diff options
Diffstat (limited to 'graphics/sprites')
52 files changed, 1423 insertions, 32 deletions
diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/amulets/angel-wings.png Binary files differindex 00290548..00290548 100644 --- a/graphics/sprites/equipment/angel-wings.png +++ b/graphics/sprites/equipment/amulets/angel-wings.png diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/amulets/angel-wings.xml index 83844588..cd13e426 100644 --- a/graphics/sprites/equipment/angel-wings.xml +++ b/graphics/sprites/equipment/amulets/angel-wings.xml @@ -1,7 +1,7 @@ <?xml version="1.0"?> <sprite> <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> - <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/amulets/angel-wings.png|W" width="64" height="64"/> <action name="stand" imageset="base"> <animation direction="down"> <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> diff --git a/graphics/sprites/equipment/head/headslime-female.xml b/graphics/sprites/equipment/head/headslime-female.xml new file mode 100644 index 00000000..8f5fe908 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headslime.png b/graphics/sprites/equipment/head/headslime.png Binary files differnew file mode 100644 index 00000000..30bca403 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime.png diff --git a/graphics/sprites/equipment/head/headslime.xml b/graphics/sprites/equipment/head/headslime.xml new file mode 100644 index 00000000..7a7fb2c2 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask-dyable-female.xml b/graphics/sprites/equipment/head/skullmask-dyable-female.xml new file mode 100644 index 00000000..818f9b49 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-26" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="3" offsetX="3" offsetY="-25" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask-dyable.png b/graphics/sprites/equipment/head/skullmask-dyable.png Binary files differnew file mode 100644 index 00000000..0bba274f --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable.png diff --git a/graphics/sprites/equipment/head/skullmask-dyable.xml b/graphics/sprites/equipment/head/skullmask-dyable.xml new file mode 100644 index 00000000..a6f8b482 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/snowshroomhat-female.xml b/graphics/sprites/equipment/head/snowshroomhat-female.xml new file mode 100644 index 00000000..f88ad033 --- /dev/null +++ b/graphics/sprites/equipment/head/snowshroomhat-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/snowshroomhat.png" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/snowshroomhat.png b/graphics/sprites/equipment/head/snowshroomhat.png Binary files differnew file mode 100644 index 00000000..57c2f39b --- /dev/null +++ b/graphics/sprites/equipment/head/snowshroomhat.png diff --git a/graphics/sprites/equipment/head/snowshroomhat.xml b/graphics/sprites/equipment/head/snowshroomhat.xml new file mode 100644 index 00000000..464bd685 --- /dev/null +++ b/graphics/sprites/equipment/head/snowshroomhat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/snowshroomhat.png" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/steel-dyable.png b/graphics/sprites/equipment/head/steel-dyable.png Binary files differnew file mode 100644 index 00000000..9bea5878 --- /dev/null +++ b/graphics/sprites/equipment/head/steel-dyable.png diff --git a/graphics/sprites/equipment/head/steel-dyable.xml b/graphics/sprites/equipment/head/steel-dyable.xml new file mode 100644 index 00000000..8fbf13f9 --- /dev/null +++ b/graphics/sprites/equipment/head/steel-dyable.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/steel-dyable.png|W" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/sunshroomhat-female.xml b/graphics/sprites/equipment/head/sunshroomhat-female.xml new file mode 100644 index 00000000..d984dc22 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/sunshroomhat.png" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/sunshroomhat.png b/graphics/sprites/equipment/head/sunshroomhat.png Binary files differnew file mode 100644 index 00000000..90885482 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat.png diff --git a/graphics/sprites/equipment/head/sunshroomhat.xml b/graphics/sprites/equipment/head/sunshroomhat.xml new file mode 100644 index 00000000..b4e0cba2 --- /dev/null +++ b/graphics/sprites/equipment/head/sunshroomhat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/sunshroomhat.png" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/wickedmushroomhat-female.xml b/graphics/sprites/equipment/head/wickedmushroomhat-female.xml new file mode 100644 index 00000000..23c8df2e --- /dev/null +++ b/graphics/sprites/equipment/head/wickedmushroomhat-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/wickedmushroomhat.png" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/wickedmushroomhat.png b/graphics/sprites/equipment/head/wickedmushroomhat.png Binary files differnew file mode 100644 index 00000000..f4aadeae1 --- /dev/null +++ b/graphics/sprites/equipment/head/wickedmushroomhat.png diff --git a/graphics/sprites/equipment/head/wickedmushroomhat.xml b/graphics/sprites/equipment/head/wickedmushroomhat.xml new file mode 100644 index 00000000..0c1d6679 --- /dev/null +++ b/graphics/sprites/equipment/head/wickedmushroomhat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/wickedmushroomhat.png" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml b/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml new file mode 100644 index 00000000..57420a84 --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="25" name="base" src="graphics/sprites/equipment/head/knighthelm-dyable.png|R;W" width="25"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="150" index="1" offsetX="0" offsetY="-36"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="75" index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-36"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="150" index="3" offsetX="0" offsetY="-36"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="75" index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-32"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-37"/> + <frame delay="75" index="1" offsetX="4" offsetY="-38"/> + <frame delay="75" index="1" offsetX="0" offsetY="-35"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-34"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-33"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-37"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-38"/> + <frame delay="75" index="3" offsetX="0" offsetY="-35"/> + <frame delay="75" index="3" offsetX="1" offsetY="-34"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-36"/> + <frame delay="150" index="1" offsetX="5" offsetY="-37"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-35"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-36"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-37"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-27"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="29" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="1" offsetX="2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="4" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="3" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="100"/> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="0" offsetY="-35" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="3" offsetX="0" offsetY="-35" delay="100"/> + <frame index="3" offsetX="1" offsetY="-34" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="140"/> + <frame index="1" offsetX="7" offsetY="-35" delay="140"/> + <frame index="1" offsetX="0" offsetY="-37" delay="140"/> + <frame index="1" offsetX="0" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-35" delay="140"/> + <frame index="3" offsetX="1" offsetY="-37" delay="140"/> + <frame index="3" offsetX="2" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-33" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-37" delay="140"/> + <frame index="1" offsetX="3" offsetY="-38" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-34" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-38" delay="280"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable.png b/graphics/sprites/equipment/shields/knighthelm-dyable.png Binary files differnew file mode 100644 index 00000000..0f7b39ea --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable.png diff --git a/graphics/sprites/equipment/shields/knighthelm-dyable.xml b/graphics/sprites/equipment/shields/knighthelm-dyable.xml new file mode 100644 index 00000000..1f6312ab --- /dev/null +++ b/graphics/sprites/equipment/shields/knighthelm-dyable.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/knighthelm-dyable.png|R;W" width="25" height="25"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-36" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-36" delay="150"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-36" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-36" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-36" delay="150"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-36" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="4" offsetY="-38" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="1" offsetY="-34" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-36" delay="225"/> + <frame index="1" offsetX="5" offsetY="-37" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-36" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-37" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-28"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-27"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="29" offsetY="-13"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35" delay="140"/> + <frame index="1" offsetX="3" offsetY="-38" delay="140"/> + <frame index="1" offsetX="5" offsetY="-38" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="3" offsetX="2" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-37" delay="100"/> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="0" offsetY="-35" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="3" offsetX="0" offsetY="-35" delay="100"/> + <frame index="3" offsetX="1" offsetY="-34" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-37" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-37" delay="140"/> + <frame index="1" offsetX="6" offsetY="-38" delay="140"/> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-38" delay="140"/> + <frame index="3" offsetX="1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-39" delay="140"/> + <frame index="1" offsetX="4" offsetY="-38" delay="140"/> + <frame index="1" offsetX="4" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="3" offsetY="-35" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/cant-move.png b/graphics/sprites/icons/cant-move.png Binary files differnew file mode 100644 index 00000000..d749fc01 --- /dev/null +++ b/graphics/sprites/icons/cant-move.png diff --git a/graphics/sprites/icons/cant-move.xml b/graphics/sprites/icons/cant-move.xml new file mode 100644 index 00000000..c74f82ed --- /dev/null +++ b/graphics/sprites/icons/cant-move.