diff options
Diffstat (limited to 'graphics')
25 files changed, 448 insertions, 28 deletions
diff --git a/graphics/items/equipment/head/sunshroomhat.png b/graphics/items/equipment/head/sunshroomhat.png Binary files differnew file mode 100644 index 00000000..4166ed53 --- /dev/null +++ b/graphics/items/equipment/head/sunshroomhat.png diff --git a/graphics/items/generic/glass-shards.png b/graphics/items/generic/glass-shards.png Binary files differnew file mode 100644 index 00000000..e749aaff --- /dev/null +++ b/graphics/items/generic/glass-shards.png diff --git a/graphics/items/generic/hay.png b/graphics/items/generic/hay.png Binary files differnew file mode 100644 index 00000000..40d6cf8a --- /dev/null +++ b/graphics/items/generic/hay.png diff --git a/graphics/items/generic/seeds-dyable.png b/graphics/items/generic/seeds-dyable.png Binary files differnew file mode 100644 index 00000000..b0a05d32 --- /dev/null +++ b/graphics/items/generic/seeds-dyable.png diff --git a/graphics/items/generic/straw.png b/graphics/items/generic/straw.png Binary files differnew file mode 100644 index 00000000..ec8aed19 --- /dev/null +++ b/graphics/items/generic/straw.png diff --git a/graphics/particles/flame_8x8.png b/graphics/particles/flame_8x8.png Binary files differnew file mode 100644 index 00000000..daaea9af --- /dev/null +++ b/graphics/particles/flame_8x8.png diff --git a/graphics/particles/monster-sunshroom.particle.xml b/graphics/particles/monster-sunshroom.particle.xml new file mode 100644 index 00000000..46eeb309 --- /dev/null +++ b/graphics/particles/monster-sunshroom.particle.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<!-- +Small yellow particles (spores/sundust) which float to the ground and start to burn. +--> +<effect> + <particle position-x="0" position-y="0" position-z="0"> + + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="position-x" min="-16" max="16"/> + <property name="position-y" min="-48" max="8"/> + <property name="position-z" min="-16" max="16"/> + <property name="acceleration" value="0.01"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.02"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="bounce" value="0.8"/> + <property name="output-pause" value="11"/> + <property name="output" min="1" max="2"/> + <property name="power" min="0.5" max="1.5"/> + <property name="randomness" value="100"/> + </emitter> + + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="position-x" min="-8" max="24"/> + <property name="position-y" min="-48" max="8"/> + <property name="position-z" min="-16" max="16"/> + <property name="acceleration" value="0.01"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.01"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="60"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="bounce" value="0.8"/> + <property name="output-pause" value="22"/> + <property name="output" min="1" max="1"/> + <property name="power" min="0.5" max="1.5"/> + <property name="randomness" value="100"/> + + <emitter> + <property name="vertical-angle" min="-30" max="-150"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="acceleration" value="0.01"/> + <property name="output-pause" value="44"/> + <property name="output" min="0" max="1"/> + <property name="lifetime" value="160"/> + <property name="fade-in" value="40"/> + <property name="fade-out" value="150"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.09"/> + <property name="power" min="0" max="1"/> + <property name="bounce" value="0.1"/> + <property name="follow-parent" value="1"/> + <animation imageset="graphics/particles/flame_8x8.png" width="8" height="8"> + <sequence start="0" end="4" delay="22"/> + <sequence start="3" end="0" delay="22"/> + </animation> + </emitter> + </emitter> + + </particle> +</effect> diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml index 6e3bcce2..f042ed79 100644 --- a/graphics/particles/monster-troll-foefire.particle.xml +++ b/graphics/particles/monster-troll-foefire.particle.xml @@ -25,10 +25,10 @@ used for the foefire attack of the Trolls. <frame index="7" delay="160"/> <frame index="8" delay="9999"/> </animation> - <property name="lifetime" min="0" max="110"/> - <property name="output" min="5" max="10"/> + <property name="lifetime" min="0" max="55"/> + <property name="output" min="2" max="5"/> <property name="fade-in" value="0"/> - <property name="fade-out" value="90"/> + <property name="fade-out" value="45"/> </emitter> </particle> </effect> diff --git a/graphics/particles/necroblast.particle.xml b/graphics/particles/necroblast.particle.xml index 44a64ecd..2f18a3f8 100644 --- a/graphics/particles/necroblast.particle.xml +++ b/graphics/particles/necroblast.particle.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <!-- -Wight blaze: inspired by Demon fire +Red Bone blaze: inspired by Demon fire --> <effect> <particle position-x="10" position-y="0" position-z="47"> @@ -8,54 +8,54 @@ Wight blaze: inspired by Demon fire <property name="position-y" min="-10" max="-20"/> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <animation imageset="graphics/particles/aniblaze-medium.png|W:#440808" width="16" height="16"> - <sequence start="0" end="8" delay="90"/> - <frame index="14" delay="200"/> + <property name="power" min="0.1" max="0.7"/> + <property name="gravity" value=".03"/> + <animation imageset="graphics/particles/aniblaze.png|W:#440808" width="8" height="8"> + <sequence start="0" end="14" delay="90"/> + <frame index="15" delay="200"/> </animation> - <property name="lifetime" value="120"/> - <property name="output" min="1" max="3"/> + <property