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authorLedmitz <smoothshifter@tuta.io>2025-01-27 03:10:26 -0400
committerLedmitz <smoothshifter@tuta.io>2025-01-27 03:10:26 -0400
commit39bd61f18f10cd54501ed1715508c10c9205c49d (patch)
tree140f88989fccd63a799131efbef99615285c04b4
parent5b4960fa424bc5d180658d783ca561345deea72e (diff)
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clientdata-imperial_vs_bull-client.tar.xz
clientdata-imperial_vs_bull-client.zip
-rw-r--r--graphics/items/equipment/head/imperial-helmet.pngbin0 -> 809 bytes
-rw-r--r--graphics/sprites/equipment/head/imperial-helmet-female.xml230
-rw-r--r--graphics/sprites/equipment/head/imperial-helmet.pngbin0 -> 2389 bytes
-rw-r--r--graphics/sprites/equipment/head/imperial-helmet.xml230
-rw-r--r--items/equip-head/_include.xml1
-rw-r--r--items/equip-head/item0877_BullHelmet.xml18
-rw-r--r--items/equip-head/item0911_ImperialHelmet.xml26
-rw-r--r--license.md15
8 files changed, 513 insertions, 7 deletions
diff --git a/graphics/items/equipment/head/imperial-helmet.png b/graphics/items/equipment/head/imperial-helmet.png
new file mode 100644
index 00000000..b365c760
--- /dev/null
+++ b/graphics/items/equipment/head/imperial-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/imperial-helmet-female.xml b/graphics/sprites/equipment/head/imperial-helmet-female.xml
new file mode 100644
index 00000000..b2685644
--- /dev/null
+++ b/graphics/sprites/equipment/head/imperial-helmet-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/imperial-helmet.png" width="27"/>
+ <action imageset="equipment" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="150" index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="150" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-38"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-38"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-36"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-33"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-31"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="3" offsetY="-40"/>
+ <frame delay="75" index="1" offsetX="3" offsetY="-41"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-40"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-41"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-39"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-37"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="-1" offsetY="-35"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-34"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-35"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="2" offsetY="-39"/>
+ <frame delay="150" index="1" offsetX="4" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-37"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-36"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-37"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-39"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-40"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action imageset="equipment" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-36" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-37" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-34" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-36" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-35" delay="420"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/imperial-helmet.png b/graphics/sprites/equipment/head/imperial-helmet.png
new file mode 100644
index 00000000..947aa019
--- /dev/null
+++ b/graphics/sprites/equipment/head/imperial-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/imperial-helmet.xml b/graphics/sprites/equipment/head/imperial-helmet.xml
new file mode 100644
index 00000000..720b31c9
--- /dev/null
+++ b/graphics/sprites/equipment/head/imperial-helmet.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/imperial-helmet.png" width="27" height="26"/>
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-39" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-37" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-39" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-40" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="38" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-38" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-36" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-37" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml
index 4582c562..72a402ab 100644
--- a/items/equip-head/_include.xml
+++ b/items/equip-head/_include.xml
@@ -73,6 +73,7 @@
<include name="items/equip-head/item0902_BlueRoseHat.xml"/>
<include name="items/equip-head/item0905_BucketHat.xml"/>
<include name="items/equip-head/item0909_LeprechaunHead.xml"/>
+ <include name="items/equip-head/item0911_ImperialHelmet.xml"/>
<include name="items/equip-head/item1173_TamOShanter.xml"/>
<include name="items/equip-head/item1174_CashiersShade.xml"/>
<include name="items/equip-head/item1175_AutumnMask.xml"/>
diff --git a/items/equip-head/item0877_BullHelmet.xml b/items/equip-head/item0877_BullHelmet.xml
index cd579b99..3a73b636 100644
--- a/items/equip-head/item0877_BullHelmet.xml
+++ b/items/equip-head/item0877_BullHelmet.xml
@@ -1,6 +1,22 @@
<?xml version="1.0"?>
<items>
- <item id="877" image="equipment/head/bull.png" name="Bull Helmet" description="A black steel helmet worn by the most ferocious warriors." effect="Double Damage +20% / Attack Speed +10% / VIT Defense -39% / Melee only" mattack="-52" hit="-15" level="90" criticalattack="15" req-str="70" req-vit="50" req-luk="50" type="equip-head" weight="1300" str="10" defense="19" sellProtected="true">
+ <item id="877"
+ image="equipment/head/bull.png"
+ name="Bull Helmet"
+ description="A black steel helmet worn by the most ferocious warriors."
+ effect="Double Damage +20% / Attack Speed +10% / VIT Defense -39% / Melee only"
+ mattack="-52"
+ hit="-10"
+ level="90"
+ criticalattack="8"
+ req-str="70"
+ req-vit="50"
+ req-luk="50"
+ type="equip-head"
+ weight="1300"
+ str="10"
+ defense="19"
+ sellProtected="true">
<sprite gender="unisex">equipment/head/bull.xml</sprite>
<sprite gender="female">equipment/head/bull-female.xml</sprite>
<replace sprite="hair">
diff --git a/items/equip-head/item0911_ImperialHelmet.xml b/items/equip-head/item0911_ImperialHelmet.xml
new file mode 100644
index 00000000..0518530d
--- /dev/null
+++ b/items/equip-head/item0911_ImperialHelmet.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<items>
+ <item id="911"
+ image="equipment/head/imperial-helmet.png"
+ name="Imperial Helmet"
+ description="A golden helmet, once worn by ancient imperial guards."
