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-rw-r--r--src/actorsprite.cpp2
-rw-r--r--src/actorspritemanager.cpp2
-rw-r--r--src/actorspritemanager.h2
-rw-r--r--src/effectmanager.cpp4
-rw-r--r--src/effectmanager.h2
-rw-r--r--src/graphics.cpp4
-rw-r--r--src/graphicsvertexes.cpp2
-rw-r--r--src/graphicsvertexes.h4
-rw-r--r--src/gui/popupmenu.cpp4
-rw-r--r--src/gui/popupmenu.h2
-rw-r--r--src/gui/socialwindow.cpp4
-rw-r--r--src/gui/viewport.cpp2
-rw-r--r--src/gui/widgets/browserbox.h2
-rw-r--r--src/gui/widgets/vertcontainer.cpp2
-rw-r--r--src/gui/widgets/vertcontainer.h4
-rw-r--r--src/gui/widgets/windowcontainer.h4
-rw-r--r--src/map.cpp14
-rw-r--r--src/map.h12
-rw-r--r--src/net/tmwa/inventoryhandler.h3
-rw-r--r--src/resources/emotedb.h3
-rw-r--r--src/resources/spritedef.h7
21 files changed, 46 insertions, 39 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index a3c0f2e93..5f71c6bbb 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -366,7 +366,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display,
//setup particle effects
if (Particle::enabled && particleEngine)
{
- std::list<std::string>::const_iterator it, it_end;
+ std::vector<std::string>::const_iterator it, it_end;
for (it = display.particles.begin(), it_end = display.particles.end();
it != it_end; ++it)
{
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 78cfa256b..b6a8a5b4c 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -332,7 +332,7 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y,
return NULL;
}
-void ActorSpriteManager::findBeingsByPixel(std::list<Being*> &beings,
+void ActorSpriteManager::findBeingsByPixel(std::vector<Being*> &beings,
int x, int y, bool allPlayers) const
{
if (!mMap)
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index dc1cc9869..f9414e010 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -100,7 +100,7 @@ class ActorSpriteManager: public ConfigListener
/**
* Returns a beings at the specific pixel.
*/
- void findBeingsByPixel(std::list<Being*> &beings, int x, int y,
+ void findBeingsByPixel(std::vector<Being*> &beings, int x, int y,
bool allPlayers) const;
/**
diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp
index 4e2f3b249..bb54ced99 100644
--- a/src/effectmanager.cpp
+++ b/src/effectmanager.cpp
@@ -67,7 +67,7 @@ bool EffectManager::trigger(int id, Being* being)
return false;
bool rValue = false;
- for (std::list<EffectDescription>::iterator i = mEffects.begin();
+ for (std::vector<EffectDescription>::iterator i = mEffects.begin();
i != mEffects.end(); ++i)
{
if ((*i).id == id)
@@ -92,7 +92,7 @@ bool EffectManager::trigger(int id, int x, int y)
return false;
bool rValue = false;
- for (std::list<EffectDescription>::iterator i = mEffects.begin();
+ for (std::vector<EffectDescription>::iterator i = mEffects.begin();
i != mEffects.end(); ++i)
{
if ((*i).id == id)
diff --git a/src/effectmanager.h b/src/effectmanager.h
index 3ee65fe0f..df19a0040 100644
--- a/src/effectmanager.h
+++ b/src/effectmanager.h
@@ -53,7 +53,7 @@ class EffectManager
bool trigger(int id, int x, int y);
private:
- std::list<EffectDescription> mEffects;
+ std::vector<EffectDescription> mEffects;
};
extern EffectManager *effectManager;
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 6f3e5a23d..076f9c8e2 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -439,8 +439,8 @@ void Graphics::drawImagePattern2(GraphicsVertexes *vert, Image *img)
{
// here not checking input parameters
- std::list<DoubleRect*> *arr = vert->getRectsSDL();
