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-rw-r--r--rules/woodland/rule_woodland_001.tmx35
-rw-r--r--rules/woodland/rule_woodland_002.tmx32
-rw-r--r--rules/woodland/rule_woodland_003.tmx72
-rw-r--r--rules/woodland/rule_woodland_004.tmx34
-rw-r--r--rules/woodland/rule_woodland_005.tmx28
-rw-r--r--rules/woodland/rule_woodland_006.tmx28
-rw-r--r--rules/woodland/rule_woodland_007.tmx28
-rw-r--r--rules/woodland/rule_woodland_008.tmx28
-rw-r--r--rules/woodland/rule_woodland_050.tmx66
-rw-r--r--rules/woodland/rule_woodland_051.tmx66
-rw-r--r--rules/woodland/rule_woodland_053.tmx74
-rw-r--r--rules/woodland/rule_woodland_100.tmx46
-rw-r--r--rules/woodland/rule_woodland_101.tmx38
-rw-r--r--rules/woodland/rule_woodland_102.tmx38
-rw-r--r--rules/woodland/rule_woodland_105.tmx32
-rw-r--r--rules/woodland/rule_woodland_110.tmx44
-rw-r--r--rules/woodland/rule_woodland_111.tmx42
-rw-r--r--rules/woodland/rule_woodland_112.tmx44
-rw-r--r--rules/woodland/rule_woodland_115.tmx42
-rw-r--r--rules/woodland/rule_woodland_120.tmx26
-rw-r--r--rules/woodland/rule_woodland_121.tmx24
-rw-r--r--rules/woodland/rule_woodland_122.tmx26
-rw-r--r--rules/woodland/rule_woodland_123.tmx30
-rw-r--r--rules/woodland/rule_woodland_124.tmx28
-rw-r--r--rules/woodland/rule_woodland_125.tmx28
-rw-r--r--rules/woodland/rule_woodland_126.tmx28
-rw-r--r--rules/woodland/rule_woodland_127.tmx26
-rw-r--r--rules/woodland/rule_woodland_128.tmx30
-rw-r--r--rules/woodland/rule_woodland_129.tmx28
29 files changed, 417 insertions, 674 deletions
diff --git a/rules/woodland/rule_woodland_001.tmx b/rules/woodland/rule_woodland_001.tmx
index 017cb0e3..ce774bf8 100644
--- a/rules/woodland/rule_woodland_001.tmx
+++ b/rules/woodland/rule_woodland_001.tmx
@@ -1,49 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="33" height="17" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="33" height="17">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="33" height="17" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="33" height="17">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGByAmZG69FAFo+EAASPNv7jAcPXXKBgFo2AUUAMAAN4iJrHECAAA
</data>
</layer>
- <layer name="ruleSet" width="33" height="17">
+ <layer id="2" name="Input_set" width="33" height="17">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA+3QtxGAMBAFUSnCmy6Ehy4pAd8rAZsqQzOIuU1e+u+U+kaBfgwxwhgTTDHDHAsstdudrjPsr7DGBlvssMcBR5w8/8PC/hU33PHAEy/P77U1//QuSZKkN7oB0kdMgMQIAAA=
+ H4sIAAAAAAAAA+3QtxGAMBAFUSnCmy6Ehy4pAd8rAZsqAwYxt8lL/51S38jTlz4GGGKEMSaYYoa5fmvxMxn2F1hihTU22GKHPQ6O/2Fi/4wLrrjhjofj99oaf3qXJEnSHZ3SR0yAxAgAAA==
</data>
</layer>
- <layer name="rule_Ground" width="33" height="17" visible="0">
+ <layer id="3" name="Output_Ground" width="33" height="17" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGByAkcr0UAUhVKaHKggnkR6uIHqgHTAKRsEoGAWDGAAA1h8aocQIAAA=
</data>
</layer>
- <layer name="rule_Fringe" width="33" height="17">
+ <layer id="4" name="Output_Fringe" width="33" height="17">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA==
</data>
</layer>
- <layer name="rule_Over" width="33" height="17">
+ <layer id="5" name="Output_Over" width="33" height="17">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA==
</data>
</layer>
- <layer name="rule_Collision" width="33" height="17">
+ <layer id="6" name="Output_Collision" width="33" height="17">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGFyAiXGgXTA4wEgPh5Hu/1EwCkbBKBgFhAEARsiQ18QIAAA=
</data>
</layer>
- <layer name="rule_Error" width="33" height="17">
+ <layer id="7" name="Output_Error" width="33" height="17">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA==
</data>
diff --git a/rules/woodland/rule_woodland_002.tmx b/rules/woodland/rule_woodland_002.tmx
index e010c3aa..7d39aa55 100644
--- a/rules/woodland/rule_woodland_002.tmx
+++ b/rules/woodland/rule_woodland_002.tmx
@@ -1,48 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXsjAwYAAAelBBcJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3" visible="0">
+ <layer id="3" name="Output_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWODJgAAIUpKTokAAAA
</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3" visible="0">
+ <layer id="4" name="Output1_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWGDJgAAL1y6/UkAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3" visible="0">
+ <layer id="5" name="Output2_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWKDJgAAJjZLRUkAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3" visible="0">
+ <layer id="6" name="Output3_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWCDJgAALYiF+8kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3" visible="0">
+ <layer id="7" name="Output4_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWMDJgAAJOJ0Q8kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_003.tmx b/rules/woodland/rule_woodland_003.tmx
