summaryrefslogblamecommitdiff
path: root/graphics/sprites/equipment/head/jestermask.xml
blob: 8af578ca8e69f4358af6e3bed5dd48b2eee4cf5a (plain) (tree)
1
2
3
4
5
6
7
8
9
10


                                     
                                                                                                           


                                             
                                    

                                            
                                     

                                          
                                     

                                             
                                     




                                            
                                                                

                                            
                                                                  

                                          
                                                                  

                                             
                                                                  




                                            
                                   

                                            
                                    

                                          
                                    

                                             
                                    




                                            
                                    

                                            
                                     

                                          
                                     

                                             
                                     




                                              
                                                                 


                                            
                                                                  


                                          
                                                                  


                                             
                                                                  





                                                  
                                                                  


                                            
                                                                  


                                          
                                                                  


                                             
                                                                  




                               
<?xml version="1.0"?>
<sprite name="player" action="stand">

	<imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/>

	<action name="stand" imageset="base">
		<animation direction="down">
		  <frame index="0"/>
		</animation>
		<animation direction="left">
		  <frame index="18"/>
		</animation>
		<animation direction="up">
		  <frame index="36"/>
		</animation>
		<animation direction="right">
		  <frame index="54"/>
		</animation>
	</action>

	<action name="walk" imageset="base">
		<animation direction="down">
			<sequence start="1" end="6" delay="75"/>
		</animation>
		<animation direction="left">
			<sequence start="19" end="24" delay="75"/>
		</animation>
		<animation direction="up">
			<sequence start="37" end="42" delay="75"/>
		</animation>
		<animation direction="right">
			<sequence start="55" end="60" delay="75"/>
		</animation>
	</action>

	<action name="sit" imageset="base">
		<animation direction="down">
		 <frame index="7"/>
		</animation>
		<animation direction="left">
		 <frame index="25"/>
		</animation>
		<animation direction="up">
		 <frame index="43"/>
		</animation>
		<animation direction="right">
		 <frame index="61"/>
		</animation>
	</action>

	<action name="dead" imageset="base">
		<animation direction="down">
		  <frame index="8"/>
		</animation>
		<animation direction="left">
		  <frame index="26"/>
		</animation>
		<animation direction="up">
		  <frame index="44"/>
		</animation>
		<animation direction="right">
		  <frame index="62"/>
		</animation>
	</action>

	<action name="attack" imageset="base">
		<animation direction="down">
			<sequence start="9" end="12" delay="75"/>
			<end />
		</animation>
		<animation direction="left">
			<sequence start="27" end="30" delay="75"/>
			<end />
		</animation>
		<animation direction="up">
			<sequence start="45" end="48" delay="75"/>
			<end />
		</animation>
		<animation direction="right">
			<sequence start="63" end="66" delay="75"/>
			<end />
		</animation>
	</action>

	<action name="attack_bow" imageset="base">
		<animation direction="down">
			<sequence start="13" end="17" delay="75"/>
			<end />
		</animation>
		<animation direction="left">
			<sequence start="31" end="35" delay="75"/>
			<end />
		</animation>
		<animation direction="up">
			<sequence start="49" end="53" delay="75"/>
			<end />
		</animation>
		<animation direction="right">
			<sequence start="67" end="71" delay="75"/>
			<end />
		</animation>
	</action>

</sprite>