- std::list<DoubleRect*>::iterator it;
+ std::vector<DoubleRect*> *arr = vert->getRectsSDL();
+ std::vector<DoubleRect*>::iterator it;
for (it = arr->begin(); it != arr->end(); ++it)
SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst);
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp
index d5b374db9..68e60ea1d 100644
--- a/src/graphicsvertexes.cpp
+++ b/src/graphicsvertexes.cpp
@@ -161,7 +161,7 @@ void GraphicsVertexes::clearSDL()
sdl[mPtr].mList.clear();
}
-std::list<DoubleRect*> *GraphicsVertexes::getRectsSDL()
+std::vector<DoubleRect*> *GraphicsVertexes::getRectsSDL()
{
return &sdl[mPtr].mList;
}
diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h
index d3905ba56..c5daab6cb 100644
--- a/src/graphicsvertexes.h
+++ b/src/graphicsvertexes.h
@@ -52,7 +52,7 @@ class SDLGraphicsVertexes
~SDLGraphicsVertexes();
- std::list<DoubleRect*> mList;
+ std::vector<DoubleRect*> mList;
};
#ifdef USE_OPENGL
@@ -125,7 +125,7 @@ class GraphicsVertexes
void clearSDL();
- std::list<DoubleRect*> *getRectsSDL();
+ std::vector<DoubleRect*> *getRectsSDL();
void incPtr(int num = 1)
{ mPtr += num; }
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 89dd64c18..12669415d 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -317,11 +317,11 @@ void PopupMenu::showPopup(int x, int y, Being *being)
showPopup(x, y);
}
-void PopupMenu::showPopup(int x, int y, std::list<Being*> &beings)
+void PopupMenu::showPopup(int x, int y, std::vector<Being*> &beings)
{
mBrowserBox->clearRows();
mBrowserBox->addRow("Players");
- std::list<Being*>::iterator it, it_end;
+ std::vector<Being*>::iterator it, it_end;
for (it = beings.begin(), it_end = beings.end(); it != it_end; ++it)
{
Being *being = *it;
diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h
index 50d86ff37..8830bdd00 100644
--- a/src/gui/popupmenu.h
+++ b/src/gui/popupmenu.h
@@ -102,7 +102,7 @@ class PopupMenu : public Popup, public LinkHandler
/**
* Shows the beings related popup menu at the specified mouse coords.
*/
- void showPopup(int x, int y, std::list<Being*> &beings);
+ void showPopup(int x, int y, std::vector<Being*> &beings);
void showPlayerPopup(int x, int y, std::string nick);
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index de9bab42b..fcb33542b 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -553,9 +553,9 @@ public:
return;
std::vector<Avatar*> *avatars = mBeings->getMembers();
- std::list<MapItem*> portals = map->getPortals();
+ std::vector<MapItem*> portals = map->getPortals();
- std::list<MapItem*>::iterator i = portals.begin();
+ std::vector<MapItem*>::iterator i = portals.begin();
SpecialLayer *specialLayer = map->getSpecialLayer();
std::vector<Avatar*>::iterator ia = avatars->begin();
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 0fc7444ec..d2c0db7b1 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -404,7 +404,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
{
if (actorSpriteManager)
{
- std::list<Being*> beings;
+ std::vector<Being*> beings;
const int x = getMouseX() + static_cast<int>(mPixelViewX);
const int y = getMouseY() + static_cast<int>(mPixelViewY);
actorSpriteManager->findBeingsByPixel(beings, x, y, true);
diff --git a/src/gui/widgets/browserbox.h b/src/gui/widgets/browserbox.h
index 258e0bd09..2bdf31237 100644
--- a/src/gui/widgets/browserbox.h
+++ b/src/gui/widgets/browserbox.h
@@ -200,7 +200,7 @@ class BrowserBox : public gcn::Widget,
typedef TextRows::iterator TextRowIterator;
TextRows mTextRows;
