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authorLedmitz <smoothshifter@tuta.io>2024-04-08 20:16:31 -0300
committerLed Mitz <smoothshifter@tuta.io>2024-04-09 13:47:12 +0000
commit41719e930075492456ef2b6da36807add1f00785 (patch)
treeb0bd3a9030fdec94a7779d281451aeeb7d1db461
parent57cc9bc2d2f53372c1daca8c8d01b3514bb7847f (diff)
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Leprechaun Hat - client
-rw-r--r--graphics/items/equipment/head/leprechaunhead.pngbin0 -> 1009 bytes
-rw-r--r--graphics/sprites/equipment/head/leprechaunhead.pngbin0 -> 5151 bytes
-rw-r--r--graphics/sprites/equipment/head/leprechaunhead.xml226
-rw-r--r--items/equip-head/item0909_LeprechaunHead.xml16
-rw-r--r--license.md21
5 files changed, 256 insertions, 7 deletions
diff --git a/graphics/items/equipment/head/leprechaunhead.png b/graphics/items/equipment/head/leprechaunhead.png
new file mode 100644
index 00000000..64d8ccc3
--- /dev/null
+++ b/graphics/items/equipment/head/leprechaunhead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/leprechaunhead.png b/graphics/sprites/equipment/head/leprechaunhead.png
new file mode 100644
index 00000000..6f71df92
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/leprechaunhead.xml b/graphics/sprites/equipment/head/leprechaunhead.xml
new file mode 100644
index 00000000..26bf9888
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhead.xml
@@ -0,0 +1,226 @@
+<?xml version="1.0"?>
+<!-- Author: Ledmitz -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/leprechaunhead.png" width="32" height="64" offsetY="1"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="3000"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="2000"/>
+ <frame index="6" offsetX="-1" offsetY="-27" delay="1500"/>
+ <frame index="7" offsetX="-1" offsetY="-27" delay="2500"/>
+ <frame index="8" offsetX="-1" offsetY="-27" delay="3500"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="6" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="6" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="8" offsetX="-1" offsetY="-22" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="3" offsetY="-26" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="240"/>
+ <frame index="7" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="8" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="800"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="600"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="450"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="500"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="1000"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="800"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="600"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="450"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="500"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="1000"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="160"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="250"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="160"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="250"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="160"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="250"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-14" delay="160"/>
+ <frame index="6" offsetX="-1" offsetY="-14" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="-14" delay="250"/>
+ <frame index="8" offsetX="-1" offsetY="-14" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4" delay="3000"/>
+ <frame index="9" offsetX="21" offsetY="-4" delay="2000"/>
+ <frame index="4" offsetX="21" offsetY="-4" delay="800"/>
+ <frame index="9" offsetX="21" offsetY="-4" delay="800"/>
+ <frame index="4" offsetX="21" offsetY="-4" delay="600"/>
+ <frame index="9" offsetX="21" offsetY="-4" delay="500"/>
+ <frame index="4" offsetX="21" offsetY="-4" delay="300"/>
+ <frame index="9" offsetX="21" offsetY="-4" delay="200"/>
+ <frame index="4" offsetX="21" offsetY="-4" delay="3000"/>
+ <frame index="9" offsetX="21" offsetY="-4" delay="5000"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-head/item0909_LeprechaunHead.xml b/items/equip-head/item0909_LeprechaunHead.xml
new file mode 100644
index 00000000..13128ea0
--- /dev/null
+++ b/items/equip-head/item0909_LeprechaunHead.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<items>
+ <item id="0909"
+ image="equipment/head/leprechaunhead.png"
+ name="Leprechaun Head"
+ description="What? Why? How? Some things are better unasked."
