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-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/Makefile.am4
-rw-r--r--src/gui/gui.cpp16
-rw-r--r--src/gui/sdlinput.cpp198
-rw-r--r--src/gui/sdlinput.h10
-rw-r--r--src/inputevent.h3
-rw-r--r--src/inputmanager.cpp26
-rw-r--r--src/inputmanager.h5
-rw-r--r--src/joystick.cpp2
-rw-r--r--src/joystick.h2
-rw-r--r--src/keyboardconfig.cpp11
-rw-r--r--src/keyboardconfig.h4
-rw-r--r--src/keyevent.cpp42
-rw-r--r--src/keyevent.h52
-rw-r--r--src/keyinput.cpp32
-rw-r--r--src/keyinput.h45
16 files changed, 345 insertions, 111 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 9d2a97f67..216538041 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -563,6 +563,10 @@ SET(SRCS
keyboardconfig.h
keyboarddata.h
keydata.h
+ keyevent.cpp
+ keyevent.h
+ keyinput.cpp
+ keyinput.h
listener.cpp
listener.h
localconsts.h
diff --git a/src/Makefile.am b/src/Makefile.am
index c1766628e..d56b0a537 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -581,6 +581,10 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
keyboardconfig.h \
keyboarddata.h \
keydata.h \
+ keyevent.cpp \
+ keyevent.h \
+ keyinput.cpp \
+ keyinput.h \
listener.cpp \
listener.h \
localconsts.h \
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e45bc71c0..61e434d77 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -35,6 +35,8 @@
#include "configlistener.h"
#include "configuration.h"
#include "graphics.h"
+#include "keyevent.h"
+#include "keyinput.h"
#include "logger.h"
#include "resources/image.h"
@@ -284,11 +286,14 @@ bool Gui::handleInput()
bool Gui::handleKeyInput2()
{
+ if (!guiInput)
+ return false;
+
bool consumed(false);
while (!mInput->isKeyQueueEmpty())
{
- gcn::KeyInput keyInput = mInput->dequeueKeyInput();
+ KeyInput keyInput = guiInput->dequeueKeyInput2();
// Save modifiers state
mShiftPressed = keyInput.isShiftPressed();
@@ -296,9 +301,10 @@ bool Gui::handleKeyInput2()
mControlPressed = keyInput.isControlPressed();
mAltPressed = keyInput.isAltPressed();
- gcn::KeyEvent keyEventToGlobalKeyListeners(nullptr,
+ KeyEvent keyEventToGlobalKeyListeners(nullptr,
mShiftPressed, mControlPressed, mAltPressed, mMetaPressed,
- keyInput.getType(), keyInput.isNumericPad(), keyInput.getKey());
+ keyInput.getType(), keyInput.isNumericPad(),
+ keyInput.getActionId(), keyInput.getKey());
distributeKeyEventToGlobalKeyListeners(
keyEventToGlobalKeyListeners);
@@ -318,10 +324,10 @@ bool Gui::handleKeyInput2()
// Send key inputs to the focused widgets
if (mFocusHandler->getFocused())
{
- gcn::KeyEvent keyEvent(getKeyEventSource(),
+ KeyEvent keyEvent(getKeyEventSource(),
mShiftPressed, mControlPressed, mAltPressed, mMetaPressed,
keyInput.getType(), keyInput.isNumericPad(),
- keyInput.getKey());
+ keyInput.getActionId(), keyInput.getKey());
if (!mFocusHandler->getFocused()->isFocusable())
mFocusHandler->focusNone();
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index 3a4940d8b..94519469b 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -58,6 +58,10 @@
#include "sdlinput.h"
+#include "keyinput.h"
+
+#include "inputmanager.h"
+
#include <guichan/exception.hpp>
SDLInput::SDLInput()
@@ -71,9 +75,9 @@ bool SDLInput::isKeyQueueEmpty()
return mKeyInputQueue.empty();
}
-gcn::KeyInput SDLInput::dequeueKeyInput()
+KeyInput SDLInput::dequeueKeyInput2()
{
- gcn::KeyInput keyInput;
+ KeyInput keyInput;
if (mKeyInputQueue.empty())
{
@@ -108,107 +112,105 @@ gcn::MouseInput SDLInput::dequeueMouseInput()
void SDLInput::pushInput(const SDL_Event &event)
{
- gcn::KeyInput keyInput;
+ KeyInput keyInput;
gcn::MouseInput mouseInput;
switch (event.type)
{
- case SDL_KEYDOWN:
- keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
- keyInput.setType(gcn::KeyInput::PRESSED);
- keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
- keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
- keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
- keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
- keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
- && event.key.keysym.sym <= SDLK_KP_EQUALS);
-
- mKeyInputQueue.push(keyInput);
- break;
-
- case SDL_KEYUP:
- keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
- keyInput.setType(gcn::KeyInput::RELEASED);
- keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
- keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
- keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
- keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
- keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
- && event.key.keysym.sym <= SDLK_KP_EQUALS);
-
- mKeyInputQueue.push(keyInput);
- break;
-
- case SDL_MOUSEBUTTONDOWN:
- mMouseDown = true;
- mouseInput.setX(event.button.x);
- mouseInput.setY(event.button.y);
- mouseInput.setButton(convertMouseButton(event.button.button));
-
- if (event.button.button == SDL_BUTTON_WHEELDOWN)
- {
- mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN);
- }
- else if (event.button.button == SDL_BUTTON_WHEELUP)
- {
- mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP);
- }
- else
- {
- mouseInput.setType(gcn::MouseInput::PRESSED);
- }
- mouseInput.setTimeStamp(SDL_GetTicks());
- mMouseInputQueue.push(mouseInput);
- break;
-
- case SDL_MOUSEBUTTONUP:
- mMouseDown = false;
- mouseInput.setX(event.button.x);
- mouseInput.setY(event.button.y);
- mouseInput.setButton(convertMouseButton(event.button.button));
- mouseInput.setType(gcn::MouseInput::RELEASED);
- mouseInput.setTimeStamp(SDL_GetTicks());
- mMouseInputQueue.push(mouseInput);
- break;
-
- case SDL_MOUSEMOTION:
- mouseInput.setX(event.button.x);
- mouseInput.setY(event.button.y);
- mouseInput.setButton(gcn::MouseInput::EMPTY);
- mouseInput.setType(gcn::MouseInput::MOVED);
- mouseInput.setTimeStamp(SDL_GetTicks());
- mMouseInputQueue.push(mouseInput);
- break;
-
- case SDL_ACTIVEEVENT:
- /*
- * This occurs when the mouse leaves the window and the Gui-chan
- * application loses its mousefocus.
- */
- if ((event.active.state & SDL_APPMOUSEFOCUS)
- && !event.active.gain)
- {
- mMouseInWindow = false;
-
- if (!mMouseDown)
- {
- mouseInput.setX(-1);
- mouseInput.setY(-1);
- mouseInput.setButton(gcn::MouseInput::EMPTY);
- mouseInput.setType(gcn::MouseInput::MOVED);
- mMouseInputQueue.push(mouseInput);
- }
- }
-
- if ((event.active.state & SDL_APPMOUSEFOCUS)
- && event.active.gain)
- {
- mMouseInWindow = true;
- }
- break;
+ case SDL_KEYDOWN:
+ {
+ keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
+ keyInput.setType(gcn::KeyInput::PRESSED);
+ keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+ keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+ keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+ keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+ keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+ && event.key.keysym.sym <= SDLK_KP_EQUALS);
+ int actionId = inputManager.getActionByKey(event);
+ if (actionId >= 0)
+ keyInput.setActionId(actionId);
+ mKeyInputQueue.push(keyInput);
+ break;
+ }
- default:
- break;
+ case SDL_KEYUP:
+ keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
+ keyInput.setType(gcn::KeyInput::RELEASED);
+ keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+ keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+ keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+ keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+ keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+ && event.key.keysym.sym <= SDLK_KP_EQUALS);
+
+ mKeyInputQueue.push(keyInput);
+ break;
+
+ case SDL_MOUSEBUTTONDOWN:
+ mMouseDown = true;
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(convertMouseButton(event.button.button));
+
+ if (event.button.button == SDL_BUTTON_WHEELDOWN)
+ mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN);
+ else if (event.button.button == SDL_BUTTON_WHEELUP)
+ mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP);
+ else
+ mouseInput.setType(gcn::MouseInput::PRESSED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_MOUSEBUTTONUP:
+ mMouseDown = false;
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(convertMouseButton(event.button.button));
+ mouseInput.setType(gcn::MouseInput::RELEASED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_MOUSEMOTION:
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(gcn::MouseInput::EMPTY);
+ mouseInput.setType(gcn::MouseInput::MOVED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_ACTIVEEVENT:
+ /*
+ * This occurs when the mouse leaves the window and the Gui-chan
+ * application loses its mousefocus.
