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-rw-r--r--src/being/actorsprite.h5
-rw-r--r--src/being/localplayer.h2
2 files changed, 2 insertions, 5 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 24051ea2c..d219309c4 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -22,8 +22,6 @@
#ifndef BEING_ACTORSPRITE_H
#define BEING_ACTORSPRITE_H
-#include "enums/simpletypes.h"
-
#include "resources/map/blocktype.h"
#include "resources/map/mapconsts.h"
@@ -188,7 +186,8 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
* Notify self that a status effect has flipped.
* The new flag is passed.
*/
- virtual void updateStatusEffect(const int index, const Enable newStatus);
+ virtual void updateStatusEffect(const int index,
+ const Enable newStatus);
/**
* Handle an update to a status or stun effect
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index a4f26dcff..2ada30488 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -25,8 +25,6 @@
#include "being/being.h"
-#include "enums/simpletypes.h"
-
#include "enums/being/pickup.h"
#include "gui/userpalette.h"