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authorJesusaves <cpntb1@ymail.com>2023-07-03 22:07:41 -0300
committerJesusaves <cpntb1@ymail.com>2023-07-03 22:07:41 -0300
commit27b5c34b5501bbbb4ac49ea7f8e83cace2ea7ad2 (patch)
treed146c67a0ec628d68de5d5db29b18860469be81b /game
parent2e96cb1fbc811e1764f24962122c5d33c1d51ac9 (diff)
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Fix variable overlap
Diffstat (limited to 'game')
-rw-r--r--game/renpy.rpy10
1 files changed, 5 insertions, 5 deletions
diff --git a/game/renpy.rpy b/game/renpy.rpy
index f889b39..d3a0ee5 100644
--- a/game/renpy.rpy
+++ b/game/renpy.rpy
@@ -208,11 +208,11 @@ label load_world:
$ stdout("MLP Destination is set")
python:
try:
- _return=dl_search_idx(persistent.serverlist, "UUID", MLP_DEST)
- _return=int(_return)
+ desti=dl_search_idx(persistent.serverlist, "UUID", MLP_DEST)
+ desti=int(desti)
except:
traceback.print_exc()
- _return=-1
+ desti=-1
MLP_DEST=None
## We may need to do a cutscene, first
@@ -226,8 +226,8 @@ label load_world:
$ persistent.secondlake = True
## Internal Sanitization
- $ stdout("WID Target: %d" % (_return))
- if _return > 0:
+ $ stdout("WID Target: %d" % (desti))
+ if desti > 0:
jump load_world
# Automatically loop back