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-rw-r--r--rules/cave/rule_cave_001.tmx51
-rw-r--r--rules/cave/rule_cave_002.tmx48
-rw-r--r--rules/cave/rule_cave_003.tmx39
-rw-r--r--rules/cave/rule_cave_004.tmx39
-rw-r--r--rules/cave/rule_cave_005.tmx39
-rw-r--r--rules/cave/rule_cave_006.tmx67
-rw-r--r--rules/cave/rule_cave_007.tmx67
-rw-r--r--rules/cave/rule_cave_008.tmx47
-rw-r--r--rules/cave/rule_cave_009.tmx43
-rw-r--r--rules/cave/rule_cave_010.tmx47
-rw-r--r--rules/cave/rule_cave_050.tmx67
-rw-r--r--rules/cave/rule_cave_100.tmx51
-rw-r--r--rules/desert/001.tmx45
-rw-r--r--rules/desert/002.tmx45
-rw-r--r--rules/desert/003.tmx49
-rw-r--r--rules/desert/004.tmx49
-rw-r--r--rules/desert/010.tmx41
-rw-r--r--rules/example_cave.tmx25
-rw-r--r--rules/example_icecave.tmx16
-rw-r--r--rules/example_mountain.tmx16
-rw-r--r--rules/example_woodland.tmx35
-rw-r--r--rules/firstrule.tmx15
-rw-r--r--rules/icecave/rule_icecave_001.tmx35
-rw-r--r--rules/icecave/rule_icecave_002.tmx35
-rw-r--r--rules/icecave/rule_icecave_003.tmx31
-rw-r--r--rules/icecave/rule_icecave_004.tmx29
-rw-r--r--rules/icecave/rule_icecave_005.tmx31
-rw-r--r--rules/icecave/rule_icecave_006.tmx29
-rw-r--r--rules/icecave/rule_icecave_007.tmx31
-rw-r--r--rules/icecave/rule_icecave_009.tmx35
-rw-r--r--rules/icecave/rule_icecave_010.tmx43
-rw-r--r--rules/icecave/rule_icecave_020.tmx33
-rw-r--r--rules/icecave/rule_icecave_100.tmx29
-rw-r--r--rules/icemountain/rule_icemountain.tmx30
-rw-r--r--rules/icemountain/rule_icemountain_001.tmx37
-rw-r--r--rules/icemountain/rule_icemountain_002.tmx38
-rw-r--r--rules/icemountain/rule_icemountain_003.tmx40
-rw-r--r--rules/icemountain/rule_icemountain_004.tmx40
-rw-r--r--rules/icemountain/rule_icemountain_010.tmx39
-rw-r--r--rules/icemountain/rule_icemountain_011.tmx39
-rw-r--r--rules/thermin_cave/rule001.tmx31
-rw-r--r--rules/thermin_cave/rule002.tmx30
-rw-r--r--rules/thermin_cave/rule003.tmx34
-rw-r--r--rules/thermin_cave/rule004.tmx30
-rw-r--r--rules/thermin_cave/rule005.tmx30
-rw-r--r--rules/thermin_cave/rule006.tmx30
-rw-r--r--rules/thermin_cave/rule007.tmx30
-rw-r--r--rules/thermin_cave/rule008.tmx30
-rw-r--r--rules/thermin_cave/rule009.tmx30
-rw-r--r--rules/woodland/rule_woodland_001.tmx35
-rw-r--r--rules/woodland/rule_woodland_002.tmx32
-rw-r--r--rules/woodland/rule_woodland_003.tmx72
-rw-r--r--rules/woodland/rule_woodland_004.tmx34
-rw-r--r--rules/woodland/rule_woodland_005.tmx28
-rw-r--r--rules/woodland/rule_woodland_006.tmx28
-rw-r--r--rules/woodland/rule_woodland_007.tmx28
-rw-r--r--rules/woodland/rule_woodland_008.tmx28
-rw-r--r--rules/woodland/rule_woodland_050.tmx66
-rw-r--r--rules/woodland/rule_woodland_051.tmx66
-rw-r--r--rules/woodland/rule_woodland_053.tmx74
-rw-r--r--rules/woodland/rule_woodland_100.tmx46
-rw-r--r--rules/woodland/rule_woodland_101.tmx38
-rw-r--r--rules/woodland/rule_woodland_102.tmx38
-rw-r--r--rules/woodland/rule_woodland_105.tmx32
-rw-r--r--rules/woodland/rule_woodland_110.tmx44
-rw-r--r--rules/woodland/rule_woodland_111.tmx42
-rw-r--r--rules/woodland/rule_woodland_112.tmx44
-rw-r--r--rules/woodland/rule_woodland_115.tmx42
-rw-r--r--rules/woodland/rule_woodland_120.tmx26
-rw-r--r--rules/woodland/rule_woodland_121.tmx24
-rw-r--r--rules/woodland/rule_woodland_122.tmx26
-rw-r--r--rules/woodland/rule_woodland_123.tmx30
-rw-r--r--rules/woodland/rule_woodland_124.tmx28
-rw-r--r--rules/woodland/rule_woodland_125.tmx28
-rw-r--r--rules/woodland/rule_woodland_126.tmx28
-rw-r--r--rules/woodland/rule_woodland_127.tmx26
-rw-r--r--rules/woodland/rule_woodland_128.tmx30
-rw-r--r--rules/woodland/rule_woodland_129.tmx28
78 files changed, 1115 insertions, 1816 deletions
diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx
index 6b41f099..a81ba242 100644
--- a/rules/cave/rule_cave_001.tmx
+++ b/rules/cave/rule_cave_001.tmx
@@ -1,54 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="17" height="17" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
- </tileset>
- <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/>
- </tileset>
- <layer name="ruleRegions" width="17" height="17">
+<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="17" height="17" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_cave.tsx"/>
+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="71" source="../../tilesets/cave.tsx"/>
+ <tileset firstgid="199" source="../../tilesets/cave_x2.tsx"/>
+ <layer id="1" name="regions" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA5wJpGmFRis7sAlPlDuIFaeXu4YBSMXAAAIMvB/hAQAAA==
+ H4sIAAAAAAAACmNgoA5wJpGmFRis7sAlPlDuIFaeXu4YBSMXAAAIMvB/hAQAAA==
</data>
</layer>
- <layer name="ruleSet" width="17" height="17">
+ <layer id="2" name="input_set" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA9XOSQqAMBBE0YAjzhhRwRH1/md080VocNdRrM2DhKbKGJ146GOAIUYYi7tEqf9KihnmWGCJlbirlXdYbMR7ix32yr0yA44P/wuujnfseDju+WsmnD9dcWd7sesEaEU/nYQEAAA=
+ H4sIAAAAAAAACtXOSQqAMBBE0YAjzhhRwRH1/md080VocNdRrM2DhKbKGJ146GOAIUYYi7tEqf9KihnmWGCJlbirlXdYbMR7ix32yr0yA44P/wuujnfseDju+WsmnD9dcWd7sesEaEU/nYQEAAA=
</data>
</layer>
- <layer name="rule_Ground" width="17" height="17">
+ <layer id="3" name="output_Ground" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA7whtL7ofRWNDoaSrtQyT5c4BCU3ovDHS5oNK3ARijtjSZOb3d4o9HogNb2w0ASGj0KRgEMAAB5sOMrhAQAAA==
+ H4sIAAAAAAAACmNgoA7whtL7ofRWNDoaSrtQyT5c4BCU3ovDHS5oNK3ARijtjSZOb3d4o9HogNb2w0ASGj0KRgEMAAB5sOMrhAQAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="17" height="17">
+ <layer id="6" name="output_Over" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC1opLH5xIKJA2RvAhp/IZ3tPwilj9PZXlwgYaAdMAoGHQAA9etQ4oQEAAA=
+ H4sIAAAAAAAACmNgGAWjYBSMgoEDAJPZHwSEBAAA
</data>
</layer>
- <layer name="rule_Collision" width="17" height="17">
+ <layer id="4" name="output_Fringe" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1gIsCnFaCXPYQAExpNqjy93UEvMFjiZxQMHgAAgZ1QGoQEAAA=
+ H4sIAAAAAAAACmNgoC1opLH5xIKJA2RvAhp/IZ3tPwilj9PZXlwgYaAdMAoGHQAA9etQ4oQEAAA=
</data>
</layer>
- <layer name="rule_Over" width="17" height="17">
+ <layer id="5" name="output_Collision" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMgoEDAJPZHwSEBAAA
+ H4sIAAAAAAAACmNgoA1gIsCnFaCXPYQAExpNqjy93UEvMFjiZxQMHgAAgZ1QGoQEAAA=
</data>
</layer>
- <layer name="rule_Error" width="17" height="17">
+ <layer id="7" name="output_Error" width="17" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGAWjYBSMgoEDAJPZHwSEBAAA
+ H4sIAAAAAAAACmNgGAWjYBSMgoEDAJPZHwSEBAAA
</data>
</layer>
</map>
diff --git a/rules/cave/rule_cave_002.tmx b/rules/cave/rule_cave_002.tmx
index 84a43349..577b66d8 100644
--- a/rules/cave/rule_cave_002.tmx
+++ b/rules/cave/rule_cave_002.tmx
@@ -1,46 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="8" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="8" height="6">
+<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="8" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="1">
+ <properties>
+ <property name="DeleteTiles" type="bool" value="false"/>
+ <property name="MatchInOrder" type="bool" value="true"/>
+ <property name="NoOverlappingOutput" type="bool" value="false"/>
+ </properties>
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_cave.tsx"/>
+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="71" source="../../tilesets/cave.tsx"/>
+ <layer id="1" name="regions" width="8" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIAycSZR3RhNzxqEOlzy6fnwAAPmsh/LAAAAA
+ H4sIAAAAAAAACmNgIAycSZR3RhNzxqEOlzy6fnwAAPmsh/LAAAAA
</data>
</layer>
- <layer name="ruleSet" width="8" height="6">
+ <layer id="2" name="input_set" width="8" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1gx8EmRg+x6kEAAKr4TszAAAAA
+ H4sIAAAAAAAACmNgIAzYyZBnJyCPzxxi1YMAANxwvgnAAAAA
</data>
</layer>
- <layer name="ruleNotSet" width="8" height="6">
+ <layer id="3" name="output_NotSet" width="8" height="6" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD5gp4I4LrXoAAAMdXcLwAAAAA==
+ H4sIAAAAAAAACmNgoD5gp4I4LrXoAAAMdXcLwAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="8" height="6">
+ <layer id="4" name="output_Ground" width="8" height="6" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIAyyCchXYxGLQmJ3E2EHMoghQS0Ao0NRssAAAAA=
+ H4sIAAAAAAAACmNgIAyyCchXYxGLQmJ3E2EHMoghQS0Ao0NRssAAAAA=
</data>
</layer>
- <layer name="rule_Over" width="8" height="6">
+ <layer id="5" name="output_Over" width="8" height="6" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoB+Io4GZAIKpQ33AAAAA
+ H4sIAAAAAAAACmNgoB+Io4GZAIKpQ33AAAAA
</data>
</layer>
- <layer name="rule_Collision" width="8" height="6">
+ <layer id="6" name="output_Collision" width="8" height="6" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIAyYyJBnIiCPzxxi1YMAADYuyefAAAAA
+ H4sIAAAAAAAACmNgIAyYyJBnIiCPzxxi1YMAADYuyefAAAAA
</data>
</layer>
</map>
diff --git a/rules/cave/rule_cave_003.tmx b/rules/cave/rule_cave_003.tmx
index ad85b20d..35f9a1b6 100644
--- a/rules/cave/rule_cave_003.tmx
+++ b/rules/cave/rule_cave_003.tmx
@@ -1,41 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="13" height="4">
+<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="13" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_cave.tsx"/>
+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="71" source="../../tilesets/cave.tsx"/>
+ <layer id="1" name="regions" width="13" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA84QzGxbHL1kAoAuFNWytAAAAA=
+ H4sIAAAAAAAACmNgIA84QzGxbHL1kAoAuFNWytAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="13" height="4">
+ <layer id="2" name="input_set" width="13" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA+wE+Dj0sOOhc2AJk4JAABwbzCA0AAAAA==
+ H4sIAAAAAAAACmNgIA+wE+Dj0sOOhc2AJk4JAABwbzCA0AAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="13" height="4">
+ <layer id="3" name="output_NotSet" width="13" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB+wo9EwNjsWNjHm4OKTAgAwnyyb0AAAAA==
+ H4sIAAAAAAAACmNgIB+wo9EwNjsWNjHm4OKTAgAwnyyb0AAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="13" height="4">
+ <layer id="4" name="output_Ground" width="13" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGBzAC0r7UGgOAAPIInnQAAAA
+ H4sIAAAAAAAACmNgGBzAC0r7UGgOAAPIInnQAAAA
</data>
</layer>
- <layer name="rule_Over" width="13" height="4">
+ <layer id="5" name="output_Over" width="13" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA/4o/EDkNixUDqeTLMpAQCMFVzp0AAAAA==
+ H4sIAAAAAAAACmNgIA/4o/EDkNixUDqeTLMpAQCMFVzp0AAAAA==
</data>
</layer>
</map>
diff --git a/rules/cave/rule_cave_004.tmx b/rules/cave/rule_cave_004.tmx
index 71361a68..81168d67 100644
--- a/rules/cave/rule_cave_004.tmx
+++ b/rules/cave/rule_cave_004.tmx
@@ -1,41 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="7" height="7">