index ff2600cf..0d727fd8 100644
--- a/rules/woodland/rule_woodland_003.tmx
+++ b/rules/woodland/rule_woodland_003.tmx
@@ -1,148 +1,140 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="28" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXTGRkwAAAXfyfXJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUzGBkwAAA2D7irJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="4" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUzGRkwAABwNN/OJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="5" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="6" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWzGRkwAAD8QhEEJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="7" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="8" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3">
+ <layer id="9" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3">
+ <layer id="10" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3">
+ <layer id="11" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3">
+ <layer id="12" name="Output3_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3">
+ <layer id="13" name="Output4_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule5_Ground" width="3" height="3">
+ <layer id="14" name="Output5_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule6_Ground" width="3" height="3">
+ <layer id="15" name="Output6_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule7_Ground" width="3" height="3">
+ <layer id="16" name="Output7_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule8_Ground" width="3" height="3">
+ <layer id="17" name="Output8_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule9_Ground" width="3" height="3">
+ <layer id="18" name="Output9_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule10_Ground" width="3" height="3">
+ <layer id="19" name="Output10_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule11_Ground" width="3" height="3">
+ <layer id="20" name="Output11_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule12_Ground" width="3" height="3">
+ <layer id="21" name="Output12_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule13_Ground" width="3" height="3">
+ <layer id="22" name="Output13_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule14_Ground" width="3" height="3">
+ <layer id="23" name="Output14_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule15_Ground" width="3" height="3">
+ <layer id="24" name="Output15_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule16_Ground" width="3" height="3">
+ <layer id="25" name="Output16_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="ruleSP_Ground" width="3" height="3" visible="0">
+ <layer id="26" name="OutputSP_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA
</data>
</layer>
- <layer name="ruleSP1_Ground" width="3" height="3" visible="0">
+ <layer id="27" name="OutputSP1_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_004.tmx b/rules/woodland/rule_woodland_004.tmx
index dca3d3d6..16196331 100644
--- a/rules/woodland/rule_woodland_004.tmx
+++ b/rules/woodland/rule_woodland_004.tmx
@@ -1,53 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUajAwYAAA0tHM6JAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUcjAwYAAA/5I8gJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWFDJgAAKvSE8AkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVFDJgAAGGfum8kAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="3" height="3">
+ <layer id="6" name="Output2_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXFDJgAACek3QokAAAA
</data>
</layer>
- <layer name="rule3_Fringe" width="3" height="3">
+ <layer id="7" name="Output3_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUlDJgAALQCmeskAAAA
</data>
</layer>
- <layer name="rule4_Fringe" width="3" height="3">
+ <layer id="8" name="Output4_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXNDJgAADO/7q4kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_005.tmx b/rules/woodland/rule_woodland_005.tmx
index 7d517eb3..67027adf 100644
--- a/rules/woodland/rule_woodland_005.tmx
+++ b/rules/woodland/rule_woodland_005.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_006.tmx b/rules/woodland/rule_woodland_006.tmx
index c9c3489d..9b680f20 100644
--- a/rules/woodland/rule_woodland_006.tmx
+++ b/rules/woodland/rule_woodland_006.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA
</data>
diff --git a/rules/woodland/rule_woodland_007.tmx b/rules/woodland/rule_woodland_007.tmx
index 41f7cc78..6ccb0f98 100644
--- a/rules/woodland/rule_woodland_007.tmx
+++ b/rules/woodland/rule_woodland_007.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXajAwYAAD++dqVJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXcjAwYAAD1qSaPJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVyDJgAAJdSiJMkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWyDJgAAF0fITwkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_008.tmx b/rules/woodland/rule_woodland_008.tmx