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/icons/cant-move.png" width="13" height="21"/> + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetY="-8" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/slow-move.png b/graphics/sprites/icons/slow-move.png Binary files differnew file mode 100644 index 00000000..fac2d8e2 --- /dev/null +++ b/graphics/sprites/icons/slow-move.png diff --git a/graphics/sprites/icons/slow-move.xml b/graphics/sprites/icons/slow-move.xml new file mode 100644 index 00000000..d205e572 --- /dev/null +++ b/graphics/sprites/icons/slow-move.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/icons/slow-move.png" width="26" height="21"/> + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="7" offsetY="-8" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/spell-cooldown-cg.png b/graphics/sprites/icons/spell-cooldown-cg.png Binary files differnew file mode 100644 index 00000000..fe94dffa --- /dev/null +++ b/graphics/sprites/icons/spell-cooldown-cg.png diff --git a/graphics/sprites/icons/spell-cooldown-cg.xml b/graphics/sprites/icons/spell-cooldown-cg.xml new file mode 100644 index 00000000..3d5a827b --- /dev/null +++ b/graphics/sprites/icons/spell-cooldown-cg.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/icons/spell-cooldown-cg.png" width="18" height="21"/> + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="3" offsetY="-8" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/icons/spell-cooldown-sg.png b/graphics/sprites/icons/spell-cooldown-sg.png Binary files differnew file mode 100644 index 00000000..02f42d61 --- /dev/null +++ b/graphics/sprites/icons/spell-cooldown-sg.png diff --git a/graphics/sprites/icons/spell-cooldown-sg.xml b/graphics/sprites/icons/spell-cooldown-sg.xml new file mode 100644 index 00000000..8f1737c9 --- /dev/null +++ b/graphics/sprites/icons/spell-cooldown-sg.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/icons/spell-cooldown-sg.png" width="18" height="21"/> + <action name="default" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="3" offsetY="-8" delay="100"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-super-crown.png b/graphics/sprites/monsters/accessories/slime-super-crown.png Binary files differnew file mode 100644 index 00000000..4214ade0 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-super-crown.png diff --git a/graphics/sprites/monsters/accessories/slime-super-crown.xml b/graphics/sprites/monsters/accessories/slime-super-crown.xml new file mode 100644 index 00000000..4fe93ed0 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-super-crown.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/slime-super-crown.png" width="208" height="80" offsetY="18"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="12" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="18" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="12" end="17" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="18" end="23" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="6" end="11" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="32" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="36" delay="100" offsetY="0"/> + <sequence start="43" end="42" delay="100" offsetY="0"/> + <sequence start="37" end="41" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="36" delay="100" offsetY="0"/> + <sequence start="43" end="42" delay="100" offsetY="0"/> + <sequence start="37" end="41" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="24" delay="100" offsetY="0"/> + <sequence start="31" end="30" delay="100" offsetY="0"/> + <sequence start="25" end="29" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="24" delay="100" offsetY="0"/> + <sequence start="31" end="30" delay="100" offsetY="0"/> + <sequence start="25" end="29" delay="100" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/grass.png b/graphics/sprites/monsters/grass.png Binary files differnew file mode 100644 index 00000000..b26a6a3b --- /dev/null +++ b/graphics/sprites/monsters/grass.png diff --git a/graphics/sprites/monsters/grass.xml b/graphics/sprites/monsters/grass.xml new file mode 100644 index 00000000..d269f33a --- /dev/null +++ b/graphics/sprites/monsters/grass.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/grass.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/moubootaur.xml b/graphics/sprites/monsters/moubootaur.xml index 48d720dd..ba8c5b8f 100644 --- a/graphics/sprites/monsters/moubootaur.xml +++ b/graphics/sprites/monsters/moubootaur.xml @@ -56,37 +56,30 @@ Copyright (C) 2011-2021 Moubootaur Legends --> <animation direction="downleft"> <sequence start="135" end="146" delay="20"/> - <end/> </animation> <animation direction="left"> <sequence start="120" end="131" delay="20"/> - <end/> </animation> <animation direction="upleft"> <sequence start="105" end="116" delay="20"/> - <end/> </animation> <animation direction="up"> <sequence start="90" end="101" delay="20"/> - <end/> </animation> <animation direction="upright"> <sequence start="75" end="86" delay="20"/> - <end/> </animation> <animation direction="right"> <sequence start="60" end="71" delay="20"/> - <end/> </animation> <animation direction="downright"> <sequence start="45" end="56" delay="20"/> - <end/> </animation> </action> diff --git a/graphics/sprites/monsters/moonshroom.png b/graphics/sprites/monsters/mushroom-moon.png Binary files differindex 27b21fdd..27b21fdd 100644 --- a/graphics/sprites/monsters/moonshroom.png +++ b/graphics/sprites/monsters/mushroom-moon.png diff --git a/graphics/sprites/monsters/mushroom-moon.xml b/graphics/sprites/monsters/mushroom-moon.xml new file mode 100644 index 00000000..894e34e3 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-moon.