";

        for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        {

           if (list.str().length() + it->name.length() > 250 && it->status == 1
                   && it->guildName == findByName(nick).guildName)
           {
               message = list.str();
               message[message.length()-2] = '.';
               whisper(nick,colorText(message), 1);
               list.str("");
               list << it->name + ", ";
           }
           else if (it->status == 1 && it->guildName == findByName(nick).guildName)
           {
                list << it->name + ", ";
           }

        }
        message = list.str();
        message[message.length()-2] = '.';
        whisper(nick,colorText(message), 1);
    }
        else if (type == "!getonlineinfo")
    {
        std::set<member>::iterator it;
        std::string message;       
        std::stringstream list;
        list << "OL";

        for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        {
            int status = it->status;
            if (it->accesslevel >= 10)
                status += 2;

           if (list.str().length() + it->name.length()+2 > 400 
           && it->guildName == findByName(nick).guildName)
           {
			   list << "#";
               message = list.str();
               whisper(nick,colorText(message), 1);
               list.str("");
               list << "oL#";
               list << it->name;
               list << status;
           }
           else if (it->guildName == findByName(nick).guildName)
           {
			    list << "#";
                list << it->name;
                list << status;
           }

        }
        message = list.str();
        whisper(nick,colorText(message), 1);
    }
        else if (type == "!listallonline" && accessLevel(nick) == 20)
    {
        std::set<member>::iterator it;
        std::string message;
        std::stringstream list;
        list << "List of online Players: ";

        for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        {

           if (list.str().length() + it->name.length() > 250 && it->status == 1)
           {
               message = list.str();
               message[message.length()-2] = '.';
               whisper(nick,colorText(message), 1);
               list.str("");
               list << it->name + ", ";
           }
           else if (it->status == 1)
           {
                list << it->name + ", ";
           }

        }
        message = list.str();
        message[message.length()-2] = '.';
        whisper(nick,colorText(message), 1);
    }
    else if (type == "!listmembers")
    {
        std::set<member>::iterator it;
        std::string message;
        std::stringstream list;
        list << "List of Guild Members: ";

        for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        {

           if (list.str().length() + it->name.length() > 250
                   && it->guildName == findByName(nick).guildName)
           {
               message = list.str();
               message[message.length()-2] = '.';
               whisper(nick,colorText(message), 1);
               list.str("");
               list << it->name + ", ";
           }
           else if (it->guildName == findByName(nick).guildName)
           {
                list << it->name + ", ";
           }

        }
        message = list.str();
        message[message.length()-2] = '.';
        whisper(nick,colorText(message), 1);
    }
    else
    {
        std::size_t found;
        found=message.find("*AFK*");
        
        if (found == std::string::npos)
            addMessage(removeColors(message), findByName(nick).guildName, nick, 0);
    }
}

/* hooks directly into the main game logic. */
void Automation::logic()
{
    if (message_timer == 0)
	message_timer = cur_time;

    if (get_elapsed_time(message_timer) > 10 && hideOnLoad)
    {
	hideOnLoad = false;
	debugMsg("Online/Offline messages unhidden.");
    }

    if (!whispers.empty())// with SDL_Delay(10) this should send around 100 messages per second.
    {
        NetHandler::getNetInstance()->privateMessage(whispers.front().name,
                whispers.front().message);
        whispers.pop_front();
    }
    else if (!information.empty())
    {
        NetHandler::getNetInstance()->privateMessage(information.front().name,
                information.front().message);
        information.pop_front();
    }
}

void Automation::addMember(std::string name, std::string guildName, int access) 
{
    member addme = {name, guildName, 0, access, 1};
    guildMembers.insert(addme);

    if (!load)
    {
    	debugMsg("Member Added: "+ name+", Access Level: "+
            toString(access) + " Guild Name: " + guildName);
    	saveMembers();
    }
}

void Automation::removeMember(std::string name) 
{
    debugMsg("Member Removed: "+ name);
    guildMembers.erase(findByName(name));
    saveMembers();
}