- typedef std::list<LinePart> LinePartList;
+ typedef std::vector<LinePart> LinePartList;
typedef LinePartList::iterator LinePartIterator;
LinePartList mLineParts;
diff --git a/src/gui/widgets/vertcontainer.cpp b/src/gui/widgets/vertcontainer.cpp
index 6f94df535..9920c7210 100644
--- a/src/gui/widgets/vertcontainer.cpp
+++ b/src/gui/widgets/vertcontainer.cpp
@@ -73,7 +73,7 @@ void VertContainer::clear()
void VertContainer::widgetResized(const gcn::Event &event _UNUSED_)
{
- for (WidgetListIterator it = mResizableWidgets.begin();
+ for (std::vector<gcn::Widget*>::iterator it = mResizableWidgets.begin();
it != mResizableWidgets.end(); it++)
{
(*it)->setWidth(getWidth());
diff --git a/src/gui/widgets/vertcontainer.h b/src/gui/widgets/vertcontainer.h
index 268c61d4f..cccd772b8 100644
--- a/src/gui/widgets/vertcontainer.h
+++ b/src/gui/widgets/vertcontainer.h
@@ -26,6 +26,8 @@
#include <guichan/widgetlistener.hpp>
+#include <vector>
+
#ifdef __GNUC__
#define _UNUSED_ __attribute__ ((unused))
#else
@@ -53,7 +55,7 @@ class VertContainer : public Container, public gcn::WidgetListener
void widgetResized(const gcn::Event &event);
private:
- std::list<gcn::Widget*> mResizableWidgets;
+ std::vector<gcn::Widget*> mResizableWidgets;
int mVerticalItemSize;
int mCount;
int mNextY;
diff --git a/src/gui/widgets/windowcontainer.h b/src/gui/widgets/windowcontainer.h
index 757f7ab5a..b27ba927f 100644
--- a/src/gui/widgets/windowcontainer.h
+++ b/src/gui/widgets/windowcontainer.h
@@ -25,6 +25,8 @@
#include "gui/widgets/container.h"
+#include <vector>
+
/**
* A window container. This container adds functionality for more convenient
* widget (windows in particular) destruction.
@@ -50,7 +52,7 @@ class WindowContainer : public Container
/**
* List of widgets that are scheduled to be deleted.
*/
- typedef std::list<gcn::Widget*> Widgets;
+ typedef std::vector<gcn::Widget*> Widgets;
typedef Widgets::iterator WidgetIterator;
Widgets mDeathList;
};
diff --git a/src/map.cpp b/src/map.cpp
index 66c2315ee..01a003f09 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -103,7 +103,7 @@ void TileAnimation::update(int ticks)
Image *img = mAnimation->getCurrentImage();
if (img != mLastImage)
{
- for (std::list<std::pair<MapLayer*, int> >::iterator i =
+ for (std::vector<std::pair<MapLayer*, int> >::iterator i =
mAffected.begin(); i != mAffected.end(); ++i)
{
i->first->setTile(i->second, img);
@@ -767,7 +767,7 @@ void Map::updateAmbientLayers(float scrollX, float scrollY)
float dy = scrollY - mLastScrollY;
int timePassed = get_elapsed_time(lastTick);
- std::list<AmbientLayer*>::iterator i;
+ std::vector<AmbientLayer*>::iterator i;
for (i = mBackgrounds.begin(); i != mBackgrounds.end(); ++i)
(*i)->update(timePassed, dx, dy);
@@ -787,7 +787,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type,
return;
// find out which layer list to draw
- std::list<AmbientLayer*> *layers;
+ std::vector<AmbientLayer*> *layers;
switch (type)
{
case FOREGROUND_LAYERS:
@@ -804,7 +804,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type,
}
// Draw overlays
- for (std::list<AmbientLayer*>::iterator i = layers->begin();
+ for (std::vector<AmbientLayer*>::iterator i = layers->begin();
i != layers->end(); ++i)
{
(*i)->draw(graphics, graphics->getWidth(), graphics->getHeight());
@@ -1464,8 +1464,8 @@ void Map::updatePortalTile(const std::string &name, int type,
MapItem *Map::findPortalXY(int x, int y)
{
- std::list<MapItem*>::iterator it;
- std::list<MapItem*>::iterator it_end;
