diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/use/potions/g.png | bin | 0 -> 407 bytes | |||
-rw-r--r-- | graphics/particles/blue-violent-glow.particle.xml | 38 | ||||
-rw-r--r-- | graphics/particles/manadust.particle.xml | 28 | ||||
-rw-r--r-- | graphics/sprites/icons/potion-g.png | bin | 0 -> 381 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mana-bug.png | bin | 3599 -> 2701 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mega-mana-bug.png | bin | 0 -> 9599 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mega-mana-bug.xml | 122 |
7 files changed, 188 insertions, 0 deletions
diff --git a/graphics/items/use/potions/g.png b/graphics/items/use/potions/g.png Binary files differnew file mode 100644 index 00000000..1fb4f883 --- /dev/null +++ b/graphics/items/use/potions/g.png diff --git a/graphics/particles/blue-violent-glow.particle.xml b/graphics/particles/blue-violent-glow.particle.xml new file mode 100644 index 00000000..583953ec --- /dev/null +++ b/graphics/particles/blue-violent-glow.particle.xml @@ -0,0 +1,38 @@ +<?xml version="1.0"?> +<!-- +Blue-ish particles that fly up to the sky; based on Crush's Soul Menhir effect. +--> +<effect> + <particle position-x="0" position-y="0" position-z="0"> + <emitter> + <property name="position-z" min="16" max="48"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="10" max="25"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#0000ff"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomness" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.4"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#0000ff"/> + <property name="lifetime" value="25"/> + <property name="fade-in" value="5"/> + <property name="fade-out" value="20"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" min="30" max="80"/> + <property name="randomness" value="200"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/manadust.particle.xml b/graphics/particles/manadust.particle.xml new file mode 100644 index 00000000..6e4fff5b --- /dev/null +++ b/graphics/particles/manadust.particle.xml @@ -0,0 +1,28 @@ +<?xml version="1.0"?> +<!-- +Light blue particles which float to the ground. +--> +<effect> + <particle position-x="0" position-y="0" position-z="0"> + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-48" max="8"/> + <property name="position-z" min="-16" max="16"/> + <property name="acceleration" value="0.01"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.03"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#8888ff"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="bounce" value="0.8"/> + <property name="output-pause" value="2"/> + <property name="output" min="1" max="2"/> + <property name="power" min="0.5" max="1.5"/> + <property name="randomness" value="100"/> + </emitter> + </particle> +</effect> diff --git a/graphics/sprites/icons/potion-g.png b/graphics/sprites/icons/potion-g.png Binary files differnew file mode 100644 index 00000000..7d60ba81 --- /dev/null +++ b/graphics/sprites/icons/potion-g.png diff --git a/graphics/sprites/monsters/mana-bug.png b/graphics/sprites/monsters/mana-bug.png Binary files differindex 2843a562..ea7f1803 100644 --- a/graphics/sprites/monsters/mana-bug.png +++ b/graphics/sprites/monsters/mana-bug.png diff --git a/graphics/sprites/monsters/mega-mana-bug.png b/graphics/sprites/monsters/mega-mana-bug.png Binary files differnew file mode 100644 index 00000000..fff7b534 --- /dev/null +++ b/graphics/sprites/monsters/mega-mana-bug.png diff --git a/graphics/sprites/monsters/mega-mana-bug.xml b/graphics/sprites/monsters/mega-mana-bug.xml new file mode 100644 index 00000000..a4c9e020 --- /dev/null +++ b/graphics/sprites/monsters/mega-mana-bug.xml @@ -0,0 +1,122 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mega-mana-bug.png|W" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="6" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="6" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="6" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="6" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="6" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="6" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="6" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="6" offsetY="-20"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="up"> + <sequence start="0" end="1" delay="7" offsetY="-20"/> + </animation> + <animation direction="down"> + <sequence start="12" end="13" delay="7" offsetY="-20"/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="7" offsetY="-20"/> + </animation> + <animation direction="left"> + <sequence start="8" end="9" delay="7" offsetY="-20"/> + </animation> + <animation direction="upright"> + <sequence start="2" end="3" delay="7" offsetY="-20"/> + </animation> + <animation direction="upleft"> + <sequence start="6" end="7" delay="7" offsetY="-20"/> + </animation> + <animation direction="downright"> + <sequence start="10" end="11" delay="7" offsetY="-20"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="15" delay="7" offsetY="-20"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="up"> + <frame index="0" delay="50" offsetY="-24"/> + <frame index="1" delay="50" offsetY="-36"/> + <frame index="2" delay="50" offsetY="-84"/> + <frame index="3" delay="60" offsetY="-52"/> + <frame index="2" delay="60" offsetY="-36"/> + <frame index="1" delay="60" offsetY="-28"/> + <frame index="0" delay="60" offsetY="-24"/> + <end/> + </animation> + <animation direction="down"> + <frame index="0" delay="50" offsetY="-16"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="44"/> + <frame index="3" delay="60" offsetY="12"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-12"/> + <frame index="0" delay="60" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="4" delay="50" offsetY="-20" offsetX="4"/> + <frame index="5" delay="50" offsetY="-20" offsetX="16"/> + <frame index="6" delay="50" offsetY="-20" offsetX="64"/> + <frame index="7" delay="60" offsetY="-20" offsetX="32"/> + <frame index="6" delay="60" offsetY="-20" offsetX="16"/> + <frame index="5" delay="60" offsetY="-20" offsetX="8"/> + <frame index="4" delay="60" offsetY="-20" offsetX="4"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" delay="50" offsetY="-20" offsetX="-4"/> + <frame index="9" delay="50" offsetY="-20" offsetX="-16"/> + <frame index="10" delay="50" offsetY="-20" offsetX="-64"/> + <frame index="11" delay="60" offsetY="-20" offsetX="-32"/> + <frame index="10" delay="60" offsetY="-20" offsetX="-16"/> + <frame index="9" delay="60" offsetY="-20" offsetX="-8"/> + <frame index="8" delay="60" offsetY="-20" offsetX="-4"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="12" delay="70" offsetY="-19" offsetX="2"/> + <frame index="13" delay="70" offsetY="-18" offsetX="4"/> + <frame index="14" delay="70" offsetY="-17" offsetX="8"/> + <frame index="13" delay="70" offsetY="-16" offsetX="10"/> + <frame index="12" delay="75" offsetY="-15" offsetX="8"/> + <frame index="13" delay="75" offsetY="-14" offsetX="4"/> + <frame index="14" delay="75" offsetY="-13" offsetX="2"/> + <frame index="13" delay="75" offsetY="-12" offsetX="0"/> + <frame index="12" delay="80" offsetY="-11" offsetX="-2"/> + <frame index="13" delay="80" offsetY="-10" offsetX="-4"/> + <frame index="14" delay="80" offsetY="-9" offsetX="-6"/> + <frame index="13" delay="80" offsetY="-8" offsetX="-8"/> + <frame index="12" delay="85" offsetY="-7" offsetX="-10"/> + <frame index="13" delay="85" offsetY="-6" offsetX="-8"/> + <frame index="14" delay="85" offsetY="-5" offsetX="-6"/> + <frame index="13" delay="85" offsetY="-4" offsetX="-4"/> + <frame index="12" delay="90" offsetY="-3" offsetX="-2"/> + <frame index="13" delay="90" offsetY="-2" offsetX="0"/> + <frame index="14" delay="90" offsetY="-1" offsetX="2"/> + <frame index="15" delay="5000" offsetY="0" offsetX="0"/> + </animation> + </action> +</sprite> |