/*Checks to see whether a player is on the guildbot.*/
bool Automation::inGuild(std::string name) 
{
    std::set<member>::iterator it;

    for (it=guildMembers.begin() ; it != guildMembers.end(); it++)
	if (it->name == name)
		return true;

   return false;
}

/* Updates member online status, this uses 4144's online list.*/
void Automation::updateOnline(std::set<std::string> &onlinePlayers) 
{
    debugMsg("Update Online List.");
    onlineList = onlinePlayers;
    std::set<member>::iterator it;
    std::set<member>::iterator it2;
    std::set<member> updateStatus; //used for applying changes

    //figure out status changes
    for (it=guildMembers.begin(); it != guildMembers.end(); it++ )
    {
        if (it->accesslevel < 0)
            continue;

	member old = *it;
            
        if (onlinePlayers.find(it->name) != onlinePlayers.end() && it->status == 0)
        {
            old.status = 1;
            updateStatus.insert(old);
        }
        else if (onlinePlayers.find(it->name) == onlinePlayers.end() && it->status == 1)
        {
            old.status = 0;
            updateStatus.insert(old);
        }
    }

    //apply status changes
    for (it2=updateStatus.begin(); it2 != updateStatus.end(); it2++)
    {
        member tmp = *it2;
        if (it2->status == 1)
        {
            guildMembers.erase(findByName(it2->name));

	    /*if (hideOnLoad != true)*/
            	addMessage(tmp.name+ " is now Online.", tmp.guildName, "Info", 1);

            guildMembers.insert(tmp);
            whisper(tmp.name, colorText("Welcome to the "+tmp.guildName+"! ("+
                    toString(countOnline(tmp.guildName)) +" Members are Online)"), 1);

	   std::string MOTD = getMOTD(tmp.guildName);
	   if (MOTD != "")
	       whisper(tmp.name, colorText(MOTD), 1);   	
      
        }
        else if (it2->status == 0)
        {
            guildMembers.erase(findByName(it2->name));
            guildMembers.insert(tmp);
            addMessage(tmp.name+ " is now Offline.", tmp.guildName, "Info", 1);
        }

    }
}

/* Sends messages to all those in the specified guild. */
void Automation::addMessage(std::string msg, std::string guildName,
        std::string sender, int p)
{
    std::set<member>::iterator it;
    for (it=guildMembers.begin(); it != guildMembers.end(); it++)
    {
	if (sender == "Info" && it->info == 0)
	    continue;
 
	if (it->name != sender && it->status == 1 && (it->guildName == guildName 
			|| guildName == "global"))
		{
			if (sender == "Info")
			    whisper(it->name,"##0"+msg, p);
			else
                whisper(it->name, colorText(sender) +": "+"##0"+msg, p);	
		}
    }
}

void Automation::debugMsg(std::string msg)
{
        std::string message = removeColors("GuildBot: "+msg);
        //logger->log(message.c_str());
}

/* Adds the whispers to the required queue*/
void Automation::whisper(std::string name, std::string msg, int priority)
{
    whispermsg newmsg = {name, msg};

    if (priority == 0)
        whispers.push_back(newmsg);
    else
        information.push_back(newmsg);
}

void Automation::showOptions() 
{
    debugMsg("List of Guild Members:");
    std::set<member>::iterator it;

    for ( it=guildMembers.begin() ; it != guildMembers.end(); it++ )
    {
	std::stringstream status;
	status << " Status: " << it->status;
	status << " Access Level: " << it->accesslevel;
	status << " Guild: " << it->guildName;
	debugMsg("Character name: "+ it->name + status.str());
    }
}