index f9bfd99c..accb367e 100644
--- a/rules/woodland/rule_woodland_008.tmx
+++ b/rules/woodland/rule_woodland_008.tmx
@@ -1,38 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="3" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU8jAwYAABmD2JuJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU6jAwYAABtX550JAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXyDJgAANFp7/YkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUKDJgAAN7iSnAkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_050.tmx b/rules/woodland/rule_woodland_050.tmx
index ab618676..8b23c783 100644
--- a/rules/woodland/rule_woodland_050.tmx
+++ b/rules/woodland/rule_woodland_050.tmx
@@ -1,82 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="471" name="Woodland_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/Woodland_x5.png" width="512" height="160"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x8" tilewidth="32" tileheight="256">
- <image source="../../graphics/tiles/Woodland_x8.png" width="512" height="256"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x4.tsx"/>
+ <tileset firstgid="471" source="../../tilesets/woodland_x5.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x8.tsx"/>
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA=
+ H4sIAAAAAAAAA2NgwA10GfFIMjAwAADflwNTPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA=
+ H4sIAAAAAAAAA2NgwA14GfFIMjAwAAANSrFpPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="9" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA=
+ H4sIAAAAAAAAA2NgwA2WMzIwrGDErQAAXwd77TwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="10" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMjIwrGLErQAADt5LRDwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMzIwrGHErQAAVd0yeTwAAAA=
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diff --git a/rules/woodland/rule_woodland_051.tmx b/rules/woodland/rule_woodland_051.tmx
index c44de013..2687d47f 100644
--- a/rules/woodland/rule_woodland_051.tmx
+++ b/rules/woodland/rule_woodland_051.tmx
@@ -1,82 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="4" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="503" name="Woodland_x5" tilewidth="32" tileheight="160">
- <image source="../../graphics/tiles/Woodland_x5.png" width="512" height="160"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="4">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
+ <tileset firstgid="503" source="../../tilesets/woodland_x5.tsx"/>
+ <layer id="1" name="Regions" width="5" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYnxg6AAA0xovVUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="2" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3oMeKXBwCODi0QUAAAAA==
+ H4sIAAAAAAAAA2NgIA3oMeJXAACODi0QUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="3" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3wMeKXBwBc058qUAAAAA==
+ H4sIAAAAAAAAA2NgIA3wMeJXAABc058qUAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="4" visible="0" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="4" visible="0" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="4" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="4" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="4" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="4">
+ <layer id="9" name="Output1_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB58Z2Rg+AHEPxlxqwEAohTWHFAAAAA=
+ H4sIAAAAAAAAA2NgIB58Z2Rg+MHIwPCTEbciAKIU1hxQAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="4">
+ <layer id="10" name="Output2_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78YmRg+A3EfxhxqwEAWCgrD1AAAAA=
+ H4sIAAAAAAAAA2NgIB78YmRg+M3IwPCHEbciAFgoKw9QAAAA
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- <layer name="rule3_Fringe" width="5" height="4">
+ <layer id="11" name="Output3_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78ZWRg+AfE/xlxqwEAlhMV0VAAAAA=
+ H4sIAAAAAAAAA2NgIB78ZWRg+MfIwPCfEbciAJYTFdFQAAAA
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</layer>
</map>
diff --git a/rules/woodland/rule_woodland_053.tmx b/rules/woodland/rule_woodland_053.tmx
index ff082098..c4372d86 100644
--- a/rules/woodland/rule_woodland_053.tmx
+++ b/rules/woodland/rule_woodland_053.tmx
@@ -1,99 +1,85 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_x3" tilewidth="32" tileheight="96">
- <image source="../../graphics/tiles/Woodland_x3.png" width="512" height="192"/>
- </tileset>
- <tileset firstgid="455" name="Woodland_x2" tilewidth="32" tileheight="64">
- <image source="../../graphics/tiles/Woodland_x2.png" width="512" height="128"/>
- </tileset>
- <tileset firstgid="487" name="Woodland_x4" tilewidth="32" tileheight="128">