name="lifetime" value="70"/> + <property name="output" min="1" max="2"/> <property name="fade-in" value="25"/> - <property name="fade-out" value="200"/> + <property name="fade-out" value="50"/> </emitter> <emitter> <property name="position-y" value="-10"/> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" min="300" max="60"/> <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> - <property name="image" value="graphics/particles/fog-medium-a.png|W:#994040"/> - <property name="lifetime" value="100"/> - <property name="output" min="1" max="3"/> + <property name="gravity" value=".03"/> + <property name="image" value="graphics/particles/fog-medium-b.png|W:#994040"/> + <property name="lifetime" value="50"/> + <property name="output" min="1" max="2"/> <property name="fade-in" value="25"/> - <property name="fade-out" value="200"/> + <property name="fade-out" value="50"/> </emitter> <emitter> <property name="position-x" min="2" max="4"/> <property name="position-y" value="-8"/> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> + <property name="power" min="0.1" max="0.7"/> + <property name="gravity" value=".03"/> <property name="image" value="graphics/particles/star-small.png|W:#994040,5b0000"/> - <property name="lifetime" value="110"/> - <property name="output" value="2"/> + <property name="lifetime" value="60"/> + <property name="output" value="1"/> <property name="fade-in" value="0"/> - <property name="fade-out" value="300"/> + <property name="fade-out" value="100"/> </emitter> <emitter> <property name="position-x" min="-3" max="4"/> <property name="position-y" value="-9"/> <property name="horizontal-angle" min="0" max="360"/> <property name="vertical-angle" min="300" max="60"/> - <property name="power" min="0.4" max="1.2"/> - <property name="gravity" value=".02"/> + <property name="power" min="0.1" max="0.7"/> + <property name="gravity" value=".03"/> <property name="image" value="graphics/particles/orb-medium.png|W:#bc0000"/> - <property name="lifetime" value="120"/> - <property name="output" value="2"/> + <property name="lifetime" value="50"/> + <property name="output" value="1"/> <property name="fade-in" value="0"/> - <property name="fade-out" value="300"/> + <property name="fade-out" value="100"/> </emitter> </particle> </effect> diff --git a/graphics/particles/sunshroom-attack.particle.xml b/graphics/particles/sunshroom-attack.particle.xml new file mode 100644 index 00000000..4f006b71 --- /dev/null +++ b/graphics/particles/sunshroom-attack.particle.xml @@ -0,0 +1,118 @@ +<?xml version="1.0"?> +<!-- +Small yellow particles (spores/sundust) which float to the ground and start to burn a big bunch is shot forward by Sunshrooms as attack. +--> +<effect> + <particle position-x="0" position-y="0" position-z="22" lifetime="1"> + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.01"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="220"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="210"/> + <property name="bounce" value="0.8"/> + <property name="output" min="4" max="6"/> + <property name="output-pause" value="0"/> + <property name="power" min="0.5" max="1"/> + <property name="randomness" value="100"/> + <property name="follow-parent" value="0"/> + </emitter> + + + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.01"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="220"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="210"/> + <property name="bounce" value="0.8"/> + <property name="output" min="1" max="2"/> + <property name="output-pause" value="3"/> + <property name="power" min="0.5" max="1.5"/> + <property name="randomness" value="100"/> + <property name="follow-parent" value="0"/> + <emitter> + <property name="vertical-angle" min="-30" max="-150"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" value="12"/> + <property name="lifetime" value="220"/> + <property name="fade-in" value="80"/> + <property name="fade-out" value="210"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.1"/> + <property name="power" min="0" max="1"/> + <property name="bounce" value="0.1"/> + <property name="follow-parent" value="1"/> + <animation imageset="graphics/particles/flame_8x8.png" width="8" height="8"> + <sequence start="0" end="4" delay="11"/> + <sequence start="3" end="0" delay="11"/> + </animation> + </emitter> + </emitter> + + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.01"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="220"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="210"/> + <property name="bounce" value="0.8"/> + <property name="output" min="4" max="6"/> + <property name="output-pause" value="0"/> + <property name="power" min="0.5" max="1"/> + <property name="randomness" value="100"/> + <property name="follow-parent" value="1"/> + </emitter> + + <emitter> + <property name="vertical-angle" min="0" max="360"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.01"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffff00"/> + <property name="lifetime" value="180"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="170"/> + <property name="bounce" value="0.8"/> + <property name="output" min="1" max="2"/> + <property name="output-pause" value="2"/> + <property name="power" min="0.5" max="1"/> + <property name="randomness" value="100"/> + <property name="follow-parent" value="1"/> + + <emitter> + <property name="vertical-angle" min="-30" max="-150"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" value="8"/> + <property name="lifetime" value="180"/> + <property name="fade-in" value="80"/> + <property name="fade-out" value="170"/> + <property