+<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_cave.tsx"/>
+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="71" source="../../tilesets/cave.tsx"/>
+ <layer id="1" name="regions" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA+coRidTSs5cgAAwD96ZMQAAAA=
+ H4sIAAAAAAAACmNgwA+coRidTSs5cgAAwD96ZMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1gh2J0NrI8AxZxcgAAt2sDDsQAAAA=
+ H4sIAAAAAAAACmNgwA/YoRidTYkcA5ocpQAA/yOthcQAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="7" height="7">
+ <layer id="3" name="output_NotSet" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD9gJ8AnFQAAUPPppcQAAAA=
+ H4sIAAAAAAAACmNgoD9gJ8AnFQAAUPPppcQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="4" name="output_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIAzyoXQuFrl6KF2LRa4fSvcSYQclAAD6CzmwxAAAAA==
+ H4sIAAAAAAAACmNgIAzyoXQuFrl6KF2LRa4fSvcSYQclAAD6CzmwxAAAAA==
</data>
</layer>
- <layer name="rule_Collision" width="7" height="7">
+ <layer id="5" name="output_Collision" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocpQAAeqBqScQAAAA=
+ H4sIAAAAAAAACmNgwA+YoBidTYkcA5ocpQAAeqBqScQAAAA=
</data>
</layer>
</map>
diff --git a/rules/cave/rule_cave_005.tmx b/rules/cave/rule_cave_005.tmx
index 389efd17..45d3826a 100644
--- a/rules/cave/rule_cave_005.tmx
+++ b/rules/cave/rule_cave_005.tmx
@@ -1,41 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
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diff --git a/rules/cave/rule_cave_007.tmx b/rules/cave/rule_cave_007.tmx
index c09b703f..e3b4655b 100644
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diff --git a/rules/cave/rule_cave_008.tmx b/rules/cave/rule_cave_008.tmx
index bf370132..6cb00838 100644
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diff --git a/rules/cave/rule_cave_009.tmx b/rules/cave/rule_cave_009.tmx
index dd4800c3..54475c9a 100644
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</data>
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diff --git a/rules/cave/rule_cave_010.tmx b/rules/cave/rule_cave_010.tmx
index 54dbfda3..06231bda 100644
--- a/rules/cave/rule_cave_010.tmx
+++ b/rules/cave/rule_cave_010.tmx
@@ -1,51 +1,42 @@
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- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
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- <layer name="ruleRegions" width="13" height="7">
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+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="71" source="../../tilesets/cave.tsx"/>
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<data encoding="base64" compression="gzip">
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+ H4sIAAAAAAAACmNgIA84QzGxbHL1DCe3AQBhmwyGbAEAAA==
</data>
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<data encoding="base64" compression="gzip">
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</data>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC5QhmJ0NrI8A5o4LjWUuoMa9hDyDykAAJXncL9sAQAA
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+ <layer id="4" name="output_NotSet" width="13" height="7" opacity="0.33">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB+ooNHEqsfGJ9UsWthDTTdgAwDBPBNdbAEAAA==
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+ <layer id="5" name="output_NotSet" width="13" height="7" opacity="0.36">
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- H4sIAAAAAAAAA2NgIB8oo9HEqsfGJ9UsWthDTTdgAwAUJIhnbAEAAA==
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</layer>
- <layer name="rule_Ground" width="13" height="7">
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC5oQuM3o/EDoXQwle1FB4VQuphCcyah8SdTYBYAy7rYPmwBAAA=
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</layer>
- <layer name="rule_Collision" width="13" height="7">
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<data encoding="base64" compression="gzip">
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+ H4sIAAAAAAAACmNgGAX0AgB8n9a4bAEAAA==
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diff --git a/rules/cave/rule_cave_050.tmx b/rules/cave/rule_cave_050.tmx
index ae96c130..90c1b318 100644
--- a/rules/cave/rule_cave_050.tmx
+++ b/rules/cave/rule_cave_050.tmx
@@ -1,78 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/>
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- <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="ruleRegions" width="5" height="5">
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+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_cave.tsx"/>
+ <tileset firstgid="67" source="../../tilesets/set_rules.tsx"/>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2csfCdcYjjAwBFZMEtZAAAAA==
+ H4sIAAAAAAAACmNgwA2csfCdcYjjAwBFZMEtZAAAAA==
</data>
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<data encoding="base64" compression="gzip">
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</data>
</layer>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2EcfBxieMCAMG3CItkAAAA
+ H4sIAAAAAAAACmNgwA2EcfBxieMCAMG3CItkAAAA
</data>
</layer>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1EcPBxieMCAAvusS9kAAAA
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</data>
</layer>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1kcPBxieMCACGr/mZkAAAA
+ H4sIAAAAAAAACmNgwA1kcPBxieMCACGr/mZkAAAA
</data>
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- <layer name="ruleSet" width="5" height="5">
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1UcPBxieMCALZ2Y0NkAAAA
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</data>
</layer>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1YcfBxieMCAGrN2sJkAAAA
+ H4sIAAAAAAAACmNgwA1YcfBxieMCAGrN2sJkAAAA
</data>
</layer>
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<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3YcfBxieMCAACfMT1kAAAA
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</data>
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- H4sIAAAAAAAAA2NgwA3EcfBxieMCAFQVr69kAAAA
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</data>
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<data encoding="base64" compression="gzip">
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- <layer name="rule_Collision" width="5" height="5">
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diff --git a/rules/cave/rule_cave_100.tmx b/rules/cave/rule_cave_100.tmx
index 186553a6..2790c547 100644
--- a/rules/cave/rule_cave_100.tmx
+++ b/rules/cave/rule_cave_100.tmx
@@ -1,54 +1,43 @@
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- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/cave.png" width="512" height="256"/>
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- <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/>
- </tileset>
- <layer name="ruleRegions" width="13" height="9">
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+ <tileset firstgid="199" source="../../tilesets/cave_x2.tsx"/>
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<data encoding="base64" compression="gzip">
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</data>
</layer>
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<data encoding="base64" compression="gzip">
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</data>
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</data>
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</data>
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</data>
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</data>
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<data encoding="base64" compression="gzip">
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diff --git a/rules/desert/001.tmx b/rules/desert/001.tmx
index a7c6939c..3f8ecc39 100644
--- a/rules/desert/001.tmx
+++ b/rules/desert/001.tmx
@@ -1,43 +1,28 @@
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- <image source="../../graphics/tiles/desert1.png" width="512" height="512"/>
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- <image source="../../graphics/tiles/desert2.png" width="512" height="512"/>
- </tileset>
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- <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/>
- </tileset>
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- <image source="../../graphics/tiles/desert_x3.png" width="512" height="96"/>
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- <image source="../../graphics/tiles/desert_x5.png" width="192" height="160"/>
- </tileset>
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- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="RuleRegions" width="21" height="11">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="21" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/desert1.tsx"/>
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+ <tileset firstgid="513" source="../../tilesets/desert_x2.tsx"/>
+ <tileset firstgid="561" source="../../tilesets/desert_x3.tsx"/>
+ <tileset firstgid="593" source="../../tilesets/desert_x5.tsx"/>
+ <tileset firstgid="599" source="../../tilesets/set_desert.tsx"/>
+ <tileset firstgid="649" source="../../tilesets/set_rules.tsx"/>
+ <layer id="1" name="Regions" width="21" height="11">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="RuleSet" width="21" height="11">
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</layer>
- <layer name="Rule_Error" width="21" height="11">
+ <layer id="3" name="Output_Error" width="21" height="11">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="Rule_Ground" width="21" height="11">
+ <layer id="4" name="Output_Ground" width="21" height="11">
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H4sIAAAAAAAAA2NgoA1gxEETq2+wg1F3jmxAaromBwAAxILQcJwDAAA=
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diff --git a/rules/desert/002.tmx b/rules/desert/002.tmx
index a14aff27..1b0191be 100644
--- a/rules/desert/002.tmx
+++ b/rules/desert/002.tmx
@@ -1,48 +1,33 @@
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- <image source="../../graphics/tiles/desert1.png" width="512" height="512"/>
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- <image source="../../graphics/tiles/desert2.png" width="512" height="512"/>
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- <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/>
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- <image source="../../graphics/tiles/set_desert.png" width="320" height="160"/>
- </tileset>
- <tileset firstgid="601" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/desert1.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/desert2.tsx"/>