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-moon.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-snow.png b/graphics/sprites/monsters/mushroom-snow.png Binary files differnew file mode 100644 index 00000000..39d21a3c --- /dev/null +++ b/graphics/sprites/monsters/mushroom-snow.png diff --git a/graphics/sprites/monsters/mushroom-snow.xml b/graphics/sprites/monsters/mushroom-snow.xml new file mode 100644 index 00000000..adf54e21 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-snow.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-snow.png" width="42" height="33"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="10" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="20" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="125" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="125" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="250" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="left"> + <frame index="19" offsetX="5" offsetY="-10"/> + </animation> + <animation direction="up"> + <frame index="29" offsetX="7" offsetY="-10"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="7" offsetY="-10"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetX="5" offsetY="-10"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetX="7" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-sun.png b/graphics/sprites/monsters/mushroom-sun.png Binary files differnew file mode 100644 index 00000000..b4c23785 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-sun.png diff --git a/graphics/sprites/monsters/moonshroom.xml b/graphics/sprites/monsters/mushroom-sun.xml index be815e17..ca7c0614 100644 --- a/graphics/sprites/monsters/moonshroom.xml +++ b/graphics/sprites/monsters/mushroom-sun.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/moonshroom.png" width="42" height="33"/> + <imageset name="base" src="graphics/sprites/monsters/mushroom-sun.png" width="42" height="33"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="7" offsetY="-10"/> diff --git a/graphics/sprites/monsters/piou-king.xml b/graphics/sprites/monsters/piou-king.xml index 5e3d8e09..23750d05 100644 --- a/graphics/sprites/monsters/piou-king.xml +++ b/graphics/sprites/monsters/piou-king.xml @@ -95,42 +95,34 @@ Copyright (C) 2011-2021 Moubootaur Legends --> <action name="walk" imageset="mob"> <animation direction="down"> <sequence start="108" end="119" delay="20"/> - <end/> </animation> <animation direction="downleft"> <sequence start="120" end="131" delay="20"/> - <end/> </animation> <animation direction="left"> <sequence start="132" end="143" delay="20"/> - <end/> </animation> <animation direction="upleft"> <sequence start="144" end="155" delay="20"/> - <end/> </animation> <animation direction="up"> <sequence start="156" end="167" delay="20"/> - <end/> </animation> <animation direction="upright"> <sequence start="168" end="179" delay="20"/> - <end/> </animation> <animation direction="right"> <sequence start="180" end="191" delay="20"/> - <end/> </animation> <animation direction="downright"> <sequence start="192" end="203" delay="20"/> - <end/> </animation> </action> diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml index 9572a8ba..1ee5116c 100644 --- a/graphics/sprites/monsters/ratto.xml +++ b/graphics/sprites/monsters/ratto.xml @@ -61,7 +61,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="9" delay="70"/> <frame index="10" delay="80"/> <frame index="7" delay="70"/> - <end /> </animation> <animation direction="downleft"> @@ -69,7 +68,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="58" delay="100"/> <frame index="59" delay="120"/> <frame index="56" delay="90"/> - <end /> </animation> <animation direction="left"> @@ -77,7 +75,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="51" delay="100"/> <frame index="52" delay="120"/> <frame index="49" delay="90"/> - <end /> </animation> <animation direction="upleft"> @@ -85,7 +82,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="44" delay="100"/> <frame index="45" delay="120"/> <frame index="42" delay="90"/> - <end /> </animation> <animation direction="up"> @@ -93,7 +89,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="37" delay="100"/> <frame index="38" delay="120"/> <frame index="35" delay="90"/> - <end /> </animation> <animation direction="upright"> @@ -101,7 +96,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="30" delay="100"/> <frame index="31" delay="120"/> <frame index="28" delay="90"/> - <end /> </animation> <animation direction="right"> @@ -109,7 +103,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="23" delay="100"/> <frame index="24" delay="120"/> <frame index="21" delay="90"/> - <end /> </animation> <animation direction="downright"> @@ -117,7 +110,6 @@ Copyright (C) 2011-2013 Evol Online --> <frame index="16" delay="100"/> <frame index="17" delay="120"/> <frame index="14" delay="90"/> - <end /> </animation> </action> diff --git a/graphics/sprites/monsters/skull-golden.png b/graphics/sprites/monsters/skull-golden.png Binary files differnew file mode 100644 index 00000000..53a71314 --- /dev/null +++ b/graphics/sprites/monsters/skull-golden.png diff --git a/graphics/sprites/monsters/skull-golden.xml b/graphics/sprites/monsters/skull-golden.xml new file mode 100644 index 00000000..b3976a01 --- /dev/null +++ b/graphics/sprites/monsters/skull-golden.