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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/008-1.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/008-1.tmx')
-rw-r--r-- | maps/008-1.tmx | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/maps/008-1.tmx b/maps/008-1.tmx index 31bcad05..f6dcf0f9 100644 --- a/maps/008-1.tmx +++ b/maps/008-1.tmx @@ -54,63 +54,63 @@ </data> </layer> <objectgroup name="Objects" width="0" height="0"> - <object name="HurnscaldWestGate" type="WARP" x="1728" y="1920" width="32" height="96"> + <object name="Hurnscald West Entrance" type="warp" x="1728" y="1920" width="32" height="96"> <properties> - <property name="DEST_MAP" value="009-1"/> - <property name="DEST_X" value="800"/> - <property name="DEST_Y" value="1152"/> + <property name="dest_map" value="009-1"/> + <property name="dest_x" value="800"/> + <property name="dest_y" value="1152"/> </properties> </object> - <object name="HurnscaldSouthGate" type="WARP" x="2464" y="2560" width="128" height="32"> + <object name="Hurnscald South Entrance" type="warp" x="2464" y="2560" width="128" height="32"> <properties> - <property name="DEST_MAP" value="009-1"/> - <property name="DEST_X" value="1536"/> - <property name="DEST_Y" value="1728"/> + <property name="dest_map" value="009-1"/> + <property name="dest_x" value="1536"/> + <property name="dest_y" value="1728"/> </properties> </object> - <object name="HurnscaldEastGate" type="WARP" x="4064" y="1920" width="32" height="64"> + <object name="Hurnscald East Entrance" type="warp" x="4064" y="1920" width="32" height="64"> <properties> - <property name="DEST_MAP" value="009-1"/> - <property name="DEST_X" value="3072"/> - <property name="DEST_Y" value="1152"/> + <property name="dest_map" value="009-1"/> + <property name="dest_x" value="3072"/> + <property name="dest_y" value="1152"/> </properties> </object> - <object name="HurnscaldNorthGate" type="WARP" x="2464" y="1568" width="128" height="32"> + <object name="Hurnscald North Entrance" type="warp" x="2464" y="1568" width="128" height="32"> <properties> - <property name="DEST_MAP" value="009-1"/> - <property name="DEST_X" value="1536"/> - <property name="DEST_Y" value="800"/> + <property name="dest_map" value="009-1"/> + <property name="dest_x" value="1536"/> + <property name="dest_y" value="800"/> </properties> </object> - <object name="ToWoodland" type="warp" x="768" y="1920" width="32" height="128"> + <object name="To Woodland" type="warp" x="768" y="1920" width="32" height="128"> <properties> - <property name="DEST_MAP" value="011-1"/> - <property name="DEST_X" value="3936"/> - <property name="DEST_Y" value="1952"/> + <property name="dest_map" value="011-1"/> + <property name="dest_x" value="3936"/> + <property name="dest_y" value="1952"/> </properties> </object> - <object name="ToWoodlandMines" type="warp" x="2464" y="544" width="128" height="32"> + <object name="To Woodland Mining Camp" type="warp" x="2464" y="544" width="128" height="32"> <properties> <property name="dest_map" value="018-1"/> - <property name="dest_x" value="2544"/> - <property name="dest_y" value="3120"/> + <property name="dest_x" value="2496"/> + <property name="dest_y" value="3104"/> </properties> </object> - <object name="ToWoodland" type="warp" x="2464" y="3264" width="128" height="32"> + <object name="To Woodland" type="warp" x="2464" y="3264" width="128" height="32"> <properties> <property name="dest_map" value="007-1"/> - <property name="dest_x" value="2192"/> - <property name="dest_y" value="752"/> + <property name="dest_x" value="2176"/> + <property name="dest_y" value="704"/> </properties> </object> - <object name="ToWoodland" type="warp" x="4192" y="3232" width="96" height="32"> + <object name="To Woodland" type="warp" x="4192" y="3232" width="96" height="32"> <properties> <property name="dest_map" value="007-1"/> <property name="dest_x" value="3920"/> <property name="dest_y" value="752"/> </properties> </object> - <object name="PinkFlower" type="spawn" x="0" y="0"> + <object name="Pink Flower" type="spawn" x="0" y="0"> <properties> <property name="eA_spawn" value="20"/> <property name="max_beings" value="10"/> @@ -124,7 +124,7 @@ <property name="monster_id" value="16"/> </properties> </object> - <object name="SpikyMushroom" type="spawn" x="0" y="0"> + <object name="Spiky Mushroom" type="spawn" x="0" y="0"> <properties> <property name="eA_spawn" value="20"/> <property name="max_beings" value="18"/> @@ -138,7 +138,7 @@ <property name="monster_id" value="39"/> </properties> </object> - <object name="Mauve" type="spawn" x="0" y="0"> + <object name="Mauve Herb" type="spawn" x="0" y="0"> <properties> <property name="eA_death" value="180000"/> <property name="eA_spawn" value="270000"/> @@ -146,7 +146,7 @@ <property name="monster_id" value="27"/> </properties> </object> - <object name="SilkWorm" type="spawn" x="0" y="0"> + <object name="Silkworm" type="spawn" x="0" y="0"> <properties> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="60000"/> @@ -154,7 +154,7 @@ <property name="monster_id" value="33"/> </properties> </object> - <object name="Clover" type="spawn" x="0" y="0"> + <object name="Clover Patch" type="spawn" x="0" y="0"> <properties> <property name="eA_death" value="1000"/> <property name="max_beings" value="2"/> |