diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/map/map.cpp | 4 | ||||
-rw-r--r-- | src/resources/map/map.h | 4 | ||||
-rw-r--r-- | src/resources/sprite/animatedsprite.cpp | 1 |
3 files changed, 1 insertions, 8 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp index 92dfe0c7d..c4a4e7fa8 100644 --- a/src/resources/map/map.cpp +++ b/src/resources/map/map.cpp @@ -963,9 +963,7 @@ Path Map::findPath(const int startX, const int startY, ? basicCost : basicCost2); /* Demote an arbitrary direction to speed pathfinding by - adding a defect (TODO: change depending on the desired - visual effect, e.g. a cross-product defect toward - destination). + adding a defect Important: as long as the total defect along any path is less than the basicCost, the pathfinder will still find one of the shortest paths! */ diff --git a/src/resources/map/map.h b/src/resources/map/map.h index 83d187baf..d9811d8b9 100644 --- a/src/resources/map/map.h +++ b/src/resources/map/map.h @@ -100,10 +100,6 @@ class Map final : public Properties, /** * Draws the map to the given graphics output. This method draws all * layers, actors and overlay effects. - * - * TODO: For efficiency reasons, this method could take into account - * the clipping rectangle set on the Graphics object. However, - * currently the map is always drawn full-screen. */ void draw(Graphics *restrict const graphics, int scrollX, diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index ad90a3344..960a5ea00 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -434,7 +434,6 @@ const void *AnimatedSprite::getHash() const restrict2 bool AnimatedSprite::updateNumber(const unsigned num) restrict2 { - // TODO need store num in delayed object if it exist for future usage if (!mSprite) return false; |