+ */
+ if ((event.active.state & SDL_APPMOUSEFOCUS)
+ && !event.active.gain)
+ {
+ mMouseInWindow = false;
+
+ if (!mMouseDown)
+ {
+ mouseInput.setX(-1);
+ mouseInput.setY(-1);
+ mouseInput.setButton(gcn::MouseInput::EMPTY);
+ mouseInput.setType(gcn::MouseInput::MOVED);
+ mMouseInputQueue.push(mouseInput);
+ }
+ }
+
+ if ((event.active.state & SDL_APPMOUSEFOCUS)
+ && event.active.gain)
+ {
+ mMouseInWindow = true;
+ }
+ break;
+
+ default:
+ break;
} // end switch
}
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index af74534c3..c3c0628ff 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -68,6 +68,8 @@
#include <guichan/mouseinput.hpp>
#include <guichan/platform.hpp>
+class KeyInput;
+
namespace Key
{
enum
@@ -150,13 +152,15 @@ public:
virtual void _pollInput()
{ }
+ virtual KeyInput dequeueKeyInput2();
+
+ virtual gcn::KeyInput dequeueKeyInput()
+ { return gcn::KeyInput(); }
// Inherited from Input
virtual bool isKeyQueueEmpty();
- virtual gcn::KeyInput dequeueKeyInput();
-
virtual bool isMouseQueueEmpty();
virtual gcn::MouseInput dequeueMouseInput();
@@ -180,7 +184,7 @@ protected:
*/
int convertKeyCharacter(SDL_Event event);
- std::queue<gcn::KeyInput> mKeyInputQueue;
+ std::queue<KeyInput> mKeyInputQueue;
std::queue<gcn::MouseInput> mMouseInputQueue;
bool mMouseDown;
diff --git a/src/inputevent.h b/src/inputevent.h
index b03c59669..b8e4ebd1b 100644
--- a/src/inputevent.h
+++ b/src/inputevent.h
@@ -31,6 +31,9 @@ typedef KeysVector::const_iterator KeysVectorCIter;
typedef std::map<int, KeysVector> KeyToActionMap;
typedef KeyToActionMap::iterator KeyToActionMapIter;
+typedef std::map<int, int> KeyToIdMap;
+typedef KeyToIdMap::iterator KeyToIdMapIter;
+
struct InputEvent
{
InputEvent(int action0, int mask0);
diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp
index 283b07d6c..fcb40d4ea 100644
--- a/src/inputmanager.cpp
+++ b/src/inputmanager.cpp
@@ -590,15 +590,16 @@ bool InputManager::invokeKey(const KeyData *key, int keyNum)
return false;
}
-void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, int type)
+void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
+ KeyToIdMap &idMap, int type)
{
actionMap.clear();
for (size_t i = 0; i < Input::KEY_TOTAL; i ++)
{
+ KeyFunction &key = mKey[i];
if (keyData[i].action)
{
- KeyFunction &key = mKey[i];
for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
{
const KeyItem &ki = key.values[i2];
@@ -606,6 +607,15 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, int type)
actionMap[ki.value].push_back(i);
}
}
+ if (keyData[i].configField && (keyData[i].grp & Input::GRP_GUI))
+ {
+ for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ {
+ const KeyItem &ki = key.values[i2];
+ if (ki.type == type && ki.value != -1)
+ idMap[ki.value] = i;
+ }
+ }
}
keySorter.keys = &keyData[0];
@@ -657,3 +667,15 @@ int InputManager::getKeyIndex(int value, int grp, int type) const
}
return Input::KEY_NO_VALUE;
}
+
+int InputManager::getActionByKey(const SDL_Event &event)
+{
+ // for now support only keyboard events
+ if (event.type == SDL_KEYDOWN)
+ {
+ int idx = keyboard.getActionId(event);
+ if (idx >= 0 && checkKey(&keyData[idx]))
+ return idx;
+ }
+ return -1;
+}
diff --git a/src/inputmanager.h b/src/inputmanager.h
index b8114d906..82e5fd5b7 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -134,7 +134,8 @@ class InputManager
int getNewKeyIndex() const
{ return mNewKeyIndex; }
- void updateKeyActionMap(KeyToActionMap &actionMap, int type);
+ void updateKeyActionMap(KeyToActionMap &actionMap,
+ KeyToIdMap &idMap, int type);
bool invokeKey(const KeyData *key, int keyNum);
@@ -148,6 +149,8 @@ class InputManager
void updateConditionMask();
+ int getActionByKey(const SDL_Event &event);
+
protected:
Setup_Input *mSetupInput; /**< Reference to setup window */
diff --git a/src/joystick.cpp b/src/joystick.cpp
index 3222c9825..694ac1526 100644
--- a/src/joystick.cpp
+++ b/src/joystick.cpp
@@ -260,7 +260,7 @@ void Joystick::getNames(std::vector <std::string> &names)
void Joystick::update()
{
- inputManager.updateKeyActionMap(mKeyToAction, INPUT_JOYSTICK);
+ inputManager.updateKeyActionMap(mKeyToAction, mKeyToId, INPUT_JOYSTICK);
}
KeysVector *Joystick::getActionVector(const SDL_Event &event)
diff --git a/src/joystick.h b/src/joystick.h
index 740fa7cbd..39e96964f 100644
--- a/src/joystick.h
+++ b/src/joystick.h
@@ -147,6 +147,8 @@ class Joystick
KeyToActionMap mKeyToAction;
+ KeyToIdMap mKeyToId;
+
/**
* Is joystick support enabled.
