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-rw-r--r--src/gui/widgets/tabs/socialguildtab.h175
1 files changed, 175 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/socialguildtab.h b/src/gui/widgets/tabs/socialguildtab.h
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+++ b/src/gui/widgets/tabs/socialguildtab.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_WIDGETS_TABS_SOCIALGUILDTAB_H
+#define GUI_WIDGETS_TABS_SOCIALGUILDTAB_H
+
+#include "gui/widgets/tabs/socialtab.h"
+
+#include "utils/delete2.h"
+#include "utils/gettext.h"
+
+#include "net/net.h"
+#include "net/guildhandler.h"
+
+#include "localconsts.h"
+
+class SocialGuildTab final : public SocialTab,
+ public ActionListener
+{
+ public:
+ SocialGuildTab(const Widget2 *const widget,
+ Guild *const guild,
+ const bool showBackground) :
+ SocialTab(widget),
+ ActionListener(),
+ mGuild(guild)
+ {
+ // TRANSLATORS: tab in social window
+ setCaption(_("Guild"));
+
+ setTabColor(&getThemeColor(Theme::GUILD_SOCIAL_TAB),
+ &getThemeColor(Theme::GUILD_SOCIAL_TAB_OUTLINE));
+ setHighlightedTabColor(&getThemeColor(
+ Theme::GUILD_SOCIAL_TAB_HIGHLIGHTED), &getThemeColor(
+ Theme::GUILD_SOCIAL_TAB_HIGHLIGHTED_OUTLINE));
+ setSelectedTabColor(&getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED),
+ &getThemeColor(Theme::GUILD_SOCIAL_TAB_SELECTED_OUTLINE));
+
+ mList = new AvatarListBox(this, guild);
+ mList->postInit();
+ mScroll = new ScrollArea(this, mList, showBackground,
+ "social_background.xml");
+
+ mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO);
+ mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS);
+ }
+
+ A_DELETE_COPY(SocialGuildTab)
+
+ ~SocialGuildTab()
+ {
+ delete2(mList)
+ delete2(mScroll)
+ }
+
+ void action(const ActionEvent &event) override final
+ {
+ const std::string &eventId = event.getId();
+ if (eventId == "do invite")
+ {
+ const std::string name = mInviteDialog->getText();
+ Net::getGuildHandler()->invite(mGuild->getId(), name);
+
+ if (localChatTab)
+ {
+ localChatTab->chatLog(strprintf(
+ // TRANSLATORS: chat message
+ _("Invited user %s to guild %s."),
+ name.c_str(), mGuild->getName().c_str()), ChatMsgType::BY_SERVER);
+ }
+ mInviteDialog = nullptr;
+ }
+ else if (eventId == "~do invite")
+ {
+ mInviteDialog = nullptr;
+ }
+ else if (eventId == "yes")
+ {
+ Net::getGuildHandler()->leave(mGuild->getId());
+ if (localChatTab)
+ {
+ // TRANSLATORS: chat message
+ localChatTab->chatLog(strprintf(_("Guild %s quit requested."),
+ mGuild->getName().c_str()), ChatMsgType::BY_SERVER);
+ }
+ mConfirmDialog = nullptr;
+ }
+ else if (eventId == "~yes")
+ {
+ mConfirmDialog = nullptr;
+ }
+ }
+
+ void invite() override final
+ {
+ // TRANSLATORS: guild invite message
+ mInviteDialog = new TextDialog(_("Member Invite to Guild"),
+ // TRANSLATORS: guild invite message
+ strprintf(_("Who would you like to invite to guild %s?"),
+ mGuild->getName().c_str()), socialWindow);
+ mInviteDialog->postInit();
+ mInviteDialog->setActionEventId("do invite");
+ mInviteDialog->addActionListener(this);
+ }
+
+ void leave() override final
+ {
+ // TRANSLATORS: guild leave message
+ mConfirmDialog = new ConfirmDialog(_("Leave Guild?"),
+ // TRANSLATORS: guild leave message
+ strprintf(_("Are you sure you want to leave guild %s?"),
+ mGuild->getName().c_str()), SOUND_REQUEST, socialWindow);
+ mConfirmDialog->postInit();
+ mConfirmDialog->addActionListener(this);
+ }
+
+ void buildCounter(const int online0, const int total0)
+ {
+ if (online0 || total0)
+ {
+ // TRANSLATORS: social window label
+ mCounterString = strprintf(_("Members: %u/%u"),
+ static_cast<uint32_t>(online0),
+ static_cast<uint32_t>(total0));
+ }
+ else
+ {
+ if (!player_node)
+ return;
+
+ const Guild *const guild = player_node->getGuild();
+ if (!guild)
+ return;
+
+ const Guild::MemberList *const members = guild->getMembers();
+ int online = 0;
+ int total = 0;
+ FOR_EACHP (Guild::MemberList::const_iterator, it, members)
+ {
+ if ((*it)->getOnline())
+ online ++;
+ total ++;
+ }
+
+ // TRANSLATORS: social window label
+ mCounterString = strprintf(_("Players: %u/%u"),
+ static_cast<uint32_t>(online),
+ static_cast<uint32_t>(total));
+ }
+ updateCounter();
+ }
+
+ private:
+ Guild *mGuild;
+};
+
+#endif // GUI_WIDGETS_TABS_SOCIALGUILDTAB_H