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author | Bertram <bertram@cegetel.net> | 2009-10-09 12:04:29 +0200 |
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committer | Bertram <bertram@cegetel.net> | 2009-10-09 12:04:29 +0200 |
commit | c814127d78fa8ea777d9fb2c2e7963ca73299fc9 (patch) | |
tree | 8ce224e2843fa611c0c7beff800429dff8582d72 /graphics/sprites/monsters/monster-squirrel.xml | |
parent | fce3f2613ef1ae410bb30212ab07ff88755c2ffc (diff) | |
download | clientdata-c814127d78fa8ea777d9fb2c2e7963ca73299fc9.tar.gz clientdata-c814127d78fa8ea777d9fb2c2e7963ca73299fc9.tar.bz2 clientdata-c814127d78fa8ea777d9fb2c2e7963ca73299fc9.tar.xz clientdata-c814127d78fa8ea777d9fb2c2e7963ca73299fc9.zip |
Moved the monsters into the monsters/ subfolder.
Diffstat (limited to 'graphics/sprites/monsters/monster-squirrel.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-squirrel.xml | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-squirrel.xml b/graphics/sprites/monsters/monster-squirrel.xml new file mode 100644 index 00000000..2cb4db9a --- /dev/null +++ b/graphics/sprites/monsters/monster-squirrel.xml @@ -0,0 +1,83 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/monster-squirrel.png" width="32" height="32" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="16" end="19" delay="75" /> + <sequence start="16" end="19" delay="75" /> + <sequence start="16" end="19" delay="75" /> + <sequence start="16" end="19" delay="75" /> + <sequence start="16" end="19" delay="75" /> + <sequence start="20" end="25" delay="75" /> + <sequence start="16" end="19" delay="120" /> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="75" /> + <sequence start="0" end="3" delay="75" /> + <sequence start="0" end="3" delay="75" /> + <sequence start="0" end="3" delay="75" /> + <sequence start="0" end="3" delay="75" />/> + <sequence start="4" end="7" delay="75" /> + <sequence start="0" end="3" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="24" end="27" delay="75" /> + <sequence start="24" end="27" delay="75" /> + <sequence start="24" end="27" delay="75" /> + <sequence start="24" end="27" delay="75" /> + <sequence start="24" end="27" delay="75" /> + <sequence start="28" end="31" delay="75" /> + <sequence start="24" end="27" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="75" /> + <sequence start="8" end="11" delay="75" /> + <sequence start="8" end="11" delay="75" /> + <sequence start="8" end="11" delay="75" /> + <sequence start="8" end="11" delay="75" /> + <sequence start="12" end="15" delay="75" /> + <sequence start="8" end="11" delay="75" /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="50" delay="110" /> + </animation> + <animation direction="right"> + <sequence start="32" end="34" delay="110" /> + </animation> + <animation direction="up"> + <sequence start="56" end="58" delay="110" /> + </animation> + <animation direction="left"> + <sequence start="40" end="42" delay="110" /> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="54" end="55" delay="200" /> + <sequence start="54" end="55" delay="200" /> + <sequence start="54" end="55" delay="200" /> + <sequence start="54" end="55" delay="200" /> + <frame index="55" delay="4000" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="16" delay="250" /> + <frame index="52" delay="250" /> + </animation> + <animation direction="right"> + <frame index="0" delay="250" /> + <frame index="36" delay="250" /> + </animation> + <animation direction="up"> + <frame index="24" delay="250" /> + <frame index="60" delay="250" /> + </animation> + <animation direction="left"> + <frame index="8" delay="250" /> + <frame index="44" delay="250" /> + </animation> + </action> +</sprite>
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