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7 daysRubber Ducky SFXHEADmasterLedmitz1-0/+0
2024-04-09Brainblow - clientLedmitz3-0/+0
2024-04-08Added effects for Mont Blanc and lowered crocronut volumes as 2 are used and ↵Ledmitz5-0/+0
all were too loud for TMW
2024-04-05Floyd needed his own styleLedmitz12-0/+0
2024-04-02Added tiny_bell.ogg for Silver Bell in effects.xmlLedmitz1-0/+0
2023-12-07mobsHoraK-FDF28-0/+0
2023-11-29Added Rotter and Rot mobs and effectsLed Mitz10-0/+0
2023-08-28Changed I to i for imperial SFXLedmitz7-0/+0
2023-07-29gun misses make ricochetsLedmitz4-0/+0
2023-07-28Imperial Bow SFXLedmitz7-0/+0
2023-02-22Moved spawn_burst.ogg to env and cnaged all references to it (as it once was ↵Led Mitz1-0/+0
originally, I think. *ahem*)
2023-02-18Audio License fixLed Mitz1-0/+0
2023-02-09warp.ogg relocated to sfx/system where it belongs and was already referenced ↵Led Mitz1-0/+0
from
2023-02-09Merge branch 'doomsday_mob_sfx+' into 'master'Jesusalva Jesusalva6-0/+0
Added many missing SFX for doomsday mobs, most bosses, all slime and more See merge request legacy/clientdata!498
2023-02-09Merge branch 'reaper_sfx' into 'master'Jesusalva Jesusalva10-0/+0
Added reaper sfx to both reapers and added ball lightning and scythe mob sfx also See merge request legacy/clientdata!491
2023-02-09Added reaper sfx to both reapers and added ball lightning and scythe mob sfx ↵Led Mitz10-0/+0
also
2023-02-09Merge branch 'pirate_sfx' into 'master'Jesusalva Jesusalva3-0/+0
Added SFX for Thug, Swashbuckler, Grenadier, Dread Pirate Marley and clone,... See merge request legacy/clientdata!496
2023-02-09Added SFX for Thug, Swashbuckler, Grenadier, Dread Pirate Marley and clone,...Led Mitz3-0/+0
2023-02-09Merge branch 'pollett_sfx' into 'master'Jesusalva Jesusalva10-0/+0
Pollett SFX were submitted by clort See merge request legacy/clientdata!495
2023-02-03Added many missing SFX for doomsday mobs, most bosses, all slime and moreLedmitz10-0/+0
2023-02-03Pollett SFX were submitted by clortLedmitz10-0/+0
2023-02-03Applied missing sounds and sprites and added ghost soundsLedmitz4-0/+0
2023-01-04Standardized SFX. Mono no more than 64kbps@44Khz. Stereo no more than ↵Ledmitz225-0/+0
160kbps@44Khz.
2022-10-15Merge branch 'github/fork/Ledmitz/level_skill_n_quest_sfx' into 'master'Jesusalva Jesusalva6-0/+0
Added quest SFX and changed level/skill up. See merge request legacy/clientdata!405
2022-10-15Full magic SFX set, dart animation for flar/phlex, custom ingrav part…Administrator27-0/+0
2022-10-15Added Terranite soundsAdministrator9-0/+0
2022-09-20new mobs and fixesHoraK-FDF2-0/+0
2022-06-20Added sfx/env/flame.ogg and edited trolls to use it and added relevan…Administrator1-0/+0
2022-04-29<Ledmitz> am i too late?Ledmitz1-0/+0
2022-04-26Added bee and snail sounds (#384)Ledmitz8-0/+0
* Added bee and snail sounds * Added edits in license.md * Tried to resolve license conflict. Co-authored-by: Jesusaves <cpntb1@ymail.com>
2022-04-26skels_n_fallen_sfx (#385)Ledmitz19-0/+0
* skels_n_fallen_sfx * Added sfx to undead racesprite * Removed gender from racesprite to pass check * Changed miss.ogg to miss1.ogg in racesprite.
2022-04-26Added sounds for casket-monster which includes casket-open, environment ↵Ledmitz2-0/+0
sound. Max volume for startle factor. (#396)
2022-04-26Added boom and crit sounds to effects and altered grenadier to use them (#387)Ledmitz2-0/+0
* Added boom and crit sounds to effects and altered grenadier to use them * Added attribution to license.md
2022-04-08Include the required props for CRC Day 2022Jesusaves1-0/+0
2022-01-29Added sounds to Flashmob (#395)Ledmitz8-0/+0
2022-01-29Pumpkin explosion sfx (#398) - Let's give heart attack to playersLedmitz1-0/+0
* Added sounds for casket-monster which includes casket-open, environment sound. Max volume for startle factor. * Added pumpkin-explosion.ogg and edited effects.xml
2020-12-07Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock ↵Ledmitz21-0/+0
kife vol tweak and other minor edits. Vol normalized to ~ -13db (#399) Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-11-26Added item image, animation and hit and miss sfx for snowball/launcher (#406)Ledmitz2-0/+0
Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-10-03Added sounds for all bows and troll racesprite attack (#401)Ledmitz12-0/+0
2020-09-30Bliss Of Oblivion SFX.Jesusaves1-0/+0
...Just kidding. This is not used for BoS but by spawn system.
2020-09-30Added yeti and sasquatch sounds (#390)Ledmitz17-0/+0
* Added attribution to yeti moves as well
2020-09-30Added tengu sounds. (#393)Ledmitz9-0/+0
2020-09-30Added hit and miss sounds for Golems.Ledmitz2-0/+0
To do: hurt (if wanted) (#394)
2020-09-30Added sounds for halberd(used by flashmob), scythe and staff.Ledmitz12-0/+0
Volume normalized. (#400)
2020-09-28Added quest SFX and changed level/skill up.Ledmitz6-0/+0
2020-09-15Added extra shroom sounds, die1 and hurt1. Edited hit1. (#382)Ledmitz3-0/+0
After all - why not.
2020-09-15Added spider sounds and referenced some for scorpions too (#381)Ledmitz9-0/+0
Bcz why not
2020-08-17Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378)Jesusaves1-0/+0
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap
2020-04-20Add Kaflosh rain sound (might be improveable later)Jesusaves1-0/+0
2020-04-20Doomsday Support Patch (Act 4/5) (#371)Jesusaves3-0/+0
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.