+ <tileset firstgid="513" source="../../tilesets/desert_x2.tsx"/>
+ <tileset firstgid="561" source="../../tilesets/desert_x3.tsx"/>
+ <tileset firstgid="593" source="../../tilesets/desert_x5.tsx"/>
+ <tileset firstgid="599" source="../../tilesets/set_desert.tsx"/>
+ <tileset firstgid="649" source="../../tilesets/set_rules.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAWRTAwYAADjUoAzJAAAAA==
+ H4sIAAAAAAAAA2NgQAWdTAwYAAD8GU+NJAAAAA==
</data>
</layer>
- <layer name="RuleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAWaTAwYAADbCUL8JAAAAA==
+ H4sIAAAAAAAAA2NgQAWRTAwYAADjUoAzJAAAAA==
</data>
</layer>
- <layer name="Rule_Ground" width="3" height="3">
+ <layer id="3" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXsDJgAAEYU8oskAAAA
</data>
</layer>
- <layer name="Rule1_Ground" width="3" height="3">
+ <layer id="4" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWcDJgAACFfCpIkAAAA
</data>
</layer>
- <layer name="Rule2_Ground" width="3" height="3">
+ <layer id="5" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVcDJgAAOsSoz0kAAAA
</data>
diff --git a/rules/desert/003.tmx b/rules/desert/003.tmx
index 8e90d7a4..564fabdf 100644
--- a/rules/desert/003.tmx
+++ b/rules/desert/003.tmx
@@ -1,58 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="desert1" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert1.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="desert2" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert2.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="513" name="desert_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/>
- </tileset>
- <tileset firstgid="529" name="desert_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/desert_x3.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="545" name="desert_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/desert_x5.png" width="192" height="160"/>
- </tileset>
- <tileset firstgid="551" name="set_desert" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_desert.png" width="320" height="160"/>
- </tileset>
- <tileset firstgid="601" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/desert1.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/desert2.tsx"/>
+ <tileset firstgid="513" source="../../tilesets/desert_x2.tsx"/>
+ <tileset firstgid="561" source="../../tilesets/desert_x3.tsx"/>
+ <tileset firstgid="593" source="../../tilesets/desert_x5.tsx"/>
+ <tileset firstgid="599" source="../../tilesets/set_desert.tsx"/>
+ <tileset firstgid="649" source="../../tilesets/set_rules.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAWRTAwYAADjUoAzJAAAAA==
+ H4sIAAAAAAAAA2NgQAWdTAwYAAD8GU+NJAAAAA==
</data>
</layer>
- <layer name="RuleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAV6TAwYAABIrwYdJAAAAA==
+ H4sIAAAAAAAAA2NgQAVxTAwYAABw9MTSJAAAAA==
</data>
</layer>
- <layer name="Rule_Ground" width="3" height="3">
+ <layer id="3" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXaDJgAAKZ5OEIkAAAA
</data>
</layer>
- <layer name="Rule1_Ground" width="3" height="3">
+ <layer id="4" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU6DJgAADXffKMkAAAA
</data>
</layer>
- <layer name="Rule2_Ground" width="3" height="3">
+ <layer id="5" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAW6DJgAAHPkG8YkAAAA
</data>
</layer>
- <layer name="Rule3_Ground" width="3" height="3">
+ <layer id="6" name="Output3_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAV6DJgAALmpsmkkAAAA
</data>
</layer>
- <layer name="Rule4_Ground" width="3" height="3">
+ <layer id="7" name="Output4_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX6DJgAAP+S1QwkAAAA
</data>
diff --git a/rules/desert/004.tmx b/rules/desert/004.tmx
index d97794df..6ea13e64 100644
--- a/rules/desert/004.tmx
+++ b/rules/desert/004.tmx
@@ -1,58 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="desert1" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert1.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="desert2" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert2.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="513" name="desert_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/>
- </tileset>
- <tileset firstgid="529" name="desert_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/desert_x3.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="545" name="desert_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/desert_x5.png" width="192" height="160"/>
- </tileset>
- <tileset firstgid="551" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="555" name="set_desert" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_desert.png" width="320" height="160"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/desert1.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/desert2.tsx"/>
+ <tileset firstgid="513" source="../../tilesets/desert_x2.tsx"/>
+ <tileset firstgid="561" source="../../tilesets/desert_x3.tsx"/>
+ <tileset firstgid="593" source="../../tilesets/desert_x5.tsx"/>
+ <tileset firstgid="599" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="603" source="../../tilesets/set_desert.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAXqTAwYAAC8QrrlJAAAAA==
+ H4sIAAAAAAAAA2NgQAXhTAwYAACEGXgqJAAAAA==
</data>
</layer>
- <layer name="RuleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgQAVuTAwYAADnidmvJAAAAA==
+ H4sIAAAAAAAAA2NgQAVlTAwYAADJcuNVJAAAAA==
</data>
</layer>
- <layer name="Rule_Ground" width="3" height="3">
+ <layer id="3" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXWDJgAAIPS/qIkAAAA
</data>
</layer>
- <layer name="Rule1_Ground" width="3" height="3">
+ <layer id="4" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU2DJgAABB0ukMkAAAA
</data>
</layer>
- <layer name="Rule2_Ground" width="3" height="3">
+ <layer id="5" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAW2DJgAAFZP3SYkAAAA
</data>
</layer>
- <layer name="Rule3_Ground" width="3" height="3">
+ <layer id="6" name="Output3_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAV2DJgAAJwCdIkkAAAA
</data>
</layer>
- <layer name="Rule4_Ground" width="3" height="3">
+ <layer id="7" name="Output4_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX2DJgAANo5E+wkAAAA
</data>
diff --git a/rules/desert/010.tmx b/rules/desert/010.tmx
index 847cfced..7e64cd98 100644
--- a/rules/desert/010.tmx
+++ b/rules/desert/010.tmx
@@ -1,38 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="21" height="11" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="desert1" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert1.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="desert2" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/desert2.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="513" name="desert_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/>
- </tileset>
- <tileset firstgid="529" name="desert_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/desert_x3.png" width="512" height="96"/>
- </tileset>
- <tileset firstgid="545" name="desert_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/desert_x5.png" width="192" height="160"/>
- </tileset>
- <tileset firstgid="551" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="555" name="set_desert" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_desert.png" width="320" height="160"/>
- </tileset>
- <layer name="RuleRegions" width="21" height="11">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="21" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/desert1.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/desert2.tsx"/>
+ <tileset firstgid="513" source="../../tilesets/desert_x2.tsx"/>
+ <tileset firstgid="561" source="../../tilesets/desert_x3.tsx"/>
+ <tileset firstgid="593" source="../../tilesets/desert_x5.tsx"/>
+ <tileset firstgid="599" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="603" source="../../tilesets/set_desert.tsx"/>
+ <layer id="1" name="Regions" width="21" height="11">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA1QZ0LQ2NijZo6CUYAfAAADMqpNnAMAAA==
+ H4sIAAAAAAAAA2NgoA0IZ0LQ2NijZo6CUYAfAAA2wobvnAMAAA==
</data>
</layer>
- <layer name="RuleSet" width="21" height="11">
+ <layer id="2" name="Input_set" width="21" height="11">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoA0wZUKl0cWHs5mjYBRQAwAApCoG5pwDAAA=
+ H4sIAAAAAAAAA2NgoA1IZUKl0cWHs5mjYBRQAwAASYi2qpwDAAA=
</data>
</layer>
- <layer name="Rule_Ground" width="21" height="11">
+ <layer id="3" name="Output_Ground" width="21" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoC1QReMrU8FMUzS+MRXMdEXjO1PBzFEwCigBACG3FvacAwAA
</data>
diff --git a/rules/example_cave.tmx b/rules/example_cave.tmx
index 19c74e4d..735094b1 100644
--- a/rules/example_cave.tmx
+++ b/rules/example_cave.tmx
@@ -1,22 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="64" height="32" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="set_cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="65" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png" width="512" height="256"/>
- </tileset>
- <tileset firstgid="193" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="195" name="cave_x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/>
- </tileset>
- <tileset firstgid="211" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="set" width="64" height="32">
+<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="64" height="32" tilewidth="32" tileheight="32" infinite="0" nextlayerid="15" nextobjectid="1">
+ <tileset firstgid="1" source="../tilesets/set_cave.tsx"/>
+ <tileset firstgid="65" source="../tilesets/cave.tsx"/>
+ <tileset firstgid="193" source="../tilesets/collision.tsx"/>
+ <tileset firstgid="195" source="../tilesets/cave_x2.tsx"/>
+ <tileset firstgid="211" source="../tilesets/set_rules.tsx"/>
+ <layer id="1" name="set" width="64" height="32">
<data encoding="base64" compression="zlib">
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</data>
diff --git a/rules/example_icecave.tmx b/rules/example_icecave.tmx
index 645d9cdc..d156485a 100644
--- a/rules/example_icecave.tmx
+++ b/rules/example_icecave.tmx
@@ -1,18 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="32" height="32" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="17" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="19" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <tileset firstgid="147" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
+ <tileset firstgid="1" source="../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="17" source="../tilesets/collision.tsx"/>
+ <tileset firstgid="19" source="../tilesets/icecave.tsx"/>