*/
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp
index c9f4fef38..1dc68df79 100644
--- a/src/keyboardconfig.cpp
+++ b/src/keyboardconfig.cpp
@@ -108,6 +108,15 @@ KeysVector *KeyboardConfig::getActionVector(const SDL_Event &event)
return nullptr;
}
+int KeyboardConfig::getActionId(const SDL_Event &event)
+{
+ const int i = getKeyValueFromEvent(event);
+// logger->log("getActionId: %d", i);
+ if (i != 0 && i < SDLK_LAST && mKeyToId.find(i) != mKeyToId.end())
+ return mKeyToId[i];
+ return -1;
+}
+
bool KeyboardConfig::isActionActive(int index) const
{
if (!mActiveKeys)
@@ -136,7 +145,7 @@ bool KeyboardConfig::isActionActive(int index) const
void KeyboardConfig::update()
{
- inputManager.updateKeyActionMap(mKeyToAction, INPUT_KEYBOARD);
+ inputManager.updateKeyActionMap(mKeyToAction, mKeyToId, INPUT_KEYBOARD);
}
void KeyboardConfig::handleActicateKey(const SDL_Event &event)
diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h
index c06699b21..88d525522 100644
--- a/src/keyboardconfig.h
+++ b/src/keyboardconfig.h
@@ -85,6 +85,8 @@ class KeyboardConfig
void handleDeActicateKey(const SDL_Event &event);
+ int getActionId(const SDL_Event &event);
+
private:
bool mEnabled; /**< Flag to respond to key input */
@@ -93,6 +95,8 @@ class KeyboardConfig
Uint8 *mActiveKeys2; /**< Stores a list of all the keys */
KeyToActionMap mKeyToAction;
+
+ KeyToIdMap mKeyToId;
};
extern KeyboardConfig keyboard;
diff --git a/src/keyevent.cpp b/src/keyevent.cpp
new file mode 100644
index 000000000..ca8635626
--- /dev/null
+++ b/src/keyevent.cpp
@@ -0,0 +1,42 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "keyevent.h"
+
+#include "debug.h"
+
+KeyEvent::KeyEvent(gcn::Widget* source,
+ bool shiftPressed,
+ bool controlPressed,
+ bool altPressed,
+ bool metaPressed,
+ unsigned int type,
+ bool numericPad,
+ int actionId,
+ const gcn::Key& key) :
+ gcn::KeyEvent(source, shiftPressed, controlPressed, altPressed,
+ metaPressed, type, numericPad, key),
+ mActionId(actionId)
+{
+}
+
+KeyEvent::~KeyEvent()
+{
+}
diff --git a/src/keyevent.h b/src/keyevent.h
new file mode 100644
index 000000000..b4a4e5b36
--- /dev/null
+++ b/src/keyevent.h
@@ -0,0 +1,52 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef KEYEVENT_H
+#define KEYEVENT_H
+
+#include <guichan/key.hpp>
+#include <guichan/keyevent.hpp>
+#include <guichan/widget.hpp>
+
+#include <string>
+
+class KeyEvent : public gcn::KeyEvent
+{
+ public:
+ KeyEvent(gcn::Widget* source,
+ bool shiftPressed,
+ bool controlPressed,
+ bool altPressed,
+ bool metaPressed,
+ unsigned int type,
+ bool numericPad,
+ int actionId,
+ const gcn::Key& key);
+
+ virtual ~KeyEvent();
+
+ int getActionId()
+ { return mActionId; }
+
+ protected:
+ int mActionId;
+};
+
+#endif
diff --git a/src/keyinput.cpp b/src/keyinput.cpp
new file mode 100644
index 000000000..929b2da86
--- /dev/null
+++ b/src/keyinput.cpp
@@ -0,0 +1,32 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "keyinput.h"
+
+#include "debug.h"
+
+KeyInput::KeyInput() :
+ mActionId(-2)
+{
+}
+
+KeyInput::~KeyInput()
+{
+}
diff --git a/src/keyinput.h b/src/keyinput.h
new file mode 100644
index 000000000..c650bddad
--- /dev/null
+++ b/src/keyinput.h
@@ -0,0 +1,45 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef KEYINPUT_H
+#define KEYINPUT_H
+
+#include <guichan/keyinput.hpp>
+
+#include <string>
+
+class KeyInput : public gcn::KeyInput
+{
+ public:
+ KeyInput();
+
+ ~KeyInput();
+
+ void setActionId(int n)
+ { mActionId = n; }
+
+ int getActionId()
+ { return mActionId; }
+
+ protected:
+ int mActionId;
+};
+
+#endif