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authorLed Mitz <smoothshifter@tuta.io>2024-10-30 16:10:35 +0000
committerLed Mitz <smoothshifter@tuta.io>2024-10-30 16:10:35 +0000
commitc012ca9564eaa682fe2a5472dc8ef78dafd778ba (patch)
tree6f3f2bc814ef4a211df099f4f3aff77a2c7a42fd
parent1efcc1e5dca1226f8a11dcf00d31979926d9f542 (diff)
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Chill out Troll fire
Lowered a few values to make Troll fire less random and more linear in appearance, as it looked slightly too cluttered. ****
-rw-r--r--graphics/particles/monster-troll-foefire.particle.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml
index 6e3bcce2..f042ed79 100644
--- a/graphics/particles/monster-troll-foefire.particle.xml
+++ b/graphics/particles/monster-troll-foefire.particle.xml
@@ -25,10 +25,10 @@ used for the foefire attack of the Trolls.
<frame index="7" delay="160"/>
<frame index="8" delay="9999"/>
</animation>
- <property name="lifetime" min="0" max="110"/>
- <property name="output" min="5" max="10"/>
+ <property name="lifetime" min="0" max="55"/>
+ <property name="output" min="2" max="5"/>
<property name="fade-in" value="0"/>
- <property name="fade-out" value="90"/>
+ <property name="fade-out" value="45"/>
</emitter>
</particle>
</effect>