name="alpha" value="0.9"/> + <property name="gravity" value="0.1"/> + <property name="power" min="0" max="1"/> + <property name="bounce" value="0.1"/> + <property name="follow-parent" value="1"/> + <animation imageset="graphics/particles/flame_8x8.png" width="8" height="8"> + <sequence start="0" end="5" delay="11"/> + <sequence start="4" end="0" delay="11"/> + </animation> + </emitter> + </emitter> + + </particle> +</effect> diff --git a/graphics/sprites/equipment/head/sunshroomhat-female.xml b/graphics/sprites/equipment/head/sunshroomhat-female.xml new file mode 100644 index 00000000..d984dc22 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/sunshroomhat.png" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/sunshroomhat.png b/graphics/sprites/equipment/head/sunshroomhat.png Binary files differnew file mode 100644 index 00000000..90885482 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat.png diff --git a/graphics/sprites/equipment/head/sunshroomhat.xml b/graphics/sprites/equipment/head/sunshroomhat.xml new file mode 100644 index 00000000..b4e0cba2 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sunshroomhat.png" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/grass.png b/graphics/sprites/monsters/grass.png Binary files differnew file mode 100644 index 00000000..b26a6a3b --- /dev/null +++ b/graphics/sprites/monsters/grass.png diff --git a/graphics/sprites/monsters/grass.xml b/graphics/sprites/monsters/grass.xml new file mode 100644 index 00000000..d269f33a --- /dev/null +++ b/graphics/sprites/monsters/grass.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/grass.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/mushroom-moon.png Binary files differindex 27b21fdd..27b21fdd 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/mushroom-moon.png diff --git a/graphics/sprites/monsters/mushroom-moon.xml b/graphics/sprites/monsters/mushroom-moon.xml new file mode 100644 index 00000000..894e34e3 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-moon.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-moon.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-sun.png b/graphics/sprites/monsters/mushroom-sun.png Binary files differnew file mode 100644 index 00000000..b4c23785 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-sun.png diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/mushroom-sun.xml index be815e17..ca7c0614 100644 --- a/graphics/sprites/monsters/moonshroom.xml +++ b/graphics/sprites/monsters/mushroom-sun.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/> + <imageset name="base" src="graphics/sprites/monsters/mushroom-sun.png" width="42" height="33"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="7" offsetY="-10"/> diff --git a/graphics/sprites/monsters/skull-golden.png b/graphics/sprites/monsters/skull-golden.png Binary files differnew file mode 100644 index 00000000..53a71314 --- /dev/null +++ b/graphics/sprites/monsters/skull-golden.png diff --git a/graphics/sprites/monsters/skull-golden.xml b/graphics/sprites/monsters/skull-golden.xml new file mode 100644 index 00000000..b3976a01 --- /dev/null +++ b/graphics/sprites/monsters/skull-golden.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skull-golden.png" width="45" height="60"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="350"/> + <frame index="1" delay="350"/> + </animation> + <animation direction="left"> + <frame index="12" delay="350"/> + <frame index="13" delay="350"/> + </animation> + <animation direction="up"> + <frame index="24" delay="350"/> + <frame index="25" delay="350"/> + </animation> + <animation direction="right"> + <frame index="36" delay="350"/> + <frame index="37" delay="350"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="12" end="16" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="36" end="40" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <sequence start="44" end="46" delay="150"/> + <frame index="47" delay="0"/> + </animation> + <animation direction="down"> + <sequence start="8" end="10" delay="150"/> + <frame index="11" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="20" end="22" delay="150"/> + <frame index="23" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="32" end="34" delay="150"/> + <frame index="35" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="7" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="17" end="19" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="29" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="41" end="43" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/skull-warlord.png b/graphics/sprites/monsters/skull-warlord.png Binary files differnew file mode 100644 index 00000000..c5f7c739 --- /dev/null +++ b/graphics/sprites/monsters/skull-warlord.png diff --git a/graphics/sprites/monsters/skull-warlord.xml b/graphics/sprites/monsters/skull-warlord.xml new file mode 100644 index 00000000..381d6211 --- /dev/null +++ b/graphics/sprites/monsters/skull-warlord.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/skull-warlord.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/graphics/sprites/monsters/spelt.png b/graphics/sprites/monsters/spelt.png Binary files differnew file mode 100644 index 00000000..68ec2375 --- /dev/null +++ b/graphics/sprites/monsters/spelt.png diff --git a/graphics/sprites/monsters/spelt.xml b/graphics/sprites/monsters/spelt.xml new file mode 100644 index 00000000..9817f6ba --- /dev/null +++ b/graphics/sprites/monsters/spelt.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spelt.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> |