+ <tileset firstgid="147" source="../tilesets/set_rules.tsx"/>
<layer name="set" width="32" height="32" opacity="0.73">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA+2V3Q6DIAyFcSLZjJt7/6fdDSSkae0PRYzZxQlYE75DC3QKIUx/XVL7AObjQKP5vX1AzprHdJIPyd5754FixazynapYT35EhP3j1tXcJQufUkvNNBwp3+rB6gO7R978uZp/HPNPvQmSfW+EB4/7aKmBNvcLIs7Hk8m9N5/LhfXdLLx3Hl+Av1bzhHDhel9QT+3euTNR4pK3UFoDCR/GpfzW3kVxJHyPnsXxqfU1/Ypjc/x4ELfyW/rQHfjWGnryvc7wHfijPIzme+oH7E6QcgAQAAA=
diff --git a/rules/example_mountain.tmx b/rules/example_mountain.tmx
index 6f4bba7d..1f9069ee 100644
--- a/rules/example_mountain.tmx
+++ b/rules/example_mountain.tmx
@@ -1,18 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="45" height="45" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icemountain.png" width="224" height="128"/>
- </tileset>
- <tileset firstgid="31" name="Snow" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="287" name="Snow_ground" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Snow_ground.png" width="352" height="224"/>
- </tileset>
+ <tileset firstgid="1" source="../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../tilesets/set_icemountain.tsx"/>
+ <tileset firstgid="31" source="../tilesets/snow.tsx"/>
+ <tileset firstgid="287" source="../tilesets/snow_ground.tsx"/>
<layer name="Underground" width="45" height="45">
<data encoding="base64" compression="zlib">
eJztwzENAAAMA6DOVf0rq4p9kNBLqqqqqqqqqqq+H0tNwvE=
diff --git a/rules/example_woodland.tmx b/rules/example_woodland.tmx
index 17178b17..bf9442ae 100644
--- a/rules/example_woodland.tmx
+++ b/rules/example_woodland.tmx
@@ -1,30 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="50" height="30" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="161" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="417" name="Woodland x3" tilewidth="32" tileheight="96">
- <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="449" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="451" name="Woodland x2" tilewidth="32" tileheight="64">
- <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="483" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="499" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <layer name="set" width="50" height="30">
+<map version="1.11" tiledversion="1.11.1" orientation="orthogonal" renderorder="right-down" width="50" height="30" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1">
+ <tileset firstgid="1" source="../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="161" source="../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="417" source="../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="449" source="../tilesets/collision.tsx"/>
+ <tileset firstgid="451" source="../tilesets/woodland_x2.tsx"/>
+ <tileset firstgid="483" source="../tilesets/woodland_x4.tsx"/>
+ <tileset firstgid="499" source="../tilesets/set_rules.tsx"/>
+ <layer id="1" name="set" width="50" height="30">
<data encoding="base64" compression="zlib">
- eJzdlmFuwjAMhUPXrbBbpIyxa/YI3HiqFEueFdvPSYCJH091Q5P483NoDymlw4vqqMSP0BaQlfezted3LtrE+MRi1IdnsUqOhY3z2MtT5kv3N1CjOaQHk8FRq7UcQzl6eSTHRxHqBz3D86daRBl6WCwOz48l/c271wuLQ9sD4chFiB+eF5Fzg3rAmYhjrXBcHQ7JYPkwO5wex1HMl75s5bdZ8YP4LK+n5HNkVpceP6y+mhnHpQjpK7SnaJ3vch11znn9LA6vr7Te6uFoORuIH1ZftbBo+cveRHpJcnCtA/zw+n/0u7zmjWTj4yhDlCWat+WdxiGZRrN4OSF5W/2FcCzAHvfqqdqZaWGIKMLwVrTH9P/jrc97otUPpLdqLNpzLRwtvmjeaO/EqCyO0yAWxNdHS+bX4sE9GN6Loiwy5nl7vUHvyfwPOD5ZTN/vmY1ZXuRU55D8Wj3k3D2m7yKvNrLu/J7W/TH8QjhQyflrYM2tQyM5Mqhr0A/rWc2PHlGea9FXuZ4rLL17jc494smoPRC/XkG/FI3Ggw==
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diff --git a/rules/firstrule.tmx b/rules/firstrule.tmx
index a63a30f6..d6e0d565 100644
--- a/rules/firstrule.tmx
+++ b/rules/firstrule.tmx
@@ -1,35 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="32" height="32" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="1">
<properties>
<property name="DeleteTiles" value="true"/>
</properties>
- <layer name="ruleset" width="32" height="32">
+ <layer id="1" name="Input_set" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
</layer>
- <layer name="ruleregions" width="32" height="32">
+ <layer id="2" name="Regions" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
</layer>
- <layer name="rule_Ground" width="32" height="32">
+ <layer id="3" name="Output_Ground" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
</layer>
- <layer name="rule_Fringe" width="32" height="32">
+ <layer id="4" name="Output_Fringe" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
</layer>
- <layer name="rule_Over" width="32" height="32">
+ <layer id="5" name="Output_Over" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
</layer>
- <layer name="rule_Over2" width="32" height="32">
+ <layer id="6" name="Output_Over2" width="32" height="32">
<data encoding="base64" compression="zlib">
eJztwQENAAAAwqD3T20PBxQAAADwbhAAAAE=
</data>
diff --git a/rules/icecave/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx
index 9d39d152..db474807 100644
--- a/rules/icecave/rule_icecave_001.tmx
+++ b/rules/icecave/rule_icecave_001.tmx
@@ -1,49 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="9" height="9">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="19" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="23" source="../../tilesets/icecave.tsx"/>
+ <layer id="1" name="Regions" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4IE6CJBbj0DRZzyPEXALXctVNEAQAA
</data>
</layer>
- <layer name="ruleSet" width="9" height="9">
+ <layer id="2" name="Input_set" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA02ci0RzuKE0D5o4H4nm8ENpASgtCKWFSDADALg2bV1EAQAA
+ H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA02ci0RzuKE0D5o4H4nm8ENpASgtCKWFSDAEALg2bV1EAQAA
</data>
</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA5oQ2lpNLqVSP0wYASlJdDEyTVHkkrmwPwjgkYTAwCSHrZpRAEAAA==
</data>
</layer>
- <layer name="rule_Collision" width="9" height="9">
+ <layer id="4" name="Output_Collision" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4wEeBTCkg1D5d6cs2hxD8ARG/fIUQBAAA=
</data>
</layer>
- <layer name="rule_Fringe" width="9" height="9">
+ <layer id="5" name="Output_Fringe" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA8YkKmPWubhUh9AojkBaDQ5AACqeTmWRAEAAA==
</data>
</layer>
- <layer name="rule_Error" width="9" height="9">
+ <layer id="6" name="Output_Error" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
</data>
</layer>
- <layer name="rule_Over" width="9" height="9">
+ <layer id="7" name="Output_Over" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
</data>
diff --git a/rules/icecave/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx
index 84eb4c4d..b9047da6 100644
--- a/rules/icecave/rule_icecave_002.tmx
+++ b/rules/icecave/rule_icecave_002.tmx
@@ -1,44 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="9" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="19" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="23" source="../../tilesets/icecave.tsx"/>
+ <layer id="1" name="Regions" width="9" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4Ik6FGGAmjq8FnHroabOYQAgAtyHRU2AAAAA==
</data>
</layer>
- <layer name="ruleSet" width="9" height="6">
+ <layer id="2" name="Input_set" width="9" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4wk6mGGU2cGHPQ1aKbQQwAAE/ZWtvYAAAA
</data>
</layer>
- <layer name="ruleNotSet" width="9" height="6">
+ <layer id="3" name="InputNot_set" width="9" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoB1gprIcPj3oAAAVANpz2AAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="9" height="6">
+ <layer id="4" name="Output_Ground" width="9" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA5YE6HGG4uYFho/mkj70IEOieoBwW8e8tgAAAA=
+ H4sIAAAAAAAAA2NgIA5YE6HGG4uYFho/mkj70IEOiRoAwW8e8tgAAAA=
</data>
</layer>
- <layer name="rule_Over" width="9" height="6" opacity="0.51">
+ <layer id="5" name="Output_Over" width="9" height="6" opacity="0.51">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGBigR2PzAWLr5ITYAAAA
+ H4sIAAAAAAAAA2NgGBigR2MLAGLr5ITYAAAA
</data>
</layer>
- <layer name="rule_Collision" width="9" height="6">
+ <layer id="6" name="Output_Collision" width="9" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4wkamGCU2cGHPQ1aKbQQwAAFG7H+7YAAAA
</data>
diff --git a/rules/icecave/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx
index 12f0db4a..f5b60700 100644
--- a/rules/icecave/rule_icecave_003.tmx
+++ b/rules/icecave/rule_icecave_003.tmx
@@ -1,39 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="13" height="4">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="19" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="23" source="../../tilesets/icecave.tsx"/>
+ <layer id="1" name="Regions" width="13" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA8IQzGxbHL1kAoA+YlsANAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="13" height="4">
+ <layer id="2" name="Input_set" width="13" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="13" height="4">
+ <layer id="3" name="InputNot_set" width="13" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8wo9EwNjMWNjHm4OKTAgA8hSQr0AAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="13" height="4">
+ <layer id="4" name="Output_Ground" width="13" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGBxACkrLUGgOAN2P9CXQAAAA
+ H4sIAAAAAAAAA2NgGBxACkrLUGgQAN2P9CXQAAAA
</data>
</layer>
- <layer name="rule_Over" width="13" height="4">
+ <layer id="5" name="Output_Over" width="13" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA/Io/EVkNi6UFqfTLMpAQCgAAh70AAAAA==
</data>
diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx
index d13349a9..5efb86a7 100644
--- a/rules/icecave/rule_icecave_004.tmx
+++ b/rules/icecave/rule_icecave_004.tmx
@@ -1,39 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="7" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="19" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="23" source="../../tilesets/icecave.tsx"/>
+ <layer id="1" name="Regions" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+EoRidTSs5XAAAY11lnagAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="6">
+ <layer id="2" name="Input_set" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocMQAANSMN1qgAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="7" height="6">
+ <layer id="3" name="InputNot_set" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="7" height="6">
+ <layer id="4" name="Output_Ground" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIAzsobQtFjl/KO2LRS4eSscSYQchAAB9+9lsqAAAAA==
</data>
</layer>
- <layer name="rule_Collision" width="7" height="6">