- <image source="../../graphics/tiles/Woodland_x4.png" width="512" height="128"/>
- </tileset>
- <layer name="RuleRegions" width="5" height="3">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="16" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
+ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
+ <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0EGPFIAgEAMA+sFzwAAAA=
+ H4sIAAAAAAAAA2NgwA0EGPFIMjAwAAAwD6wXPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0MGPFIAgEA4tIeLTwAAAA=
+ H4sIAAAAAAAAA2NgwA0MGPFIMjAwAADi0h4tPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4EGFFpbAAADTYeXzwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4MGFFpbAAAVFdScDwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule4_Collision" width="5" height="3" visible="0">
+ <layer id="9" name="Output4_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule5_Collision" width="5" height="3">
+ <layer id="10" name="Output5_Collision" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA22MjIwbGPELQ8A1VOr2zwAAAA=
+ H4sIAAAAAAAAA2NgwA22MjIwbGPErQAA1VOr2zwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="12" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2OMjIwHGPELQ8Aem66yTwAAAA=
+ H4sIAAAAAAAAA2NgwA2OMjIwHGPErQAAem66yTwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="13" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2eMzIwvGDELQ8Au/th9TwAAAA=
+ H4sIAAAAAAAAA2NgwA2eMzIwvGDErQAAu/th9TwAAAA=
</data>
</layer>
- <layer name="rule4_Fringe" width="5" height="3" visible="0">
+ <layer id="14" name="Output4_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1eMjIwvGLELQ8A6iJRXDwAAAA=
+ H4sIAAAAAAAAA2NgwA1eMjIwvGLErQAA6iJRXDwAAAA=
</data>
</layer>
- <layer name="rule5_Fringe" width="5" height="3">
+ <layer id="15" name="Output5_Fringe" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3OMTIwnGfELQ8AZEer7zwAAAA=
+ H4sIAAAAAAAAA2NgwA3OMTIwnGfErQAAZEer7zwAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_100.tmx b/rules/woodland/rule_woodland_100.tmx
index cdf7c43c..8cc8abb0 100644
--- a/rules/woodland/rule_woodland_100.tmx
+++ b/rules/woodland/rule_woodland_100.tmx
@@ -1,70 +1,62 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="9" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA==
+ H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCigH1Np5akAAAAA==
</data>
</layer>
- <layer name="rule1_Ground" width="6" height="6">
+ <layer id="10" name="Output1_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA=
+ H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJKAYA3CmvtpAAAAA=
</data>
</layer>
- <layer name="rule2_Ground" width="6" height="6">
+ <layer id="11" name="Output2_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA=
+ H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAwAKtdBB5AAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_101.tmx b/rules/woodland/rule_woodland_101.tmx
index 95a4939e..1989c683 100644
--- a/rules/woodland/rule_woodland_101.tmx
+++ b/rules/woodland/rule_woodland_101.tmx
@@ -1,63 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxMZ0Slaa0PGwAAy8LyyMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYESlaa0PGwAAC8EXdsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZESlaa0PGwAAkmgLlMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYkSlaa0PGwAAeJRfacQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZkSlaa0PGwAA4T1Di8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYUSlaa0PGwAA7WuHSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZUSlaa0PGwAAdMKbqsQAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7" visible="0">
+ <layer id="9" name="Output1_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAy4QWkPEvWlQekMCu0HAQC/t/OjxAAAAA==
</data>
</layer>
- <layer name="rule3_Ground" width="7" height="7">
+ <layer id="10" name="Output3_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzUQukGEvWlQekMCu0HAQBbtgd4xAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_102.tmx b/rules/woodland/rule_woodland_102.tmx
index dea3bf77..47275b3f 100644
--- a/rules/woodland/rule_woodland_102.tmx
+++ b/rules/woodland/rule_woodland_102.tmx
@@ -1,60 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+mM0IwOhvGR1dLDMCnD599uAAAWiD2c8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMEIwOhvGR1dLDMCnD599uAAAQDj/bcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMkIwOhvGR1dLDMCnD599uAAAaPfeJsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMUIwOhvGR1dLDMCnD599uAAAEKa8+8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mM0IwOhvGR1dLDMCnD599uAAAOGmdsMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMEIwOhvGR1dLDMCnD599uAAAoQIJmsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMkIwOhvGR1dLDMCnD599uAAAic0o0cQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="9" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpE6AEA/B2eFsQAAAA=
