diff options
author | Ledmitz <smoothshifter@tuta.io> | 2025-01-27 03:10:26 -0400 |
---|---|---|
committer | Ledmitz <smoothshifter@tuta.io> | 2025-01-27 03:10:26 -0400 |
commit | 39bd61f18f10cd54501ed1715508c10c9205c49d (patch) | |
tree | 140f88989fccd63a799131efbef99615285c04b4 | |
parent | 5b4960fa424bc5d180658d783ca561345deea72e (diff) | |
download | clientdata-imperial_vs_bull-client.tar.gz clientdata-imperial_vs_bull-client.tar.bz2 clientdata-imperial_vs_bull-client.tar.xz clientdata-imperial_vs_bull-client.zip |
Imperial Helmetimperial_vs_bull-client
-rw-r--r-- | graphics/items/equipment/head/imperial-helmet.png | bin | 0 -> 809 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/imperial-helmet-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/imperial-helmet.png | bin | 0 -> 2389 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/imperial-helmet.xml | 230 | ||||
-rw-r--r-- | items/equip-head/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-head/item0877_BullHelmet.xml | 18 | ||||
-rw-r--r-- | items/equip-head/item0911_ImperialHelmet.xml | 26 | ||||
-rw-r--r-- | license.md | 15 |
8 files changed, 513 insertions, 7 deletions
diff --git a/graphics/items/equipment/head/imperial-helmet.png b/graphics/items/equipment/head/imperial-helmet.png Binary files differnew file mode 100644 index 00000000..b365c760 --- /dev/null +++ b/graphics/items/equipment/head/imperial-helmet.png diff --git a/graphics/sprites/equipment/head/imperial-helmet-female.xml b/graphics/sprites/equipment/head/imperial-helmet-female.xml new file mode 100644 index 00000000..b2685644 --- /dev/null +++ b/graphics/sprites/equipment/head/imperial-helmet-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/imperial-helmet.png" width="27"/> + <action imageset="equipment" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="150" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="150" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="0" offsetY="-38"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action imageset="equipment" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-33"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="3" offsetY="-40"/> + <frame delay="75" index="1" offsetX="3" offsetY="-41"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-40"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-41"/> + <frame delay="75" index="3" offsetX="0" offsetY="-39"/> + <frame delay="75" index="3" offsetX="1" offsetY="-37"/> + <end/> + </animation> + </action> + <action imageset="equipment" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> + <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="2" offsetY="-39"/> + <frame delay="150" index="1" offsetX="4" offsetY="-40"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-37"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-39"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-40"/> + <end/> + </animation> + </action> + <action imageset="equipment" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action imageset="equipment" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="38" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="1" offsetX="1" offsetY="-39" delay="140"/> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-36" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="3" offsetY="-35" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="100"/> + <frame index="1" offsetX="3" offsetY="-41" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="0" offsetY="-39" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="140"/> + <frame index="1" offsetX="6" offsetY="-38" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> + <frame index="3" offsetX="1" offsetY="-41" delay="140"/> + <frame index="3" offsetX="2" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="2" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-35" delay="420"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/imperial-helmet.png b/graphics/sprites/equipment/head/imperial-helmet.png Binary files differnew file mode 100644 index 00000000..947aa019 --- /dev/null +++ b/graphics/sprites/equipment/head/imperial-helmet.png diff --git a/graphics/sprites/equipment/head/imperial-helmet.xml b/graphics/sprites/equipment/head/imperial-helmet.xml new file mode 100644 index 00000000..720b31c9 --- /dev/null +++ b/graphics/sprites/equipment/head/imperial-helmet.