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author | Steve Cotton <steve@s.cotton.clara.co.uk> | 2009-06-15 23:34:24 +0100 |
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committer | Steve Cotton <steve@s.cotton.clara.co.uk> | 2009-06-16 00:21:45 +0100 |
commit | ec52cb494ad58ce2f48cacc8b30ad3bd27f1de1d (patch) | |
tree | 036cdb9d3d7bbeeadc304aac454aaf00b578c402 | |
parent | 64eb43e8c7295ee09c71baa4bbf6a53b04a901f8 (diff) | |
download | art-ec52cb494ad58ce2f48cacc8b30ad3bd27f1de1d.tar.gz art-ec52cb494ad58ce2f48cacc8b30ad3bd27f1de1d.tar.bz2 art-ec52cb494ad58ce2f48cacc8b30ad3bd27f1de1d.tar.xz art-ec52cb494ad58ce2f48cacc8b30ad3bd27f1de1d.zip |
Bottled items
By Fother J and Meway, based on existing in-game sprites.
-rw-r--r-- | Fother_J/bottle_master.txt | 24 | ||||
-rw-r--r-- | Fother_J/bottle_master.xcf | bin | 0 -> 8720 bytes |
2 files changed, 24 insertions, 0 deletions
diff --git a/Fother_J/bottle_master.txt b/Fother_J/bottle_master.txt new file mode 100644 index 0000000..e077d23 --- /dev/null +++ b/Fother_J/bottle_master.txt @@ -0,0 +1,24 @@ +Author: Fother J +Post subject: Bottles + +Meway and I were working on a variety of bottles over on TMW, and +the discussion of different bottled items came up for use in a +bottle system... So I had made a few random bottled items: + +Image Full Liquid (dyeable) +Image Half Liquid (dyeable) +Image Bottled Whisp/Wisp (dyeable) +Image Bottled Slime (dyeable) +Image Bottled Pinkie +Image Bottled Maggot +Image Bottled Jack-O Soul + +I figured you all might have some need for bottled items too, so +here's an archive containing the layered XCF file for making +bottled items, plus all of the previous bottled items i put +together. + + * !Face Glass is the top layer. Place any items below it. + * !Base should be the bottom layer. + * @Stencil is just a training layer so you don't draw + the contained item outside of the glass. diff --git a/Fother_J/bottle_master.xcf b/Fother_J/bottle_master.xcf Binary files differnew file mode 100644 index 0000000..a51a0c9 --- /dev/null +++ b/Fother_J/bottle_master.xcf |