+ <layer id="5" name="Output_Collision" width="7" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA=
</data>
diff --git a/rules/icecave/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx
index 1e7bc372..f5d2c1bd 100644
--- a/rules/icecave/rule_icecave_005.tmx
+++ b/rules/icecave/rule_icecave_005.tmx
@@ -1,39 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icecave.png" width="128" height="128"/>
- </tileset>
- <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
- </tileset>
- <layer name="ruleRegions" width="13" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_icecave.tsx"/>
+ <tileset firstgid="19" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="23" source="../../tilesets/icecave.tsx"/>
+ <layer id="1" name="Regions" width="13" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8Io9GU6MEnLkwCm556SAUAWbn4FWwBAAA=
</data>
</layer>
- <layer name="ruleSet" width="13" height="7">
+ <layer id="2" name="Input_set" width="13" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="13" height="7">
+ <layer id="3" name="InputNot_set" width="13" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGJqAGQ8flxwhPcwksMkBAHO5eppsAQAA
</data>
</layer>
- <layer name="rule_Ground" width="13" height="7">
+ <layer id="4" name="Output_Ground" width="13" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB9oQGlNEvRYQGlLNHErKG2DRY8HlPZEE/eC0j5Y9ERA6Ug08SgoHYPHjbQCAKQ1RdVsAQAA
+ H4sIAAAAAAAAA2NgIB9oQGlNEvRYQGlLNHErKG2DRY8HlPZEE/eC0j5Y9ERA6Ug08SgoHUOke6kJAKQ1RdVsAQAA
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</layer>
- <layer name="rule_Collision" width="13" height="7">
+ <layer id="5" name="Output_Collision" width="13" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8wodGU6MFnFr300BoAAErWG9FsAQAA
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diff --git a/rules/icecave/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx
index a92200f1..8357580c 100644
--- a/rules/icecave/rule_icecave_006.tmx
+++ b/rules/icecave/rule_icecave_006.tmx
@@ -1,39 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
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diff --git a/rules/icecave/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx
index 46a82129..c6d64af3 100644
--- a/rules/icecave/rule_icecave_007.tmx
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diff --git a/rules/icecave/rule_icecave_009.tmx b/rules/icecave/rule_icecave_009.tmx
index 7de1ecef..0d7507d6 100644
--- a/rules/icecave/rule_icecave_009.tmx
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diff --git a/rules/icecave/rule_icecave_010.tmx b/rules/icecave/rule_icecave_010.tmx
index b6df2a89..1f53dd16 100644
--- a/rules/icecave/rule_icecave_010.tmx
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- <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
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diff --git a/rules/icecave/rule_icecave_020.tmx b/rules/icecave/rule_icecave_020.tmx
index 3dce7d3d..5f497046 100644
--- a/rules/icecave/rule_icecave_020.tmx
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diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx
index 2880e54b..3a180db3 100644
--- a/rules/icecave/rule_icecave_100.tmx
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diff --git a/rules/icemountain/rule_icemountain.tmx b/rules/icemountain/rule_icemountain.tmx
index 6413eac4..af42d57f 100644
--- a/rules/icemountain/rule_icemountain.tmx
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</data>
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diff --git a/rules/icemountain/rule_icemountain_010.tmx b/rules/icemountain/rule_icemountain_010.tmx
index 925773a2..c38396c3 100644
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diff --git a/rules/icemountain/rule_icemountain_011.tmx b/rules/icemountain/rule_icemountain_011.tmx
index d09a45a0..3a3b114e 100644
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diff --git a/rules/thermin_cave/rule001.tmx b/rules/thermin_cave/rule001.tmx
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--- a/rules/thermin_cave/rule001.tmx
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diff --git a/rules/thermin_cave/rule002.tmx b/rules/thermin_cave/rule002.tmx
index f1fd60cb..7ad929b1 100644
--- a/rules/thermin_cave/rule002.tmx
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diff --git a/rules/thermin_cave/rule003.tmx b/rules/thermin_cave/rule003.tmx
index fc0b31a8..dbb5ca36 100644
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diff --git a/rules/thermin_cave/rule005.tmx b/rules/thermin_cave/rule005.tmx
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diff --git a/rules/thermin_cave/rule006.tmx b/rules/thermin_cave/rule006.tmx
index 14ccd245..d416bd09 100644
--- a/rules/thermin_cave/rule006.tmx
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H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="ruleSet" width="15" height="11">
+ <layer id="2" name="Input_set" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Ground" width="15" height="11">
+ <layer id="3" name="Output_Ground" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Fringe" width="15" height="11">
+ <layer id="4" name="Output_Fringe" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Over" width="15" height="11">
+ <layer id="5" name="Output_Over" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Collision" width="15" height="11">
+ <layer id="6" name="Output_Collision" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Error" width="15" height="11">
+ <layer id="7" name="Output_Error" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
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diff --git a/rules/thermin_cave/rule007.tmx b/rules/thermin_cave/rule007.tmx
index 14ccd245..d416bd09 100644
--- a/rules/thermin_cave/rule007.tmx
+++ b/rules/thermin_cave/rule007.tmx
@@ -1,48 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="15" height="11" tilewidth="32" tileheight="32">
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="7" name="set_thermin_cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_thermin_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="15" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="7" source="../../tilesets/set_thermin_cave.tsx"/>
+ <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../../graphics/tiles/thermin-cave.png" width="512" height="256"/>
</tileset>
- <layer name="ruleRegions" width="15" height="11">
+ <layer id="1" name="Regions" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="ruleSet" width="15" height="11">
+ <layer id="2" name="Input_set" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Ground" width="15" height="11">
+ <layer id="3" name="Output_Ground" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Fringe" width="15" height="11">
+ <layer id="4" name="Output_Fringe" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Over" width="15" height="11">
+ <layer id="5" name="Output_Over" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Collision" width="15" height="11">
+ <layer id="6" name="Output_Collision" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Error" width="15" height="11">
+ <layer id="7" name="Output_Error" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
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diff --git a/rules/thermin_cave/rule008.tmx b/rules/thermin_cave/rule008.tmx
index 14ccd245..d416bd09 100644
--- a/rules/thermin_cave/rule008.tmx
+++ b/rules/thermin_cave/rule008.tmx
@@ -1,48 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="15" height="11" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="7" name="set_thermin_cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_thermin_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="15" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="7" source="../../tilesets/set_thermin_cave.tsx"/>
+ <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../../graphics/tiles/thermin-cave.png" width="512" height="256"/>
</tileset>
- <layer name="ruleRegions" width="15" height="11">
+ <layer id="1" name="Regions" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="ruleSet" width="15" height="11">
+ <layer id="2" name="Input_set" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Ground" width="15" height="11">
+ <layer id="3" name="Output_Ground" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Fringe" width="15" height="11">
+ <layer id="4" name="Output_Fringe" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Over" width="15" height="11">
+ <layer id="5" name="Output_Over" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Collision" width="15" height="11">
+ <layer id="6" name="Output_Collision" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Error" width="15" height="11">
+ <layer id="7" name="Output_Error" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
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diff --git a/rules/thermin_cave/rule009.tmx b/rules/thermin_cave/rule009.tmx
index 14ccd245..d416bd09 100644
--- a/rules/thermin_cave/rule009.tmx
+++ b/rules/thermin_cave/rule009.tmx
@@ -1,48 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="15" height="11" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="3" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="7" name="set_thermin_cave" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_thermin_cave.png" width="256" height="256"/>
- </tileset>
- <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="15" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="3" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="7" source="../../tilesets/set_thermin_cave.tsx"/>
+ <tileset firstgid="71" name="thermin-cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../../graphics/tiles/thermin-cave.png" width="512" height="256"/>
</tileset>
- <layer name="ruleRegions" width="15" height="11">
+ <layer id="1" name="Regions" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="ruleSet" width="15" height="11">
+ <layer id="2" name="Input_set" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Ground" width="15" height="11">
+ <layer id="3" name="Output_Ground" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Fringe" width="15" height="11">
+ <layer id="4" name="Output_Fringe" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Over" width="15" height="11">
+ <layer id="5" name="Output_Over" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Collision" width="15" height="11">
+ <layer id="6" name="Output_Collision" width="15" height="11">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
</data>
</layer>