+ std::vector<MapItem*>::iterator it;
+ std::vector<MapItem*>::iterator it_end;
for (it = mMapPortals.begin(), it_end = mMapPortals.end();
it != it_end; ++it)
@@ -1528,7 +1528,7 @@ std::string Map::getObjectData(unsigned x, unsigned y, int type)
if (!list)
return "";
- std::list<MapObject>::iterator it = list->objects.begin();
+ std::vector<MapObject>::iterator it = list->objects.begin();
while (it != list->objects.end())
{
if ((*it).type == type)
diff --git a/src/map.h b/src/map.h
index 1cf0da559..fb06c26a6 100644
--- a/src/map.h
+++ b/src/map.h
@@ -92,7 +92,7 @@ class MapObject
class MapObjectList
{
public:
- std::list<MapObject> objects;
+ std::vector<MapObject> objects;
};
/**
@@ -107,7 +107,7 @@ class TileAnimation
void addAffectedTile(MapLayer *layer, int index)
{ mAffected.push_back(std::make_pair(layer, index)); }
private:
- std::list<std::pair<MapLayer*, int> > mAffected;
+ std::vector<std::pair<MapLayer*, int> > mAffected;
SimpleAnimation *mAnimation;
Image *mLastImage;
};
@@ -427,7 +427,7 @@ class Map : public Properties, public ConfigListener
void updatePortalTile(const std::string &name, int type,
int x, int y, bool addNew = true);
- std::list<MapItem*> &getPortals()
+ std::vector<MapItem*> &getPortals()
{ return mMapPortals; }
/**
@@ -521,8 +521,8 @@ class Map : public Properties, public ConfigListener
unsigned mOnClosedList, mOnOpenList;
// Overlay data
- std::list<AmbientLayer*> mBackgrounds;
- std::list<AmbientLayer*> mForegrounds;
+ std::vector<AmbientLayer*> mBackgrounds;
+ std::vector<AmbientLayer*> mForegrounds;
float mLastScrollX;
float mLastScrollY;
// bool mSpritesUpdated;
@@ -538,7 +538,7 @@ class Map : public Properties, public ConfigListener
};
std::vector<ParticleEffectData> particleEffects;
- std::list<MapItem*> mMapPortals;
+ std::vector<MapItem*> mMapPortals;
std::map<int, TileAnimation*> mTileAnimations;
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index c6c680b13..4bc45cdb3 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -36,6 +36,7 @@
#include "net/tmwa/messagehandler.h"
#include <list>
+#include <vector>
#include <queue>
#ifdef __GNUC__
@@ -127,7 +128,7 @@ class InventoryItem
}
};
-typedef std::list<InventoryItem> InventoryItems;
+typedef std::vector<InventoryItem> InventoryItems;
class InventoryHandler : public MessageHandler, public Net::InventoryHandler
{
diff --git a/src/resources/emotedb.h b/src/resources/emotedb.h
index 53a39685e..94d97a872 100644
--- a/src/resources/emotedb.h
+++ b/src/resources/emotedb.h
@@ -24,6 +24,7 @@
#include <list>
#include <map>
#include <string>
+#include <vector>
class AnimatedSprite;
@@ -36,7 +37,7 @@ struct EmoteSprite
struct EmoteInfo
{
std::list<EmoteSprite*> sprites;
- std::list<std::string> particles;
+ std::vector<std::string> particles;
};
typedef std::map<int, EmoteInfo*> EmoteInfos;
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 424d88869..475ab2e25 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -30,6 +30,7 @@
#include <list>
#include <map>
#include <string>
+#include <vector>
class Action;
class ImageSet;
@@ -56,11 +57,11 @@ struct SpriteDisplay
{
std::string image;
std::string floor;
- std::list<SpriteReference*> sprites;
- std::list<std::string> particles;
+ std::vector<SpriteReference*> sprites;
+ std::vector<std::string> particles;
};
-typedef std::list<SpriteReference*>::const_iterator SpriteRefs;
+typedef std::vector<SpriteReference*>::const_iterator SpriteRefs;
/*
* Remember those are the main action.