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-rw-r--r--src/net/ea/inventoryhandler.cpp5
-rw-r--r--src/net/ea/inventoryitem.h8
-rw-r--r--src/net/sdltcpnet.cpp4
-rw-r--r--src/net/tmwa/charserverhandler.cpp2
-rw-r--r--src/net/tmwa/generalhandler.cpp3
5 files changed, 18 insertions, 4 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 2b2d1cc9e..b7c827a4d 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -266,11 +266,12 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
if (mDebugInventory)
{
- logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, "
+ logger->log("Index: %d, ID: %d, Type: %d, Identified: %u, "
"Qty: %d, Cards: %d, %d, %d, %d, Refine: %u",
index, itemId, itemType,
static_cast<unsigned int>(identified), amount,
- cards[0], cards[1], cards[2], cards[3], refine);
+ cards[0], cards[1], cards[2], cards[3],
+ static_cast<unsigned int>(refine));
}
if (serverVersion < 1 && identified > 1U)
diff --git a/src/net/ea/inventoryitem.h b/src/net/ea/inventoryitem.h
index f46ff48be..0f1e372ee 100644
--- a/src/net/ea/inventoryitem.h
+++ b/src/net/ea/inventoryitem.h
@@ -23,6 +23,14 @@
#ifndef NET_EA_INVENTORYITEM_H
#define NET_EA_INVENTORYITEM_H
+#if defined(__GXX_EXPERIMENTAL_CXX0X__)
+#include <cstdint>
+#else
+#include <stdint.h>
+#endif
+
+#include "localconsts.h"
+
namespace Ea
{
diff --git a/src/net/sdltcpnet.cpp b/src/net/sdltcpnet.cpp
index 2bbb9837a..ebe165125 100644
--- a/src/net/sdltcpnet.cpp
+++ b/src/net/sdltcpnet.cpp
@@ -44,6 +44,9 @@
#include "debug.h"
+#if !defined(__native_client__) \
+ && (defined(TCP_THIN_LINEAR_TIMEOUTS) \
+ || defined(TCP_THIN_DUPACK))
// because actual struct is hidden in SDL_net we reinroducing it here
struct TCPsocketHack final
{
@@ -53,6 +56,7 @@ struct TCPsocketHack final
IPaddress localAddress;
int sflag;
};
+#endif
void TcpNet::init()
{
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 67fff4029..c01ec4666 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -178,7 +178,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const int hat = msg.readInt16(); // head option top
const int topClothes = msg.readInt16();
- uint8_t hairColor = msg.readUInt8();
+ const uint8_t hairColor = msg.readUInt8();
msg.readUInt8(); // free
tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(hairColor));
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 7ef237bbc..a31f6d1dc 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -133,7 +133,8 @@ void GeneralHandler::handleMessage(Net::MessageIn &msg)
case SMSG_CONNECTION_PROBLEM:
{
const uint8_t code = msg.readUInt8();
- logger->log("Connection problem: %u", static_cast<int>(code));
+ logger->log("Connection problem: %u",
+ static_cast<unsigned int>(code));
switch (code)
{