- <layer name="rule_Error" width="15" height="11">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA
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diff --git a/rules/woodland/rule_woodland_001.tmx b/rules/woodland/rule_woodland_001.tmx
index 017cb0e3..ce774bf8 100644
--- a/rules/woodland/rule_woodland_001.tmx
+++ b/rules/woodland/rule_woodland_001.tmx
@@ -1,49 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="33" height="17" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="33" height="17">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="33" height="17" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="33" height="17">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="ruleSet" width="33" height="17">
+ <layer id="2" name="Input_set" width="33" height="17">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Ground" width="33" height="17" visible="0">
+ <layer id="3" name="Output_Ground" width="33" height="17" visible="0">
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</data>
</layer>
- <layer name="rule_Fringe" width="33" height="17">
+ <layer id="4" name="Output_Fringe" width="33" height="17">
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</data>
</layer>
- <layer name="rule_Over" width="33" height="17">
+ <layer id="5" name="Output_Over" width="33" height="17">
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H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA==
</data>
</layer>
- <layer name="rule_Collision" width="33" height="17">
+ <layer id="6" name="Output_Collision" width="33" height="17">
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</layer>
- <layer name="rule_Error" width="33" height="17">
+ <layer id="7" name="Output_Error" width="33" height="17">
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H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA==
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diff --git a/rules/woodland/rule_woodland_002.tmx b/rules/woodland/rule_woodland_002.tmx
index e010c3aa..7d39aa55 100644
--- a/rules/woodland/rule_woodland_002.tmx
+++ b/rules/woodland/rule_woodland_002.tmx
@@ -1,48 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
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</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXsjAwYAAAelBBcJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3" visible="0">
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</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3" visible="0">
+ <layer id="4" name="Output1_Ground" width="3" height="3" visible="0">
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H4sIAAAAAAAAA2NgQAWGDJgAAL1y6/UkAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3" visible="0">
+ <layer id="5" name="Output2_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWKDJgAAJjZLRUkAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3" visible="0">
+ <layer id="6" name="Output3_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWCDJgAALYiF+8kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3" visible="0">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWMDJgAAJOJ0Q8kAAAA
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diff --git a/rules/woodland/rule_woodland_003.tmx b/rules/woodland/rule_woodland_003.tmx
index ff2600cf..0d727fd8 100644
--- a/rules/woodland/rule_woodland_003.tmx
+++ b/rules/woodland/rule_woodland_003.tmx
@@ -1,148 +1,140 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="28" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
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</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
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</layer>
- <layer name="ruleSet" width="3" height="3">
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H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="8" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3">
+ <layer id="9" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3">
+ <layer id="10" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3">
+ <layer id="11" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3">
+ <layer id="12" name="Output3_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3">
+ <layer id="13" name="Output4_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule5_Ground" width="3" height="3">
+ <layer id="14" name="Output5_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule6_Ground" width="3" height="3">
+ <layer id="15" name="Output6_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule7_Ground" width="3" height="3">
+ <layer id="16" name="Output7_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule8_Ground" width="3" height="3">
+ <layer id="17" name="Output8_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule9_Ground" width="3" height="3">
+ <layer id="18" name="Output9_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule10_Ground" width="3" height="3">
+ <layer id="19" name="Output10_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule11_Ground" width="3" height="3">
+ <layer id="20" name="Output11_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule12_Ground" width="3" height="3">
+ <layer id="21" name="Output12_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule13_Ground" width="3" height="3">
+ <layer id="22" name="Output13_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule14_Ground" width="3" height="3">
+ <layer id="23" name="Output14_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule15_Ground" width="3" height="3">
+ <layer id="24" name="Output15_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule16_Ground" width="3" height="3">
+ <layer id="25" name="Output16_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="ruleSP_Ground" width="3" height="3" visible="0">
+ <layer id="26" name="OutputSP_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA
</data>
</layer>
- <layer name="ruleSP1_Ground" width="3" height="3" visible="0">
+ <layer id="27" name="OutputSP1_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_004.tmx b/rules/woodland/rule_woodland_004.tmx
index dca3d3d6..16196331 100644
--- a/rules/woodland/rule_woodland_004.tmx
+++ b/rules/woodland/rule_woodland_004.tmx
@@ -1,53 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUajAwYAAA0tHM6JAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUcjAwYAAA/5I8gJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWFDJgAAKvSE8AkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVFDJgAAGGfum8kAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="3" height="3">
+ <layer id="6" name="Output2_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXFDJgAACek3QokAAAA
</data>
</layer>
- <layer name="rule3_Fringe" width="3" height="3">
+ <layer id="7" name="Output3_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUlDJgAALQCmeskAAAA
</data>
</layer>
- <layer name="rule4_Fringe" width="3" height="3">
+ <layer id="8" name="Output4_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXNDJgAADO/7q4kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_005.tmx b/rules/woodland/rule_woodland_005.tmx
index 7d517eb3..67027adf 100644
--- a/rules/woodland/rule_woodland_005.tmx
+++ b/rules/woodland/rule_woodland_005.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_006.tmx b/rules/woodland/rule_woodland_006.tmx
index c9c3489d..9b680f20 100644
--- a/rules/woodland/rule_woodland_006.tmx
+++ b/rules/woodland/rule_woodland_006.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA
</data>
diff --git a/rules/woodland/rule_woodland_007.tmx b/rules/woodland/rule_woodland_007.tmx
index 41f7cc78..6ccb0f98 100644
--- a/rules/woodland/rule_woodland_007.tmx
+++ b/rules/woodland/rule_woodland_007.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXajAwYAAD++dqVJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXcjAwYAAD1qSaPJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVyDJgAAJdSiJMkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWyDJgAAF0fITwkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_008.tmx b/rules/woodland/rule_woodland_008.tmx
index f9bfd99c..accb367e 100644
--- a/rules/woodland/rule_woodland_008.tmx
+++ b/rules/woodland/rule_woodland_008.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU8jAwYAABmD2JuJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU6jAwYAABtX550JAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXyDJgAANFp7/YkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUKDJgAAN7iSnAkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_050.tmx b/rules/woodland/rule_woodland_050.tmx
index ab618676..8b23c783 100644
--- a/rules/woodland/rule_woodland_050.tmx
+++ b/rules/woodland/rule_woodland_050.tmx
@@ -1,82 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="471" name="Woodland_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/Woodland_x5.png" width="512" height="160"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x8" tilewidth="32" tileheight="256">
- <image source="../../graphics/tiles/Woodland_x8.png" width="512" height="256"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x4.tsx"/>
+ <tileset firstgid="471" source="../../tilesets/woodland_x5.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x8.tsx"/>
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA=
+ H4sIAAAAAAAAA2NgwA10GfFIMjAwAADflwNTPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA=
+ H4sIAAAAAAAAA2NgwA14GfFIMjAwAAANSrFpPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="9" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA=
+ H4sIAAAAAAAAA2NgwA2WMzIwrGDErQAAXwd77TwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="10" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMjIwrGLErQAADt5LRDwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMzIwrGHErQAAVd0yeTwAAAA=
</data>
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diff --git a/rules/woodland/rule_woodland_051.tmx b/rules/woodland/rule_woodland_051.tmx
index c44de013..2687d47f 100644
--- a/rules/woodland/rule_woodland_051.tmx
+++ b/rules/woodland/rule_woodland_051.tmx
@@ -1,82 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="503" name="Woodland_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/Woodland_x5.png" width="512" height="160"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="4">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
+ <tileset firstgid="503" source="../../tilesets/woodland_x5.tsx"/>
+ <layer id="1" name="Regions" width="5" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYnxg6AAA0xovVUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="2" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3oMeKXBwCODi0QUAAAAA==
