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-rw-r--r--src/net/tmwa/beinghandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index d70dfb16d..35f2ded57 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -433,12 +433,12 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
// An update about a player, potentially including movement.
const int id = msg.readInt32();
- const short speed = msg.readInt16();
+ const int16_t speed = msg.readInt16();
const uint16_t stunMode = msg.readInt16(); // opt1;
uint32_t statusEffects = msg.readInt16(); // opt2;
statusEffects |= (static_cast<uint32_t>(msg.readInt16()))
<< 16; // status.options; Aethyra uses this as misc2
- const short job = msg.readInt16();
+ const int16_t job = msg.readInt16();
Being *dstBeing = actorSpriteManager->findBeing(id);
@@ -495,7 +495,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
if (guild == 0)
dstBeing->clearGuilds();
else
- dstBeing->setGuild(Guild::getGuild(static_cast<short>(guild)));
+ dstBeing->setGuild(Guild::getGuild(static_cast<int16_t>(guild)));
}
msg.readInt16(); // emblem