blob: 5c3967f6f0ca36bac72f2e47628a57765b80e08b (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_NORMALOPENGLGRAPHICS_H
#define RENDER_NORMALOPENGLGRAPHICS_H
#ifdef USE_OPENGL
#if !defined(ANDROID) && !defined(__native_client__) && !defined(__SWITCH__)
#include "localconsts.h"
#include "render/graphics.h"
#include "resources/fboinfo.h"
#ifdef ANDROID
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
#else // ANDROID
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif // USE_SDL2
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
// ignore -Wredundant-decls for SDL 1.2
PRAGMA45(GCC diagnostic push)
PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <SDL_opengl.h>
PRAGMA45(GCC diagnostic pop)
PRAGMA48(GCC diagnostic pop)
#if defined(__APPLE__)
#include <OpenGL/glext.h>
#elif !defined(__native_client__)
PRAGMA45(GCC diagnostic push)
PRAGMA45(GCC diagnostic ignored "-Wredundant-decls")
#include <GL/glext.h>
PRAGMA45(GCC diagnostic pop)
#endif // defined(__APPLE__)
#endif // ANDROID
class OpenGLGraphicsVertexes;
class NormalOpenGLGraphics final : public Graphics
{
public:
NormalOpenGLGraphics();
A_DELETE_COPY(NormalOpenGLGraphics)
~NormalOpenGLGraphics() override final;
inline void drawQuadArrayfi(const int size) restrict2 A_INLINE;
inline void drawQuadArrayfiCached(const int size) restrict2 A_INLINE;
inline void drawQuadArrayfi(const GLint *restrict const intVertArray,
const GLfloat *restrict const
floatTexArray,
const int size) restrict2 A_INLINE;
inline void drawQuadArrayii(const int size) restrict2 A_INLINE;
inline void drawQuadArrayiiCached(const int size) restrict2 A_INLINE;
inline void drawQuadArrayii(const GLint *restrict const intVertArray,
const GLint *restrict const intTexArray,
const int size) restrict2 A_INLINE;
inline void drawLineArrayi(const int size) restrict2 A_INLINE;
inline void drawLineArrayf(const int size) restrict2 A_INLINE;
void testDraw() restrict2 override final;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP
#include "render/openglgraphicsdef.hpp"
RENDER_OPENGLGRAPHICSDEF_HPP
#include "render/openglgraphicsdef1.hpp"
RENDER_OPENGLGRAPHICSDEF1_HPP
#include "render/openglgraphicsdefadvanced.hpp"
RENDER_OPENGLGRAPHICSDEFADVANCED_HPP
#ifdef DEBUG_BIND_TEXTURE
unsigned int getBinds() const restrict2 noexcept2
{ return mLastBinds; }
#endif // DEBUG_BIND_TEXTURE
private:
GLfloat *mFloatTexArray A_NONNULLPOINTER;
GLint *mIntTexArray A_NONNULLPOINTER;
GLint *mIntVertArray A_NONNULLPOINTER;
GLfloat *mFloatTexArrayCached A_NONNULLPOINTER;
GLint *mIntTexArrayCached A_NONNULLPOINTER;
GLint *mIntVertArrayCached A_NONNULLPOINTER;
float mAlphaCached;
int mVpCached;
bool mTexture;
bool mIsByteColor;
Color mByteColor;
GLuint mImageCached;
float mFloatColor;
int mMaxVertices;
bool mColorAlpha;
#ifdef DEBUG_BIND_TEXTURE
std::string mOldTexture;
unsigned int mOldTextureId;
static unsigned int mBinds;
static unsigned int mLastBinds;
#endif // DEBUG_BIND_TEXTURE
FBOInfo mFbo;
};
#endif // !defined ANDROID && !defined(__native_client__) &&
// !defined(__SWITCH__)
#endif // USE_OPENGL
#endif // RENDER_NORMALOPENGLGRAPHICS_H
|