+ H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpEaAIA/B2eFsQAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_105.tmx b/rules/woodland/rule_woodland_105.tmx
index 564d2a1e..492cf9b4 100644
--- a/rules/woodland/rule_woodland_105.tmx
+++ b/rules/woodland/rule_woodland_105.tmx
@@ -1,48 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="5">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9MZ8TOJhcAAINeeM6MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="3" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYMTOJhcAAH1VfQSMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZMTOJhcAAEpVZ32MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYsTOJhcAABNVSfaMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZsTOJhcAACRVU4+MAAAA
</data>
</layer>
- <layer name="rule1_Error" width="7" height="5">
+ <layer id="7" name="Output1_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_110.tmx b/rules/woodland/rule_woodland_110.tmx
index 811f941b..f260df9f 100644
--- a/rules/woodland/rule_woodland_110.tmx
+++ b/rules/woodland/rule_woodland_110.tmx
@@ -1,75 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3UGbGzSQWkmAMAKO3JP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GLGzSQWkmAMApeVkcpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GbGzSQWkmAMAaH6wpJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GLGzSQWkmAMAftS8BJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GbGzSQWkmAMAs09o0pAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GLGzSQWkmAMAE4bUn5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GbGzSQWkmAMA3h0ASZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="9" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GLGzSQWkmAMAyLcM6ZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="10" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GbGzSQWkmAMABSzYP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="11" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA0MGLGzSQWkmAMA0qZWcpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="12" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCagGQStSnkAAAAA==
+ H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCigGQStSnkAAAAA==
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_111.tmx b/rules/woodland/rule_woodland_111.tmx
index 315b63f4..3386dbe9 100644
--- a/rules/woodland/rule_woodland_111.tmx
+++ b/rules/woodland/rule_woodland_111.tmx
@@ -1,73 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAyoM6LStNaHDQAA5n2VosQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMKLStNaHDQAAJn5wHMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMqLStNaHDQAAv9ds/sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMaLStNaHDQAAVSs4A8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoM6LStNaHDQAAzIIk4cQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMKLStNaHDQAAwNTgIsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMqLStNaHDQAAWX38wMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMaLStNaHDQAAs4GoPcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="10" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoM6LStNaHDQAAKii038QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAwYMKLStNaHDQAAcoATm8QAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
+ <layer id="12" name="Output1_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAw4Q2lXEvUlQ+lUCu0HAQB4oaT2xAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_112.tmx b/rules/woodland/rule_woodland_112.tmx
index c6465c65..19930f03 100644
--- a/rules/woodland/rule_woodland_112.tmx
+++ b/rules/woodland/rule_woodland_112.tmx
@@ -1,75 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="7">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/UGSEYnQ3jo6slBuDTh88+XAAA4j2MN8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA80GCEYnQ3jo6slBuDTh88+XAAA+CWFKcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA80GSEYnQ3jo6slBuDTh88+XAAA0OqkYsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+0GCEYnQ3jo6slBuDTh88+XAAAqLvGv8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+0GSEYnQ3jo6slBuDTh88+XAAAgHTn9MQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GCEYnQ3jo6slBuDTh88+XAAAGR9z3sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GSEYnQ3jo6slBuDTh88+XAAAMdBSlcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GCEYnQ3jo6slBuDTh88+XAAASYEwSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="10" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GSEYnQ3jo6slBuDTh88+XAAAYU4RA8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA8MGCEYnQ3jo6slBuDTh88+XAAAfbEidMQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7" visible="0">
+ <layer id="12" name="Output_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElE6AEAr73BUMQAAAA=