+ type="equip-head"
+ defense="10"
+ luck="3"
+ weight="100">
+ <sprite gender="unisex">equipment/head/leprechaunhat.xml</sprite>
+ <replace sprite="hair">
+ <item to="-1"/>
+ </replace>
+ </item>
+</items>
diff --git a/license.md b/license.md
index a70e154a..6784bd2c 100644
--- a/license.md
+++ b/license.md
@@ -246,6 +246,8 @@ File | Artists | Licenses
`graphics/items/equipment/head/knighthelm.png` | Black Don | GPLv2
`graphics/items/equipment/head/knit-cap.png` | Salmondine, jak1 | GPLv2
`graphics/items/equipment/head/leathergoggles.png` | Fettsack | GPLv2
+`graphics/items/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2
+`graphics/items/equipment/head/leprechaunhead.png` | Ledmitz, (leprechaunhat.png | Scorpius, QOAL, Saulc | GPLv2) | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/magicgmtophat.png` | QOAL, V0id | GPLv2
`graphics/items/equipment/head/mask.png` | QOAL | GPLv2
`graphics/items/equipment/head/minershat.png` | Crush | GPLv2, CC BY-SA 3.0
@@ -688,10 +690,10 @@ File | Artists | Licenses
`graphics/sprites/icons/spell-cooldown-r.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/sprites/icons/spell-cooldown-r-outline.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/sprites/icons/spell-cooldown-upmarmu.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
-`graphics/sprites/icons/spell-attack-generic-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0
-`graphics/sprites/icons/feather-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0
-`graphics/sprites/icons/hidden-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0
-`graphics/sprites/icons/invisible-outline.png` | ?, HoraK-FDF | GPLv2, CC BY-SA 4.0
+`graphics/sprites/icons/spell-attack-generic-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0
+`graphics/sprites/icons/feather-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0
+`graphics/sprites/icons/hidden-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0
+`graphics/sprites/icons/invisible-outline.png` | :grey_question:, HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/sprites/icons/potion-g.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
#### Actor Models
@@ -709,7 +711,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/weapons/axe-stab.png` | :grey_question:, Wombat, Wushin, Varuna | GPLv2
`graphics/sprites/equipment/weapons/bow-banshee.png` | V0id | GPLv2
`graphics/sprites/equipment/weapons/bow-slingshot.png` | Chef Chelios, wushin | GPLv2
-`graphics/sprites/equipment/weapons/dagger-setzer.png` | ?, TMW-Br Team | GPLv2
+`graphics/sprites/equipment/weapons/dagger-setzer.png` | :grey_question:, TMW-Br Team | GPLv2
`graphics/sprites/equipment/weapons/null.png` | Ledmitz | CC0
`graphics/sprites/equipment/weapons/polearm-blunt.png` | :grey_question:, Wombat, Wushin | GPLv2
`graphics/sprites/equipment/weapons/polearm-chop.png` | :grey_question:, Wombat, Wushin | GPLv2
@@ -766,8 +768,8 @@ File | Artists | Licenses
`graphics/sprites/equipment/chest/vnecksweater-male.png` | Saphy | GPLv2
`graphics/sprites/equipment/chest/saviorarmor-male.png` | Saphy, slave | GPLv2
`graphics/sprites/equipment/chest/saviorarmor-female.png` | Saphy, slave | GPLv2
-`graphics/sprites/equipment/chest/redknightarmor-female.png` | ?, TMW-Br Team, Saulc | GPLv2
-`graphics/sprites/equipment/chest/redknightarmor-male.png` | ?, TMW-Br Team, Saulc | GPLv2
+`graphics/sprites/equipment/chest/redknightarmor-female.png` | :grey_question:, TMW-Br Team, Saulc | GPLv2
+`graphics/sprites/equipment/chest/redknightarmor-male.png` | :grey_question:, TMW-Br Team, Saulc | GPLv2
#### Feet
File | Artists | Licenses
@@ -840,6 +842,11 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/jestermask.png` | Spit23 | GPLv2
`graphics/sprites/equipment/head/knighthelm.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/knit-cap.png` | Salmondine | GPLv2
+
+
+
+`graphics/sprites/equipment/head/leprechaunhat.png` | Scorpius, QOAL, Saulc | GPLv2
+`graphics/sprites/equipment/head/leprechaunhead.png` | Ledmitz, (leprechaunhat.png | Scorpius, QOAL, Saulc | GPLv2) | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/magicgmtophat.png` | QOAL, V0id | GPLv2
`graphics/sprites/equipment/head/mask.png` | QOAL | GPLv2
`graphics/sprites/equipment/head/minershat.png` | Crush | GPLv2, CC BY-SA 3.0