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/imperial-helmet.png" width="27" height="26"/> + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39"/> + </animation> + </action> + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="150"/> + <frame index="3" offsetX="0" offsetY="-38" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + </animation> + </action> + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="3" offsetX="0" offsetY="-39" delay="75"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="225"/> + <frame index="1" offsetX="4" offsetY="-40" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-37" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-39" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-40" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="38" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="1" offsetX="2" offsetY="-41" delay="140"/> + <frame index="1" offsetX="4" offsetY="-42" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-38" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="3" offsetX="2" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="100"/> + <frame index="1" offsetX="3" offsetY="-41" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="100"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> + <frame index="3" offsetX="0" offsetY="-39" delay="100"/> + <frame index="3" offsetX="1" offsetY="-37" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-38" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40" delay="140"/> + <frame index="1" offsetX="5" offsetY="-41" delay="140"/> + <frame index="1" offsetX="0" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-41" delay="140"/> + <frame index="3" offsetX="1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-37" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="3" offsetY="-41" delay="140"/> + <frame index="1" offsetX="3" offsetY="-43" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="3" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml index 4582c562..72a402ab 100644 --- a/items/equip-head/_include.xml +++ b/items/equip-head/_include.xml @@ -73,6 +73,7 @@ <include name="items/equip-head/item0902_BlueRoseHat.xml"/> <include name="items/equip-head/item0905_BucketHat.xml"/> <include name="items/equip-head/item0909_LeprechaunHead.xml"/> + <include name="items/equip-head/item0911_ImperialHelmet.xml"/> <include name="items/equip-head/item1173_TamOShanter.xml"/> <include name="items/equip-head/item1174_CashiersShade.xml"/> <include name="items/equip-head/item1175_AutumnMask.xml"/> diff --git a/items/equip-head/item0877_BullHelmet.xml b/items/equip-head/item0877_BullHelmet.xml index cd579b99..3a73b636 100644 --- a/items/equip-head/item0877_BullHelmet.xml +++ b/items/equip-head/item0877_BullHelmet.xml @@ -1,6 +1,22 @@ <?xml version="1.0"?> <items> - <item id="877" image="equipment/head/bull.png" name="Bull Helmet" description="A black steel helmet worn by the most ferocious warriors." effect="Double Damage +20% / Attack Speed +10% / VIT Defense -39% / Melee only" mattack="-52" hit="-15" level="90" criticalattack="15" req-str="70" req-vit="50" req-luk="50" type="equip-head" weight="1300" str="10" defense="19" sellProtected="true"> + <item id="877" + image="equipment/head/bull.png" + name="Bull Helmet" + description="A black steel helmet worn by the most ferocious warriors." + effect="Double Damage +20% / Attack Speed +10% / VIT Defense -39% / Melee only" + mattack="-52" + hit="-10" + level="90" + criticalattack="8" + req-str="70" + req-vit="50" + req-luk="50" + type="equip-head" + weight="1300" + str="10" + defense="19" + sellProtected="true"> <sprite gender="unisex">equipment/head/bull.xml</sprite> <sprite gender="female">equipment/head/bull-female.xml</sprite> <replace sprite="hair"> diff --git a/items/equip-head/item0911_ImperialHelmet.xml b/items/equip-head/item0911_ImperialHelmet.xml new file mode 100644 index 00000000..0518530d --- /dev/null +++ b/items/equip-head/item0911_ImperialHelmet.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<items> + <item id="911" + image="equipment/head/imperial-helmet.png" + name="Imperial Helmet" + description="A golden helmet, once worn by ancient imperial guards." + effect="Double Damage +5% / Perfect Hit +5% / Attack Speed +5% / Melee only" + mattack="-52" + level="90" + criticaldefense="5" + mdefense="5" + req-str="70" + req-vit="50" + req-luk="50" + type="equip-head" + weight="1300" + str="5" + defense="25" + sellProtected="true"> + <sprite gender="unisex">equipment/head/imperial-helmet.xml</sprite> + <sprite gender="female">equipment/head/imperial-helmet-female.xml</sprite> + <replace sprite="hair"> + <item to="-1"/> + </replace> + </item> +</items> @@ -226,6 +226,7 @@ File | Artists | Licenses `graphics/items/equipment/head/bowler-hat.png` | ChefChelios | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/bromenalhelmet.png` | Skipy | GPLv2 `graphics/items/equipment/head/bucket.png` | Nami | GPLv2, CC BY-SA 3.0 +`graphics/items/equipment/head/bull.png` | ? | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/bunnyears.png` | Harufym | GPLv2 `graphics/items/equipment/head/candlehelmet.png` | Skipy | GPLv2 `graphics/items/equipment/head/cap.png` | Black Don | GPLv2 @@ -255,6 +256,7 @@ File | Artists | Licenses `graphics/items/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/items/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/highpriest-crown.png` | Black Don | GPLv2 +`graphics/items/equipment/head/imperial-helmet.png` | ?