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-rw-r--r--src/being/being.cpp20
-rw-r--r--src/enums/gui/usercolorid.h20
-rw-r--r--src/gui/userpalette.cpp33
-rw-r--r--src/gui/widgets/tabs/setup_colors.cpp20
4 files changed, 47 insertions, 46 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 1aef0abea..ed124b472 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -4003,8 +4003,8 @@ void Being::drawPlayerSpriteAt(Graphics *restrict const graphics,
PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP),
PlayerInfo::getAttribute(Attributes::PLAYER_HP),
0,
- UserColorId::PLAYER_HP,
- UserColorId::PLAYER_HP2,
+ UserColorId::PLAYER_HP_FG,
+ UserColorId::PLAYER_HP_BG,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50,
@@ -4079,8 +4079,8 @@ void Being::drawMonsterSpriteAt(Graphics *restrict const graphics,
maxHP,
mHP,
mDamageTaken,
- UserColorId::MONSTER_HP,
- UserColorId::MONSTER_HP2,
+ UserColorId::MONSTER_HP_FG,
+ UserColorId::MONSTER_HP_BG,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50,
@@ -4133,8 +4133,8 @@ void Being::drawHomunculusSpriteAt(Graphics *restrict const graphics,
maxHP,
PlayerInfo::getStatBase(Attributes::HOMUN_HP),
mDamageTaken,
- UserColorId::HOMUN_HP,
- UserColorId::HOMUN_HP2,
+ UserColorId::HOMUN_HP_FG,
+ UserColorId::HOMUN_HP_BG,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50,
@@ -4188,8 +4188,8 @@ void Being::drawMercenarySpriteAt(Graphics *restrict const graphics,
maxHP,
PlayerInfo::getStatBase(Attributes::MERC_HP),
mDamageTaken,
- UserColorId::MERC_HP,
- UserColorId::MERC_HP2,
+ UserColorId::MERC_HP_FG,
+ UserColorId::MERC_HP_BG,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50,
@@ -4241,8 +4241,8 @@ void Being::drawElementalSpriteAt(Graphics *restrict const graphics,
maxHP,
PlayerInfo::getStatBase(Attributes::ELEMENTAL_HP),
mDamageTaken,
- UserColorId::ELEMENTAL_HP,
- UserColorId::ELEMENTAL_HP2,
+ UserColorId::ELEMENTAL_HP_FG,
+ UserColorId::ELEMENTAL_HP_BG,
x - 50 + mapTileSize / 2 + mInfo->getHpBarOffsetX(),
y + mapTileSize - 6 + mInfo->getHpBarOffsetY(),
2 * 50,
diff --git a/src/enums/gui/usercolorid.h b/src/enums/gui/usercolorid.h
index 541060899..3a5e91203 100644
--- a/src/enums/gui/usercolorid.h
+++ b/src/enums/gui/usercolorid.h
@@ -56,16 +56,16 @@ enumStart(UserColorId)
PICKUP_INFO,
EXP_INFO,
LABEL_HP,
- PLAYER_HP,
- PLAYER_HP2,
- MONSTER_HP,
- MONSTER_HP2,
- HOMUN_HP,
- HOMUN_HP2,
- MERC_HP,
- MERC_HP2,
- ELEMENTAL_HP,
- ELEMENTAL_HP2,
+ PLAYER_HP_FG,
+ PLAYER_HP_BG,
+ MONSTER_HP_FG,
+ MONSTER_HP_BG,
+ HOMUN_HP_FG,
+ HOMUN_HP_BG,
+ MERC_HP_FG,
+ MERC_HP_BG,
+ ELEMENTAL_HP_FG,
+ ELEMENTAL_HP_BG,
LABEL_HITS,
HIT_PLAYER_MONSTER,
HIT_MONSTER_PLAYER,
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
index ca86fbb28..8ad436a60 100644
--- a/src/gui/userpalette.cpp
+++ b/src/gui/userpalette.cpp
@@ -284,65 +284,66 @@ UserPalette::UserPalette() :
addLabel(UserColorId::LABEL_HP,
// TRANSLATORS: palette label
_("Hp bars"));
- addColor(UserColorId::PLAYER_HP,
+ addColor(UserColorId::PLAYER_HP_FG,