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skull-golden.png" width="45" height="60"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="350"/> + <frame index="1" delay="350"/> + </animation> + <animation direction="left"> + <frame index="12" delay="350"/> + <frame index="13" delay="350"/> + </animation> + <animation direction="up"> + <frame index="24" delay="350"/> + <frame index="25" delay="350"/> + </animation> + <animation direction="right"> + <frame index="36" delay="350"/> + <frame index="37" delay="350"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="12" end="16" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="36" end="40" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="right"> + <sequence start="44" end="46" delay="150"/> + <frame index="47" delay="0"/> + </animation> + <animation direction="down"> + <sequence start="8" end="10" delay="150"/> + <frame index="11" delay="0"/> + </animation> + <animation direction="left"> + <sequence start="20" end="22" delay="150"/> + <frame index="23" delay="0"/> + </animation> + <animation direction="up"> + <sequence start="32" end="34" delay="150"/> + <frame index="35" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="7" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="17" end="19" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="29" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="41" end="43" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/skull-warlord.png b/graphics/sprites/monsters/skull-warlord.png Binary files differnew file mode 100644 index 00000000..c5f7c739 --- /dev/null +++ b/graphics/sprites/monsters/skull-warlord.png diff --git a/graphics/sprites/monsters/skull-warlord.xml b/graphics/sprites/monsters/skull-warlord.xml new file mode 100644 index 00000000..381d6211 --- /dev/null +++ b/graphics/sprites/monsters/skull-warlord.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/skull-warlord.png" width="50" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="10" end="13" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="20" end="23" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="30" end="33" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="14" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="34" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/graphics/sprites/monsters/slime-super.png b/graphics/sprites/monsters/slime-super.png Binary files differnew file mode 100644 index 00000000..c88febbb --- /dev/null +++ b/graphics/sprites/monsters/slime-super.png diff --git a/graphics/sprites/monsters/slime-super.xml b/graphics/sprites/monsters/slime-super.xml new file mode 100644 index 00000000..0cd70240 --- /dev/null +++ b/graphics/sprites/monsters/slime-super.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime-super.png|W" width="208" height="80" offsetY="18"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="12" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="18" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="6" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="12" end="17" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="18" end="23" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="6" end="11" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="32" offsetY="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="36" delay="100" offsetY="0"/> + <sequence start="43" end="42" delay="100" offsetY="0"/> + <sequence start="37" end="41" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="36" delay="100" offsetY="0"/> + <sequence start="43" end="42" delay="100" offsetY="0"/> + <sequence start="37" end="41" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="24" delay="100" offsetY="0"/> + <sequence start="31" end="30" delay="100" offsetY="0"/> + <sequence start="25" end="29" delay="100" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="24" delay="100" offsetY="0"/> + <sequence start="31" end="30" delay="100" offsetY="0"/> + <sequence start="25" end="29" delay="100" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/spelt.png b/graphics/sprites/monsters/spelt.png Binary files differnew file mode 100644 index 00000000..68ec2375 --- /dev/null +++ b/graphics/sprites/monsters/spelt.png diff --git a/graphics/sprites/monsters/spelt.xml b/graphics/sprites/monsters/spelt.xml new file mode 100644 index 00000000..9817f6ba --- /dev/null +++ b/graphics/sprites/monsters/spelt.xml @@ -0,0 +1,14 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/spelt.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml index 651c684a..fb7afd4e 100644 --- a/graphics/sprites/monsters/tengu.xml +++ b/graphics/sprites/monsters/tengu.xml @@ -39,31 +39,24 @@ </animation> <animation direction="downleft"> <sequence start="228" end="240" delay="50"/> - <end/> </animation> <animation direction="left"> <sequence start="196" end="208" delay="50"/> - <end/> </animation> <animation direction="upleft"> <sequence start="164" end="176" delay="50"/> - <end/> </animation> <animation direction="up"> <sequence start="132" end="144" delay="50"/> - <end/> </animation> <animation direction="upright"> <sequence start="100" end="112" delay="50"/> - <end/> </animation> <animation direction="right"> <sequence start="68" end="80" delay="50"/> - <end/> </animation> <animation direction="downright"> <sequence start="36" end="48" delay="50"/> - <end/> </animation> </action> <action name="attack" imageset="mob"> |