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-rw-r--r--graphics/particles/monster-snail-trail.particle.xml16
-rw-r--r--monsters.xml39
2 files changed, 28 insertions, 27 deletions
diff --git a/graphics/particles/monster-snail-trail.particle.xml b/graphics/particles/monster-snail-trail.particle.xml
new file mode 100644
index 00000000..0402862c
--- /dev/null
+++ b/graphics/particles/monster-snail-trail.particle.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<!-- A thin trail of slime. -->
+<effect>
+ <particle position-x="0" position-y="0" position-z="10" >
+ <emitter>
+ <property name="position-y" min="-1" max="5"/>
+ <property name="position-x" min="-3" max="3"/>
+ <property name="lifetime" value="800"/>
+ <property name="fade-out" value="100" />
+ <property name="fade-in" value="40" />
+ <property name="output" min="1" max="5"/>
+ <property name="image" value="graphics/particles/orb-medium.png|W" />
+ <property name="alpha" value=".1" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/monsters.xml b/monsters.xml
index 52fa1f19..3f36f40e 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1004,36 +1004,21 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="39" name="Snail">
<sprite>monsters/monster-snail.xml</sprite>
- <exp>200</exp>
+ <particlefx>graphics/particles/monster-snail-trail.particle.xml</particlefx>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ <exp>20</exp>
<attributes
- hp="220"
- size="8"
- speed="1.3"
- attack-min="40"
- attack-delta="20"
+ hp="20"
+ size="4"
+ speed="2.0"
+ attack-min="10"
+ attack-delta="2"
attack-magic="0"
- hit="20"
+ hit="10"
evade="5"
- physical-defence="45"
- magical-defence="5"
- />
- <!-- doesn't move much, but attacks when you are coming too close. -->
- <behavior
- aggressive="false"
- cowardly="false"
- track-range="2"
- stroll-range="1"
- attack-distance="64"
- />
- <!-- slow, strong, bite attack-->
- <attack id="1"
- priority="1"
- type="physical"
- pre-delay="5"
- aft-delay="5"
- damage-factor="3"
- range="64"
- action="special1"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
/>
</monster>