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authorAli-G <gauvain.dauchy@free.fr>2011-09-04 18:37:31 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-04 21:03:11 +0200
commitf2fd72d891946c0bffd13485af18ce774bae1c17 (patch)
tree38b9ea06442e1c23fb6cf244e29d5490f9974966 /maps/019-1.tmx
parent7093f1a77dd5f455e6699ce40e3a9398d29b2ff5 (diff)
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Placed the mobs from monsters.txt files into the map using Tiles objects.
Also renamed some Object layers, to "Objects" in few maps. Some spawns were reviewed: correct use of capital letters in "SPAWN" for example.
Diffstat (limited to 'maps/019-1.tmx')
-rw-r--r--maps/019-1.tmx16
1 files changed, 16 insertions, 0 deletions
diff --git a/maps/019-1.tmx b/maps/019-1.tmx
index 6cca0f18..7554a944 100644
--- a/maps/019-1.tmx
+++ b/maps/019-1.tmx
@@ -104,5 +104,21 @@
<property name="monster_id" value="18"/>
</properties>
</object>
+ <object name="SantaSlime" type="spawn" x="0" y="0">
+ <properties>
+ <property name="eA_death" value="0"/>
+ <property name="eA_spawn" value="0"/>
+ <property name="max_beings" value="10"/>
+ <property name="monster_id" value="13"/>
+ </properties>
+ </object>
+ <object name="RudolphSlime" type="spawn" x="0" y="0">
+ <properties>
+ <property name="eA_death" value="0"/>
+ <property name="eA_spawn" value="0"/>
+ <property name="max_beings" value="25"/>
+ <property name="monster_id" value="14"/>
+ </properties>
+ </object>
</objectgroup>
</map>