+ H4sIAAAAAAAAA2NgIA3oMeJXAACODi0QUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="3" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3wMeKXBwBc058qUAAAAA==
+ H4sIAAAAAAAAA2NgIA3wMeJXAABc058qUAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="4" visible="0" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="4" visible="0" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="4" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="4" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="4" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="4">
+ <layer id="9" name="Output1_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB58Z2Rg+AHEPxlxqwEAohTWHFAAAAA=
+ H4sIAAAAAAAAA2NgIB58Z2Rg+MHIwPCTEbciAKIU1hxQAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="4">
+ <layer id="10" name="Output2_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78YmRg+A3EfxhxqwEAWCgrD1AAAAA=
+ H4sIAAAAAAAAA2NgIB78YmRg+M3IwPCHEbciAFgoKw9QAAAA
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="4">
+ <layer id="11" name="Output3_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78ZWRg+AfE/xlxqwEAlhMV0VAAAAA=
+ H4sIAAAAAAAAA2NgIB78ZWRg+MfIwPCfEbciAJYTFdFQAAAA
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_053.tmx b/rules/woodland/rule_woodland_053.tmx
index ff082098..c4372d86 100644
--- a/rules/woodland/rule_woodland_053.tmx
+++ b/rules/woodland/rule_woodland_053.tmx
@@ -1,99 +1,85 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="16" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0EGPFIAgEAMA+sFzwAAAA=
+ H4sIAAAAAAAAA2NgwA0EGPFIMjAwAAAwD6wXPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0MGPFIAgEA4tIeLTwAAAA=
+ H4sIAAAAAAAAA2NgwA0MGPFIMjAwAADi0h4tPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4EGFFpbAAADTYeXzwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4MGFFpbAAAVFdScDwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule4_Collision" width="5" height="3" visible="0">
+ <layer id="9" name="Output4_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule5_Collision" width="5" height="3">
+ <layer id="10" name="Output5_Collision" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA22MjIwbGPELQ8A1VOr2zwAAAA=
+ H4sIAAAAAAAAA2NgwA22MjIwbGPErQAA1VOr2zwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="12" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2OMjIwHGPELQ8Aem66yTwAAAA=
+ H4sIAAAAAAAAA2NgwA2OMjIwHGPErQAAem66yTwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="13" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2eMzIwvGDELQ8Au/th9TwAAAA=
+ H4sIAAAAAAAAA2NgwA2eMzIwvGDErQAAu/th9TwAAAA=
</data>
</layer>
- <layer name="rule4_Fringe" width="5" height="3" visible="0">
+ <layer id="14" name="Output4_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1eMjIwvGLELQ8A6iJRXDwAAAA=
+ H4sIAAAAAAAAA2NgwA1eMjIwvGLErQAA6iJRXDwAAAA=
</data>
</layer>
- <layer name="rule5_Fringe" width="5" height="3">
+ <layer id="15" name="Output5_Fringe" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3OMTIwnGfELQ8AZEer7zwAAAA=
+ H4sIAAAAAAAAA2NgwA3OMTIwnGfErQAAZEer7zwAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_100.tmx b/rules/woodland/rule_woodland_100.tmx
index cdf7c43c..8cc8abb0 100644
--- a/rules/woodland/rule_woodland_100.tmx
+++ b/rules/woodland/rule_woodland_100.tmx
@@ -1,70 +1,62 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="9" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA==
+ H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCigH1Np5akAAAAA==
</data>
</layer>
- <layer name="rule1_Ground" width="6" height="6">
+ <layer id="10" name="Output1_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA=
+ H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJKAYA3CmvtpAAAAA=
</data>
</layer>
- <layer name="rule2_Ground" width="6" height="6">
+ <layer id="11" name="Output2_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA=
+ H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAwAKtdBB5AAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_101.tmx b/rules/woodland/rule_woodland_101.tmx
index 95a4939e..1989c683 100644
--- a/rules/woodland/rule_woodland_101.tmx
+++ b/rules/woodland/rule_woodland_101.tmx
@@ -1,63 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxMZ0Slaa0PGwAAy8LyyMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYESlaa0PGwAAC8EXdsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZESlaa0PGwAAkmgLlMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYkSlaa0PGwAAeJRfacQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZkSlaa0PGwAA4T1Di8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYUSlaa0PGwAA7WuHSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZUSlaa0PGwAAdMKbqsQAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7" visible="0">
+ <layer id="9" name="Output1_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAy4QWkPEvWlQekMCu0HAQC/t/OjxAAAAA==
</data>
</layer>
- <layer name="rule3_Ground" width="7" height="7">
+ <layer id="10" name="Output3_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzUQukGEvWlQekMCu0HAQBbtgd4xAAAAA==
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diff --git a/rules/woodland/rule_woodland_102.tmx b/rules/woodland/rule_woodland_102.tmx
index dea3bf77..47275b3f 100644
--- a/rules/woodland/rule_woodland_102.tmx
+++ b/rules/woodland/rule_woodland_102.tmx
@@ -1,60 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+mM0IwOhvGR1dLDMCnD599uAAAWiD2c8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMEIwOhvGR1dLDMCnD599uAAAQDj/bcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMkIwOhvGR1dLDMCnD599uAAAaPfeJsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMUIwOhvGR1dLDMCnD599uAAAEKa8+8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mM0IwOhvGR1dLDMCnD599uAAAOGmdsMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMEIwOhvGR1dLDMCnD599uAAAoQIJmsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMkIwOhvGR1dLDMCnD599uAAAic0o0cQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="9" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpE6AEA/B2eFsQAAAA=
+ H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpEaAIA/B2eFsQAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_105.tmx b/rules/woodland/rule_woodland_105.tmx
index 564d2a1e..492cf9b4 100644
--- a/rules/woodland/rule_woodland_105.tmx
+++ b/rules/woodland/rule_woodland_105.tmx
@@ -1,48 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="5">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9MZ8TOJhcAAINeeM6MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="3" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYMTOJhcAAH1VfQSMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZMTOJhcAAEpVZ32MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYsTOJhcAABNVSfaMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZsTOJhcAACRVU4+MAAAA
</data>
</layer>
- <layer name="rule1_Error" width="7" height="5">
+ <layer id="7" name="Output1_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_110.tmx b/rules/woodland/rule_woodland_110.tmx
index 811f941b..f260df9f 100644
--- a/rules/woodland/rule_woodland_110.tmx
+++ b/rules/woodland/rule_woodland_110.tmx
@@ -1,75 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3UGbGzSQWkmAMAKO3JP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GLGzSQWkmAMApeVkcpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GbGzSQWkmAMAaH6wpJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GLGzSQWkmAMAftS8BJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GbGzSQWkmAMAs09o0pAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GLGzSQWkmAMAE4bUn5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GbGzSQWkmAMA3h0ASZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="9" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GLGzSQWkmAMAyLcM6ZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="10" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GbGzSQWkmAMABSzYP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="11" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA0MGLGzSQWkmAMA0qZWcpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="12" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCagGQStSnkAAAAA==
+ H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCigGQStSnkAAAAA==
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_111.tmx b/rules/woodland/rule_woodland_111.tmx
index 315b63f4..3386dbe9 100644
--- a/rules/woodland/rule_woodland_111.tmx
+++ b/rules/woodland/rule_woodland_111.tmx
@@ -1,73 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAyoM6LStNaHDQAA5n2VosQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMKLStNaHDQAAJn5wHMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMqLStNaHDQAAv9ds/sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMaLStNaHDQAAVSs4A8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoM6LStNaHDQAAzIIk4cQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMKLStNaHDQAAwNTgIsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMqLStNaHDQAAWX38wMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMaLStNaHDQAAs4GoPcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="10" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoM6LStNaHDQAAKii038QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAwYMKLStNaHDQAAcoATm8QAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
+ <layer id="12" name="Output1_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAw4Q2lXEvUlQ+lUCu0HAQB4oaT2xAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_112.tmx b/rules/woodland/rule_woodland_112.tmx
index c6465c65..19930f03 100644
--- a/rules/woodland/rule_woodland_112.tmx
+++ b/rules/woodland/rule_woodland_112.tmx
@@ -1,75 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
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H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/UGSEYnQ3jo6slBuDTh88+XAAA4j2MN8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
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H4sIAAAAAAAAA2NgwA80GCEYnQ3jo6slBuDTh88+XAAA+CWFKcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
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H4sIAAAAAAAAA2NgwA80GSEYnQ3jo6slBuDTh88+XAAA0OqkYsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
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H4sIAAAAAAAAA2NgwA+0GCEYnQ3jo6slBuDTh88+XAAAqLvGv8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+0GSEYnQ3jo6slBuDTh88+XAAAgHTn9MQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GCEYnQ3jo6slBuDTh88+XAAAGR9z3sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GSEYnQ3jo6slBuDTh88+XAAAMdBSlcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GCEYnQ3jo6slBuDTh88+XAAASYEwSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GSEYnQ3jo6slBuDTh88+XAAAYU4RA8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA8MGCEYnQ3jo6slBuDTh88+XAAAfbEidMQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7" visible="0">