+ H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElEaAIAr73BUMQAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_115.tmx b/rules/woodland/rule_woodland_115.tmx
index 0bd93190..10e66062 100644
--- a/rules/woodland/rule_woodland_115.tmx
+++ b/rules/woodland/rule_woodland_115.tmx
@@ -1,73 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="7" height="5">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+oM2JnkwsA+rxBn4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="3" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMGJnkwsABLdEVYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMmJnkwsAM7deLIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMWJnkwsAardwp4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oM2JnkwsAXbdq3owAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="7" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMGJnkwsAmbFdaowAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="8" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMmJnkwsArrFHE4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="9" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMWJnkwsA97FpmIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="10" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oM2JnkwsAwLFz4YwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="11" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8YMGJnkwsASqAS14wAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="5">
+ <layer id="12" name="Output_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_120.tmx b/rules/woodland/rule_woodland_120.tmx
index 73c7a9e7..e87eca8e 100644
--- a/rules/woodland/rule_woodland_120.tmx
+++ b/rules/woodland/rule_woodland_120.tmx
@@ -1,30 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <layer name="RuleRegions" width="6" height="6">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
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H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
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- H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA==
+ H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CigE/UQ89kAAAAA==
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diff --git a/rules/woodland/rule_woodland_121.tmx b/rules/woodland/rule_woodland_121.tmx
index 22dbd283..ca2be038 100644
--- a/rules/woodland/rule_woodland_121.tmx
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- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
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- <layer name="RuleRegions" width="7" height="7">
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+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
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</data>
</layer>
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H4sIAAAAAAAAA2NgoAy0M6LStNaHDQAAU2mwMsQAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
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H4sIAAAAAAAAA2NgoAx4QWkfEvVlQekcCu0HAQAtXZlpxAAAAA==
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diff --git a/rules/woodland/rule_woodland_122.tmx b/rules/woodland/rule_woodland_122.tmx
index 9a151547..bf502796 100644
--- a/rules/woodland/rule_woodland_122.tmx
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<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
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</data>
</layer>
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</layer>
- <layer name="rule_Ground" width="7" height="7">
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diff --git a/rules/woodland/rule_woodland_123.tmx b/rules/woodland/rule_woodland_123.tmx
index 550396ec..1ed26836 100644
--- a/rules/woodland/rule_woodland_123.tmx
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@@ -1,40 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
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</layer>
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</layer>
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H4sIAAAAAAAAA2NgIB4YovEZSdBLrJnkAAAwpfrTxAAAAA==
</data>
</layer>
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H4sIAAAAAAAAA2NgIB4IofGZSNBLSwAAmXrp28QAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="7">
+ <layer id="5" name="Output_Error" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFjAwki5GQDDdbAoxAAAAA==
+ H4sIAAAAAAAAA2NgGFjAwki5IQDDdbAoxAAAAA==
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diff --git a/rules/woodland/rule_woodland_124.tmx b/rules/woodland/rule_woodland_124.tmx
index 42af29da..a80a2ef8 100644
--- a/rules/woodland/rule_woodland_124.tmx
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@@ -1,35 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
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- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
