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author | HoraK-FDF <horak-fdf@web.de> | 2023-12-07 23:04:06 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2023-12-07 23:04:06 +0000 |
commit | c39ea8b59eb5a9adb5e0849fc36c11ea54453174 (patch) | |
tree | 7e3f17e39b057fd0a362c0640aa483fd2e4cbb0c /graphics/sprites/monsters/darkduck.xml | |
parent | 94f02571fad03b927d4ec475b2b30bcc8e8ecafc (diff) | |
download | clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.gz clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.bz2 clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.tar.xz clientdata-c39ea8b59eb5a9adb5e0849fc36c11ea54453174.zip |
mobs
Diffstat (limited to 'graphics/sprites/monsters/darkduck.xml')
-rw-r--r-- | graphics/sprites/monsters/darkduck.xml | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/darkduck.xml b/graphics/sprites/monsters/darkduck.xml new file mode 100644 index 00000000..1d378113 --- /dev/null +++ b/graphics/sprites/monsters/darkduck.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/darkduck.png|W;M;R;G;C;B" width="48" height="26"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="11" end="13" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="31" end="33" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + <animation direction="left"> + <frame index="19"/> + </animation> + <animation direction="up"> + <frame index="29"/> + </animation> + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> |