+ effect="Double Damage +5% / Perfect Hit +5% / Attack Speed +5% / Melee only"
+ mattack="-52"
+ level="90"
+ criticaldefense="5"
+ mdefense="5"
+ req-str="70"
+ req-vit="50"
+ req-luk="50"
+ type="equip-head"
+ weight="1300"
+ str="5"
+ defense="25"
+ sellProtected="true">
+ <sprite gender="unisex">equipment/head/imperial-helmet.xml</sprite>
+ <sprite gender="female">equipment/head/imperial-helmet-female.xml</sprite>
+ <replace sprite="hair">
+ <item to="-1"/>
+ </replace>
+ </item>
+</items>
diff --git a/license.md b/license.md
index 4a1d095a..1cb5aea8 100644
--- a/license.md
+++ b/license.md
@@ -226,6 +226,7 @@ File | Artists | Licenses
`graphics/items/equipment/head/bowler-hat.png` | ChefChelios | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/bromenalhelmet.png` | Skipy | GPLv2
`graphics/items/equipment/head/bucket.png` | Nami | GPLv2, CC BY-SA 3.0
+`graphics/items/equipment/head/bull.png` | ? | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/bunnyears.png` | Harufym | GPLv2
`graphics/items/equipment/head/candlehelmet.png` | Skipy | GPLv2
`graphics/items/equipment/head/cap.png` | Black Don | GPLv2
@@ -255,6 +256,7 @@ File | Artists | Licenses
`graphics/items/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/items/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/highpriest-crown.png` | Black Don | GPLv2
+`graphics/items/equipment/head/imperial-helmet.png` | ?(bull.png), Ledmitz | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/infantryhelm.png` | Black Don | GPLv2
`graphics/items/equipment/head/inspector-hat.png` | Micksha | GPLv2
`graphics/items/equipment/head/jestermask.png` | Spit23 | GPLv2
@@ -873,21 +875,18 @@ File | Artists | Licenses
#### Head
File | Artists | Licenses
---- |:-------:|:--------:
-`graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/afkcap.png` | TMW-BR Team | GPLv2
`graphics/sprites/equipment/head/aureole.png` | TMW-BR Team | GPLv2
`graphics/sprites/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0
-`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0
-`graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0
-`graphics/sprites/equipment/head/dark-helm.png` | Bankai777 | GPLv2
`graphics/sprites/equipment/head/bandana.png` | Modanung | GPLv2, CC BY-SA 3.0
+`graphics/sprites/equipment/head/beaniecopter.png` | Alige, Black Don, Milla, Veryape | GPLv2
`graphics/sprites/equipment/head/beret.png` | Varuna | GPLv2
`graphics/sprites/equipment/head/blinkingevil.png` | mrgrey | GPLv2, CC-BY-SA 3.0
-`graphics/sprites/equipment/head/beaniecopter.png` | Alige, Black Don, Milla, Veryape | GPLv2
`graphics/sprites/equipment/head/bowler-hat-brown.png` | ChefChelios | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/bowler-hat.png` | ChefChelios | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/bromenalhelmet.png` | Skipy | GPLv2
`graphics/sprites/equipment/head/bucket.png` | Nami | GPLv2, CC BY-SA 3.0
+`graphics/sprites/equipment/head/bull.png` | ? | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/bunnyears.png` | Harufym | GPLv2
`graphics/sprites/equipment/head/candlehelmet.png` | Skipy | GPLv2
`graphics/sprites/equipment/head/cap.png` | Black Don | GPLv2
@@ -899,6 +898,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/cowboywhite.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/crown.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/crusadehelm.png` | Black Don | GPLv2
+`graphics/sprites/equipment/head/dark-helm.png` | Bankai777 | GPLv2
`graphics/sprites/equipment/head/demonmask.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/desert-helmet.png` | Pauan | GPLv2
`graphics/sprites/equipment/head/deserthat.png` | Kr0n05931 | GPLv2
@@ -917,6 +917,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/sprites/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/highpriest-crown.png` | Black Don | GPLv2
+`graphics/sprites/equipment/head/imperial-helmet.png` | ?, Ledmitz | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/infantryhelm.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/inspector-hat.png` | ? | GPLv2
`graphics/sprites/equipment/head/jestermask.png` | Spit23 | GPLv2
@@ -932,12 +933,13 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/monster-skull-helm.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/moonshroomhat.png` | Saulc, Cassy | CC BY-SA 3.0
`graphics/sprites/equipment/head/mushroom.png` | crevost2, Yuuki | GPLv2
-`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, :grey_question:, Alige, Lizandra, Salmondine | GPLv2
+`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/operamask.png` | Meway | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/overlordhelm.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/paladinhelm.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/panhat.png` | Alige, Coolkid782 | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/paperbag.png` | Black Don | GPLv2
+`graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/pinkie-helmet.png` | Ginaria | GPLv2
`graphics/sprites/equipment/head/piratehat.png` | Fettsack | GPLv2
`graphics/sprites/equipment/head/presenthat.png` | TMW-BR Team | GPLv2
@@ -959,6 +961,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/snowshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0
`graphics/sprites/equipment/head/sunglasses.png` | UntamedMonkey | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/sunshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0
+`graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/terranitehelm.png` | Kr0n05931 | GPLv2
`graphics/sprites/equipment/head/thin-crown.png` | Black Don, V0id | GPLv2
`graphics/sprites/equipment/head/tophat.png` | QOAL | GPLv2