+ <layer id="12" name="Output_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElE6AEAr73BUMQAAAA=
+ H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElEaAIAr73BUMQAAAA=
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diff --git a/rules/woodland/rule_woodland_115.tmx b/rules/woodland/rule_woodland_115.tmx
index 0bd93190..10e66062 100644
--- a/rules/woodland/rule_woodland_115.tmx
+++ b/rules/woodland/rule_woodland_115.tmx
@@ -1,73 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="5">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+oM2JnkwsA+rxBn4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="3" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMGJnkwsABLdEVYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMmJnkwsAM7deLIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMWJnkwsAardwp4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oM2JnkwsAXbdq3owAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="7" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMGJnkwsAmbFdaowAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="8" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMmJnkwsArrFHE4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="9" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMWJnkwsA97FpmIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="10" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oM2JnkwsAwLFz4YwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="11" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8YMGJnkwsASqAS14wAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="5">
+ <layer id="12" name="Output_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_120.tmx b/rules/woodland/rule_woodland_120.tmx
index 73c7a9e7..e87eca8e 100644
--- a/rules/woodland/rule_woodland_120.tmx
+++ b/rules/woodland/rule_woodland_120.tmx
@@ -1,30 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="3" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA==
+ H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CigE/UQ89kAAAAA==
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</layer>
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diff --git a/rules/woodland/rule_woodland_121.tmx b/rules/woodland/rule_woodland_121.tmx
index 22dbd283..ca2be038 100644
--- a/rules/woodland/rule_woodland_121.tmx
+++ b/rules/woodland/rule_woodland_121.tmx
@@ -1,28 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAy0M6LStNaHDQAAU2mwMsQAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
+ <layer id="3" name="Output1_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAx4QWkfEvVlQekcCu0HAQAtXZlpxAAAAA==
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diff --git a/rules/woodland/rule_woodland_122.tmx b/rules/woodland/rule_woodland_122.tmx
index 9a151547..bf502796 100644
--- a/rules/woodland/rule_woodland_122.tmx
+++ b/rules/woodland/rule_woodland_122.tmx
@@ -1,30 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
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- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
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- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/aGSEYnQ3jo6slBuDTh88+XAAAXMfMGsQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="3" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZE6AEAaJu8tcQAAAA=
+ H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZEaAIAaJu8tcQAAAA=
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diff --git a/rules/woodland/rule_woodland_123.tmx b/rules/woodland/rule_woodland_123.tmx
index 550396ec..1ed26836 100644
--- a/rules/woodland/rule_woodland_123.tmx
+++ b/rules/woodland/rule_woodland_123.tmx
@@ -1,40 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
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- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
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- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
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- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB60M+LnkwOoYQYAJ5UujcQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4YovEZSdBLrJnkAAAwpfrTxAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="7" height="7">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4IofGZSNBLSwAAmXrp28QAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="7">
+ <layer id="5" name="Output_Error" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFjAwki5GQDDdbAoxAAAAA==
+ H4sIAAAAAAAAA2NgGFjAwki5IQDDdbAoxAAAAA==
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diff --git a/rules/woodland/rule_woodland_124.tmx b/rules/woodland/rule_woodland_124.tmx
index 42af29da..a80a2ef8 100644
--- a/rules/woodland/rule_woodland_124.tmx
+++ b/rules/woodland/rule_woodland_124.tmx
@@ -1,35 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="8" height="8" tilewidth="32" tileheight="32">
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- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
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- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="8" height="8">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIAyYGVHZMIwuhk09Nj4xAJ8ZuOzH5wZcAABa4mSDAAEAAA==
</data>
</layer>
- <layer name="ruleSet" width="8" height="8">
+ <layer id="2" name="Input_set" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB20M+Ln0wNQyw0ABb5nWQABAAA=
</data>
</layer>
- <layer name="rule_Ground" width="8" height="8">
+ <layer id="3" name="Output_Ground" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB0oovEZyTCDUoDuBnQ+sQAA+GtYcQABAAA=
</data>
</layer>
- <layer name="rule_Fringe" width="8" height="8">
+ <layer id="4" name="Output_Fringe" width="8" height="8">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0xwA8d3OaQABAAA=
+ H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0yAA8d3OaQABAAA=
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diff --git a/rules/woodland/rule_woodland_125.tmx b/rules/woodland/rule_woodland_125.tmx
index f47c2151..e7817129 100644
--- a/rules/woodland/rule_woodland_125.tmx
+++ b/rules/woodland/rule_woodland_125.tmx
@@ -1,35 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
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- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
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</data>
</layer>
- <layer name="rule_Fringe" width="9" height="9">
+ <layer id="4" name="Output_Fringe" width="9" height="9">
<data encoding="base64" compression="gzip">
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diff --git a/rules/woodland/rule_woodland_126.tmx b/rules/woodland/rule_woodland_126.tmx
index 9dc19ec1..6409df19 100644
--- a/rules/woodland/rule_woodland_126.tmx
+++ b/rules/woodland/rule_woodland_126.tmx
@@ -1,35 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
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- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="9" height="9">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
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</data>
</layer>
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<data encoding="base64" compression="gzip">
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</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Fringe" width="9" height="9">
+ <layer id="4" name="Output_Fringe" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBnYAAGEEDHlEAQAA
+ H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBpYAAGEEDHlEAQAA
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diff --git a/rules/woodland/rule_woodland_127.tmx b/rules/woodland/rule_woodland_127.tmx
index 018ff940..904ebabe 100644
--- a/rules/woodland/rule_woodland_127.tmx
+++ b/rules/woodland/rule_woodland_127.tmx
@@ -1,33 +1,25 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="5">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="5" height="5">
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</data>
</layer>
- <layer name="ruleSet" width="5" height="5">
+ <layer id="2" name="Input_set" width="5" height="5">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Ground" width="5" height="5">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA0wkqgeBADHOkTwZAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="5" height="5">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA0okageBAD6geQeZAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_128.tmx b/rules/woodland/rule_woodland_128.tmx
index b4aadca7..34147d55 100644
--- a/rules/woodland/rule_woodland_128.tmx
+++ b/rules/woodland/rule_woodland_128.tmx
@@ -1,35 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="9" height="9">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
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</data>
</layer>
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</data>
</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHewAAON6NOpEAQAA
+ H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHSwBAON6NOpEAQAA
</data>
</layer>
- <layer name="rule_Error" width="9" height="9">
+ <layer id="4" name="Output_Error" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFmAhZH6ZgIAlqgVuEQBAAA=
+ H4sIAAAAAAAAA2NgGFmAhZH6hgIAlqgVuEQBAAA=
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diff --git a/rules/woodland/rule_woodland_129.tmx b/rules/woodland/rule_woodland_129.tmx
index 1b92ad80..a53945ff 100644
--- a/rules/woodland/rule_woodland_129.tmx
+++ b/rules/woodland/rule_woodland_129.tmx
@@ -1,31 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
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- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
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- </tileset>
- <tileset firstgid="423" name="Woodland_village" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <layer name="RuleRegions" width="9" height="21">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="21" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
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+ <tileset firstgid="423" source="../../tilesets/woodland_village.tsx"/>
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</data>
</layer>
- <layer name="ruleSet" width="9" height="21">
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- <layer name="rule_Error" width="9" height="21">
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