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+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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</layer>
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</data>
</layer>
- <layer name="rule_Fringe" width="8" height="8">
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<data encoding="base64" compression="gzip">
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diff --git a/rules/woodland/rule_woodland_125.tmx b/rules/woodland/rule_woodland_125.tmx
index f47c2151..e7817129 100644
--- a/rules/woodland/rule_woodland_125.tmx
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@@ -1,35 +1,27 @@
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H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA==
</data>
</layer>
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<data encoding="base64" compression="gzip">
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diff --git a/rules/woodland/rule_woodland_126.tmx b/rules/woodland/rule_woodland_126.tmx
index 9dc19ec1..6409df19 100644
--- a/rules/woodland/rule_woodland_126.tmx
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</data>
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H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA==
</data>
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<data encoding="base64" compression="gzip">
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diff --git a/rules/woodland/rule_woodland_127.tmx b/rules/woodland/rule_woodland_127.tmx
index 018ff940..904ebabe 100644
--- a/rules/woodland/rule_woodland_127.tmx
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</data>
</layer>
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</data>
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H4sIAAAAAAAAA2NgIA0wkqgeBADHOkTwZAAAAA==
</data>
</layer>
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H4sIAAAAAAAAA2NgIA0okageBAD6geQeZAAAAA==
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diff --git a/rules/woodland/rule_woodland_128.tmx b/rules/woodland/rule_woodland_128.tmx
index b4aadca7..34147d55 100644
--- a/rules/woodland/rule_woodland_128.tmx
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@@ -1,35 +1,27 @@
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+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
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<data encoding="base64" compression="gzip">
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</data>
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+ H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHSwBAON6NOpEAQAA
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</layer>
- <layer name="rule_Error" width="9" height="9">
+ <layer id="4" name="Output_Error" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFmAhZH6ZgIAlqgVuEQBAAA=
+ H4sIAAAAAAAAA2NgGFmAhZH6hgIAlqgVuEQBAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_129.tmx b/rules/woodland/rule_woodland_129.tmx
index 1b92ad80..a53945ff 100644
--- a/rules/woodland/rule_woodland_129.tmx
+++ b/rules/woodland/rule_woodland_129.tmx
@@ -1,31 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="9" height="21" tilewidth="32" tileheight="32">
- <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_ground.png" width="512" height="512"/>
- </tileset>
- <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
- </tileset>
- <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
- </tileset>
- <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_woodland.png" width="512" height="320"/>
- </tileset>
- <tileset firstgid="423" name="Woodland_village" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/Woodland_village.png" width="512" height="512"/>
- </tileset>
- <layer name="RuleRegions" width="9" height="21">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="21" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
+ <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
+ <tileset firstgid="257" source="../../tilesets/collision.tsx"/>
+ <tileset firstgid="259" source="../../tilesets/set_rules.tsx"/>
+ <tileset firstgid="263" source="../../tilesets/set_woodland.tsx"/>
+ <tileset firstgid="423" source="../../tilesets/woodland_village.tsx"/>
+ <layer id="1" name="Regions" width="9" height="21">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA4wMyIwNj411Yy6Z9Q9tHQPAKAUBsP0AgAA
</data>
</layer>
- <layer name="ruleSet" width="9" height="21">
+ <layer id="2" name="Input_set" width="9" height="21">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB60M0IwOhtdHl0Nsjp8+kgF2MwhZC4u9+BzM7FuIcYcQmFIjL9IdRMus0jxO6E4JMYtxLiN1PRDTtgAAIrFeh70AgAA
</data>
</layer>
- <layer name="rule_Error" width="9" height="21">
+ <layer id="3" name="Output_Error" width="9" height="21">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoC5gYcTPpzcYdQ9+MBLdAwA+mKgy9AIAAA==
</data>