(bull.png), Ledmitz | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/infantryhelm.png` | Black Don | GPLv2 `graphics/items/equipment/head/inspector-hat.png` | Micksha | GPLv2 `graphics/items/equipment/head/jestermask.png` | Spit23 | GPLv2 @@ -873,21 +875,18 @@ File | Artists | Licenses #### Head File | Artists | Licenses ---- |:-------:|:--------: -`graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/afkcap.png` | TMW-BR Team | GPLv2 `graphics/sprites/equipment/head/aureole.png` | TMW-BR Team | GPLv2 `graphics/sprites/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0 -`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0 -`graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0 -`graphics/sprites/equipment/head/dark-helm.png` | Bankai777 | GPLv2 `graphics/sprites/equipment/head/bandana.png` | Modanung | GPLv2, CC BY-SA 3.0 +`graphics/sprites/equipment/head/beaniecopter.png` | Alige, Black Don, Milla, Veryape | GPLv2 `graphics/sprites/equipment/head/beret.png` | Varuna | GPLv2 `graphics/sprites/equipment/head/blinkingevil.png` | mrgrey | GPLv2, CC-BY-SA 3.0 -`graphics/sprites/equipment/head/beaniecopter.png` | Alige, Black Don, Milla, Veryape | GPLv2 `graphics/sprites/equipment/head/bowler-hat-brown.png` | ChefChelios | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/bowler-hat.png` | ChefChelios | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/bromenalhelmet.png` | Skipy | GPLv2 `graphics/sprites/equipment/head/bucket.png` | Nami | GPLv2, CC BY-SA 3.0 +`graphics/sprites/equipment/head/bull.png` | ? | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/bunnyears.png` | Harufym | GPLv2 `graphics/sprites/equipment/head/candlehelmet.png` | Skipy | GPLv2 `graphics/sprites/equipment/head/cap.png` | Black Don | GPLv2 @@ -899,6 +898,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/cowboywhite.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/crown.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/crusadehelm.png` | Black Don | GPLv2 +`graphics/sprites/equipment/head/dark-helm.png` | Bankai777 | GPLv2 `graphics/sprites/equipment/head/demonmask.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/desert-helmet.png` | Pauan | GPLv2 `graphics/sprites/equipment/head/deserthat.png` | Kr0n05931 | GPLv2 @@ -917,6 +917,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/sprites/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/highpriest-crown.png` | Black Don | GPLv2 +`graphics/sprites/equipment/head/imperial-helmet.png` | ?, Ledmitz | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/infantryhelm.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/inspector-hat.png` | ? | GPLv2 `graphics/sprites/equipment/head/jestermask.png` | Spit23 | GPLv2 @@ -932,12 +933,13 @@ File | Artists | Licenses `graphics/sprites/equipment/head/monster-skull-helm.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/moonshroomhat.png` | Saulc, Cassy | CC BY-SA 3.0 `graphics/sprites/equipment/head/mushroom.png` | crevost2, Yuuki | GPLv2 -`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, :grey_question:, Alige, Lizandra, Salmondine | GPLv2 +`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/operamask.png` | Meway | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/overlordhelm.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/paladinhelm.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/panhat.png` | Alige, Coolkid782 | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/paperbag.png` | Black Don | GPLv2 +`graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/pinkie-helmet.png` | Ginaria | GPLv2 `graphics/sprites/equipment/head/piratehat.png` | Fettsack | GPLv2 `graphics/sprites/equipment/head/presenthat.png` | TMW-BR Team | GPLv2 @@ -959,6 +961,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/snowshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0 `graphics/sprites/equipment/head/sunglasses.png` | UntamedMonkey | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/sunshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0 +`graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/terranitehelm.png` | Kr0n05931 | GPLv2 `graphics/sprites/equipment/head/thin-crown.png` | Black Don, V0id | GPLv2 `graphics/sprites/equipment/head/tophat.png` | QOAL | GPLv2 |