/* Saves the member file */
void Automation::saveMembers() 
{
	mLocalDataDir += ".";
#if defined WIN32
        mLocalDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA);
        mLocalDataDir += "/ManaGuild";
        std::string namelist = mLocalDataDir + "/guildmembers.txt";
#else
    std::string namelist = "guildmembers.txt";
#endif
    std::ofstream guildMemberFile(namelist.c_str());

    if (guildMemberFile.is_open())
    {
        debugMsg("Save Guild Member File.");
        std::set<member>::iterator it;

        for (it=guildMembers.begin(); it != guildMembers.end(); it++)
            guildMemberFile << it->name.c_str() << ","
                    << it->accesslevel << "," 
		    << it->guildName << std::endl;

        guildMemberFile.close();
    } 
    else 
    {
        debugMsg("Guild Member File save failed.");
    }
}

/* Loads the member file */
void Automation::loadMembers() 
{
	mLocalDataDir += ".";
#if defined WIN32
        mLocalDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA);
        mLocalDataDir += "/ManaGuild";
        std::string namelist = mLocalDataDir + "/guildmembers.txt";
#else
    std::string namelist = "guildmembers.txt";
#endif
    std::string line;
    std::ifstream guildMemberFile(namelist.c_str());

    if (guildMemberFile.is_open())
    {
        debugMsg("Load Guild Member File.");
        while (!guildMemberFile.eof() )
        {
            getline (guildMemberFile,line);
            if (!line.empty())
	    {
		/* Messy pretend tokenizer*/
  		std::string::size_type pos = line.find(',');
		std::string::size_type pos2 = line.find(',', pos+1);
		std::string guildName = line.substr(pos2+1, line.size());
    		std::string name = line.substr(0, pos);
		int access = toInt(line.substr(pos+1, pos2));
                addMember(name, guildName, access);
	    }
        }
        
        guildMemberFile.close();
    }
    else
    {
        debugMsg("Guild Member File open failed. If this is your "
                "first time runing the chat bot please ignore this message.");
    }
    
    load = false;
}

/* Color parts of the text to avoid bans from chat spam, also looks pretty. */
std::string Automation::colorText(std::string text)
{
    if (repeatfix)
        text = "##3"+text;
   else
        text = "##2"+text;	

    repeatfix = !repeatfix;

    return text;
}

/* Returns the number of members online in a specified guild. */
int Automation::countOnline(std::string guildName) 
{
    int count = 0;
    std::set<member>::iterator it;

    for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        if (it->status == 1 && (it->guildName == guildName || guildName == "global"))
            count++;

    return count;
}

void Automation::clearMembers() 
{
    debugMsg("Clear Members.");
    guildMembers.clear();
}

int Automation::accessLevel(std::string name)
{
    int accesslevel = findByName(name).accesslevel;

    return accesslevel;
}

/* Checks to see whether the user has the required permissions,
 * for either changing the someones accesslevel or removing another player. */
bool Automation::hasPermission(std::string user,
        std::string player, int changeLevel)
{
    // level 5 players should not be able to remove others.
    if (accessLevel(user) != 50 && accessLevel(player) < accessLevel(user)
        && changeLevel <= accessLevel(user) && accessLevel(user) > 5 &&
	findByName(user).guildName == findByName(player).guildName)
    {
	return true;
    }
    else
    {
	whisper(user, colorText("You do not have the correct "
            "access level, for this operation."), 1);
	return false;
    }

    return false;
}

/* Finds and a member by name. */
member Automation::findByName(std::string name)
{
    member findme;
    std::set<member>::iterator it;

    for (it=guildMembers.begin(); it != guildMembers.end(); it++)
        if (it->name == name)
            findme = *it;

    return findme;
}

/* Outputs a test message for testing purposes.*/
void Automation::testMsg()
{
    for (int i=0;i < 20; i++){
	std::string message = "testing " + toString(i);
	addMessage(message,"global", "Info", 0);
    }
}

std::string Automation::getMOTD(std::string guild)
{
    std::map<std::string, std::string>::iterator it;
    it=guildMOTD.find(guild);

    if (it != guildMOTD.end())
	return it->second;
    else
	return "";
}