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authorLedmitz <smoothshifter@tuta.io>2024-04-11 08:25:18 -0300
committerLedmitz <smoothshifter@tuta.io>2024-04-11 08:25:18 -0300
commitb9f70100f6f3ccbfac62793ea406d958b3b6fc8e (patch)
tree8c719dacbe837f5f054816775eecadc31e7c14ec
parentce1bcfcac0ad51ac7eafd50f70aaa19722230ad0 (diff)
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Added bullet SFX to effects.xml for GM event spells
-rw-r--r--effects.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/effects.xml b/effects.xml
index a847b5f4..c2f52dba 100644
--- a/effects.xml
+++ b/effects.xml
@@ -100,6 +100,7 @@
<effect id="71" audio="monsters/rotter/crit1.ogg" particle="graphics/particles/monster-rotter-crit.xml"/>
<effect id="72" particle="graphics/particles/rainbow-hit.xml"/>
<effect id="73" audio="system/boom.ogg" particle="graphics/particles/rainbow-crit.xml"/>
+ <effect id="74" audio="weapons/gun/gun-hit1.ogg"/>
<!-- #betsanc (protect) end -->
<effect id="111" audio="magic/betsanc-off.ogg" particle="graphics/particles/magic.shield.xml"/>
<!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>-->