0x00ff00,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Player HP bar"), 50);
- addColor(UserColorId::PLAYER_HP2,
+ _("Player HP bar"),
+ 50);
+ addColor(UserColorId::PLAYER_HP_BG,
0xff0000,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Player HP bar (second color)"),
+ _("Player HP bar (background)"),
50);
- addColor(UserColorId::MONSTER_HP,
+ addColor(UserColorId::MONSTER_HP_FG,
0x00ff00,
GradientType::STATIC,
// TRANSLATORS: palette color
_("Monster HP bar"),
50);
- addColor(UserColorId::MONSTER_HP2,
+ addColor(UserColorId::MONSTER_HP_BG,
0xff0000,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Monster HP bar (second color)"),
+ _("Monster HP bar (background)"),
50);
- addColor(UserColorId::HOMUN_HP,
+ addColor(UserColorId::HOMUN_HP_FG,
0x00ff00,
GradientType::STATIC,
// TRANSLATORS: palette color
_("Homunculus HP bar"),
50);
- addColor(UserColorId::HOMUN_HP2,
+ addColor(UserColorId::HOMUN_HP_BG,
0xff0000,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Homunculus HP bar (second color)"),
+ _("Homunculus HP bar (background)"),
50);
- addColor(UserColorId::MERC_HP,
+ addColor(UserColorId::MERC_HP_FG,
0x00ff00,
GradientType::STATIC,
// TRANSLATORS: palette color
_("Mercenary HP bar"),
50);
- addColor(UserColorId::MERC_HP2,
+ addColor(UserColorId::MERC_HP_BG,
0xff0000,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Mercenary HP bar (second color)"),
+ _("Mercenary HP bar (background)"),
50);
- addColor(UserColorId::ELEMENTAL_HP,
+ addColor(UserColorId::ELEMENTAL_HP_FG,
0x00ff00,
GradientType::STATIC,
// TRANSLATORS: palette color
_("Elemental HP bar"),
50);
- addColor(UserColorId::ELEMENTAL_HP2,
+ addColor(UserColorId::ELEMENTAL_HP_BG,
0xff0000,
GradientType::STATIC,
// TRANSLATORS: palette color
- _("Elemental HP bar (second color)"),
+ _("Elemental HP bar (background)"),
50);
addLabel(UserColorId::LABEL_HITS,
// TRANSLATORS: palette label
diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp
index 8c8e29467..0fde9b1f6 100644
--- a/src/gui/widgets/tabs/setup_colors.cpp
+++ b/src/gui/widgets/tabs/setup_colors.cpp
@@ -357,16 +357,16 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::COLLISION_HIGHLIGHT:
case UserColorId::WALKABLE_HIGHLIGHT:
case UserColorId::ROAD_POINT:
- case UserColorId::MONSTER_HP:
- case UserColorId::MONSTER_HP2:
- case UserColorId::HOMUN_HP:
- case UserColorId::HOMUN_HP2:
- case UserColorId::MERC_HP:
- case UserColorId::MERC_HP2:
- case UserColorId::ELEMENTAL_HP:
- case UserColorId::ELEMENTAL_HP2:
- case UserColorId::PLAYER_HP:
- case UserColorId::PLAYER_HP2:
+ case UserColorId::MONSTER_HP_FG:
+ case UserColorId::MONSTER_HP_BG:
+ case UserColorId::HOMUN_HP_FG:
+ case UserColorId::HOMUN_HP_BG:
+ case UserColorId::MERC_HP_FG:
+ case UserColorId::MERC_HP_BG:
+ case UserColorId::ELEMENTAL_HP_FG:
+ case UserColorId::ELEMENTAL_HP_BG:
+ case UserColorId::PLAYER_HP_FG:
+ case UserColorId::PLAYER_HP_BG:
case UserColorId::FLOOR_ITEM_TEXT:
case UserColorId::NET:
// TRANSLATORS: colors tab. label.